1 | #ifndef VECTOR_HPP_
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2 | #define VECTOR_HPP_
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3 |
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4 | using namespace std;
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5 |
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6 | /*********************************************** includes ***********************************/
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7 |
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8 | // include config.h
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9 | #ifdef HAVE_CONFIG_H
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10 | #include <config.h>
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11 | #endif
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12 |
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13 | #include <iostream>
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14 | #include <gsl/gsl_vector.h>
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15 | #include <gsl/gsl_multimin.h>
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16 |
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17 | #include <memory>
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18 |
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19 | #include "defs.hpp"
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20 |
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21 | /********************************************** declarations *******************************/
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22 |
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23 | /** Single vector.
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24 | * basically, just a x[3] but with helpful functions
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25 | */
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26 | class Vector {
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27 | protected:
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28 | // this struct is used to indicate calls to the Baseconstructor from inside vectors.
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29 | struct Baseconstructor{};
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30 | public:
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31 |
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32 | Vector();
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33 | Vector(const double x1, const double x2, const double x3);
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34 | Vector(const Vector& src);
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35 | virtual ~Vector();
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36 |
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37 | // Method implemented by forwarding to the Representation
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38 |
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39 | double DistanceSquared(const Vector &y) const;
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40 | double DistanceToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const;
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41 | double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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42 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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43 | double ScalarProduct(const Vector &y) const;
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44 | double Angle(const Vector &y) const;
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45 | bool IsZero() const;
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46 | bool IsOne() const;
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47 | bool IsNormalTo(const Vector &normal) const;
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48 | bool IsEqualTo(const Vector &a) const;
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49 |
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50 | void AddVector(const Vector &y);
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51 | void SubtractVector(const Vector &y);
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52 | void VectorProduct(const Vector &y);
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53 | void ProjectOntoPlane(const Vector &y);
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54 | void ProjectIt(const Vector &y);
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55 | Vector Projection(const Vector &y) const;
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56 | void Mirror(const Vector &x);
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57 | void ScaleAll(const double *factor);
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58 | void Scale(const double factor);
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59 | void MatrixMultiplication(const double * const M);
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60 | bool InverseMatrixMultiplication(const double * const M);
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61 | void KeepPeriodic(const double * const matrix);
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62 | bool GetOneNormalVector(const Vector &x1);
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63 | bool MakeNormalTo(const Vector &y1);
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64 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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65 | void WrapPeriodically(const double * const M, const double * const Minv);
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66 |
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67 | // Accessors ussually come in pairs... and sometimes even more than that
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68 | double& operator[](size_t i);
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69 | const double& operator[](size_t i) const;
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70 | double& at(size_t i);
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71 | const double& at(size_t i) const;
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72 |
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73 | // Assignment operator
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74 | Vector &operator=(const Vector& src);
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75 |
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76 | // Access to internal structure
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77 | double* get();
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78 |
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79 | // Methods that are derived directly from other methods
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80 | double Distance(const Vector &y) const;
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81 | double Norm() const;
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82 | double NormSquared() const;
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83 | void Normalize();
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84 | void Zero();
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85 | void One(const double one);
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86 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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87 |
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88 | // operators for mathematical operations
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89 | bool operator==(const Vector& b) const;
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90 | const Vector& operator+=(const Vector& b);
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91 | const Vector& operator-=(const Vector& b);
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92 | Vector const operator+(const Vector& b) const;
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93 | Vector const operator-(const Vector& b) const;
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94 |
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95 | protected:
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96 |
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97 | private:
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98 | double x[NDIM];
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99 |
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100 | };
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101 |
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102 | ostream & operator << (ostream& ost, const Vector &m);
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103 | const Vector& operator*=(Vector& a, const double m);
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104 | Vector const operator*(const Vector& a, const double m);
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105 | Vector const operator*(const double m, const Vector& a);
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106 |
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107 | #endif /*VECTOR_HPP_*/
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