[3f9eba] | 1 | /*
|
---|
| 2 | * RandomNumberGeneratorFactory.hpp
|
---|
| 3 | *
|
---|
| 4 | * Created on: Dec 31, 2010
|
---|
| 5 | * Author: heber
|
---|
| 6 | */
|
---|
| 7 |
|
---|
| 8 | #ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
|
---|
| 9 | #define RANDOMNUMBERGENERATORFACTORY_HPP_
|
---|
| 10 |
|
---|
| 11 | // include config.h
|
---|
| 12 | #ifdef HAVE_CONFIG_H
|
---|
| 13 | #include <config.h>
|
---|
| 14 | #endif
|
---|
| 15 |
|
---|
| 16 | #include "CodePatterns/Singleton.hpp"
|
---|
| 17 |
|
---|
[076a77] | 18 | #include "CodePatterns/Clone.hpp"
|
---|
| 19 |
|
---|
[c9bc2b7] | 20 | #include "RandomNumberDistributionFactory.hpp"
|
---|
| 21 | #include "RandomNumberEngineFactory.hpp"
|
---|
[3f9eba] | 22 |
|
---|
| 23 | #include <map>
|
---|
| 24 |
|
---|
| 25 | #include "unittests/RandomNumberGeneratorFactoryUnitTest.hpp"
|
---|
| 26 |
|
---|
[c9bc2b7] | 27 | class RandomNumberGenerator;
|
---|
| 28 |
|
---|
[3f9eba] | 29 | /** This is the abstract factory class for random number generators.
|
---|
| 30 | *
|
---|
| 31 | * The reason for creating the generators as this is that we would like to set
|
---|
| 32 | * the generator's parameters, via some Action, and then onward only have
|
---|
| 33 | * random number generator of this type using these parameters. Hence, we have
|
---|
| 34 | * a singleton factory that is controlled by the Action and can then create
|
---|
| 35 | * generators wherever we like in the code by having the factory create one.
|
---|
| 36 | *
|
---|
| 37 | */
|
---|
| 38 | class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
|
---|
| 39 | {
|
---|
| 40 | friend class Singleton<RandomNumberGeneratorFactory>;
|
---|
| 41 | friend class RandomNumberGeneratorFactoryTest;
|
---|
[c9bc2b7] | 42 |
|
---|
[3f9eba] | 43 | protected:
|
---|
| 44 | RandomNumberGeneratorFactory();
|
---|
| 45 | virtual ~RandomNumberGeneratorFactory();
|
---|
| 46 |
|
---|
| 47 | public:
|
---|
| 48 | /** Create a Generator of previously set type.
|
---|
| 49 | *
|
---|
| 50 | * \return random number generator instance
|
---|
| 51 | */
|
---|
[c9bc2b7] | 52 | RandomNumberGenerator* makeRandomNumberGenerator() const;
|
---|
[3f9eba] | 53 |
|
---|
| 54 | /** Create a Generator of desired combination of engine and distribution.
|
---|
| 55 | *
|
---|
| 56 | * Note that this does not affect the default setting of the engine or
|
---|
| 57 | * distribution type.
|
---|
| 58 | *
|
---|
| 59 | * \param engine_type name of engine, give empty string for current default
|
---|
[c9bc2b7] | 60 | * \param distribution_type name of distribution, give empty string for
|
---|
| 61 | * current default
|
---|
[3f9eba] | 62 | * \return random number generator instance
|
---|
| 63 | */
|
---|
[c9bc2b7] | 64 | RandomNumberGenerator* makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
|
---|
[3f9eba] | 65 |
|
---|
| 66 | /** Specify the precise type of the engine to build
|
---|
| 67 | *
|
---|
| 68 | * @param name of engine
|
---|
| 69 | */
|
---|
| 70 | void setEngine(std::string engine_type);
|
---|
| 71 |
|
---|
[c9bc2b7] | 72 | /** Getter for the name of the current type of engine.
|
---|
[3f9eba] | 73 | *
|
---|
| 74 | * @return name of engine
|
---|
| 75 | */
|
---|
[c9bc2b7] | 76 | const std::string &getEngineName() const;
|
---|
[3f9eba] | 77 |
|
---|
| 78 | /** Specify the precise type of the distribution to build
|
---|
| 79 | *
|
---|
| 80 | * @param name of distribution
|
---|
| 81 | */
|
---|
| 82 | void setDistribution(std::string distribution_type);
|
---|
| 83 |
|
---|
[c9bc2b7] | 84 | /** Getter for the name of the current type of distribution.
|
---|
[3f9eba] | 85 | *
|
---|
| 86 | * @return name of distribution
|
---|
| 87 | */
|
---|
[c9bc2b7] | 88 | const std::string &getDistributionName() const;
|
---|
[3f9eba] | 89 |
|
---|
| 90 | protected:
|
---|
| 91 | private:
|
---|
| 92 | /** Creates instances of all possible (engine,distribution) combinations
|
---|
| 93 | * and stores them in \a PrototypeTable.
|
---|
| 94 | */
|
---|
[c9bc2b7] | 95 | void FillPrototypeTable();
|
---|
[3f9eba] | 96 |
|
---|
| 97 | typedef std::map<
|
---|
[1d5a871] | 98 | RandomNumberEngineFactory::TypeList,
|
---|
[3f9eba] | 99 | std::map<
|
---|
[1d5a871] | 100 | RandomNumberDistributionFactory::TypeList,
|
---|
[076a77] | 101 | Clone<RandomNumberGenerator> *>
|
---|
[3f9eba] | 102 | > EngineDistributionTable;
|
---|
| 103 |
|
---|
[1d5a871] | 104 | static RandomNumberDistributionFactory::TypeList distribution;
|
---|
| 105 | static RandomNumberEngineFactory::TypeList engine;
|
---|
[3f9eba] | 106 | static EngineDistributionTable GeneratorPrototypeTable;
|
---|
| 107 | };
|
---|
| 108 |
|
---|
| 109 | #endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
|
---|