[0a4f7f] | 1 | /*
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| 2 | * vector_ops.cpp
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| 3 | *
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| 4 | * Created on: Apr 1, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #include "vector.hpp"
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| 9 | #include "Plane.hpp"
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| 10 | #include "log.hpp"
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| 11 | #include "verbose.hpp"
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| 12 | #include "gslmatrix.hpp"
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| 13 | #include "leastsquaremin.hpp"
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| 14 | #include "info.hpp"
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| 15 | #include "Helpers/fast_functions.hpp"
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| 16 | #include "Exceptions/LinearDependenceException.hpp"
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| 17 |
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| 18 | #include <gsl/gsl_linalg.h>
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| 19 | #include <gsl/gsl_matrix.h>
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| 20 | #include <gsl/gsl_permutation.h>
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| 21 | #include <gsl/gsl_vector.h>
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| 22 |
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| 23 | /**
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| 24 | * !@file
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| 25 | * These files defines several common operation on vectors that should not
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| 26 | * become part of the main vector class, because they are either to complex
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| 27 | * or need methods from other subsystems that should not be moved to
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| 28 | * the LinAlg-Subsystem
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| 29 | */
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| 30 |
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| 31 | /** Creates a new vector as the one with least square distance to a given set of \a vectors.
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| 32 | * \param *vectors set of vectors
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| 33 | * \param num number of vectors
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| 34 | * \return true if success, false if failed due to linear dependency
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| 35 | */
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| 36 | bool LSQdistance(Vector &res,const Vector **vectors, int num)
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| 37 | {
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| 38 | int j;
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| 39 |
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| 40 | for (j=0;j<num;j++) {
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| 41 | Log() << Verbose(1) << j << "th atom's vector: " << vectors[j] << endl;
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| 42 | }
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| 43 |
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| 44 | int np = 3;
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| 45 | struct LSQ_params par;
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| 46 |
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| 47 | const gsl_multimin_fminimizer_type *T =
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| 48 | gsl_multimin_fminimizer_nmsimplex;
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| 49 | gsl_multimin_fminimizer *s = NULL;
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| 50 | gsl_vector *ss, *y;
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| 51 | gsl_multimin_function minex_func;
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| 52 |
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| 53 | size_t iter = 0, i;
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| 54 | int status;
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| 55 | double size;
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| 56 |
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| 57 | /* Initial vertex size vector */
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| 58 | ss = gsl_vector_alloc (np);
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| 59 | y = gsl_vector_alloc (np);
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| 60 |
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| 61 | /* Set all step sizes to 1 */
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| 62 | gsl_vector_set_all (ss, 1.0);
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| 63 |
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| 64 | /* Starting point */
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| 65 | par.vectors = vectors;
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| 66 | par.num = num;
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| 67 |
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| 68 | for (i=NDIM;i--;)
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| 69 | gsl_vector_set(y, i, (vectors[0]->at(i) - vectors[1]->at(i))/2.);
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| 70 |
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| 71 | /* Initialize method and iterate */
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| 72 | minex_func.f = &LSQ;
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| 73 | minex_func.n = np;
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| 74 | minex_func.params = (void *)∥
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| 75 |
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| 76 | s = gsl_multimin_fminimizer_alloc (T, np);
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| 77 | gsl_multimin_fminimizer_set (s, &minex_func, y, ss);
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| 78 |
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| 79 | do
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| 80 | {
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| 81 | iter++;
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| 82 | status = gsl_multimin_fminimizer_iterate(s);
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| 83 |
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| 84 | if (status)
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| 85 | break;
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| 86 |
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| 87 | size = gsl_multimin_fminimizer_size (s);
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| 88 | status = gsl_multimin_test_size (size, 1e-2);
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| 89 |
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| 90 | if (status == GSL_SUCCESS)
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| 91 | {
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| 92 | printf ("converged to minimum at\n");
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| 93 | }
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| 94 |
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| 95 | printf ("%5d ", (int)iter);
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| 96 | for (i = 0; i < (size_t)np; i++)
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| 97 | {
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| 98 | printf ("%10.3e ", gsl_vector_get (s->x, i));
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| 99 | }
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| 100 | printf ("f() = %7.3f size = %.3f\n", s->fval, size);
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| 101 | }
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| 102 | while (status == GSL_CONTINUE && iter < 100);
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| 103 |
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| 104 | for (i=(size_t)np;i--;)
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| 105 | res[i] = gsl_vector_get(s->x, i);
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| 106 | gsl_vector_free(y);
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| 107 | gsl_vector_free(ss);
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| 108 | gsl_multimin_fminimizer_free (s);
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| 109 |
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| 110 | return true;
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| 111 | };
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| 112 |
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| 113 | /** Rotates the vector relative to the origin around the axis given by \a *axis by an angle of \a alpha.
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| 114 | * \param *axis rotation axis
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| 115 | * \param alpha rotation angle in radian
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| 116 | */
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| 117 | Vector RotateVector(const Vector &vec,const Vector &axis, const double alpha)
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| 118 | {
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| 119 | Vector a,y;
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| 120 | Vector res;
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| 121 | // normalise this vector with respect to axis
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[1bd79e] | 122 | a = vec;
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[273382] | 123 | a.ProjectOntoPlane(axis);
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[0a4f7f] | 124 | // construct normal vector
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| 125 | try {
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| 126 | y = Plane(axis,a,0).getNormal();
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| 127 | }
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[fa5a6a] | 128 | catch (MathException &excp) {
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[0a4f7f] | 129 | // The normal vector cannot be created if there is linar dependency.
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| 130 | // Then the vector to rotate is on the axis and any rotation leads to the vector itself.
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| 131 | return vec;
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| 132 | }
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| 133 | y.Scale(vec.Norm());
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| 134 | // scale normal vector by sine and this vector by cosine
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| 135 | y.Scale(sin(alpha));
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| 136 | a.Scale(cos(alpha));
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[273382] | 137 | res = vec.Projection(axis);
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[0a4f7f] | 138 | // add scaled normal vector onto this vector
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[273382] | 139 | res += y;
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[0a4f7f] | 140 | // add part in axis direction
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[273382] | 141 | res += a;
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[0a4f7f] | 142 | return res;
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| 143 | };
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| 144 |
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| 145 | /** Calculates the intersection of the two lines that are both on the same plane.
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| 146 | * This is taken from Weisstein, Eric W. "Line-Line Intersection." From MathWorld--A Wolfram Web Resource. http://mathworld.wolfram.com/Line-LineIntersection.html
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| 147 | * \param *out output stream for debugging
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| 148 | * \param *Line1a first vector of first line
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| 149 | * \param *Line1b second vector of first line
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| 150 | * \param *Line2a first vector of second line
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| 151 | * \param *Line2b second vector of second line
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| 152 | * \return true - \a this will contain the intersection on return, false - lines are parallel
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| 153 | */
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| 154 | Vector GetIntersectionOfTwoLinesOnPlane(const Vector &Line1a, const Vector &Line1b, const Vector &Line2a, const Vector &Line2b)
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| 155 | {
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| 156 | Info FunctionInfo(__func__);
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| 157 |
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| 158 | Vector res;
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| 159 |
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| 160 | auto_ptr<GSLMatrix> M = auto_ptr<GSLMatrix>(new GSLMatrix(4,4));
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| 161 |
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| 162 | M->SetAll(1.);
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| 163 | for (int i=0;i<3;i++) {
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| 164 | M->Set(0, i, Line1a[i]);
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| 165 | M->Set(1, i, Line1b[i]);
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| 166 | M->Set(2, i, Line2a[i]);
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| 167 | M->Set(3, i, Line2b[i]);
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| 168 | }
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| 169 |
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| 170 | //Log() << Verbose(1) << "Coefficent matrix is:" << endl;
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| 171 | //for (int i=0;i<4;i++) {
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| 172 | // for (int j=0;j<4;j++)
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| 173 | // cout << "\t" << M->Get(i,j);
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| 174 | // cout << endl;
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| 175 | //}
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| 176 | if (fabs(M->Determinant()) > MYEPSILON) {
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| 177 | Log() << Verbose(1) << "Determinant of coefficient matrix is NOT zero." << endl;
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| 178 | throw LinearDependenceException(__FILE__,__LINE__);
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| 179 | }
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| 180 |
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| 181 | Log() << Verbose(1) << "INFO: Line1a = " << Line1a << ", Line1b = " << Line1b << ", Line2a = " << Line2a << ", Line2b = " << Line2b << "." << endl;
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| 182 |
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| 183 |
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| 184 | // constuct a,b,c
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| 185 | Vector a = Line1b - Line1a;
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| 186 | Vector b = Line2b - Line2a;
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| 187 | Vector c = Line2a - Line1a;
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| 188 | Vector d = Line2b - Line1b;
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| 189 | Log() << Verbose(1) << "INFO: a = " << a << ", b = " << b << ", c = " << c << "." << endl;
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| 190 | if ((a.NormSquared() < MYEPSILON) || (b.NormSquared() < MYEPSILON)) {
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| 191 | res.Zero();
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| 192 | Log() << Verbose(1) << "At least one of the lines is ill-defined, i.e. offset equals second vector." << endl;
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| 193 | throw LinearDependenceException(__FILE__,__LINE__);
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| 194 | }
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| 195 |
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| 196 | // check for parallelity
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| 197 | Vector parallel;
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| 198 | double factor = 0.;
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[273382] | 199 | if (fabs(a.ScalarProduct(b)*a.ScalarProduct(b)/a.NormSquared()/b.NormSquared() - 1.) < MYEPSILON) {
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[0a4f7f] | 200 | parallel = Line1a - Line2a;
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[273382] | 201 | factor = parallel.ScalarProduct(a)/a.Norm();
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[0a4f7f] | 202 | if ((factor >= -MYEPSILON) && (factor - 1. < MYEPSILON)) {
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| 203 | res = Line2a;
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| 204 | Log() << Verbose(1) << "Lines conincide." << endl;
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| 205 | return res;
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| 206 | } else {
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| 207 | parallel = Line1a - Line2b;
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[273382] | 208 | factor = parallel.ScalarProduct(a)/a.Norm();
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[0a4f7f] | 209 | if ((factor >= -MYEPSILON) && (factor - 1. < MYEPSILON)) {
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| 210 | res = Line2b;
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| 211 | Log() << Verbose(1) << "Lines conincide." << endl;
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| 212 | return res;
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| 213 | }
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| 214 | }
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| 215 | Log() << Verbose(1) << "Lines are parallel." << endl;
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| 216 | res.Zero();
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| 217 | throw LinearDependenceException(__FILE__,__LINE__);
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| 218 | }
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| 219 |
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| 220 | // obtain s
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| 221 | double s;
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| 222 | Vector temp1, temp2;
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[273382] | 223 | temp1 = c;
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| 224 | temp1.VectorProduct(b);
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| 225 | temp2 = a;
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| 226 | temp2.VectorProduct(b);
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[0a4f7f] | 227 | Log() << Verbose(1) << "INFO: temp1 = " << temp1 << ", temp2 = " << temp2 << "." << endl;
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| 228 | if (fabs(temp2.NormSquared()) > MYEPSILON)
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[273382] | 229 | s = temp1.ScalarProduct(temp2)/temp2.NormSquared();
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[0a4f7f] | 230 | else
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| 231 | s = 0.;
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[273382] | 232 | Log() << Verbose(1) << "Factor s is " << temp1.ScalarProduct(temp2) << "/" << temp2.NormSquared() << " = " << s << "." << endl;
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[0a4f7f] | 233 |
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| 234 | // construct intersection
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| 235 | res = a;
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| 236 | res.Scale(s);
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| 237 | res += Line1a;
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| 238 | Log() << Verbose(1) << "Intersection is at " << res << "." << endl;
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| 239 |
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| 240 | return res;
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| 241 | };
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