source: src/UIElements/CommandLineUI/CommandLineUIFactory.hpp

Candidate_v1.6.1
Last change on this file was 163110, checked in by Frederik Heber <heber@…>, 10 years ago

In QTUI Dialog window now has a meaningful title.

  • Dialog cstor now requires a title.
  • UIFactory::makeDialog() needs to be provided with this title.
  • Menu::populateActions() uses addAction with twice just the token.
  • Action::createDialog() provides title from its Traits.
  • Property mode set to 100644
File size: 1.9 KB
Line 
1/*
2 * CommandLineUIFactory.hpp
3 *
4 * Created on: May 8, 2010
5 * Author: heber
6 */
7
8#ifndef COMMANDLINEUIFACTORY_HPP_
9#define COMMANDLINEUIFACTORY_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16
17#include "UIFactory.hpp"
18
19/** This class is a specialization of the UIFactory.
20 *
21 * <h2> Introduction </h2>
22 *
23 * The UIFactory is a base class for the User Interaction. There are three UI specializations:
24 * Text, GUI and CommandLine.
25 *
26 * The idea of the command line part is as follows:
27 *
28 * All actions that can be called from the command line are instantiated via populater-functions.
29 * In the constructor of an action it is automatically registered with the ActionRegistry and can
30 * henceforth be looked up there.
31 *
32 * There is a CommandLineParser which parses the command line parameters and puts all found values
33 * into a map. Then, MainWindow::Display of the CommandLineUIFactory is called, which goes through
34 * every action (by the ActionRegistry) and looks through the parsed commands whether the action is
35 * desired.
36 *
37 * In the action itself, Query's ask for user input. In the CommandLine case, we don't want direct
38 * user interaction, but the user has to have those values already delivered along with the desired
39 * action. Hence, the Query implementations just look up the desired values in the CommandLineParser
40 * vaults. When they are not found, an exception is thrown. When all are found, the action is performed.
41 *
42 */
43class CommandLineUIFactory : public UIFactory
44{
45friend class UIFactory;
46
47public:
48 virtual ~CommandLineUIFactory();
49
50 virtual Dialog* makeDialog(const std::string &_title);
51 virtual MainWindow* makeMainWindow();
52
53 struct description : public UIFactory::factoryDescription {
54 description();
55 virtual ~description();
56
57 virtual UIFactory* makeFactory();
58 };
59 virtual std::string getUIName(){ return "CommandLine"; }
60
61protected:
62 CommandLineUIFactory();
63};
64
65
66#endif /* COMMANDLINEUIFACTORY_HPP_ */
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