source: src/Actions/Action.cpp@ ac9dc8

Action_Thermostats Add_AtomRandomPerturbation Add_RotateAroundBondAction Add_SelectAtomByNameAction Adding_Graph_to_ChangeBondActions Adding_MD_integration_tests Adding_StructOpt_integration_tests AutomationFragmentation_failures Candidate_v1.6.1 ChangeBugEmailaddress ChangingTestPorts ChemicalSpaceEvaluator Docu_Python_wait EmpiricalPotential_contain_HomologyGraph_documentation Enhance_userguide Enhanced_StructuralOptimization Enhanced_StructuralOptimization_continued Example_ManyWaysToTranslateAtom Exclude_Hydrogens_annealWithBondGraph Fix_ChronosMutex Fix_StatusMsg Fix_StepWorldTime_single_argument Fix_Verbose_Codepatterns ForceAnnealing_goodresults ForceAnnealing_oldresults ForceAnnealing_tocheck ForceAnnealing_with_BondGraph ForceAnnealing_with_BondGraph_continued ForceAnnealing_with_BondGraph_continued_betteresults ForceAnnealing_with_BondGraph_contraction-expansion GeometryObjects Gui_displays_atomic_force_velocity IndependentFragmentGrids_IntegrationTest JobMarket_RobustOnKillsSegFaults JobMarket_StableWorkerPool PythonUI_with_named_parameters QtGui_reactivate_TimeChanged_changes Recreated_GuiChecks RotateToPrincipalAxisSystem_UndoRedo StoppableMakroAction TremoloParser_IncreasedPrecision TremoloParser_MultipleTimesteps Ubuntu_1604_changes
Last change on this file since ac9dc8 was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 4.9 KB
RevLine 
[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
[0aa122]4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
[94d5ac6]5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
[bcf653]21 */
22
[65b6e0]23/*
24 * Action.cpp
25 *
26 * Created on: Dec 8, 2009
27 * Author: crueger
28 */
29
[bf3817]30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
[9eb71b3]35//#include "CodePatterns/MemDebug.hpp"
[112b09]36
[df32ee]37#include <iostream>
[e4b2f6]38#include <sstream>
[cc04b7]39#include <string>
[65b6e0]40
[cc04b7]41#include "Actions/Action.hpp"
[e69c87]42#include "Actions/ActionExceptions.hpp"
[6367dd]43#include "Actions/ActionQueue.hpp"
[0c8056]44#include "Actions/ActionRegistry.hpp"
[4e145c]45#include "UIElements/Dialog.hpp"
[ad011c]46#include "CodePatterns/Assert.hpp"
[9eb71b3]47//#include "CodePatterns/MemDebug.hpp"
[047878]48#include "UIElements/UIFactory.hpp"
[cc04b7]49
[ad011c]50#include "CodePatterns/Log.hpp"
51#include "CodePatterns/Verbose.hpp"
[4e145c]52
[ce7fdc]53using namespace MoleCuilder;
[cc04b7]54
[b5b01e]55ActionState::ptr getEmptyState() {
[9eb71b3]56 return ActionState::ptr(
57 /* Memory::ignore( */
58 new ActionState())
59 /* ) */
60 ;
[6d6b54]61}
62
[dfef3f]63void Action::removeStaticStateEntities()
64{
65 Action::success.reset();
66 Action::failure.reset();
67}
68
69void Action::createStaticStateEntities()
70{
71 Action::success = getEmptyState();
72 Action::failure = getEmptyState();
73}
74
75// An empty state to indicate success, these are (de)initialized by ActionHistory
[b5b01e]76ActionState::ptr Action::success;
77ActionState::ptr Action::failure;
[67e2b3]78
[126867]79Action::Action(const ActionTrait &_Traits) :
80 Traits(_Traits)
[36053c]81{}
[65b6e0]82
83Action::~Action()
[36053c]84{}
[cc04b7]85
[13799e]86const string Action::getName() const
87{
[e4afb4]88 return Traits.getName();
[cc04b7]89}
[67e2b3]90
[e4b2f6]91const std::string Action::help() const
92{
93 std::stringstream outputstream;
94 outputstream << "Description for Action '" << getName() << "': " << Traits.getDescription()
95 << std::endl;
96 if (!Traits.hasOption(getName())) {
97 outputstream << "\tNote that this Action does not take an argument." << std::endl;
98 }
99 outputstream << "Options available for action '" << getName() << "':" << std::endl;
[3139b2]100 for (ActionTrait::options_const_iterator iter = Traits.getBeginIter();
[e4b2f6]101 iter != Traits.getEndIter();
102 ++iter) {
103 outputstream << "Option '" << iter->first << "':" << std::endl;
104 outputstream << "\tDescription: " << iter->second->getDescription() << "." << std::endl;
105 outputstream << "\tArgument's type: " << iter->second->getTypeName() << "." << std::endl;
106 outputstream << "\tDefault value: ";
107 if (iter->second->hasDefaultValue()) {
108 outputstream << "Yes, is '" << iter->second->getDefaultValue() << "'";
109 } else {
110 outputstream << "None";
111 }
112 outputstream << "." << std::endl;
113 }
114
115 return outputstream.str();
116}
117
[af5384]118void Action::prepare(enum QueryOptions flag)
119{
120 // fill with
[4e145c]121 if (flag == Interactive) {
122 Dialog* dialog = createDialog();
[031f62]123 if (dialog->hasQueries()) {
[95f965]124 if (!dialog->display())
125 // dialog error or aborted -> throw exception
126 throw ActionFailureException() << ActionNameString(getName());
[4e145c]127 }
[031f62]128 delete(dialog);
[4e145c]129 }
[af5384]130}
131
132Dialog * Action::createDialog(){
[163110]133 Dialog *dialog = UIFactory::getInstance().makeDialog(Traits.getName());
[af5384]134 return fillDialog(dialog);
135}
136
137void Action::call(){
138 if(!isActive()){
139 return;
140 }
[b5b01e]141 ActionState::ptr state = Action::failure;
[0d4168]142 startTimer();
143 try {
[4e145c]144 state = performCall();
[0d4168]145 } catch (ParameterException &e) {
146 if( const std::string *name=boost::get_error_info<ParameterName>(e) )
147 ELOG(1, "The following parameter value is not valid: " << *name << ".");
148 state = Action::failure;
149 }
150 endTimer();
[4e145c]151
[601ef8]152 if (shouldUndo() && state != Action::failure) {
153 if (canUndo()) {
[6367dd]154 ActionQueue::getInstance().addElement(this,state);
[d56640]155 }
[33c97e]156// else{
157// ActionQueue::getInstance().clear();
158// }
[d56640]159 }
[e69c87]160
161 // throw an exception that can be caught in case of failure
162 if (state == Action::failure)
163 throw ActionFailureException() << ActionNameString(getName());
[67e2b3]164}
[b5b01e]165ActionState::ptr Action::undo(ActionState::ptr _state) {
[67e2b3]166 // forward to private virtual
167 return performUndo(_state);
168}
[b5b01e]169ActionState::ptr Action::redo(ActionState::ptr _state) {
[67e2b3]170 // forward to private virtual
171 return performRedo(_state);
172}
[f9352d]173
[975b83]174void Action::insertAction(Action *_action, enum Action::QueryOptions state)
175{
176 ActionQueue::getInstance().insertAction(_action, state);
177}
[f9352d]178
[94232b]179bool Action::isActive() const {
[f9352d]180 return true;
181}
[df32ee]182
[26b4eb4]183void Action::pushStatus(const std::string& _msg)
184{
185 ActionQueue::getInstance().pushStatus(_msg);
186}
187
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