source: src/Fragmentation/Automation/Pool/WorkerPool.hpp@ b15c4f

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Last change on this file since b15c4f was befcf8, checked in by Frederik Heber <heber@…>, 13 years ago

Rewrote FragmentScheduler::shutdown to make sure idle_queue is truely const.

  • WorkerPool has new function to return idle_queue addresses as Vector.
  • We first get all addresses, then shutdown each and also we iterate over this as long as OperationQueue has Ops and idle_queue has idlers.
  • Property mode set to 100644
File size: 3.4 KB
Line 
1/*
2 * WorkerPool.hpp
3 *
4 * Created on: 22.02.2012
5 * Author: heber
6 */
7
8#ifndef WORKERPOOL_HPP_
9#define WORKERPOOL_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <map>
17#include <set>
18#include <string>
19
20#include "CodePatterns/Observer/Observable.hpp"
21
22#include "WorkerAddress.hpp"
23
24class FragmentQueue;
25class FragmentScheduler;
26class WorkerPoolTest;
27
28/** Class WorkerPool contains a number of PoolWorkers that connect to it
29 * and wait for jobs to be sent to them. The class manages this pool of
30 * workers.
31 *
32 */
33class WorkerPool : public Observable
34{
35 //!> grant unit test access
36 friend class WorkerPoolTest;
37public:
38 WorkerPool();
39 ~WorkerPool();
40
41 /** Channels for this observable.
42 *
43 * \note Be especially cautious of cyclic updates here as the updates are
44 * used by \ref FragmentScheduler to send new jobs to idle workers!
45 * If e.g. WorkerRemoved is added, then the marking of the one idle
46 * worker as now busy inside the callback will cause a cycle in the
47 * update, as the notification for WorkerIdle/Added is not yet
48 * removed because we are still inside the callback!
49 */
50 enum NotificationType {
51 WorkerIdle,
52 WorkerAdded,
53 NotificationType_MAX // denotes the maximum of available notification types
54 };
55
56 bool addWorker(const WorkerAddress &address);
57 bool presentInPool(const WorkerAddress &address) const;
58 bool presentIdleWorkers() const {
59 return !idle_queue.empty();
60 }
61 WorkerAddress getNextIdleWorker();
62 bool isWorkerBusy(const WorkerAddress &address) const;
63 bool removeWorker(const WorkerAddress& address);
64 void unmarkWorkerBusy(const WorkerAddress &address);
65
66 typedef std::vector<std::pair<std::string, std::string> > WorkerList_t;
67 WorkerList_t getListOfIdleWorkers() const;
68 // this is currently for the passing time until Worker pool is fully operable
69
70 //!> typedef of the priority in the idle queue of a worker
71 typedef size_t priority_t;
72
73 //!> typedef for the worker queue being a map with priority and address of worker
74 typedef std::multimap<priority_t, WorkerAddress> Idle_Queue_t;
75
76 // constant iterators on idle queue contents
77 Idle_Queue_t::const_iterator begin_idle() const {
78 return idle_queue.begin();
79 }
80 Idle_Queue_t::const_iterator end_idle() const {
81 return idle_queue.end();
82 }
83
84 Idle_Queue_t::iterator getIdleWorker(const WorkerAddress &address);
85 void markWorkerBusy(Idle_Queue_t::iterator &iter);
86
87 bool hasBusyWorkers() const {
88 return (busy_queue.size() != 0);
89 }
90
91private:
92 //!> typedef for the worker queue being a map with priority and address of worker
93 typedef std::map<WorkerAddress, priority_t> Busy_Queue_t;
94
95 //!> typedef for the pool of workers being a set to keep only unique addresses
96 typedef std::set<WorkerAddress> Pool_t;
97
98private:
99 //!> FragmentScheduler needs access to removeAllWorkers()
100 friend class FragmentScheduler;
101 void removeAllWorkers();
102
103private:
104 //!> static for defining default priority for new workers
105 static priority_t default_priority;
106
107 //!> empty address in case queue is idle
108 static WorkerAddress emptyAddress;
109
110 //!> pool of all worker addresses to connect to and work on jobs
111 Pool_t pool;
112
113 //!> pool of worker addresses to connect to and work on jobs
114 Idle_Queue_t idle_queue;
115
116 //!> pool of worker addresses to connect to and work on jobs
117 mutable Busy_Queue_t busy_queue;
118};
119
120#endif /* WORKERPOOL_HPP_ */
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