Changeset 8923ad8 for src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp
- Timestamp:
- Jul 24, 2015, 4:44:35 PM (9 years ago)
- Branches:
- Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
- Children:
- 9c259e
- Parents:
- 28864c
- git-author:
- Frederik Heber <heber@…> (06/08/15 17:05:01)
- git-committer:
- Frederik Heber <heber@…> (07/24/15 16:44:35)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp
r28864c r8923ad8 107 107 void GLWorldScene::init() 108 108 { 109 const std::vector<const molecule *> &molecules =110 const_cast<const World &>(World::getInstance()).getAllMolecules();111 112 for (std::vector<const molecule*>::const_iterator moliter = molecules.begin();113 moliter != molecules.end();114 moliter++) {115 // create molecule objects in scene116 moleculeInserted((*moliter)->getId());117 }109 // const std::vector<const molecule *> &molecules = 110 // const_cast<const World &>(World::getInstance()).getAllMolecules(); 111 // 112 // for (std::vector<const molecule*>::const_iterator moliter = molecules.begin(); 113 // moliter != molecules.end(); 114 // moliter++) { 115 // // create molecule objects in scene 116 // moleculeInserted((*moliter)->getId()); 117 // } 118 118 } 119 119 … … 138 138 moleculeInserted((*moliter)->getId()); 139 139 } 140 141 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.begin(); 142 for (;iter != MoleculesinSceneMap.end();) { 143 const moleculeId_t molid = iter->first; 144 const molecule * const mol = const_cast<const World &>(World::getInstance()). 145 getMolecule(MoleculeById(molid)); 146 const bool mol_absent = (mol == NULL); 147 // step on to next molecule before possibly removing entry and invalidating iter 148 ++iter; 149 if (mol_absent) 150 moleculeRemoved(molid); 151 } 152 140 153 } 141 154 … … 226 239 connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t))); 227 240 connect (molObject, SIGNAL(moleculeClicked(moleculeId_t)), this, SLOT(moleculeClicked(moleculeId_t))); 228 connect (molObject, SIGNAL(changeAtomId(GLMoleculeObject_atom *, int, int)), this, SLOT(changeAtomId(GLMoleculeObject_atom *, int, int)));229 241 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed())); 230 242 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
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