source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp@ 640cbd

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Last change on this file since 640cbd was e29427, checked in by Frederik Heber <heber@…>, 9 years ago

GLWorldScene RemovedMolecules now uses QtObservedMolecule* as key.

  • moleculeId_t is not unique, a new molecule of the same id might have already been instantiated. The shared_ptrs live till the end, hence the memory address can be safely used as unique key to the respective molecule instance.
  • signatures of signal removeMolecule() and slots moleculeRemoved() and moleculeEmptied() changed from id to this ptr.
  • Property mode set to 100644
File size: 28.4 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * GLWorldScene.cpp
26 *
27 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
28 *
29 * Created on: Aug 17, 2011
30 * Author: heber
31 */
32
33// include config.h
34#ifdef HAVE_CONFIG_H
35#include <config.h>
36#endif
37
38#include "GLWorldScene.hpp"
39#include <Qt3D/qglview.h>
40#include <Qt3D/qglbuilder.h>
41#include <Qt3D/qglscenenode.h>
42#include <Qt3D/qglsphere.h>
43#include <Qt3D/qglcylinder.h>
44
45#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject.hpp"
46#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_atom.hpp"
47#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_bond.hpp"
48#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_molecule.hpp"
49#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_shape.hpp"
50
51#include "UIElements/Qt4/InstanceBoard/QtObservedInstanceBoard.hpp"
52
53#include "CodePatterns/MemDebug.hpp"
54
55#include "CodePatterns/Log.hpp"
56
57#include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp"
58#include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp"
59#include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp"
60#include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp"
61#include "Atom/atom.hpp"
62#include "Bond/bond.hpp"
63#include "Descriptors/AtomIdDescriptor.hpp"
64#include "Descriptors/MoleculeIdDescriptor.hpp"
65#include "Helpers/helpers.hpp"
66#include "Shapes/ShapeRegistry.hpp"
67#include "molecule.hpp"
68#include "World.hpp"
69
70#include <iostream>
71
72using namespace MoleCuilder;
73
74GLWorldScene::GLWorldScene(
75 QtObservedInstanceBoard * _board,
76 QObject *parent) :
77 QObject(parent),
78 selectionMode(SelectAtom),
79 board(_board)
80{
81 int sphereDetails[] = {5, 3, 2, 0};
82 int cylinderDetails[] = {16, 8, 6, 3};
83 for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){
84 QGLBuilder emptyBuilder;
85 GLMoleculeObject::meshEmpty[i] = emptyBuilder.finalizedSceneNode();
86 QGLBuilder sphereBuilder;
87 sphereBuilder << QGLSphere(2.0, sphereDetails[i]);
88 GLMoleculeObject::meshSphere[i] = sphereBuilder.finalizedSceneNode();
89 GLMoleculeObject::meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true);
90 QGLBuilder cylinderBuilder;
91 cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]);
92 GLMoleculeObject::meshCylinder[i] = cylinderBuilder.finalizedSceneNode();
93 GLMoleculeObject::meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true);
94 }
95 connect(board, SIGNAL(moleculeInserted(QtObservedMolecule::ptr)),
96 this, SLOT(moleculeSignOn(QtObservedMolecule::ptr)), Qt::DirectConnection);
97 connect(board, SIGNAL(moleculeRemoved(const moleculeId_t)),
98 this, SLOT(moleculeSignOff(const moleculeId_t)), Qt::DirectConnection);
99 connect(board, SIGNAL(moleculeIndexChanged(const moleculeId_t, const moleculeId_t)),
100 this, SLOT(moleculeIndexChanged(const moleculeId_t, const moleculeId_t)));
101 connect(board, SIGNAL(atomInserted(QtObservedAtom::ptr)),
102 this, SLOT(atomInserted(QtObservedAtom::ptr)));
103 connect(board, SIGNAL(atomRemoved(const atomId_t)),
104 this, SLOT(atomRemoved(const atomId_t)));
105 connect(this, SIGNAL(insertMolecule(QtObservedMolecule::ptr)),
106 this, SLOT(moleculeInserted(QtObservedMolecule::ptr)) );
107 connect(this, SIGNAL(removeMolecule(QtObservedMolecule*)),
108 this, SLOT(moleculeRemoved(QtObservedMolecule*)) );
109
110// connect(this, SIGNAL(updated()), this, SLOT(update()));
111}
112
113GLWorldScene::~GLWorldScene()
114{
115 // remove all elements
116 GLMoleculeObject::cleanMaterialMap();
117}
118
119void GLWorldScene::atomClicked(atomId_t no)
120{
121 LOG(3, "INFO: GLMoleculeObject_molecule - atom " << no << " has been clicked.");
122 const atom * const Walker = const_cast<const World &>(World::getInstance()).
123 getAtom(AtomById(no));
124 ASSERT( Walker != NULL,
125 "GLWorldScene::atomClicked() - clicked atom has disappeared.");
126 if (selectionMode == SelectAtom){
127 if (!World::getInstance().isSelected(Walker))
128 SelectionAtomById(std::vector<atomId_t>(1,no));
129 else
130 SelectionNotAtomById(std::vector<atomId_t>(1,no));
131 }else if (selectionMode == SelectMolecule){
132 const molecule *mol = Walker->getMolecule();
133 ASSERT(mol, "Atom without molecule has been clicked.");
134 molids_t ids(1, mol->getId());
135 if (!World::getInstance().isSelected(mol))
136 SelectionMoleculeById(ids);
137 else
138 SelectionNotMoleculeById(ids);
139 }
140 emit clicked(no);
141}
142
143void GLWorldScene::moleculeClicked(moleculeId_t no)
144{
145 LOG(3, "INFO: GLMoleculeObject_molecule - mol " << no << " has been clicked.");
146 const molecule * const mol= const_cast<const World &>(World::getInstance()).
147 getMolecule(MoleculeById(no));
148 ASSERT(mol, "Atom without molecule has been clicked.");
149 molids_t ids(1, mol->getId());
150 if (!World::getInstance().isSelected(mol))
151 SelectionMoleculeById(ids);
152 else
153 SelectionNotMoleculeById(ids);
154 emit clicked(no);
155}
156
157/** Prepares insertion of a general atom.
158 *
159 * This is called before the insertion into a molecule and thus before the
160 * insertion into the scene.
161 *
162 * @param _atom atom to insert
163 */
164void GLWorldScene::atomInserted(QtObservedAtom::ptr _atom)
165{
166 const atomId_t atomid = _atom->getAtomIndex();
167 ASSERT( QtObservedAtomMap.find(atomid) == QtObservedAtomMap.end(),
168 "GLWorldScene::AtomInserted() - atom with id "+toString(atomid)
169 +" is already present in QtObservedAtomMap.");
170 QtObservedAtomMap[atomid] = _atom;
171 connect(_atom.get(), SIGNAL(indexChanged(const atomId_t,const atomId_t)),
172 this, SLOT(atomIndexChanged(const atomId_t,const atomId_t)) );
173}
174
175/** Removes an general atom.
176 *
177 * This is called when the atom has been removed from the molecule.
178 *
179 * @param _atom atom to remove
180 */
181void GLWorldScene::atomRemoved(const atomId_t _atomid)
182{
183 const QtObservedAtomMap_t::iterator eraseiter = QtObservedAtomMap.find(_atomid);
184 ASSERT( eraseiter != QtObservedAtomMap.end(),
185 "GLWorldScene::AtomRemoved() - atom with id "+toString(_atomid)
186 +" is not present in QtObservedAtomMap.");
187 disconnect(eraseiter->second.get(), SIGNAL(indexChanged(const atomId_t,const atomId_t)),
188 this, SLOT(atomIndexChanged(const atomId_t,const atomId_t)) );
189 QtObservedAtomMap.erase(eraseiter);
190}
191
192/** Inserts an atom into the scene when molecule is present.
193 *
194 * @param _atom atom to insert
195 */
196void GLWorldScene::moleculesAtomInserted(QtObservedAtom::ptr _atom, QtObservedMolecule * _mol)
197{
198 const atomId_t atomid = _atom->getAtomIndex();
199 const atomId_t atommolid = _atom->getAtomMoleculeIndex();
200 const atomId_t molid = _mol->getMolIndex();
201 ASSERT( molid == atommolid,
202 "GLWorldScene::moleculesAtomInserted() - atom "+toString(atomid)+" claims to belong to mol "
203 +toString(atommolid)+" but signal came from QtObservedMolecule with id "
204 +toString(molid)+".");
205 LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(atomid)+".");
206
207 // check of molecule is already present
208 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
209 const MoleculeNodeMap::iterator moliter = MoleculesinSceneMap.find(molid);
210 if (moliter != MoleculesinSceneMap.end()) {
211 // check that it is the right molecule
212 QtObservedMolecule::ptr &checkmol = moliter->second->ObservedMolecule;
213 if (checkmol.get() == _mol) {
214 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomInserted for atom "+toString(atomid)+".");
215 QMetaObject::invokeMethod(moliter->second, // pointer to a QObject
216 "atomInserted", // member name (no parameters here)
217 Qt::QueuedConnection, // connection type
218 Q_ARG(QtObservedAtom::ptr, _atom)); // parameters
219 } else {
220 // relay atomRemoved to GLMoleculeObject_molecule in RemovedMolecules
221// LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomInserted for atom "+toString(_atomid)
222// +" to molecule in RemovedMolecules.");
223// const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(molid);
224// ASSERT( removedmoliter != RemovedMolecules.end(),
225// "GLWorldScene::moleculesAtomInserted() - signal from old mol "
226// +toString(molid)+", but not present in RemovedMolecules");
227// QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
228// "atomInserted ", // member name (no parameters here)
229// Qt::QueuedConnection, // connection type
230// Q_ARG(QtObservedAtom::ptr, _atom)); // parameters
231 ASSERT( 0,
232 "GLWorldScene::moleculesAtomInserted() - would need to send atomInserted to already removed molecule.");
233 }
234 } else {
235 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
236 if (removedmoliter != RemovedMolecules.end()) {
237 ASSERT( 0,
238 "GLWorldScene::moleculesAtomInserted() - would need to send atomInserted to already removed molecule.");
239 } else {
240 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
241 // only record missed state for molecule if (still) present but not instantiated
242 if (QtObservedMoleculeMap.count(molid)) {
243 // store signal for when it is instantiated
244 if (MoleculeMissedStateMap.count(molid) == 0)
245 MoleculeMissedStateMap.insert( std::make_pair(molid ,StateChangeMap_t()) );
246 MoleculeMissedStateMap[molid].insert( std::make_pair(atomid, atomInsertedState) );
247 ASSERT( QtObservedAtomMap[atomid] == _atom,
248 "GLWorldScene::moleculesAtomInserted() - atom "+toString(atomid)
249 +" inserted in molecule "+toString(molid)
250 +" which does not match atom in QtObservedAtomMap.");
251 LOG(3, "INFO: GLWorldScene: Placing atomInserted for atom " << atomid
252 << " and molecule " << molid << " into missed state map.");
253 }
254 }
255 }
256}
257
258/** Removes an atom into the scene before molecule is present.
259 *
260 * @param _atomid atom to remove
261 */
262void GLWorldScene::moleculesAtomRemoved(const atomId_t _atomid, QtObservedMolecule * _mol)
263{
264 LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_atomid)+".");
265
266 const moleculeId_t molid = _mol->getMolIndex();
267 // check of molecule is already present
268 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
269 const MoleculeNodeMap::iterator moliter = MoleculesinSceneMap.find(molid);
270 if (moliter != MoleculesinSceneMap.end()) {
271 const QtObservedMolecule::ptr &checkmol = moliter->second->ObservedMolecule;
272 if (checkmol.get() == _mol) {
273 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomRemoved for atom "+toString(_atomid)+".");
274 QMetaObject::invokeMethod(moliter->second, // pointer to a QObject
275 "atomRemoved", // member name (no parameters here)
276 Qt::QueuedConnection, // connection type
277 Q_ARG(const atomId_t, _atomid)); // parameters
278 } else {
279 // relay atomRemoved to GLMoleculeObject_molecule in RemovedMolecules
280 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomRemoved for atom "+toString(_atomid)
281 +" to molecule in RemovedMolecules.");
282 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
283 ASSERT( removedmoliter != RemovedMolecules.end(),
284 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
285 +toString(molid)+", but not present in RemovedMolecules");
286#ifndef NDEBUG
287 const QtObservedMolecule::ptr &othercheckmol = removedmoliter->second->ObservedMolecule;
288#endif
289 ASSERT( othercheckmol.get() == _mol,
290 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
291 +toString(molid)+", but different one "+toString(othercheckmol)
292 +" present in RemovedMolecules.");
293 QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
294 "atomRemoved", // member name (no parameters here)
295 Qt::QueuedConnection, // connection type
296 Q_ARG(const atomId_t, _atomid)); // parameters
297 }
298 } else {
299 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
300 if (removedmoliter != RemovedMolecules.end()) {
301 ASSERT( removedmoliter != RemovedMolecules.end(),
302 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
303 +toString(molid)+", but not present in RemovedMolecules");
304#ifndef NDEBUG
305 const QtObservedMolecule::ptr &othercheckmol = removedmoliter->second->ObservedMolecule;
306#endif
307 ASSERT( othercheckmol.get() == _mol,
308 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
309 +toString(molid)+", but different one "+toString(othercheckmol)
310 +" present in RemovedMolecules.");
311 QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
312 "atomRemoved", // member name (no parameters here)
313 Qt::QueuedConnection, // connection type
314 Q_ARG(const atomId_t, _atomid)); // parameters
315 } else {
316 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
317 // only record missed state for molecule if (still) present but not instantiated
318 if (QtObservedMoleculeMap.count(molid)) {
319 // store signal for when it is instantiated
320 if (MoleculeMissedStateMap.count(molid) == 0)
321 MoleculeMissedStateMap.insert( std::make_pair(molid, StateChangeMap_t()) );
322 MoleculeMissedStateMap[molid].insert( std::make_pair(_atomid, atomRemovedState) );
323 LOG(3, "INFO: GLWorldScene: Placing atomRemoved for atom " << _atomid
324 << " and molecule " << molid << " into missed state map.");
325 }
326 }
327 }
328}
329
330void GLWorldScene::moleculeSignOn(QtObservedMolecule::ptr _mol)
331{
332 // sign on to QtObservedMolecule to get atomInserted/..Removed signals from same
333 // source as GLMoleculeObject_molecule would
334 connect(_mol.get(), SIGNAL(atomInserted(QtObservedAtom::ptr, QtObservedMolecule *)),
335 this, SLOT(moleculesAtomInserted(QtObservedAtom::ptr, QtObservedMolecule *)) );
336 connect(_mol.get(), SIGNAL(atomRemoved(const atomId_t, QtObservedMolecule *)),
337 this, SLOT(moleculesAtomRemoved(const atomId_t, QtObservedMolecule *)) );
338 const moleculeId_t molid = _mol->getMolIndex();
339 ASSERT( QtObservedMoleculeMap.find(molid) == QtObservedMoleculeMap.end(),
340 "GLWorldScene::moleculeSignOn() - molecule with id "+toString(molid)
341 +" is already present in QtObservedMoleculeMap.");
342 QtObservedMoleculeMap[molid] = _mol;
343 connect(_mol.get(), SIGNAL(indexChanged(const moleculeId_t,const moleculeId_t)),
344 this, SLOT(moleculeIndexChanged(const moleculeId_t,const moleculeId_t)) );
345
346 LOG(3, "INFO: GLWorldScene: Received signal moleculeSignOn for molecule "+toString(molid)+".");
347
348 emit insertMolecule(_mol);
349}
350
351void GLWorldScene::moleculeSignOff(const moleculeId_t _id)
352{
353 const QtObservedMoleculeMap_t::iterator eraseiter = QtObservedMoleculeMap.find(_id);
354 ASSERT( eraseiter != QtObservedMoleculeMap.end(),
355 "GLWorldScene::moleculeSignOff() - cannot find id "+toString(_id)+" in map.");
356 disconnect(eraseiter->second.get(), SIGNAL(indexChanged(const moleculeId_t,const moleculeId_t)),
357 this, SLOT(moleculeIndexChanged(const moleculeId_t,const moleculeId_t)) );
358 QtObservedMolecule * mol = eraseiter->second.get();
359 QtObservedMoleculeMap.erase(eraseiter);
360
361 LOG(3, "INFO: GLWorldScene: Received signal moleculeSignOff for molecule "+toString(_id)+".");
362
363 emit removeMolecule(mol);
364}
365
366/** Inserts a molecule into the scene.
367 *
368 * @param _mol molecule to insert
369 */
370void GLWorldScene::moleculeInserted(QtObservedMolecule::ptr _mol)
371{
372 ASSERT (_mol,
373 "GLWorldScene::moleculeInserted() - received shared_ptr for molecule is empty?");
374 const moleculeId_t molid = _mol->getMolIndex();
375 LOG(3, "INFO: GLWorldScene: Received signal moleculeInserted for molecule "+toString(molid)+".");
376
377 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
378
379 MoleculeNodeMap::const_iterator iter = MoleculesinSceneMap.find(molid);
380 ASSERT( iter == MoleculesinSceneMap.end(),
381 "GLWorldScene::moleculeInserted() - molecule's id "+toString(molid)+" already present.");
382
383 // add new object
384 LOG(1, "DEBUG: Adding GLMoleculeObject_molecule to id " << molid);
385 GLMoleculeObject_molecule *molObject =
386 new GLMoleculeObject_molecule(
387 GLMoleculeObject::meshEmpty,
388 this,
389 *board,
390 _mol);
391 ASSERT( molObject != NULL,
392 "GLWorldScene::moleculeInserted - could not create molecule object for "+toString(molid));
393#ifndef NDEBUG
394 std::pair<MoleculeNodeMap::iterator, bool> inserter =
395#endif
396 MoleculesinSceneMap.insert( make_pair(molid, molObject) );
397 ASSERT(inserter.second,
398 "GLWorldScene::moleculeInserted() - molecule "+toString(molid)+" already present in scene.");
399
400 // now handle all state changes that came up before the instantiation
401 if (MoleculeMissedStateMap.count(molid) != 0) {
402// ASSERT( !MoleculeMissedStateMap[molid].empty(),
403// "GLWorldScene::moleculeInserted() - we have an empty state change map for molecule with id "
404// +toString(molid));
405 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
406 for (StateChangeMap_t::iterator iter = MoleculeMissedStateMap[molid].begin();
407 !MoleculeMissedStateMap[molid].empty();
408 iter = MoleculeMissedStateMap[molid].begin()) {
409 std::pair<StateChangeMap_t::iterator, StateChangeMap_t::iterator> rangeiter =
410 MoleculeMissedStateMap[molid].equal_range(iter->first);
411 const size_t StateCounts = std::distance(rangeiter.first, rangeiter.second);
412 if (StateCounts > 1) {
413 // more than one state change, have to combine
414 typedef std::map<StateChangeType, size_t> StateChangeAmounts_t;
415 StateChangeAmounts_t StateChangeAmounts;
416 for (StateChangeMap_t::const_iterator stateiter = rangeiter.first;
417 stateiter != rangeiter.second; ++stateiter)
418 ++StateChangeAmounts[stateiter->second];
419 ASSERT( StateChangeAmounts[atomInsertedState] >= StateChangeAmounts[atomRemovedState],
420 "GLWorldScene::moleculeInserted() - more atomRemoved states "
421 +toString(StateChangeAmounts[atomRemovedState])+" than atomInserted "
422 +toString(StateChangeAmounts[atomInsertedState])+" for atom "+toString(iter->first));
423 if (StateChangeAmounts[atomInsertedState] > StateChangeAmounts[atomRemovedState]) {
424 LOG(1, "INFO: invoking atomInserted for atom " << iter->first);
425 QMetaObject::invokeMethod(molObject, // pointer to a QObject
426 "atomInserted", // member name (no parameters here)
427 Qt::QueuedConnection, // connection type
428 Q_ARG(QtObservedAtom::ptr, QtObservedAtomMap[iter->first])); // parameters
429 } else {
430 LOG(1, "INFO: Atom " << iter->first << " has been inserted and removed already.");
431 }
432 // removed all state changes for this atom
433 MoleculeMissedStateMap[molid].erase(rangeiter.first, rangeiter.second);
434 } else {
435 // can only be an insertion
436 switch (rangeiter.first->second) {
437 case atomRemovedState:
438 ASSERT( 0,
439 "GLWorldScene::moleculeInserted() - atomRemoved state without atomInserted for atom "
440 +toString(iter->first));
441 break;
442 case atomInsertedState:
443 {
444 LOG(1, "INFO: invoking atomInserted for atom " << iter->first);
445 QMetaObject::invokeMethod(molObject, // pointer to a QObject
446 "atomInserted", // member name (no parameters here)
447 Qt::QueuedConnection, // connection type
448 Q_ARG(QtObservedAtom::ptr, QtObservedAtomMap[iter->first])); // parameters
449 break;
450 }
451 default:
452 ASSERT( 0,
453 "GLWorldScene::moleculeInserted() - there are unknown change states.");
454 break;
455 }
456 // removed state changes for this atom
457 MoleculeMissedStateMap[molid].erase(iter);
458 }
459 }
460 }
461
462 connect (molObject, SIGNAL(changed()), this, SIGNAL(changed()));
463 connect (molObject, SIGNAL(changeOccured()), this, SIGNAL(changeOccured()));
464 connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t)));
465 connect (molObject, SIGNAL(moleculeClicked(moleculeId_t)), this, SLOT(moleculeClicked(moleculeId_t)));
466 connect (molObject, SIGNAL(moleculeEmptied(QtObservedMolecule::ptr)), this, SLOT(moleculeEmpty(QtObservedMolecule::ptr)));
467 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
468 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
469 connect (molObject, SIGNAL(hoverChanged(const atomId_t)), this, SIGNAL(hoverChanged(const atomId_t)));
470 connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int)));
471 connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int)));
472
473 emit changed();
474 emit changeOccured();
475
476 // remove state change map for the molecule
477 {
478 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
479 MoleculeMissedStateMap.erase(molid);
480 }
481}
482
483/** Removes a molecule from the scene.
484 *
485 * @param _mol QtObservedMolecule instance of molecule to remove
486 */
487void GLWorldScene::moleculeRemoved(QtObservedMolecule* _mol)
488{
489 const moleculeId_t molid = _mol->getMolIndex();
490 LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(molid)+".");
491
492 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
493
494 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(molid);
495 if ( iter != MoleculesinSceneMap.end()) {
496 LOG(1, "DEBUG: Removing GLMoleculeObject_molecule to id " << molid << " from scene.");
497 RemovedMolecules.insert( std::make_pair(_mol, iter->second) );
498 MoleculesinSceneMap.erase(iter);
499 }
500
501 // remove any possible state changes left
502 {
503 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
504 MoleculeMissedStateMap.erase(molid);
505 }
506}
507
508void GLWorldScene::moleculeEmpty(QtObservedMolecule::ptr _mol)
509{
510 const moleculeId_t molid = _mol->getMolIndex();
511 LOG(3, "INFO: GLWorldScene: Received signal moleculeEmpty for molecule "+toString(molid)+".");
512
513 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
514
515 RemovedMoleculesMap_t::iterator iter = RemovedMolecules.find(_mol.get());
516 if ( iter != RemovedMolecules.end()) {
517 LOG(1, "DEBUG: Deleting GLMoleculeObject_molecule to id " << molid);
518 GLMoleculeObject_molecule *molObject = iter->second;
519 RemovedMolecules.erase(iter);
520 molObject->disconnect();
521 delete molObject;
522 } else {
523 ASSERT(0,
524 "GLWorldScene::moleculeEmpty() - molecule "+toString(molid)+" is empty that is not present.");
525 }
526
527 // remove any possible state changes left
528 {
529 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
530 MoleculeMissedStateMap.erase(molid);
531 }
532
533 emit changed();
534 emit changeOccured();
535}
536
537void GLWorldScene::atomIndexChanged(const atomId_t _oldid, const atomId_t _newid)
538{
539 if (QtObservedAtomMap.count(_oldid)) {
540 const QtObservedAtom::ptr atom = QtObservedAtomMap[_oldid];
541 QtObservedAtomMap.erase(_oldid);
542 QtObservedAtomMap.insert( std::make_pair(_newid, atom) );
543 }
544}
545
546void GLWorldScene::moleculeIndexChanged(const moleculeId_t _oldid, const moleculeId_t _newid)
547{
548 {
549 QtObservedMoleculeMap_t::iterator const olditer = QtObservedMoleculeMap.find(_oldid);
550 ASSERT ( olditer != QtObservedMoleculeMap.end(),
551 "GLWorldScene::moleculeIndexChanged() - molecule "
552 +toString(_oldid)+" not present in QtObservedMoleculeMap.");
553#ifndef NDEBUG
554 QtObservedMoleculeMap_t::iterator const newiter = QtObservedMoleculeMap.find(_newid);
555 ASSERT ( newiter == QtObservedMoleculeMap.end(),
556 "GLWorldScene::moleculeIndexChanged() - molecule "
557 +toString(_newid)+" already present in QtObservedMoleculeMap.");
558#endif
559 const QtObservedMolecule::ptr mol = olditer->second;
560 QtObservedMoleculeMap.erase(olditer);
561 QtObservedMoleculeMap[_newid] = mol;
562 }
563 {
564 MoleculeNodeMap::iterator const olditer = MoleculesinSceneMap.find(_oldid);
565 if ( olditer != MoleculesinSceneMap.end()) {
566#ifndef NDEBUG
567 MoleculeNodeMap::iterator const newiter = MoleculesinSceneMap.find(_newid);
568 ASSERT ( newiter == MoleculesinSceneMap.end(),
569 "GLWorldScene::moleculeIndexChanged() - molecule "
570 +toString(_newid)+" already present in MoleculesinSceneMap.");
571#endif
572 LOG(1, "DEBUG: Changing GLMoleculeObject_molecule in MoleculesinSceneMapfrom "
573 << _oldid << " to id " << _newid);
574 GLMoleculeObject_molecule* const molObject = olditer->second;
575 MoleculesinSceneMap.erase(olditer);
576 MoleculesinSceneMap[_newid] = molObject;
577 }
578 }
579}
580
581void GLWorldScene::moleculesVisibilityChanged(const moleculeId_t _id, bool _visible)
582{
583 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
584 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
585 ASSERT( iter != MoleculesinSceneMap.end(),
586 "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
587
588 GLMoleculeObject_molecule *molObject = iter->second;
589 molObject->setVisible(_visible);
590
591 emit changed();
592 emit changeOccured();
593}
594
595/** Adds a shape to the scene.
596 *
597 */
598void GLWorldScene::addShape(const std::string &_name)
599{
600 Shape * const shape = ShapeRegistry::getInstance().getByName(_name);
601 if (shape != NULL) {
602 GLMoleculeObject_shape *shapeObject = new GLMoleculeObject_shape(*shape, this);
603 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(_name);
604 ASSERT(iter == ShapesinSceneMap.end(),
605 "GLWorldScene::addShape() - same shape "+_name+" added again.");
606 ShapesinSceneMap.insert( make_pair(_name, shapeObject) );
607 } else
608 ELOG(2, "GLWorldScene::addShape() - shape disappeared before we could draw it.");
609
610 emit changed();
611}
612
613void GLWorldScene::removeShape(const std::string &_name)
614{
615 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(_name);
616 ASSERT(iter != ShapesinSceneMap.end(),
617 "GLWorldScene::removeShape() - shape "+_name+" not in scene.");
618 ShapesinSceneMap.erase(iter);
619 delete(iter->second);
620
621 emit changed();
622}
623
624void GLWorldScene::updateSelectedShapes()
625{
626 foreach (QObject *obj, children()) {
627 GLMoleculeObject_shape *shapeobj = qobject_cast<GLMoleculeObject_shape *>(obj);
628 if (shapeobj){
629 shapeobj->enable(ShapeRegistry::getInstance().isSelected(shapeobj->getShape()));
630 }
631 }
632
633 emit changed();
634}
635
636void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
637{
638 // Initialize all of the mesh objects that we have as children.
639 foreach (QObject *obj, children()) {
640 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
641 if (meshobj)
642 meshobj->initialize(view, painter);
643 }
644}
645
646void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const
647{
648 // Draw all of the mesh objects that we have as children.
649 foreach (QObject *obj, children()) {
650 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
651 if (meshobj)
652 meshobj->draw(painter, cameraPlane);
653 }
654}
655
656void GLWorldScene::setSelectionMode(SelectionModeType mode)
657{
658 selectionMode = mode;
659 // TODO send update to toolbar
660}
661
662void GLWorldScene::setSelectionModeAtom()
663{
664 setSelectionMode(SelectAtom);
665}
666
667void GLWorldScene::setSelectionModeMolecule()
668{
669 setSelectionMode(SelectMolecule);
670}
671
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