Changes in src/Actions/ActionQueue.cpp [cfb9c5:601ef8]
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src/Actions/ActionQueue.cpp
rcfb9c5 r601ef8 44 44 #include <boost/date_time/posix_time/posix_time.hpp> 45 45 #include <boost/version.hpp> 46 #include <iterator> 46 47 #include <string> 47 48 #include <sstream> … … 61 62 AR(new ActionRegistry()), 62 63 history(new ActionHistory), 63 CurrentAction(0),64 64 #ifndef HAVE_ACTION_THREAD 65 65 lastActionOk(true) 66 66 #else 67 CurrentAction(0), 67 68 lastActionOk(true), 68 69 run_thread(boost::bind(&ActionQueue::run, this)), … … 82 83 #ifdef HAVE_ACTION_THREAD 83 84 stop(); 85 86 clearTempQueue(); 84 87 #endif 85 88 … … 111 114 std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl; 112 115 World::getInstance().setExitFlag(5); 113 clearQueue( );116 clearQueue(actionqueue.size()-1); 114 117 lastActionOk = false; 115 std::cerr << " ActionQueue cleared." << std::endl;118 std::cerr << "Remaining Actions cleared from queue." << std::endl; 116 119 } catch (std::exception &e) { 117 120 pushStatus("FAIL: General exception caught, aborting."); 118 121 World::getInstance().setExitFlag(134); 119 clearQueue( );122 clearQueue(actionqueue.size()-1); 120 123 lastActionOk = false; 121 std::cerr << " ActionQueue cleared." << std::endl;124 std::cerr << "Remaining Actions cleared from queue." << std::endl; 122 125 } 123 126 if (lastActionOk) { … … 127 130 } 128 131 #else 129 { 130 boost::lock_guard<boost::mutex> lock(mtx_idle); 131 run_thread_isIdle = (CurrentAction == actionqueue.size()); 132 } 132 setRunThreadIdle(CurrentAction == actionqueue.size()); 133 133 mtx_queue.unlock(); 134 134 #endif … … 144 144 mtx_queue.lock(); 145 145 tempqueue.push_back( newaction ); 146 { 147 boost::lock_guard<boost::mutex> lock(mtx_idle); 148 run_thread_isIdle = !((CurrentAction != actionqueue.size()) || !tempqueue.empty()); 149 } 146 setRunThreadIdle( !((CurrentAction != actionqueue.size()) || !tempqueue.empty()) ); 150 147 mtx_queue.unlock(); 151 148 #endif … … 184 181 pushStatus("FAIL: Action "+*boost::get_error_info<ActionNameString>(e)+" has failed."); 185 182 World::getInstance().setExitFlag(5); 186 clearQueue(); 183 clearQueue(CurrentAction); 184 clearTempQueue(); 187 185 lastActionOk = false; 188 std::cerr << "ActionQueue cleared." << std::endl; 189 CurrentAction = (size_t)-1; 186 std::cerr << "Remaining Actions cleared from queue." << std::endl; 190 187 } catch (std::exception &e) { 191 188 pushStatus("FAIL: General exception caught, aborting."); 192 189 World::getInstance().setExitFlag(134); 193 clearQueue( );194 std::cerr << "ActionQueue cleared." << std::endl;195 CurrentAction = (size_t)-1;190 clearQueue(CurrentAction); 191 clearTempQueue(); 192 std::cerr << "Remaining Actions cleared from queue." << std::endl; 196 193 } 197 194 if (lastActionOk) { … … 199 196 NOTIFY(ActionQueued); 200 197 _lastchangedaction = actionqueue[CurrentAction]; 198 mtx_queue.lock(); 199 CurrentAction++; 200 mtx_queue.unlock(); 201 201 } 202 202 // access actionqueue, hence using mutex 203 203 mtx_queue.lock(); 204 // step on to next action and check for end205 CurrentAction++;206 204 // insert new actions (before [CurrentAction]) if they have been spawned 207 205 // we must have an extra vector for this, as we cannot change actionqueue … … 211 209 mtx_queue.unlock(); 212 210 } 213 { 214 boost::lock_guard<boost::mutex> lock(mtx_idle); 215 run_thread_isIdle = !((CurrentAction != actionqueue.size()) || !tempqueue.empty()); 216 } 211 setRunThreadIdle( !((CurrentAction != actionqueue.size()) || !tempqueue.empty()) ); 217 212 cond_idle.notify_one(); 218 213 // LOG(1, "DEBUG: End of ActionQueue's run() loop."); 219 214 } while (!Interrupted); 220 215 } 221 #endif222 216 223 217 void ActionQueue::insertTempQueue() … … 231 225 } 232 226 233 #ifdef HAVE_ACTION_THREAD234 227 void ActionQueue::wait() 235 228 { … … 316 309 } 317 310 318 void ActionQueue::clearQueue() 319 { 320 // free all actions contained in actionqueue 321 for (ActionQueue_t::iterator iter = actionqueue.begin(); 322 !actionqueue.empty(); iter = actionqueue.begin()) { 311 void ActionQueue::clearQueue(const size_t _fromAction) 312 { 313 #ifdef HAVE_ACTION_THREAD 314 mtx_queue.lock(); 315 #endif 316 LOG(1, "Removing all Actions from position " << _fromAction << " onward."); 317 // free all actions still to be called contained in actionqueue 318 ActionQueue_t::iterator inititer = actionqueue.begin(); 319 std::advance(inititer, _fromAction); 320 for (ActionQueue_t::iterator iter = inititer; iter != actionqueue.end(); ++iter) 323 321 delete *iter; 324 actionqueue.erase(iter); 325 } 322 actionqueue.erase(inititer, actionqueue.end()); 323 LOG(1, "There are " << actionqueue.size() << " remaining Actions."); 324 #ifdef HAVE_ACTION_THREAD 325 CurrentAction = actionqueue.size(); 326 mtx_queue.unlock(); 327 #endif 328 } 329 330 #ifdef HAVE_ACTION_THREAD 331 void ActionQueue::clearTempQueue() 332 { 326 333 // free all actions contained in tempqueue 327 334 for (ActionQueue_t::iterator iter = tempqueue.begin(); … … 330 337 tempqueue.erase(iter); 331 338 } 332 #ifdef HAVE_ACTION_THREAD 339 } 340 341 void ActionQueue::setRunThreadIdle(const bool _flag) 342 { 333 343 { 334 344 boost::unique_lock<boost::mutex> lock(mtx_idle); 335 run_thread_isIdle = true;336 } 337 #endif 338 } 345 run_thread_isIdle = _flag; 346 } 347 } 348 #endif 339 349 340 350 const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const … … 355 365 } 356 366 367 bool ActionQueue::canUndo() const 368 { 369 return history->hasUndo(); 370 } 371 357 372 void ActionQueue::redoLast() 358 373 { … … 360 375 } 361 376 377 bool ActionQueue::canRedo() const 378 { 379 return history->hasRedo(); 380 } 381 362 382 363 383 CONSTRUCT_SINGLETON(ActionQueue)
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