source: src/unittests/tesselationunittest.cpp@ 13e3c3

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Last change on this file since 13e3c3 was bf3817, checked in by Frederik Heber <heber@…>, 14 years ago

Added ifdef HAVE_CONFIG and config.h include to each and every cpp file.

  • is now topmost in front of MemDebug.hpp (and any other).
  • Property mode set to 100644
File size: 6.6 KB
Line 
1/*
2 * tesselationunittest.cpp
3 *
4 * Created on: Aug 26, 2009
5 * Author: heber
6 */
7
8// include config.h
9#ifdef HAVE_CONFIG_H
10#include <config.h>
11#endif
12
13using namespace std;
14
15#include <cppunit/CompilerOutputter.h>
16#include <cppunit/extensions/TestFactoryRegistry.h>
17#include <cppunit/ui/text/TestRunner.h>
18
19#include <cstring>
20
21#include "defs.hpp"
22#include "TesselPoint.hpp"
23#include "BoundaryLineSet.hpp"
24#include "BoundaryTriangleSet.hpp"
25#include "CandidateForTesselation.hpp"
26#include "tesselationunittest.hpp"
27
28#ifdef HAVE_TESTRUNNER
29#include "UnitTestMain.hpp"
30#endif /*HAVE_TESTRUNNER*/
31
32const double TesselationTest::SPHERERADIUS=2.;
33
34/********************************************** Test classes **************************************/
35
36// Registers the fixture into the 'registry'
37CPPUNIT_TEST_SUITE_REGISTRATION( TesselationTest );
38
39
40void TesselationTest::setUp()
41{
42 // create corners
43 class TesselPoint *Walker;
44 Walker = new TesselPoint;
45 Walker->setPosition(Vector(1., 0., -1.));
46 Walker->setName("1");
47 Walker->nr = 1;
48 Corners.push_back(Walker);
49 Walker = new TesselPoint;
50 Walker->setPosition(Vector(-1., 1., -1.));
51 Walker->setName("2");
52 Walker->nr = 2;
53 Corners.push_back(Walker);
54 Walker = new TesselPoint;
55 Walker->setPosition(Vector(-1., -1., -1.));
56 Walker->setName("3");
57 Walker->nr = 3;
58 Corners.push_back(Walker);
59 Walker = new TesselPoint;
60 Walker->setPosition(Vector(-1., 0., 1.));
61 Walker->setName("4");
62 Walker->nr = 4;
63 Corners.push_back(Walker);
64
65 // create linkedcell
66 LinkedList = new LinkedCell(&Corners, 2.*SPHERERADIUS);
67
68 // create tesselation
69 TesselStruct = new Tesselation;
70 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->PointsOnBoundary.empty() );
71 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->LinesOnBoundary.empty() );
72 CPPUNIT_ASSERT_EQUAL( true, TesselStruct->TrianglesOnBoundary.empty() );
73 TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
74
75 CandidateForTesselation *baseline = NULL;
76 BoundaryTriangleSet *T = NULL;
77 bool OneLoopWithoutSuccessFlag = true;
78 bool TesselationFailFlag = false;
79 while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
80 // 2a. fill all new OpenLines
81 for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
82 baseline = Runner->second;
83 if (baseline->pointlist.empty()) {
84 T = (((baseline->BaseLine->triangles.begin()))->second);
85 TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
86 }
87 }
88
89 // 2b. search for smallest ShortestAngle among all candidates
90 double ShortestAngle = 4.*M_PI;
91 for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
92 if (Runner->second->ShortestAngle < ShortestAngle) {
93 baseline = Runner->second;
94 ShortestAngle = baseline->ShortestAngle;
95 }
96 }
97 if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
98 OneLoopWithoutSuccessFlag = false;
99 else {
100 TesselStruct->AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
101 }
102 }
103};
104
105
106void TesselationTest::tearDown()
107{
108 delete(LinkedList);
109 delete(TesselStruct);
110 for (LinkedCell::LinkedNodes::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
111 delete(*Runner);
112 Corners.clear();
113 logger::purgeInstance();
114 errorLogger::purgeInstance();
115};
116
117/** UnitTest for Contains...()
118 *
119 */
120void TesselationTest::ContainmentTest()
121{
122 class BoundaryPointSet *point = NULL;
123 class BoundaryLineSet *line = NULL;
124
125 // check ContainsBoundaryPoint
126 for(LineMap::iterator Runner = TesselStruct->LinesOnBoundary.begin(); Runner != TesselStruct->LinesOnBoundary.end(); Runner++) {
127 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
128 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
129 }
130 for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
131 for(PointMap::iterator PointRunner = TesselStruct->PointsOnBoundary.begin(); PointRunner != TesselStruct->PointsOnBoundary.end(); PointRunner++) {
132 point = PointRunner->second;
133 for (int i=0;i<3;i++)
134 if (point == (Runner->second)->endpoints[i])
135 point = NULL;
136 if (point != NULL)
137 break;
138 }
139 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[0]));
140 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[1]));
141 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryPoint((Runner->second)->endpoints[2]));
142 CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryPoint(point));
143 }
144
145 // check ContainsBoundaryLine
146 for(TriangleMap::iterator Runner = TesselStruct->TrianglesOnBoundary.begin(); Runner != TesselStruct->TrianglesOnBoundary.end(); Runner++) {
147 for(LineMap::iterator LineRunner = TesselStruct->LinesOnBoundary.begin(); LineRunner != TesselStruct->LinesOnBoundary.end(); LineRunner++) {
148 line = LineRunner->second;
149 for (int i=0;i<3;i++)
150 if (line == (Runner->second)->lines[i])
151 line = NULL;
152 if (line != NULL)
153 break;
154 }
155 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[0]));
156 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[1]));
157 CPPUNIT_ASSERT_EQUAL( true, (Runner->second)->ContainsBoundaryLine((Runner->second)->lines[2]));
158 CPPUNIT_ASSERT_EQUAL( false, (Runner->second)->ContainsBoundaryLine(line));
159 }
160
161 // check IsPresentTupel
162 CPPUNIT_ASSERT_EQUAL( true, true );
163}
164
165/** UnitTest for Tesselation::GetAllTriangles()
166 *
167 */
168void TesselationTest::GetAllTrianglesTest()
169{
170 class BoundaryPointSet *Walker = NULL;
171
172 // check that there are three adjacent triangles for every boundary point
173 for (PointMap::iterator Runner = TesselStruct->PointsOnBoundary.begin(); Runner != TesselStruct->PointsOnBoundary.end(); Runner++) {
174 Walker = Runner->second;
175 set<BoundaryTriangleSet*> *triangles = TesselStruct->GetAllTriangles(Walker);
176 CPPUNIT_ASSERT_EQUAL( (size_t)3, triangles->size() );
177 // check that the returned triangle all contain the Walker
178 for (set<BoundaryTriangleSet*>::iterator TriangleRunner = triangles->begin(); TriangleRunner != triangles->end(); TriangleRunner++)
179 CPPUNIT_ASSERT_EQUAL( true, (*TriangleRunner)->ContainsBoundaryPoint(Walker) );
180 delete(triangles);
181 }
182}
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