source: src/vector.hpp@ 70ff32

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Last change on this file since 70ff32 was b453f9, checked in by Frederik Heber <heber@…>, 15 years ago

Begun with ticket #38 (make const what is const).

  • basically all changes to member function that now state that they do not change member attributes.
  • in molecule_template.hpp all member functions are declared const, as we only need start and end from molecule and these are never changed (lots of overloaded templates removed thereby).
  • Vector::Distance...() and ...DistanceSquared() are const now too
  • Property mode set to 100755
File size: 3.8 KB
Line 
1#ifndef VECTOR_HPP_
2#define VECTOR_HPP_
3
4using namespace std;
5
6/*********************************************** includes ***********************************/
7
8// include config.h
9#ifdef HAVE_CONFIG_H
10#include <config.h>
11#endif
12
13#include <iostream>
14#include <gsl/gsl_vector.h>
15#include <gsl/gsl_multimin.h>
16
17#include "defs.hpp"
18
19/********************************************** declarations *******************************/
20
21/** Single vector.
22 * basically, just a x[3] but with helpful functions
23 */
24class Vector {
25 public:
26 double x[NDIM];
27
28 Vector();
29 Vector(double x1, double x2, double x3);
30 ~Vector();
31
32 double Distance(const Vector *y) const;
33 double DistanceSquared(const Vector *y) const;
34 double DistanceToPlane(ofstream *out, Vector *PlaneNormal, Vector *PlaneOffset);
35 double PeriodicDistance(const Vector *y, const double *cell_size) const;
36 double PeriodicDistanceSquared(const Vector *y, const double *cell_size) const;
37 double ScalarProduct(const Vector *y) const;
38 double Norm() const;
39 double NormSquared() const;
40 double Angle(const Vector *y) const;
41 bool IsZero() const;
42 bool IsOne() const;
43 bool IsNormalTo(const Vector *normal) const;
44
45 void AddVector(const Vector *y);
46 void SubtractVector(const Vector *y);
47 void CopyVector(const Vector *y);
48 void CopyVector(const Vector y);
49 void RotateVector(const Vector *y, const double alpha);
50 void VectorProduct(const Vector *y);
51 void ProjectOntoPlane(const Vector *y);
52 void ProjectIt(const Vector *y);
53 Vector Projection(const Vector *y) const;
54 void Zero();
55 void One(double one);
56 void Init(double x1, double x2, double x3);
57 void Normalize();
58 void Translate(const Vector *x);
59 void Mirror(const Vector *x);
60 void Scale(double **factor);
61 void Scale(double *factor);
62 void Scale(double factor);
63 void MatrixMultiplication(const double *M);
64 double * InverseMatrix(double *A);
65 void InverseMatrixMultiplication(const double *M);
66 void KeepPeriodic(ofstream *out, double *matrix);
67 void LinearCombinationOfVectors(const Vector *x1, const Vector *x2, const Vector *x3, double *factors);
68 double CutsPlaneAt(Vector *A, Vector *B, Vector *C);
69 bool GetIntersectionWithPlane(ofstream *out, Vector *PlaneNormal, Vector *PlaneOffset, Vector *Origin, Vector *LineVector);
70 bool GetIntersectionOfTwoLinesOnPlane(ofstream *out, Vector *Line1a, Vector *Line1b, Vector *Line2a, Vector *Line2b, const Vector *Normal = NULL);
71 bool GetOneNormalVector(const Vector *x1);
72 bool MakeNormalVector(const Vector *y1);
73 bool MakeNormalVector(const Vector *y1, const Vector *y2);
74 bool MakeNormalVector(const Vector *x1, const Vector *x2, const Vector *x3);
75 bool SolveSystem(Vector *x1, Vector *x2, Vector *y, double alpha, double beta, double c);
76 bool LSQdistance(Vector **vectors, int dim);
77 void AskPosition(double *cell_size, bool check);
78 bool Output(ofstream *out) const;
79 bool IsInParallelepiped(const Vector offset, const double *parallelepiped) const;
80 void WrapPeriodically(const double *M, const double *Minv);
81};
82
83ostream & operator << (ostream& ost, const Vector &m);
84bool operator==(const Vector& a, const Vector& b);
85Vector& operator+=(Vector& a, const Vector& b);
86Vector& operator-=(Vector& a, const Vector& b);
87Vector& operator*=(Vector& a, const double m);
88Vector& operator*(const Vector& a, const double m);
89Vector& operator*(const double m, const Vector& a);
90Vector& operator+(const Vector& a, const Vector& b);
91Vector& operator-(const Vector& a, const Vector& b);
92
93// some algebraic matrix stuff
94#define RDET3(a) ((a)[0]*(a)[4]*(a)[8] + (a)[3]*(a)[7]*(a)[2] + (a)[6]*(a)[1]*(a)[5] - (a)[2]*(a)[4]*(a)[6] - (a)[5]*(a)[7]*(a)[0] - (a)[8]*(a)[1]*(a)[3]) //!< hard-coded determinant of a 3x3 matrix
95#define RDET2(a0,a1,a2,a3) ((a0)*(a3)-(a1)*(a2)) //!< hard-coded determinant of a 2x2 matrix
96
97
98
99#endif /*VECTOR_HPP_*/
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