source: src/tesselation.hpp@ 73b510

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Last change on this file since 73b510 was 125b3c, checked in by Frederik Heber <heber@…>, 15 years ago

Non-convex tesselation seems to be working.

Seems like it has been working already. Only, we had some stupid test code still present after fixing the CorrectAllDegeneratedPolygons().

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1/*
2 * tesselation.hpp
3 *
4 * The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit.
5 *
6 * Created on: Aug 3, 2009
7 * Author: heber
8 */
9
10#ifndef TESSELATION_HPP_
11#define TESSELATION_HPP_
12
13using namespace std;
14
15/*********************************************** includes ***********************************/
16
17// include config.h
18#ifdef HAVE_CONFIG_H
19#include <config.h>
20#endif
21
22#include <map>
23#include <list>
24#include <set>
25#include <stack>
26
27#include "atom_particleinfo.hpp"
28#include "helpers.hpp"
29#include "vector.hpp"
30
31/****************************************** forward declarations *****************************/
32
33class BoundaryPointSet;
34class BoundaryLineSet;
35class BoundaryTriangleSet;
36class LinkedCell;
37class TesselPoint;
38class PointCloud;
39class Tesselation;
40
41/********************************************** definitions *********************************/
42
43#define DoTecplotOutput 1
44#define DoRaster3DOutput 1
45#define DoVRMLOutput 1
46#define TecplotSuffix ".dat"
47#define Raster3DSuffix ".r3d"
48#define VRMLSUffix ".wrl"
49
50#define ParallelEpsilon 1e-3
51
52// ======================================================= some template functions =========================================
53
54#define PointMap map < int, class BoundaryPointSet * >
55#define PointSet set < class BoundaryPointSet * >
56#define PointList list < class BoundaryPointSet * >
57#define PointPair pair < int, class BoundaryPointSet * >
58#define PointTestPair pair < PointMap::iterator, bool >
59
60#define CandidateList list <class CandidateForTesselation *>
61#define CandidateMap map <class BoundaryLineSet *, class CandidateForTesselation *>
62
63#define LineMap multimap < int, class BoundaryLineSet * >
64#define LineSet set < class BoundaryLineSet * >
65#define LineList list < class BoundaryLineSet * >
66#define LinePair pair < int, class BoundaryLineSet * >
67#define LineTestPair pair < LineMap::iterator, bool >
68
69#define TriangleMap map < int, class BoundaryTriangleSet * >
70#define TriangleSet set < class BoundaryTriangleSet * >
71#define TriangleList list < class BoundaryTriangleSet * >
72#define TrianglePair pair < int, class BoundaryTriangleSet * >
73#define TriangleTestPair pair < TrianglePair::iterator, bool >
74
75#define PolygonMap map < int, class BoundaryPolygonSet * >
76#define PolygonSet set < class BoundaryPolygonSet * >
77#define PolygonList list < class BoundaryPolygonSet * >
78
79#define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> >
80#define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> >
81
82#define TesselPointList list <TesselPoint *>
83#define TesselPointSet set <TesselPoint *>
84
85/********************************************** declarations *******************************/
86
87template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2)
88{
89 if (endpoint1->Nr < endpoint2->Nr) {
90 endpoints[0] = endpoint1;
91 endpoints[1] = endpoint2;
92 } else {
93 endpoints[0] = endpoint2;
94 endpoints[1] = endpoint1;
95 }
96};
97
98// ======================================================== class BoundaryPointSet =========================================
99
100class BoundaryPointSet {
101 public:
102 BoundaryPointSet();
103 BoundaryPointSet(TesselPoint * Walker);
104 ~BoundaryPointSet();
105
106 void AddLine(class BoundaryLineSet *line);
107
108 LineMap lines;
109 int LinesCount;
110 TesselPoint *node;
111 double value;
112 int Nr;
113};
114
115ostream & operator << (ostream &ost, const BoundaryPointSet &a);
116
117// ======================================================== class BoundaryLineSet ==========================================
118
119class BoundaryLineSet {
120 public:
121 BoundaryLineSet();
122 BoundaryLineSet(class BoundaryPointSet *Point[2], const int number);
123 ~BoundaryLineSet();
124
125 void AddTriangle(class BoundaryTriangleSet *triangle);
126 bool IsConnectedTo(class BoundaryLineSet *line);
127 bool ContainsBoundaryPoint(class BoundaryPointSet *point);
128 bool CheckConvexityCriterion();
129 class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *);
130
131 class BoundaryPointSet *endpoints[2];
132 TriangleMap triangles;
133 int Nr;
134 bool skipped;
135};
136
137ostream & operator << (ostream &ost, const BoundaryLineSet &a);
138
139// ======================================================== class BoundaryTriangleSet =======================================
140
141class BoundaryTriangleSet {
142 public:
143 BoundaryTriangleSet();
144 BoundaryTriangleSet(class BoundaryLineSet *line[3], int number);
145 ~BoundaryTriangleSet();
146
147 void GetNormalVector(Vector &NormalVector);
148 void GetCenter(Vector *center);
149 bool GetIntersectionInsideTriangle(Vector *MolCenter, Vector *x, Vector *Intersection);
150 bool ContainsBoundaryLine(class BoundaryLineSet *line);
151 bool ContainsBoundaryPoint(class BoundaryPointSet *point);
152 bool ContainsBoundaryPoint(class TesselPoint *point);
153 class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line);
154 bool IsPresentTupel(class BoundaryPointSet *Points[3]);
155 bool IsPresentTupel(class BoundaryTriangleSet *T);
156
157 class BoundaryPointSet *endpoints[3];
158 class BoundaryLineSet *lines[3];
159 Vector NormalVector;
160 Vector SphereCenter;
161 int Nr;
162};
163
164ostream & operator << (ostream &ost, const BoundaryTriangleSet &a);
165
166
167// ======================================================== class BoundaryTriangleSet =======================================
168
169/** Set of BoundaryPointSet.
170 * This is just meant as a container for a group of endpoints, extending the node, line, triangle concept. However, this has
171 * only marginally something to do with the tesselation. Hence, there is no incorporation into the bookkeeping of the Tesselation
172 * class (i.e. no allocation, no deletion).
173 * \note we assume that the set of endpoints reside (more or less) on a plane.
174 */
175class BoundaryPolygonSet {
176 public:
177 BoundaryPolygonSet();
178 ~BoundaryPolygonSet();
179
180 Vector * GetNormalVector(const Vector &NormalVector) const;
181 void GetCenter(Vector *center) const;
182 bool ContainsBoundaryLine(const BoundaryLineSet * const line) const;
183 bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const;
184 bool ContainsBoundaryPoint(const TesselPoint * const point) const;
185 bool ContainsBoundaryTriangle(const BoundaryTriangleSet * const point) const;
186 bool ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const;
187 bool ContainsPresentTupel(const BoundaryPolygonSet * const P) const;
188 bool ContainsPresentTupel(const PointSet &endpoints) const;
189 TriangleSet * GetAllContainedTrianglesFromEndpoints() const;
190 bool FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line);
191
192 PointSet endpoints;
193 int Nr;
194};
195
196ostream & operator << (ostream &ost, const BoundaryPolygonSet &a);
197
198// =========================================================== class TESSELPOINT ===========================================
199
200/** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented.
201 */
202class TesselPoint : virtual public ParticleInfo {
203public:
204 TesselPoint();
205 virtual ~TesselPoint();
206
207 Vector *node; // pointer to position of the dot in space
208
209 virtual ostream & operator << (ostream &ost);
210};
211
212ostream & operator << (ostream &ost, const TesselPoint &a);
213
214// =========================================================== class POINTCLOUD ============================================
215
216/** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors.
217 * This basically encapsulates a list structure.
218 */
219class PointCloud {
220public:
221 PointCloud();
222 virtual ~PointCloud();
223
224 virtual const char * const GetName() const { return "unknown"; };
225 virtual Vector *GetCenter() const { return NULL; };
226 virtual TesselPoint *GetPoint() const { return NULL; };
227 virtual TesselPoint *GetTerminalPoint() const { return NULL; };
228 virtual void GoToNext() const {};
229 virtual void GoToPrevious() const {};
230 virtual void GoToFirst() const {};
231 virtual void GoToLast() const {};
232 virtual bool IsEmpty() const { return true; };
233 virtual bool IsEnd() const { return true; };
234};
235
236// ======================================================== class CandidateForTesselation =========================================
237
238class CandidateForTesselation {
239 public :
240 CandidateForTesselation(BoundaryLineSet* currentBaseLine);
241 CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter);
242 ~CandidateForTesselation();
243
244 TesselPointList pointlist;
245 BoundaryLineSet *BaseLine;
246 Vector OptCenter;
247 Vector OtherOptCenter;
248 double ShortestAngle;
249 double OtherShortestAngle;
250};
251
252ostream & operator <<(ostream &ost, const CandidateForTesselation &a);
253
254// =========================================================== class TESSELATION ===========================================
255
256/** Contains the envelope to a PointCloud.
257 */
258class Tesselation : public PointCloud {
259 public:
260
261 Tesselation();
262 virtual ~Tesselation();
263
264 void AddTesselationPoint(TesselPoint* Candidate, const int n);
265 void SetTesselationPoint(TesselPoint* Candidate, const int n) const;
266 void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
267 void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
268 void AddTesselationTriangle();
269 void AddTesselationTriangle(const int nr);
270 void AddCandidateTriangle(CandidateForTesselation CandidateLine);
271 void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
272 void RemoveTesselationLine(class BoundaryLineSet *line);
273 void RemoveTesselationPoint(class BoundaryPointSet *point);
274
275
276 // concave envelope
277 void FindStartingTriangle(const double RADIUS, const LinkedCell *LC);
278 void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC);
279 void FindThirdPointForTesselation(Vector &NormalVector, Vector &SearchDirection, Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class TesselPoint * const ThirdNode, const double RADIUS, const LinkedCell *LC) const;
280 bool FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC);
281 int CheckPresenceOfTriangle(class TesselPoint *Candidates[3]) const;
282 class BoundaryTriangleSet * GetPresentTriangle(TesselPoint *Candidates[3]);
283
284 // convex envelope
285 void TesselateOnBoundary(const PointCloud * const cloud);
286 void GuessStartingTriangle();
287 bool InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC);
288 double RemovePointFromTesselatedSurface(class BoundaryPointSet *point);
289 class BoundaryLineSet * FlipBaseline(class BoundaryLineSet *Base);
290 double PickFarthestofTwoBaselines(class BoundaryLineSet *Base);
291 class BoundaryPointSet *IsConvexRectangle(class BoundaryLineSet *Base);
292 map<int, int> * FindAllDegeneratedTriangles();
293 map<int, int> * FindAllDegeneratedLines();
294 void RemoveDegeneratedTriangles();
295 void AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC);
296 int CorrectAllDegeneratedPolygons();
297
298 set<TesselPoint*> * GetAllConnectedPoints(const TesselPoint* const Point) const;
299 set<BoundaryTriangleSet*> *GetAllTriangles(const BoundaryPointSet * const Point) const;
300 list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(const TesselPoint* const Point) const;
301 list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const;
302 list<TesselPoint*> * GetCircleOfSetOfPoints(set<TesselPoint*> *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference = NULL) const;
303 class BoundaryPointSet *GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const;
304 list<BoundaryTriangleSet*> *FindTriangles(const TesselPoint* const Points[3]) const;
305 list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(const Vector *x, const LinkedCell* LC) const;
306 class BoundaryTriangleSet * FindClosestTriangleToPoint(const Vector *x, const LinkedCell* LC) const;
307 bool IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const;
308 bool IsInnerPoint(const TesselPoint * const Point, const LinkedCell* const LC) const;
309 bool AddBoundaryPoint(TesselPoint * Walker, const int n);
310
311 // print for debugging
312 void PrintAllBoundaryPoints(ofstream *out) const;
313 void PrintAllBoundaryLines(ofstream *out) const;
314 void PrintAllBoundaryTriangles(ofstream *out) const;
315
316 // store envelope in file
317 void Output(const char *filename, const PointCloud * const cloud);
318
319 PointMap PointsOnBoundary;
320 LineMap LinesOnBoundary;
321 CandidateMap OpenLines;
322 TriangleMap TrianglesOnBoundary;
323 int PointsOnBoundaryCount;
324 int LinesOnBoundaryCount;
325 int TrianglesOnBoundaryCount;
326
327 // PointCloud implementation for PointsOnBoundary
328 virtual Vector *GetCenter(ofstream *out) const;
329 virtual TesselPoint *GetPoint() const;
330 virtual TesselPoint *GetTerminalPoint() const;
331 virtual void GoToNext() const;
332 virtual void GoToPrevious() const;
333 virtual void GoToFirst() const;
334 virtual void GoToLast() const;
335 virtual bool IsEmpty() const;
336 virtual bool IsEnd() const;
337
338 class BoundaryPointSet *BPS[2];
339 class BoundaryLineSet *BLS[3];
340 class BoundaryTriangleSet *BTS;
341 class BoundaryTriangleSet *LastTriangle;
342 int TriangleFilesWritten;
343
344 private:
345 mutable class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions
346
347 mutable PointMap::const_iterator InternalPointer;
348
349 //bool HasOtherBaselineBetterCandidate(const BoundaryLineSet * const BaseRay, const TesselPoint * const OptCandidate, double ShortestAngle, double RADIUS, const LinkedCell * const LC) const;
350};
351
352
353#endif /* TESSELATION_HPP_ */
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