| [342f33f] | 1 | #ifndef VECTOR_HPP_
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| 2 | #define VECTOR_HPP_
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| 3 |
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| [357fba] | 4 | using namespace std;
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| 5 |
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| [f66195] | 6 | /*********************************************** includes ***********************************/
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| 7 |
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| 8 | // include config.h
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| 9 | #ifdef HAVE_CONFIG_H
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| 10 | #include <config.h>
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| 11 | #endif
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| [357fba] | 12 |
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| [c75de1] | 13 | #include <iostream>
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| [54a746] | 14 | #include <gsl/gsl_vector.h>
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| 15 | #include <gsl/gsl_multimin.h>
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| 16 |
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| [1bd79e] | 17 | #include <memory>
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| [45ef76] | 18 | #include <vector>
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| [1bd79e] | 19 |
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| [f66195] | 20 | #include "defs.hpp"
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| [1513a74] | 21 | #include "Space.hpp"
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| [f66195] | 22 |
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| 23 | /********************************************** declarations *******************************/
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| [7d96c6] | 24 |
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| [45ef76] | 25 | class Vector;
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| 26 |
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| 27 | typedef std::vector<Vector> pointset;
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| 28 |
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| [342f33f] | 29 | /** Single vector.
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| 30 | * basically, just a x[3] but with helpful functions
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| 31 | */
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| [1513a74] | 32 | class Vector : public Space{
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| [72e7fa] | 33 | protected:
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| 34 | // this struct is used to indicate calls to the Baseconstructor from inside vectors.
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| 35 | struct Baseconstructor{};
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| [1bd79e] | 36 | public:
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| [6ac7ee] | 37 |
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| [042f82] | 38 | Vector();
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| [fb73b8] | 39 | Vector(const double x1, const double x2, const double x3);
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| [0a4f7f] | 40 | Vector(const Vector& src);
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| [72e7fa] | 41 | virtual ~Vector();
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| 42 |
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| [1bd79e] | 43 | // Method implemented by forwarding to the Representation
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| 44 |
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| [753f02] | 45 | double DistanceSquared(const Vector &y) const;
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| [8cbb97] | 46 | Vector GetDistanceVectorToPlane(const Vector &PlaneNormal, const Vector &PlaneOffset) const;
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| [d4c9ae] | 47 | double DistanceToSpace(const Space& space) const;
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| [753f02] | 48 | double PeriodicDistance(const Vector &y, const double * const cell_size) const;
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| 49 | double PeriodicDistanceSquared(const Vector &y, const double * const cell_size) const;
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| 50 | double ScalarProduct(const Vector &y) const;
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| 51 | double Angle(const Vector &y) const;
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| [54a746] | 52 | bool IsZero() const;
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| 53 | bool IsOne() const;
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| [753f02] | 54 | bool IsNormalTo(const Vector &normal) const;
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| 55 | bool IsEqualTo(const Vector &a) const;
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| 56 |
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| 57 | void AddVector(const Vector &y);
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| 58 | void SubtractVector(const Vector &y);
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| 59 | void VectorProduct(const Vector &y);
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| 60 | void ProjectOntoPlane(const Vector &y);
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| 61 | void ProjectIt(const Vector &y);
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| 62 | Vector Projection(const Vector &y) const;
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| 63 | void Mirror(const Vector &x);
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| 64 | void ScaleAll(const double *factor);
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| [776b64] | 65 | void Scale(const double factor);
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| 66 | void MatrixMultiplication(const double * const M);
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| [753f02] | 67 | bool InverseMatrixMultiplication(const double * const M);
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| [e138de] | 68 | void KeepPeriodic(const double * const matrix);
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| [753f02] | 69 | bool GetOneNormalVector(const Vector &x1);
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| 70 | bool MakeNormalTo(const Vector &y1);
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| [776b64] | 71 | bool IsInParallelepiped(const Vector &offset, const double * const parallelepiped) const;
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| 72 | void WrapPeriodically(const double * const M, const double * const Minv);
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| [45ef76] | 73 | std::pair<Vector,Vector> partition(const Vector&) const;
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| 74 | std::pair<pointset,Vector> partition(const pointset&) const;
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| [2ededc2] | 75 |
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| [0a4f7f] | 76 | // Accessors ussually come in pairs... and sometimes even more than that
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| [753f02] | 77 | double& operator[](size_t i);
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| 78 | const double& operator[](size_t i) const;
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| [1bd79e] | 79 | double& at(size_t i);
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| 80 | const double& at(size_t i) const;
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| [0a4f7f] | 81 |
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| 82 | // Assignment operator
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| [753f02] | 83 | Vector &operator=(const Vector& src);
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| [0a4f7f] | 84 |
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| 85 | // Access to internal structure
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| [753f02] | 86 | double* get();
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| [72e7fa] | 87 |
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| [1bd79e] | 88 | // Methods that are derived directly from other methods
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| 89 | double Norm() const;
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| 90 | double NormSquared() const;
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| 91 | void Normalize();
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| 92 | void Zero();
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| 93 | void One(const double one);
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| 94 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
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| 95 |
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| [72e7fa] | 96 | // operators for mathematical operations
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| 97 | bool operator==(const Vector& b) const;
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| [fa5a6a] | 98 | bool operator!=(const Vector& b) const;
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| [72e7fa] | 99 | const Vector& operator+=(const Vector& b);
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| 100 | const Vector& operator-=(const Vector& b);
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| 101 | Vector const operator+(const Vector& b) const;
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| 102 | Vector const operator-(const Vector& b) const;
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| [0a4f7f] | 103 |
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| [1513a74] | 104 | // Methods inherited from Space
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| 105 | virtual double distance(const Vector &point) const;
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| 106 | virtual Vector getClosestPoint(const Vector &point) const;
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| 107 |
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| [1bd79e] | 108 | protected:
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| 109 |
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| [0a4f7f] | 110 | private:
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| [753f02] | 111 | double x[NDIM];
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| [0a4f7f] | 112 |
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| [342f33f] | 113 | };
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| 114 |
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| [005e18] | 115 | // some commonly used and fixed vectors
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| 116 | const extern Vector zeroVec;
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| 117 | const extern Vector e1;
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| 118 | const extern Vector e2;
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| 119 | const extern Vector e3;
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| 120 |
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| [9c20aa] | 121 | ostream & operator << (ostream& ost, const Vector &m);
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| [b84d5d] | 122 | const Vector& operator*=(Vector& a, const double m);
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| 123 | Vector const operator*(const Vector& a, const double m);
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| 124 | Vector const operator*(const double m, const Vector& a);
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| [342f33f] | 125 |
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| 126 | #endif /*VECTOR_HPP_*/
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