source: src/RandomNumbers/RandomNumberGeneratorFactory.hpp@ 0275ad

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Last change on this file since 0275ad was 9b3476, checked in by Frederik Heber <heber@…>, 14 years ago

RandomNumberDistribution and RandomNumberEngine inherit Clone instead of Creator, ...Factory are Prototype Factory.

  • Property mode set to 100644
File size: 3.1 KB
Line 
1/*
2 * RandomNumberGeneratorFactory.hpp
3 *
4 * Created on: Dec 31, 2010
5 * Author: heber
6 */
7
8#ifndef RANDOMNUMBERGENERATORFACTORY_HPP_
9#define RANDOMNUMBERGENERATORFACTORY_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include "CodePatterns/Singleton.hpp"
17
18#include "CodePatterns/Clone.hpp"
19
20#include "RandomNumberDistributionFactory.hpp"
21#include "RandomNumberEngineFactory.hpp"
22
23#include <map>
24
25#include "unittests/RandomNumberGeneratorFactoryUnitTest.hpp"
26
27class RandomNumberGenerator;
28
29/** This is the abstract factory class for random number generators.
30 *
31 * The reason for creating the generators as this is that we would like to set
32 * the generator's parameters, via some Action, and then onward only have
33 * random number generator of this type using these parameters. Hence, we have
34 * a singleton factory that is controlled by the Action and can then create
35 * generators wherever we like in the code by having the factory create one.
36 *
37 */
38class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory>
39{
40 friend class Singleton<RandomNumberGeneratorFactory>;
41 friend class RandomNumberGeneratorFactoryTest;
42
43protected:
44 RandomNumberGeneratorFactory();
45 virtual ~RandomNumberGeneratorFactory();
46
47public:
48 /** Create a Generator of previously set type.
49 *
50 * \return random number generator instance
51 */
52 RandomNumberGenerator* makeRandomNumberGenerator() const;
53
54 /** Create a Generator of desired combination of engine and distribution.
55 *
56 * Note that this does not affect the default setting of the engine or
57 * distribution type.
58 *
59 * \param engine_type name of engine, give empty string for current default
60 * \param distribution_type name of distribution, give empty string for
61 * current default
62 * \return random number generator instance
63 */
64 RandomNumberGenerator* makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const;
65
66 /** Specify the precise type of the engine to build
67 *
68 * @param name of engine
69 */
70 void setEngine(std::string engine_type);
71
72 /** Getter for the name of the current type of engine.
73 *
74 * @return name of engine
75 */
76 const std::string &getEngineName() const;
77
78 /** Specify the precise type of the distribution to build
79 *
80 * @param name of distribution
81 */
82 void setDistribution(std::string distribution_type);
83
84 /** Getter for the name of the current type of distribution.
85 *
86 * @return name of distribution
87 */
88 const std::string &getDistributionName() const;
89
90protected:
91private:
92 /** Creates instances of all possible (engine,distribution) combinations
93 * and stores them in \a PrototypeTable.
94 */
95 void FillPrototypeTable();
96
97 typedef std::map<
98 RandomNumberEngineFactory::TypeList,
99 std::map<
100 RandomNumberDistributionFactory::TypeList,
101 Clone<RandomNumberGenerator> *>
102 > EngineDistributionTable;
103
104 static RandomNumberDistributionFactory::TypeList distribution;
105 static RandomNumberEngineFactory::TypeList engine;
106 static EngineDistributionTable GeneratorPrototypeTable;
107};
108
109#endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */
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