Changes in src/Actions/ActionQueue.cpp [601ef8:cfb9c5]
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src/Actions/ActionQueue.cpp
r601ef8 rcfb9c5 44 44 #include <boost/date_time/posix_time/posix_time.hpp> 45 45 #include <boost/version.hpp> 46 #include <iterator>47 46 #include <string> 48 47 #include <sstream> … … 62 61 AR(new ActionRegistry()), 63 62 history(new ActionHistory), 63 CurrentAction(0), 64 64 #ifndef HAVE_ACTION_THREAD 65 65 lastActionOk(true) 66 66 #else 67 CurrentAction(0),68 67 lastActionOk(true), 69 68 run_thread(boost::bind(&ActionQueue::run, this)), … … 83 82 #ifdef HAVE_ACTION_THREAD 84 83 stop(); 85 86 clearTempQueue();87 84 #endif 88 85 … … 114 111 std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl; 115 112 World::getInstance().setExitFlag(5); 116 clearQueue( actionqueue.size()-1);113 clearQueue(); 117 114 lastActionOk = false; 118 std::cerr << " Remaining Actions cleared from queue." << std::endl;115 std::cerr << "ActionQueue cleared." << std::endl; 119 116 } catch (std::exception &e) { 120 117 pushStatus("FAIL: General exception caught, aborting."); 121 118 World::getInstance().setExitFlag(134); 122 clearQueue( actionqueue.size()-1);119 clearQueue(); 123 120 lastActionOk = false; 124 std::cerr << " Remaining Actions cleared from queue." << std::endl;121 std::cerr << "ActionQueue cleared." << std::endl; 125 122 } 126 123 if (lastActionOk) { … … 130 127 } 131 128 #else 132 setRunThreadIdle(CurrentAction == actionqueue.size()); 129 { 130 boost::lock_guard<boost::mutex> lock(mtx_idle); 131 run_thread_isIdle = (CurrentAction == actionqueue.size()); 132 } 133 133 mtx_queue.unlock(); 134 134 #endif … … 144 144 mtx_queue.lock(); 145 145 tempqueue.push_back( newaction ); 146 setRunThreadIdle( !((CurrentAction != actionqueue.size()) || !tempqueue.empty()) ); 146 { 147 boost::lock_guard<boost::mutex> lock(mtx_idle); 148 run_thread_isIdle = !((CurrentAction != actionqueue.size()) || !tempqueue.empty()); 149 } 147 150 mtx_queue.unlock(); 148 151 #endif … … 181 184 pushStatus("FAIL: Action "+*boost::get_error_info<ActionNameString>(e)+" has failed."); 182 185 World::getInstance().setExitFlag(5); 183 clearQueue(CurrentAction); 184 clearTempQueue(); 186 clearQueue(); 185 187 lastActionOk = false; 186 std::cerr << "Remaining Actions cleared from queue." << std::endl; 188 std::cerr << "ActionQueue cleared." << std::endl; 189 CurrentAction = (size_t)-1; 187 190 } catch (std::exception &e) { 188 191 pushStatus("FAIL: General exception caught, aborting."); 189 192 World::getInstance().setExitFlag(134); 190 clearQueue( CurrentAction);191 clearTempQueue();192 std::cerr << "Remaining Actions cleared from queue." << std::endl;193 clearQueue(); 194 std::cerr << "ActionQueue cleared." << std::endl; 195 CurrentAction = (size_t)-1; 193 196 } 194 197 if (lastActionOk) { … … 196 199 NOTIFY(ActionQueued); 197 200 _lastchangedaction = actionqueue[CurrentAction]; 198 mtx_queue.lock();199 CurrentAction++;200 mtx_queue.unlock();201 201 } 202 202 // access actionqueue, hence using mutex 203 203 mtx_queue.lock(); 204 // step on to next action and check for end 205 CurrentAction++; 204 206 // insert new actions (before [CurrentAction]) if they have been spawned 205 207 // we must have an extra vector for this, as we cannot change actionqueue … … 209 211 mtx_queue.unlock(); 210 212 } 211 setRunThreadIdle( !((CurrentAction != actionqueue.size()) || !tempqueue.empty()) ); 213 { 214 boost::lock_guard<boost::mutex> lock(mtx_idle); 215 run_thread_isIdle = !((CurrentAction != actionqueue.size()) || !tempqueue.empty()); 216 } 212 217 cond_idle.notify_one(); 213 218 // LOG(1, "DEBUG: End of ActionQueue's run() loop."); 214 219 } while (!Interrupted); 215 220 } 221 #endif 216 222 217 223 void ActionQueue::insertTempQueue() … … 225 231 } 226 232 233 #ifdef HAVE_ACTION_THREAD 227 234 void ActionQueue::wait() 228 235 { … … 309 316 } 310 317 311 void ActionQueue::clearQueue(const size_t _fromAction) 312 { 313 #ifdef HAVE_ACTION_THREAD 314 mtx_queue.lock(); 315 #endif 316 LOG(1, "Removing all Actions from position " << _fromAction << " onward."); 317 // free all actions still to be called contained in actionqueue 318 ActionQueue_t::iterator inititer = actionqueue.begin(); 319 std::advance(inititer, _fromAction); 320 for (ActionQueue_t::iterator iter = inititer; iter != actionqueue.end(); ++iter) 318 void ActionQueue::clearQueue() 319 { 320 // free all actions contained in actionqueue 321 for (ActionQueue_t::iterator iter = actionqueue.begin(); 322 !actionqueue.empty(); iter = actionqueue.begin()) { 321 323 delete *iter; 322 actionqueue.erase(inititer, actionqueue.end()); 323 LOG(1, "There are " << actionqueue.size() << " remaining Actions."); 324 #ifdef HAVE_ACTION_THREAD 325 CurrentAction = actionqueue.size(); 326 mtx_queue.unlock(); 327 #endif 328 } 329 330 #ifdef HAVE_ACTION_THREAD 331 void ActionQueue::clearTempQueue() 332 { 324 actionqueue.erase(iter); 325 } 333 326 // free all actions contained in tempqueue 334 327 for (ActionQueue_t::iterator iter = tempqueue.begin(); … … 337 330 tempqueue.erase(iter); 338 331 } 339 } 340 341 void ActionQueue::setRunThreadIdle(const bool _flag) 342 { 332 #ifdef HAVE_ACTION_THREAD 343 333 { 344 334 boost::unique_lock<boost::mutex> lock(mtx_idle); 345 run_thread_isIdle = _flag;346 } 347 } 348 #endif 335 run_thread_isIdle = true; 336 } 337 #endif 338 } 349 339 350 340 const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const … … 365 355 } 366 356 367 bool ActionQueue::canUndo() const368 {369 return history->hasUndo();370 }371 372 357 void ActionQueue::redoLast() 373 358 { … … 375 360 } 376 361 377 bool ActionQueue::canRedo() const378 {379 return history->hasRedo();380 }381 382 362 383 363 CONSTRUCT_SINGLETON(ActionQueue)
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