source: src/RandomNumbers/unittests/RandomNumberEngineFactoryUnitTest.cpp@ 081e5d

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Last change on this file since 081e5d was 081e5d, checked in by Frederik Heber <heber@…>, 14 years ago

Implemented all possible parameter functions for engine and distribution in interface.

  • template member function has an ASSERT.
  • and then for each actually present parameter function of a specific engine or distribution there is a function specialization that passes on the request.
  • minimal use is made in the engine and distribution factory unit tests and everything is fine so far.
  • Property mode set to 100644
File size: 3.6 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * RandomNumberEngineFactoryUnitTest.cpp
10 *
11 * Created on: Jan 03, 2011
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include <cppunit/CompilerOutputter.h>
21#include <cppunit/extensions/TestFactoryRegistry.h>
22#include <cppunit/ui/text/TestRunner.h>
23
24#include "CodePatterns/Assert.hpp"
25
26#include "RandomNumberEngineFactoryUnitTest.hpp"
27
28#include "RandomNumbers/RandomNumberEngine.hpp"
29#include "RandomNumbers/RandomNumberEngine_Encapsulation.hpp"
30#include "RandomNumbers/RandomNumberEngineFactory.hpp"
31
32#include <boost/nondet_random.hpp>
33#include <boost/random.hpp>
34#include <boost/random/additive_combine.hpp>
35#include <boost/random/discard_block.hpp>
36#include <boost/random/inversive_congruential.hpp>
37#include <boost/random/lagged_fibonacci.hpp>
38#include <boost/random/linear_congruential.hpp>
39#include <boost/random/linear_feedback_shift.hpp>
40#include <boost/random/mersenne_twister.hpp>
41#include <boost/random/random_number_generator.hpp>
42#include <boost/random/ranlux.hpp>
43#include <boost/random/shuffle_output.hpp>
44#include <boost/random/subtract_with_carry.hpp>
45#include <boost/random/xor_combine.hpp>
46#include <boost/random/bernoulli_distribution.hpp>
47#include <boost/random/binomial_distribution.hpp>
48#include <boost/random/cauchy_distribution.hpp>
49#include <boost/random/exponential_distribution.hpp>
50#include <boost/random/gamma_distribution.hpp>
51#include <boost/random/geometric_distribution.hpp>
52#include <boost/random/linear_congruential.hpp>
53#include <boost/random/lognormal_distribution.hpp>
54#include <boost/random/normal_distribution.hpp>
55#include <boost/random/poisson_distribution.hpp>
56#include <boost/random/triangle_distribution.hpp>
57#include <boost/random/uniform_01.hpp>
58#include <boost/random/uniform_int.hpp>
59#include <boost/random/uniform_on_sphere.hpp>
60#include <boost/random/uniform_real.hpp>
61#include <boost/random/uniform_smallint.hpp>
62
63#include <typeinfo>
64
65#ifdef HAVE_TESTRUNNER
66#include "UnitTestMain.hpp"
67#endif /*HAVE_TESTRUNNER*/
68
69/********************************************** Test classes **************************************/
70
71// Registers the fixture into the 'registry'
72CPPUNIT_TEST_SUITE_REGISTRATION( RandomNumberEngineFactoryTest );
73
74void RandomNumberEngineFactoryTest::setUp()
75{
76 rndA = NULL;
77 rndA_1 = NULL;
78 rndA_2 = NULL;
79 RandomNumberEngineFactory::getInstance();
80}
81
82void RandomNumberEngineFactoryTest::tearDown()
83{
84 delete rndA;
85 delete rndA_1;
86 delete rndA_2;
87 RandomNumberEngineFactory::purgeInstance();
88}
89
90void RandomNumberEngineFactoryTest::EngineTest()
91{
92 // check the injectiveness of enum and string map
93 for (RandomNumberEngineFactory::NameMap::const_iterator
94 iter = RandomNumberEngineFactory::getInstance().names.begin();
95 iter != RandomNumberEngineFactory::getInstance().names.end();
96 ++iter) {
97 CPPUNIT_ASSERT_EQUAL(
98 iter->second,
99 RandomNumberEngineFactory::getInstance().getName(
100 RandomNumberEngineFactory::getInstance().getEnum(
101 iter->second
102 )
103 )
104 );
105 }
106
107 // check one of the engines in the table
108 rndA = RandomNumberEngineFactory::getInstance().
109 PrototypeTable[RandomNumberEngineFactory::minstd_rand0]->clone();
110 CPPUNIT_ASSERT_EQUAL(
111 std::string(typeid(boost::minstd_rand0).name()),
112 rndA->name()
113 );
114
115 // range of minstd_rand0 with c=0 is [1,m)
116 CPPUNIT_ASSERT_EQUAL( 1., rndA->min() );
117}
118
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