Changeset 42a101 for src/Line.cpp


Ignore:
Timestamp:
May 28, 2010, 8:25:27 AM (15 years ago)
Author:
Tillmann Crueger <crueger@…>
Branches:
Action_Thermostats, Add_AtomRandomPerturbation, Add_FitFragmentPartialChargesAction, Add_RotateAroundBondAction, Add_SelectAtomByNameAction, Added_ParseSaveFragmentResults, AddingActions_SaveParseParticleParameters, Adding_Graph_to_ChangeBondActions, Adding_MD_integration_tests, Adding_ParticleName_to_Atom, Adding_StructOpt_integration_tests, AtomFragments, Automaking_mpqc_open, AutomationFragmentation_failures, Candidate_v1.5.4, Candidate_v1.6.0, Candidate_v1.6.1, ChangeBugEmailaddress, ChangingTestPorts, ChemicalSpaceEvaluator, CombiningParticlePotentialParsing, Combining_Subpackages, Debian_Package_split, Debian_package_split_molecuildergui_only, Disabling_MemDebug, Docu_Python_wait, EmpiricalPotential_contain_HomologyGraph, EmpiricalPotential_contain_HomologyGraph_documentation, Enable_parallel_make_install, Enhance_userguide, Enhanced_StructuralOptimization, Enhanced_StructuralOptimization_continued, Example_ManyWaysToTranslateAtom, Exclude_Hydrogens_annealWithBondGraph, FitPartialCharges_GlobalError, Fix_BoundInBox_CenterInBox_MoleculeActions, Fix_ChargeSampling_PBC, Fix_ChronosMutex, Fix_FitPartialCharges, Fix_FitPotential_needs_atomicnumbers, Fix_ForceAnnealing, Fix_IndependentFragmentGrids, Fix_ParseParticles, Fix_ParseParticles_split_forward_backward_Actions, Fix_PopActions, Fix_QtFragmentList_sorted_selection, Fix_Restrictedkeyset_FragmentMolecule, Fix_StatusMsg, Fix_StepWorldTime_single_argument, Fix_Verbose_Codepatterns, Fix_fitting_potentials, Fixes, ForceAnnealing_goodresults, ForceAnnealing_oldresults, ForceAnnealing_tocheck, ForceAnnealing_with_BondGraph, ForceAnnealing_with_BondGraph_continued, ForceAnnealing_with_BondGraph_continued_betteresults, ForceAnnealing_with_BondGraph_contraction-expansion, FragmentAction_writes_AtomFragments, FragmentMolecule_checks_bonddegrees, GeometryObjects, Gui_Fixes, Gui_displays_atomic_force_velocity, ImplicitCharges, IndependentFragmentGrids, IndependentFragmentGrids_IndividualZeroInstances, IndependentFragmentGrids_IntegrationTest, IndependentFragmentGrids_Sole_NN_Calculation, JobMarket_RobustOnKillsSegFaults, JobMarket_StableWorkerPool, JobMarket_unresolvable_hostname_fix, MoreRobust_FragmentAutomation, ODR_violation_mpqc_open, PartialCharges_OrthogonalSummation, PdbParser_setsAtomName, PythonUI_with_named_parameters, QtGui_reactivate_TimeChanged_changes, Recreated_GuiChecks, Rewrite_FitPartialCharges, RotateToPrincipalAxisSystem_UndoRedo, SaturateAtoms_findBestMatching, SaturateAtoms_singleDegree, StoppableMakroAction, Subpackage_CodePatterns, Subpackage_JobMarket, Subpackage_LinearAlgebra, Subpackage_levmar, Subpackage_mpqc_open, Subpackage_vmg, Switchable_LogView, ThirdParty_MPQC_rebuilt_buildsystem, TrajectoryDependenant_MaxOrder, TremoloParser_IncreasedPrecision, TremoloParser_MultipleTimesteps, TremoloParser_setsAtomName, Ubuntu_1604_changes, stable
Children:
ccf826
Parents:
643e76
Message:

Removed RotateVector() function in favor of Line::rotateVector() method.

Line::rotateVector() is able to rotate any vector around any line in space.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • src/Line.cpp

    r643e76 r42a101  
    175175}
    176176
     177/** Rotates the vector by an angle of \a alpha around this line.
     178 * \param rhs Vector to rotate
     179 * \param alpha rotation angle in radian
     180 */
     181Vector Line::rotateVector(const Vector &rhs, double alpha) const{
     182  Vector helper = rhs;
     183
     184  // translate the coordinate system so that the line goes through (0,0,0)
     185  helper -= *origin;
     186
     187  // partition the vector into a part that gets rotated and a part that lies along the line
     188  pair<Vector,Vector> parts = helper.partition(*direction);
     189
     190  // we just keep anything that is along the axis
     191  Vector res = parts.first;
     192
     193  // the rest has to be rotated
     194  Vector a = parts.second;
     195  // we only have to do the rest, if we actually could partition the vector
     196  if(!a.IsZero()){
     197    // construct a vector that is orthogonal to a and direction and has length |a|
     198    Vector y = a;
     199    // direction is normalized, so the result has length |a|
     200    y.VectorProduct(*direction);
     201
     202    res += cos(alpha) * a + sin(alpha) * y;
     203  }
     204
     205  // translate the coordinate system back
     206  res += *origin;
     207  return res;
     208}
     209
    177210Line makeLineThrough(const Vector &x1, const Vector &x2){
    178211  if(x1==x2){
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