Changeset 4c60ef for molecuilder/src/World.hpp
- Timestamp:
- Mar 10, 2010, 5:51:48 PM (15 years ago)
- Children:
- 4fc41a
- Parents:
- 025ca2
- File:
-
- 1 edited
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- Unmodified
- Added
- Removed
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molecuilder/src/World.hpp
r025ca2 r4c60ef 19 19 #include "Patterns/Observer.hpp" 20 20 #include "Patterns/Cacheable.hpp" 21 #include "Patterns/Singleton.hpp" 22 21 23 22 24 // forward declarations … … 33 35 class AtomsCalculation; 34 36 35 class World : public Observable 37 38 39 class World : public Singleton<World>, public Observable 36 40 { 41 42 // Make access to constructor and destructor possible from inside the singleton 43 friend class Singleton<World>; 44 37 45 // necessary for coupling with descriptors 38 46 friend class AtomDescriptor_impl; … … 45 53 template<typename> friend class AtomsCalculation; 46 54 public: 55 56 // Types for Atom and Molecule structures 47 57 typedef std::map<atomId_t,atom*> AtomSet; 48 58 typedef std::map<moleculeId_t,molecule*> MoleculeSet; … … 272 282 MoleculeSet molecules; 273 283 moleculeId_t currMoleculeId; 274 275 276 /***** singleton Stuff *****/277 public:278 279 /**280 * get the currently active instance of the World.281 */282 static World* get();283 284 /**285 * destroy the currently active instance of the World.286 */287 static void destroy();288 289 /**290 * destroy the currently active instance of the World and immidiately291 * create a new one. Use this to reset while somebody is still Observing292 * the world and should reset the observed instance. All observers will be293 * sent the subjectKille() message from the old world.294 */295 static World* reset();296 297 284 private: 298 285 /** … … 307 294 */ 308 295 virtual ~World(); 309 310 static World *theWorld;311 // this mutex only saves the singleton pattern...312 // use other mutexes to protect internal data as well313 // this mutex handles access to the pointer, not to the object!!!314 static boost::mutex worldLock;315 296 316 297 /*****
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