source: src/UIElements/Menu/TextMenu/TxMenu.cpp@ 0af7ef

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Last change on this file since 0af7ef was b59da6, checked in by Frederik Heber <heber@…>, 14 years ago

Refactoring of Menu structure for Qt and Text UI done.

  • Menu is now the initialising class for the menu structure.
  • MenuInterface contains virtual declarations of all functions that Menu needs to call.
  • TextMenu and QtMenu are templated classes which contain both Menu and MenuInterface and implement the virtual functions.
  • class TxMenu and its ...MenuItems contain most of the old Menu code for the text-based system. Most of the stuff, such as triggers, are now hidden internally.
  • in ..MainWindow() we basically just construct the desired Menu and call init at the correct time.
  • Property mode set to 100644
File size: 3.6 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * TxMenu.cpp
10 *
11 * Created on: Dec 10, 2009
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include <boost/bind.hpp>
23#include <algorithm>
24#include <iostream>
25#include <cmath>
26#include "Actions/Action.hpp"
27#include "Actions/ActionTraits.hpp"
28#include "Menu/TextMenu/TxMenu.hpp"
29#include "Menu/TextMenu/MenuItem.hpp"
30#include "Helpers/Assert.hpp"
31
32
33/**
34 * produce a text menu with a given title.
35 * The text will later be displayed using the stream passed to the constructor.
36 */
37TxMenu::TxMenu(std::ostream& _outputter, const std::string _title, char _spacer,int _length) :
38 defaultItem(0),
39 outputter(_outputter),
40 title(_title),
41 spacer(_spacer),
42 length(_length),
43 quit(false)
44{
45}
46
47TxMenu::~TxMenu()
48{
49 for(std::list<MenuItem*>::iterator it=items.begin(); it != items.end(); it++)
50 delete (*it);
51}
52
53void TxMenu::addItem(MenuItem* item) {
54 items.push_back(item);
55}
56
57void TxMenu::removeItem(MenuItem* item) {
58 items.remove(item);
59}
60
61void TxMenu::doQuit(){
62 quit = true;
63}
64
65bool TxMenu::hasQuit(){
66 return quit;
67}
68
69void TxMenu::showEntry(MenuItem* entry){
70 if(entry->isActive()==false){
71 outputter << "(";
72 }
73 outputter << entry->formatEntry();
74 if(entry->isActive()==false){
75 outputter << ")";
76 }
77 outputter << "\n";
78}
79
80void TxMenu::display() {
81 char choice;
82 bool somethingChosen = false;
83 quit = false;
84 do {
85 int pre = floor((length - title.length()) /2.0);
86 int post = ceil((length - title.length()) /2.0);
87 for(int i=0;i<pre;i++)
88 outputter << spacer;
89 outputter << title;
90 for(int i=0;i<post;i++)
91 outputter << spacer;
92 outputter << '\n';
93 for_each(items.begin(), items.end(), boost::bind(&TxMenu::showEntry,this,_1));
94 outputter.flush();
95
96 std::cin >> choice;
97
98 std::list<MenuItem*>::iterator iter;
99 for(iter = items.begin(); iter!=items.end();iter++){
100 if((*iter)->isActive()){
101 somethingChosen |= (*iter)->checkTrigger(choice);
102 }
103 }
104 // see if something was chosen and call default Item if not
105 if(!somethingChosen) {
106 if(defaultItem){
107 defaultItem->doTrigger();
108 }
109 else{
110 outputter << "Invalid Choice!" << std::endl;
111 }
112 }
113 }while (!hasQuit());
114}
115
116std::string TxMenu::getTitle(){
117 return title;
118}
119
120std::ostream& TxMenu::getOutputter()
121{
122 return outputter;
123}
124
125
126void TxMenu::addDefault(MenuItem* _defaultItem) {
127 defaultItem = _defaultItem;
128}
129
130/****************************** Contained Actions ****************/
131
132TxMenu::LeaveAction::LeaveAction(TxMenu* const _menu, const ActionTraits & LeaveActionTrait) :
133 Action(LeaveActionTrait, true),
134 menu(_menu)
135{}
136
137TxMenu::LeaveAction::~LeaveAction(){}
138
139bool TxMenu::LeaveAction::canUndo(){
140 return false;
141}
142
143bool TxMenu::LeaveAction::shouldUndo(){
144 return false;
145}
146
147void TxMenu::LeaveAction::getParametersfromValueStorage()
148{}
149
150Dialog* TxMenu::LeaveAction::fillDialog(Dialog *dialog){
151 ASSERT(dialog,"No Dialog given when filling action dialog");
152 return dialog;
153}
154
155
156Action::state_ptr TxMenu::LeaveAction::performCall(){
157 menu->doQuit();
158 return Action::success;
159}
160
161
162Action::state_ptr TxMenu::LeaveAction::performUndo(Action::state_ptr){
163 ASSERT(0,"Cannot undo leaving a menu");
164 return Action::success;
165}
166
167Action::state_ptr TxMenu::LeaveAction::performRedo(Action::state_ptr){
168 ASSERT(0,"Cannot redo leaving a menu");
169 return Action::success;
170}
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