| [a2ab15] | 1 | /*
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 | 2 |  * CommandLineUIFactory.hpp
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 | 3 |  *
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 | 4 |  *  Created on: May 8, 2010
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 | 5 |  *      Author: heber
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 | 6 |  */
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 | 7 | 
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 | 8 | #ifndef COMMANDLINEUIFACTORY_HPP_
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 | 9 | #define COMMANDLINEUIFACTORY_HPP_
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 | 10 | 
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| [56f73b] | 11 | // include config.h
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 | 12 | #ifdef HAVE_CONFIG_H
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 | 13 | #include <config.h>
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 | 14 | #endif
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 | 15 | 
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 | 16 | 
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| [5079a0] | 17 | #include "UIFactory.hpp"
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| [a2ab15] | 18 | 
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| [de8e45] | 19 | /** This class is a specialization of the UIFactory.
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 | 20 |  *
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 | 21 |  * <h2> Introduction </h2>
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 | 22 |  *
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 | 23 |  * The UIFactory is a base class for the User Interaction. There are three UI specializations:
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 | 24 |  * Text, GUI and CommandLine.
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 | 25 |  *
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 | 26 |  * The idea of the command line part is as follows:
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 | 27 |  *
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 | 28 |  * All actions that can be called from the command line are instantiated via populater-functions.
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 | 29 |  * In the constructor of an action it is automatically registered with the ActionRegistry and can
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 | 30 |  * henceforth be looked up there.
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 | 31 |  *
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 | 32 |  * There is a CommandLineParser which parses the command line parameters and puts all found values
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 | 33 |  * into a map. Then, MainWindow::Display of the CommandLineUIFactory is called, which goes through
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 | 34 |  * every action (by the ActionRegistry) and looks through the parsed commands whether the action is
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 | 35 |  * desired.
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 | 36 |  *
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 | 37 |  * In the action itself, Query's ask for user input. In the CommandLine case, we don't want direct
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 | 38 |  * user interaction, but the user has to have those values already delivered along with the desired
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 | 39 |  * action. Hence, the Query implementations just look up the desired values in the CommandLineParser
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 | 40 |  * vaults. When they are not found, an exception is thrown. When all are found, the action is performed.
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 | 41 |  *
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 | 42 |  */
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| [a2ab15] | 43 | class CommandLineUIFactory : public UIFactory
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 | 44 | {
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 | 45 | friend class UIFactory;
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 | 46 | 
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 | 47 | public:
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 | 48 |   virtual ~CommandLineUIFactory();
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 | 49 | 
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| [163110] | 50 |   virtual Dialog* makeDialog(const std::string &_title);
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| [d893f79] | 51 |   virtual MainWindow* makeMainWindow();
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| [a2ab15] | 52 | 
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| [5f5a7b] | 53 |   struct description : public UIFactory::factoryDescription {
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 | 54 |     description();
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 | 55 |     virtual ~description();
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 | 56 | 
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 | 57 |     virtual UIFactory* makeFactory();
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 | 58 |   };
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| [462201] | 59 |   virtual std::string getUIName(){  return "CommandLine";  }
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| [5f5a7b] | 60 | 
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| [a2ab15] | 61 | protected:
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 | 62 |   CommandLineUIFactory();
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 | 63 | };
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 | 64 | 
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 | 65 | 
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 | 66 | #endif /* COMMANDLINEUIFACTORY_HPP_ */
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