| [bcf653] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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| [0a4f7f] | 8 | /*
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 | 9 |  * Plane.cpp
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 | 10 |  *
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 | 11 |  *  Created on: Apr 7, 2010
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 | 12 |  *      Author: crueger
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 | 13 |  */
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 | 14 | 
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| [bf3817] | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [ad011c] | 20 | #include "CodePatterns/MemDebug.hpp"
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| [112b09] | 21 | 
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| [6d5a10] | 22 | #include <cmath>
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| [9b410d] | 23 | #include <limits>
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| [6d5a10] | 24 | 
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| [ad011c] | 25 | #include "CodePatterns/Assert.hpp"
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 | 26 | #include "CodePatterns/Info.hpp"
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 | 27 | #include "CodePatterns/Log.hpp"
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 | 28 | #include "CodePatterns/Verbose.hpp"
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| [9b410d] | 29 | #include "Exceptions/MultipleSolutionsException.hpp"
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 | 30 | #include "LinearAlgebra/defs.hpp"
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| [cd406d] | 31 | #include "LinearAlgebra/fast_functions.hpp"
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| [57f243] | 32 | #include "LinearAlgebra/Line.hpp"
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| [6d5a10] | 33 | #include "LinearAlgebra/Plane.hpp"
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 | 34 | #include "LinearAlgebra/Vector.hpp"
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| [0a4f7f] | 35 | 
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 | 36 | /**
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 | 37 |  * generates a plane from three given vectors defining three points in space
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 | 38 |  */
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| [2cbe97] | 39 | Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
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| [0a4f7f] | 40 |   normalVector(new Vector())
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 | 41 | {
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| [273382] | 42 |   Vector x1 = y1 -y2;
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 | 43 |   Vector x2 = y3 -y2;
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| [71129f] | 44 |   if ((fabs(x1.Norm()) <= LINALG_MYEPSILON()) || (fabs(x2.Norm()) <= LINALG_MYEPSILON()) || (fabs(x1.Angle(x2)) <= LINALG_MYEPSILON())) {
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| [0a4f7f] | 45 |     throw LinearDependenceException(__FILE__,__LINE__);
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 | 46 |   }
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 | 47 | //  Log() << Verbose(4) << "relative, first plane coordinates:";
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 | 48 | //  x1.Output((ofstream *)&cout);
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 | 49 | //  Log() << Verbose(0) << endl;
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 | 50 | //  Log() << Verbose(4) << "second plane coordinates:";
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 | 51 | //  x2.Output((ofstream *)&cout);
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 | 52 | //  Log() << Verbose(0) << endl;
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 | 53 | 
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 | 54 |   normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
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 | 55 |   normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
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 | 56 |   normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
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 | 57 |   normalVector->Normalize();
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 | 58 | 
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| [273382] | 59 |   offset=normalVector->ScalarProduct(y1);
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| [0a4f7f] | 60 | }
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 | 61 | /**
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| [2cbe97] | 62 |  * Constructs a plane from two direction vectors and a offset.
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| [0a4f7f] | 63 |  */
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| [fa5a6a] | 64 | Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
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| [0a4f7f] | 65 |     normalVector(new Vector()),
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 | 66 |     offset(_offset)
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 | 67 | {
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| [273382] | 68 |   Vector x1 = y1;
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 | 69 |   Vector x2 = y2;
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| [71129f] | 70 |   if ((fabs(x1.Norm()) <= LINALG_MYEPSILON()) || (fabs(x2.Norm()) <= LINALG_MYEPSILON())) {
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| [fa5a6a] | 71 |     throw ZeroVectorException(__FILE__,__LINE__);
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 | 72 |   }
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 | 73 | 
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| [71129f] | 74 |   if((fabs(x1.Angle(x2)) <= LINALG_MYEPSILON())) {
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| [0a4f7f] | 75 |     throw LinearDependenceException(__FILE__,__LINE__);
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 | 76 |   }
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 | 77 | //  Log() << Verbose(4) << "relative, first plane coordinates:";
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 | 78 | //  x1.Output((ofstream *)&cout);
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 | 79 | //  Log() << Verbose(0) << endl;
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 | 80 | //  Log() << Verbose(4) << "second plane coordinates:";
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 | 81 | //  x2.Output((ofstream *)&cout);
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 | 82 | //  Log() << Verbose(0) << endl;
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 | 83 | 
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 | 84 |   normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
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 | 85 |   normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
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 | 86 |   normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
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 | 87 |   normalVector->Normalize();
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 | 88 | }
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 | 89 | 
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| [2cbe97] | 90 | Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
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| [0a4f7f] | 91 |   normalVector(new Vector(_normalVector)),
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 | 92 |   offset(_offset)
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| [72e7fa] | 93 | {
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| [2cbe97] | 94 |   if(normalVector->IsZero())
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 | 95 |     throw ZeroVectorException(__FILE__,__LINE__);
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| [72e7fa] | 96 |   double factor = 1/normalVector->Norm();
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 | 97 |   // normalize the plane parameters
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 | 98 |   (*normalVector)*=factor;
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 | 99 |   offset*=factor;
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 | 100 | }
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| [0a4f7f] | 101 | 
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| [2cbe97] | 102 | Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
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| [0a4f7f] | 103 |     normalVector(new Vector(_normalVector))
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 | 104 | {
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| [2cbe97] | 105 |   if(normalVector->IsZero()){
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 | 106 |     throw ZeroVectorException(__FILE__,__LINE__);
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 | 107 |   }
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| [3cdd16] | 108 |   normalVector->Normalize();
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| [273382] | 109 |   offset = normalVector->ScalarProduct(_offsetVector);
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| [0a4f7f] | 110 | }
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 | 111 | 
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| [d4c9ae] | 112 | /**
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 | 113 |  * copy constructor
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 | 114 |  */
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 | 115 | Plane::Plane(const Plane& plane) :
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 | 116 |   normalVector(new Vector(*plane.normalVector)),
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 | 117 |   offset(plane.offset)
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 | 118 | {}
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 | 119 | 
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 | 120 | 
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| [0a4f7f] | 121 | Plane::~Plane()
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 | 122 | {}
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 | 123 | 
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| [89ebc0] | 124 | Plane &Plane::operator=(const Plane &rhs){
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 | 125 |   if(&rhs!=this){
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 | 126 |     normalVector.reset(new Vector(*rhs.normalVector));
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 | 127 |     offset = rhs.offset;
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 | 128 |   }
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 | 129 |   return *this;
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 | 130 | }
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 | 131 | 
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| [0a4f7f] | 132 | 
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| [fa5a6a] | 133 | Vector Plane::getNormal() const{
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| [0a4f7f] | 134 |   return *normalVector;
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 | 135 | }
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 | 136 | 
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| [fa5a6a] | 137 | double Plane::getOffset() const{
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| [0a4f7f] | 138 |   return offset;
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 | 139 | }
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 | 140 | 
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| [45ef76] | 141 | Vector Plane::getOffsetVector() const {
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| [72e7fa] | 142 |   return getOffset()*getNormal();
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 | 143 | }
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| [c61c87] | 144 | 
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| [45ef76] | 145 | vector<Vector> Plane::getPointsOnPlane() const{
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| [1829c4] | 146 |   std::vector<Vector> res;
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| [fa5a6a] | 147 |   res.reserve(3);
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| [1829c4] | 148 |   // first point on the plane
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| [fa5a6a] | 149 |   res.push_back(getOffsetVector());
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 | 150 |   // get a vector that has direction of plane
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| [c61c87] | 151 |   Vector direction;
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| [fa5a6a] | 152 |   direction.GetOneNormalVector(getNormal());
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 | 153 |   res.push_back(res[0]+direction);
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 | 154 |   // get an orthogonal vector to direction and normal (has direction of plane)
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 | 155 |   direction.VectorProduct(getNormal());
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| [c61c87] | 156 |   direction.Normalize();
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| [fa5a6a] | 157 |   res.push_back(res[0] +direction);
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| [c61c87] | 158 |   return res;
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| [1829c4] | 159 | }
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| [c61c87] | 160 | 
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| [72e7fa] | 161 | 
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| [0a4f7f] | 162 | /** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
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 | 163 |  * According to [Bronstein] the vectorial plane equation is:
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 | 164 |  *   -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
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 | 165 |  * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
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 | 166 |  * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
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 | 167 |  * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
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 | 168 |  * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
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 | 169 |  * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
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 | 170 |  * of the line yields the intersection point on the plane.
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 | 171 |  * \param *Origin first vector of line
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 | 172 |  * \param *LineVector second vector of line
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 | 173 |  * \return true -  \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
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 | 174 |  */
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| [27ac00] | 175 | Vector Plane::GetIntersection(const Line& line) const
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| [0a4f7f] | 176 | {
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 | 177 |   Info FunctionInfo(__func__);
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 | 178 |   Vector res;
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 | 179 | 
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| [27ac00] | 180 |   double factor1 = getNormal().ScalarProduct(line.getDirection());
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| [71129f] | 181 |   if(fabs(factor1) <= LINALG_MYEPSILON()){
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| [27ac00] | 182 |     // the plane is parallel... under all circumstances this is bad luck
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 | 183 |     // we no have either no or infinite solutions
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 | 184 |     if(isContained(line.getOrigin())){
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 | 185 |       throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin());
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 | 186 |     }
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 | 187 |     else{
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 | 188 |       throw LinearDependenceException(__FILE__,__LINE__);
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 | 189 |     }
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| [0a4f7f] | 190 |   }
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 | 191 | 
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| [27ac00] | 192 |   double factor2 = getNormal().ScalarProduct(line.getOrigin());
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| [0a4f7f] | 193 |   double scaleFactor = (offset-factor2)/factor1;
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 | 194 | 
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| [27ac00] | 195 |   res = line.getOrigin() + scaleFactor * line.getDirection();
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| [0a4f7f] | 196 | 
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| [27ac00] | 197 |   // tests to make sure the resulting vector really is on plane and line
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 | 198 |   ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
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 | 199 |   ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
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| [0a4f7f] | 200 |   return res;
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 | 201 | };
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| [2247a9] | 202 | 
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| [ccf826] | 203 | Vector Plane::mirrorVector(const Vector &rhs) const {
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 | 204 |   Vector helper = getVectorToPoint(rhs);
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 | 205 |   // substract twice the Vector to the plane
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 | 206 |   return rhs+2*helper;
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 | 207 | }
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 | 208 | 
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| [5589858] | 209 | Line Plane::getOrthogonalLine(const Vector &origin) const{
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 | 210 |   return Line(origin,getNormal());
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 | 211 | }
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 | 212 | 
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| [c17975] | 213 | bool Plane::onSameSide(const Vector &point1,const Vector &point2) const{
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 | 214 |   return sign(point1.ScalarProduct(*normalVector)-offset) ==
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 | 215 |          sign(point2.ScalarProduct(*normalVector)-offset);
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 | 216 | }
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 | 217 | 
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| [2247a9] | 218 | /************ Methods inherited from Space ****************/
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 | 219 | 
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| [005e18] | 220 | double Plane::distance(const Vector &point) const{
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| [2247a9] | 221 |   double res = point.ScalarProduct(*normalVector)-offset;
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 | 222 |   return fabs(res);
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 | 223 | }
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 | 224 | 
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| [005e18] | 225 | Vector Plane::getClosestPoint(const Vector &point) const{
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| [fa5a6a] | 226 |   double factor = point.ScalarProduct(*normalVector)-offset;
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| [71129f] | 227 |   if(fabs(factor) <= LINALG_MYEPSILON()){
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| [2247a9] | 228 |     // the point itself lies on the plane
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 | 229 |     return point;
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 | 230 |   }
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| [fa5a6a] | 231 |   Vector difference = factor * (*normalVector);
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 | 232 |   return (point - difference);
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 | 233 | }
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 | 234 | 
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 | 235 | // Operators
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 | 236 | 
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| [82cf79] | 237 | bool operator==(const Plane &x,const Plane &y){
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 | 238 |   return *x.normalVector == *y.normalVector && x.offset == y.offset;
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 | 239 | }
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 | 240 | 
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| [fa5a6a] | 241 | ostream &operator << (ostream &ost,const Plane &p){
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 | 242 |   ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
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 | 243 |   return ost;
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| [2247a9] | 244 | }
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