Timestamp:
Apr 11, 2018, 6:29:57 AM (7 years ago)
Author:
Frederik Heber <frederik.heber@…>
Branches:
Candidate_v1.6.1, ChemicalSpaceEvaluator, Gui_displays_atomic_force_velocity, PythonUI_with_named_parameters, TremoloParser_IncreasedPrecision
Children:
e7ad08
Parents:
2c97ad
git-author:
Frederik Heber <frederik.heber@…> (08/09/17 18:00:22)
git-committer:
Frederik Heber <frederik.heber@…> (04/11/18 06:29:57)
Message:

FIX: GLWorldView no longer caught changes after deactivating DreiBein.

  • the logic relies now in sceneChangeSignalled, which is the changed() signal from the worlscene, and ChangeSignalled, which is the changed() from the worldview itself.
  • both use updateGL() to trigger a repaint, and have two different state variables to check whether the redraw is needed.
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