source: src/vector.hpp@ b47bfc

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Last change on this file since b47bfc was ccf826, checked in by Tillmann Crueger <crueger@…>, 15 years ago

Removed Vector::mirror() in favour of Plane::mirror()

  • Property mode set to 100755
File size: 3.7 KB
RevLine 
[342f33f]1#ifndef VECTOR_HPP_
2#define VECTOR_HPP_
3
[357fba]4using namespace std;
5
[f66195]6/*********************************************** includes ***********************************/
7
8// include config.h
9#ifdef HAVE_CONFIG_H
10#include <config.h>
11#endif
[357fba]12
[c75de1]13#include <iostream>
[54a746]14#include <gsl/gsl_vector.h>
15#include <gsl/gsl_multimin.h>
16
[1bd79e]17#include <memory>
[45ef76]18#include <vector>
[1bd79e]19
[f66195]20#include "defs.hpp"
[1513a74]21#include "Space.hpp"
[f66195]22
23/********************************************** declarations *******************************/
[7d96c6]24
[45ef76]25class Vector;
26
27typedef std::vector<Vector> pointset;
28
[342f33f]29/** Single vector.
30 * basically, just a x[3] but with helpful functions
31 */
[1513a74]32class Vector : public Space{
[72e7fa]33protected:
34 // this struct is used to indicate calls to the Baseconstructor from inside vectors.
35 struct Baseconstructor{};
[1bd79e]36public:
[6ac7ee]37
[042f82]38 Vector();
[fb73b8]39 Vector(const double x1, const double x2, const double x3);
[0a4f7f]40 Vector(const Vector& src);
[72e7fa]41 virtual ~Vector();
42
[1bd79e]43 // Method implemented by forwarding to the Representation
44
[753f02]45 double DistanceSquared(const Vector &y) const;
[d4c9ae]46 double DistanceToSpace(const Space& space) const;
[753f02]47 double PeriodicDistance(const Vector &y, const double * const cell_size) const;
48 double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
49 double ScalarProduct(const Vector &y) const;
50 double Angle(const Vector &y) const;
[54a746]51 bool IsZero() const;
52 bool IsOne() const;
[753f02]53 bool IsNormalTo(const Vector &normal) const;
54 bool IsEqualTo(const Vector &a) const;
55
56 void AddVector(const Vector &y);
57 void SubtractVector(const Vector &y);
58 void VectorProduct(const Vector &y);
59 void ProjectOntoPlane(const Vector &y);
60 void ProjectIt(const Vector &y);
61 Vector Projection(const Vector &y) const;
62 void ScaleAll(const double *factor);
[776b64]63 void Scale(const double factor);
64 void MatrixMultiplication(const double * const M);
[753f02]65 bool InverseMatrixMultiplication(const double * const M);
[e138de]66 void KeepPeriodic(const double * const matrix);
[753f02]67 bool GetOneNormalVector(const Vector &x1);
68 bool MakeNormalTo(const Vector &y1);
[776b64]69 bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
70 void WrapPeriodically(const double * const M, const double * const Minv);
[45ef76]71 std::pair<Vector,Vector> partition(const Vector&) const;
72 std::pair<pointset,Vector> partition(const pointset&) const;
[2ededc2]73
[0a4f7f]74 // Accessors ussually come in pairs... and sometimes even more than that
[753f02]75 double& operator[](size_t i);
76 const double& operator[](size_t i) const;
[1bd79e]77 double& at(size_t i);
78 const double& at(size_t i) const;
[0a4f7f]79
80 // Assignment operator
[753f02]81 Vector &operator=(const Vector& src);
[0a4f7f]82
83 // Access to internal structure
[753f02]84 double* get();
[72e7fa]85
[1bd79e]86 // Methods that are derived directly from other methods
87 double Norm() const;
88 double NormSquared() const;
89 void Normalize();
90 void Zero();
91 void One(const double one);
92 void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
93
[72e7fa]94 // operators for mathematical operations
95 bool operator==(const Vector& b) const;
[fa5a6a]96 bool operator!=(const Vector& b) const;
[72e7fa]97 const Vector& operator+=(const Vector& b);
98 const Vector& operator-=(const Vector& b);
99 Vector const operator+(const Vector& b) const;
100 Vector const operator-(const Vector& b) const;
[0a4f7f]101
[1513a74]102 // Methods inherited from Space
103 virtual double distance(const Vector &point) const;
104 virtual Vector getClosestPoint(const Vector &point) const;
105
[1bd79e]106protected:
107
[0a4f7f]108private:
[753f02]109 double x[NDIM];
[0a4f7f]110
[342f33f]111};
112
[005e18]113// some commonly used and fixed vectors
114const extern Vector zeroVec;
115const extern Vector e1;
116const extern Vector e2;
117const extern Vector e3;
118
[9c20aa]119ostream & operator << (ostream& ost, const Vector &m);
[b84d5d]120const Vector& operator*=(Vector& a, const double m);
121Vector const operator*(const Vector& a, const double m);
122Vector const operator*(const double m, const Vector& a);
[342f33f]123
124#endif /*VECTOR_HPP_*/
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