| 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 | 
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| 4 | using namespace std;
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| 5 | 
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| 6 | /*********************************************** includes ***********************************/
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| 7 | 
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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| 12 | 
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| 13 | #include <iostream>
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| 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 | 
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| 17 | #include <memory>
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| 18 | #include <vector>
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| 19 | 
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| 20 | #include "defs.hpp"
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| 21 | #include "Space.hpp"
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| 22 | 
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| 23 | /********************************************** declarations *******************************/
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| 24 | 
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| 25 | class Vector;
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| 26 | 
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| 27 | typedef std::vector<Vector> pointset;
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| 28 | 
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| 29 | /** Single vector.
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| 30 |  * basically, just a x[3] but with helpful functions
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| 31 |  */
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| 32 | class Vector : public Space{
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| 33 | public:
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| 34 | 
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| 35 |   Vector();
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| 36 |   Vector(const double x1, const double x2, const double x3);
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| 37 |   Vector(const Vector& src);
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| 38 |   virtual ~Vector();
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| 39 | 
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| 40 |   // Method implemented by forwarding to the Representation
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| 41 | 
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| 42 |   double DistanceSquared(const Vector &y) const;
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| 43 |   double DistanceToSpace(const Space& space) const;
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| 44 |   double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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| 45 |   double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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| 46 |   double ScalarProduct(const Vector &y) const;
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| 47 |   double Angle(const Vector &y) const;
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| 48 |   bool IsZero() const;
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| 49 |   bool IsOne() const;
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| 50 |   bool IsNormalTo(const Vector &normal) const;
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| 51 |   bool IsEqualTo(const Vector &a) const;
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| 52 | 
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| 53 |   void AddVector(const Vector &y);
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| 54 |   void SubtractVector(const Vector &y);
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| 55 |   void VectorProduct(const Vector &y);
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| 56 |   void ProjectOntoPlane(const Vector &y);
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| 57 |   void ProjectIt(const Vector &y);
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| 58 |   Vector Projection(const Vector &y) const;
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| 59 |   void ScaleAll(const double *factor);
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| 60 |   void Scale(const double factor);
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| 61 |   void MatrixMultiplication(const double * const M);
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| 62 |   bool InverseMatrixMultiplication(const double * const M);
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| 63 |   void KeepPeriodic(const double * const matrix);
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| 64 |   bool GetOneNormalVector(const Vector &x1);
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| 65 |   bool MakeNormalTo(const Vector &y1);
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| 66 |   bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 67 |   void WrapPeriodically(const double * const M, const double * const Minv);
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| 68 |   std::pair<Vector,Vector> partition(const Vector&) const;
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| 69 |   std::pair<pointset,Vector> partition(const pointset&) const;
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| 70 | 
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| 71 |   // Accessors ussually come in pairs... and sometimes even more than that
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| 72 |   double& operator[](size_t i);
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| 73 |   const double& operator[](size_t i) const;
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| 74 |   double& at(size_t i);
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| 75 |   const double& at(size_t i) const;
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| 76 | 
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| 77 |   // Assignment operator
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| 78 |   Vector &operator=(const Vector& src);
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| 79 | 
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| 80 |   // Access to internal structure
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| 81 |   gsl_vector* get();
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| 82 | 
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| 83 |   // Methods that are derived directly from other methods
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| 84 |   double Norm() const;
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| 85 |   double NormSquared() const;
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| 86 |   void Normalize();
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| 87 |   void Zero();
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| 88 |   void One(const double one);
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| 89 |   void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 90 | 
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| 91 |   // operators for mathematical operations
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| 92 |   bool operator==(const Vector& b) const;
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| 93 |   bool operator!=(const Vector& b) const;
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| 94 |   const Vector& operator+=(const Vector& b);
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| 95 |   const Vector& operator-=(const Vector& b);
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| 96 |   Vector const operator+(const Vector& b) const;
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| 97 |   Vector const operator-(const Vector& b) const;
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| 98 | 
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| 99 |   // Methods inherited from Space
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| 100 |   virtual double distance(const Vector &point) const;
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| 101 |   virtual Vector getClosestPoint(const Vector &point) const;
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| 102 | 
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| 103 | protected:
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| 104 | 
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| 105 | private:
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| 106 |   gsl_vector *content;
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| 107 | 
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| 108 | };
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| 109 | 
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| 110 | // some commonly used and fixed vectors
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| 111 | const extern Vector zeroVec;
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| 112 | const extern Vector e1;
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| 113 | const extern Vector e2;
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| 114 | const extern Vector e3;
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| 115 | 
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| 116 | ostream & operator << (ostream& ost, const Vector &m);
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| 117 | const Vector& operator*=(Vector& a, const double m);
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| 118 | Vector const operator*(const Vector& a, const double m);
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| 119 | Vector const operator*(const double m, const Vector& a);
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| 120 | 
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| 121 | #endif /*VECTOR_HPP_*/
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