[54a746] | 1 | /*
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| 2 | * unittest.cpp
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| 3 | *
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| 4 | * Created on: Aug 17, 2009
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 |
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| 9 | using namespace std;
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| 10 |
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| 11 | #include <cppunit/CompilerOutputter.h>
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| 12 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 13 | #include <cppunit/ui/text/TestRunner.h>
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| 14 |
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| 15 | #include "defs.hpp"
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[e6fdbe] | 16 | #include "log.hpp"
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[d52e70c] | 17 | #include "vector.hpp"
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[0a4f7f] | 18 | #include "vector_ops.hpp"
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[d52e70c] | 19 | #include "vectorunittest.hpp"
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[0a4f7f] | 20 | #include "Plane.hpp"
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| 21 | #include "Exceptions/LinearDependenceException.hpp"
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[9df5c6] | 22 | #include "Matrix.hpp"
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[54a746] | 23 |
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[9b6b2f] | 24 | #ifdef HAVE_TESTRUNNER
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| 25 | #include "UnitTestMain.hpp"
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| 26 | #endif /*HAVE_TESTRUNNER*/
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| 27 |
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[1bd79e] | 28 | #include <iostream>
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| 29 |
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| 30 | using namespace std;
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| 31 |
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[54a746] | 32 | /********************************************** Test classes **************************************/
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| 33 |
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| 34 | // Registers the fixture into the 'registry'
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| 35 | CPPUNIT_TEST_SUITE_REGISTRATION( VectorTest );
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| 36 |
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| 37 |
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| 38 | void VectorTest::setUp()
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| 39 | {
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[1bd79e] | 40 | zero = Vector(0.,0.,0.);
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| 41 | unit = Vector(1.,0.,0.);
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| 42 | otherunit = Vector(0.,1.,0.);
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| 43 | notunit = Vector(0.,1.,1.);
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| 44 | two = Vector(2.,1.,0.);
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[1829c4] | 45 | three = Vector(1,2,3);
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[54a746] | 46 | };
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| 47 |
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| 48 |
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| 49 | void VectorTest::tearDown()
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| 50 | {
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[e6fdbe] | 51 | logger::purgeInstance();
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| 52 | errorLogger::purgeInstance();
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[54a746] | 53 | };
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| 54 |
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| 55 | /** UnitTest for Constructors and Vector::IsZero() and Vector::IsOne().
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| 56 | */
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| 57 | void VectorTest::UnityTest()
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| 58 | {
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| 59 | // unity and zero tests
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| 60 | CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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| 61 | CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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| 62 | CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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| 63 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 64 | CPPUNIT_ASSERT_EQUAL( false, notunit.IsOne() );
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| 65 | CPPUNIT_ASSERT_EQUAL( true, otherunit.IsOne() );
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| 66 | CPPUNIT_ASSERT_EQUAL( false, otherunit.IsZero() );
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| 67 | };
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| 68 |
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| 69 | /** UnitTest for Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale()/
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| 70 | */
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| 71 | void VectorTest::SimpleAlgebraTest()
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| 72 | {
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| 73 | double factor;
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[78b73c] | 74 | // copy vector
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[1bd79e] | 75 | fixture = Vector(2.,3.,4.);
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[78b73c] | 76 | CPPUNIT_ASSERT_EQUAL( Vector(2.,3.,4.), fixture );
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[54a746] | 77 | // summation and scaling
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[273382] | 78 | fixture = zero + unit;
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[78b73c] | 79 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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[273382] | 80 | fixture = zero - unit;
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[78b73c] | 81 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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| 82 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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[273382] | 83 | fixture = zero + zero;
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[78b73c] | 84 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsZero() );
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[273382] | 85 | fixture = notunit - otherunit;
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[78b73c] | 86 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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[273382] | 87 | fixture = unit - otherunit;
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[78b73c] | 88 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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[273382] | 89 | fixture = notunit - unit - otherunit;
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[78b73c] | 90 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsZero() );
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[273382] | 91 | fixture = 0.98 * unit;
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[78b73c] | 92 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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[273382] | 93 | fixture = 1. * unit;
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[78b73c] | 94 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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[54a746] | 95 | factor = 0.98;
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[273382] | 96 | fixture = factor * unit;
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[78b73c] | 97 | CPPUNIT_ASSERT_EQUAL( false, fixture.IsOne() );
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[54a746] | 98 | factor = 1.;
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[273382] | 99 | fixture = factor * unit;
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[78b73c] | 100 | CPPUNIT_ASSERT_EQUAL( true, fixture.IsOne() );
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[54a746] | 101 | };
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| 102 |
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| 103 |
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| 104 | /** UnitTest for operator versions of Vector::CopyVector(), Vector::AddVector, Vector::SubtractVector() and Vector::Scale().
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| 105 | */
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| 106 | void VectorTest::OperatorAlgebraTest()
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| 107 | {
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| 108 | // summation and scaling
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| 109 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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[ef9df36] | 110 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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[54a746] | 111 | CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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| 112 | CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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| 113 | CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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| 114 | CPPUNIT_ASSERT_EQUAL( true, (notunit-otherunit).IsOne() );
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| 115 | CPPUNIT_ASSERT_EQUAL( false, (unit+otherunit).IsOne() );
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| 116 | CPPUNIT_ASSERT_EQUAL( false, (notunit-unit-otherunit).IsZero() );
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| 117 | CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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| 118 | CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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[ef9df36] | 119 |
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| 120 | CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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| 121 | CPPUNIT_ASSERT_EQUAL( Vector(0.,0.,1.), (notunit-otherunit) );
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| 122 | CPPUNIT_ASSERT_EQUAL( Vector(-1, 0., 1.), (notunit-unit-otherunit) );
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[54a746] | 123 | };
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| 124 |
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[ef9df36] | 125 | /** UnitTest for scalar products.
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[54a746] | 126 | */
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[ef9df36] | 127 | void VectorTest::EuclidianScalarProductTest()
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[54a746] | 128 | {
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[273382] | 129 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(zero) );
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| 130 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(unit) );
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| 131 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(otherunit) );
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| 132 | CPPUNIT_ASSERT_EQUAL( 0., zero.ScalarProduct(notunit) );
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| 133 | CPPUNIT_ASSERT_EQUAL( 1., unit.ScalarProduct(unit) );
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| 134 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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| 135 | CPPUNIT_ASSERT_EQUAL( 0., otherunit.ScalarProduct(unit) );
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| 136 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.ScalarProduct(notunit) );
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| 137 | CPPUNIT_ASSERT_EQUAL( 2., two.ScalarProduct(unit) );
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| 138 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(otherunit) );
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| 139 | CPPUNIT_ASSERT_EQUAL( 1., two.ScalarProduct(notunit) );
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[ef9df36] | 140 | }
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[54a746] | 141 |
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[ef9df36] | 142 | /** UnitTest for norms.
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| 143 | */
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| 144 | void VectorTest::EuclidianNormTest()
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| 145 | {
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[54a746] | 146 | CPPUNIT_ASSERT_EQUAL( 0., zero.Norm() );
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| 147 | CPPUNIT_ASSERT_EQUAL( 0., zero.NormSquared() );
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| 148 | CPPUNIT_ASSERT_EQUAL( 1., unit.Norm() );
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| 149 | CPPUNIT_ASSERT_EQUAL( 1., unit.NormSquared() );
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| 150 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.Norm() );
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| 151 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.NormSquared() );
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| 152 | CPPUNIT_ASSERT_EQUAL( 2., notunit.NormSquared() );
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| 153 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), notunit.Norm() );
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[ef9df36] | 154 | }
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[54a746] | 155 |
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[ef9df36] | 156 | /** UnitTest for distances.
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| 157 | */
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| 158 | void VectorTest::EuclidianDistancesTest()
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| 159 | {
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[1513a74] | 160 | CPPUNIT_ASSERT_EQUAL( 1., zero.distance(unit) );
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| 161 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), otherunit.distance(unit) );
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| 162 | CPPUNIT_ASSERT_EQUAL( sqrt(2.), zero.distance(notunit) );
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| 163 | CPPUNIT_ASSERT_EQUAL( 1., otherunit.distance(notunit) );
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| 164 | CPPUNIT_ASSERT_EQUAL( sqrt(5.), two.distance(notunit) );
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[ef9df36] | 165 | }
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[54a746] | 166 |
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[ef9df36] | 167 | /** UnitTest for angles.
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| 168 | */
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| 169 | void VectorTest::EuclidianAnglesTest()
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| 170 | {
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[273382] | 171 | CPPUNIT_ASSERT_EQUAL( M_PI, zero.Angle(unit) );
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| 172 | CPPUNIT_ASSERT_EQUAL( 0., unit.Angle(unit) );
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| 173 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - otherunit.Angle(unit)) < MYEPSILON );
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| 174 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/2. - unit.Angle(notunit)) < MYEPSILON );
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| 175 | CPPUNIT_ASSERT_EQUAL( true, fabs(M_PI/4. - otherunit.Angle(notunit)) < MYEPSILON );
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[54a746] | 176 | };
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| 177 |
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[ef9df36] | 178 | /** UnitTest for projections.
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| 179 | */
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| 180 | void VectorTest::ProjectionTest()
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| 181 | {
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[273382] | 182 | CPPUNIT_ASSERT_EQUAL( zero, zero.Projection(unit) );
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| 183 | CPPUNIT_ASSERT_EQUAL( zero, otherunit.Projection(unit) );
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| 184 | CPPUNIT_ASSERT_EQUAL( Vector(0.4,0.2,0.), otherunit.Projection(two) );
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| 185 | CPPUNIT_ASSERT_EQUAL( Vector(0.,1.,0.), two.Projection(otherunit) );
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[ef9df36] | 186 | };
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| 187 |
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[1829c4] | 188 | /**
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| 189 | * Unittest for operation with normals
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| 190 | */
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| 191 | void VectorTest::NormalsTest(){
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| 192 | Vector testVector;
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| 193 | // the zero Vector should produce an error
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| 194 | CPPUNIT_ASSERT(!testVector.GetOneNormalVector(zero));
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| 195 |
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| 196 | // first one-component system
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| 197 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(unit));
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| 198 | CPPUNIT_ASSERT(testVector.ScalarProduct(unit) < MYEPSILON);
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| 199 |
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| 200 | // second one-component system
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| 201 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(otherunit));
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| 202 | CPPUNIT_ASSERT(testVector.ScalarProduct(otherunit) < MYEPSILON);
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| 203 |
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| 204 | // first two-component system
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| 205 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(notunit));
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| 206 | CPPUNIT_ASSERT(testVector.ScalarProduct(notunit) < MYEPSILON);
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| 207 |
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| 208 | // second two-component system
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| 209 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(two));
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| 210 | CPPUNIT_ASSERT(testVector.ScalarProduct(two) < MYEPSILON);
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| 211 |
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| 212 | // three component system
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| 213 | CPPUNIT_ASSERT(testVector.GetOneNormalVector(three));
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| 214 | CPPUNIT_ASSERT(testVector.ScalarProduct(three) < MYEPSILON);
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| 215 | }
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