1 | /*
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2 | * tesselation_insideoutsideunittest.cpp
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3 | *
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4 | * Created on: Dec 28, 2009
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5 | * Author: heber
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6 | */
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7 |
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8 | using namespace std;
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9 |
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10 | #include <cppunit/CompilerOutputter.h>
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11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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12 | #include <cppunit/ui/text/TestRunner.h>
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13 |
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14 | #include <cstring>
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15 |
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16 | #include "defs.hpp"
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17 | #include "tesselation.hpp"
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18 | #include "tesselation_insideoutsideunittest.hpp"
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19 | #include "verbose.hpp"
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20 |
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21 | #ifdef HAVE_TESTRUNNER
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22 | #include "UnitTestMain.hpp"
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23 | #endif /*HAVE_TESTRUNNER*/
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24 |
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25 | #define SPHERERADIUS 2.
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26 |
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27 | /********************************************** Test classes **************************************/
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28 |
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29 | // Registers the fixture into the 'registry'
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30 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationInOutsideTest );
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31 |
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32 |
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33 | void TesselationInOutsideTest::setUp()
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34 | {
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35 | setVerbosity(2);
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36 |
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37 | // create corners
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38 | class TesselPoint *Walker;
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39 | Walker = new TesselPoint;
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40 | Walker->node = new Vector(0., 0., 0.);
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41 | Walker->setName("1");
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42 | Walker->nr = 1;
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43 | Corners.push_back(Walker);
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44 | Walker = new TesselPoint;
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45 | Walker->node = new Vector(0., 1., 0.);
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46 | Walker->setName("2");
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47 | Walker->nr = 2;
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48 | Corners.push_back(Walker);
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49 | Walker = new TesselPoint;
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50 | Walker->node = new Vector(1., 0., 0.);
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51 | Walker->setName("3");
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52 | Walker->nr = 3;
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53 | Corners.push_back(Walker);
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54 | Walker = new TesselPoint;
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55 | Walker->node = new Vector(1., 1., 0.);
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56 | Walker->setName("4");
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57 | Walker->nr = 4;
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58 | Corners.push_back(Walker);
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59 | Walker = new TesselPoint;
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60 | Walker->node = new Vector(0., 0., 1.);
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61 | Walker->setName("5");
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62 | Walker->nr = 5;
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63 | Corners.push_back(Walker);
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64 | Walker = new TesselPoint;
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65 | Walker->node = new Vector(0., 1., 1.);
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66 | Walker->setName("6");
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67 | Walker->nr = 6;
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68 | Corners.push_back(Walker);
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69 | Walker = new TesselPoint;
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70 | Walker->node = new Vector(1., 0., 1.);
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71 | Walker->setName("7");
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72 | Walker->nr = 7;
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73 | Corners.push_back(Walker);
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74 | Walker = new TesselPoint;
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75 | Walker->node = new Vector(1., 1., 1.);
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76 | Walker->setName("8");
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77 | Walker->nr = 8;
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78 | Corners.push_back(Walker);
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79 |
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80 | // create linkedcell
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81 | LinkedList = new LinkedCell(&Corners, 2.*SPHERERADIUS);
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82 |
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83 | // create tesselation
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84 | TesselStruct = new Tesselation;
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85 | TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
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86 |
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87 | CandidateForTesselation *baseline = NULL;
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88 | BoundaryTriangleSet *T = NULL;
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89 | bool OneLoopWithoutSuccessFlag = true;
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90 | bool TesselationFailFlag = false;
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91 | while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
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92 | // 2a. fill all new OpenLines
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93 | DoLog(1) && (Log() << Verbose(1) << "There are " << TesselStruct->OpenLines.size() << " open lines to scan for candidates:" << endl);
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94 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++)
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95 | DoLog(2) && (Log() << Verbose(2) << *(Runner->second) << endl);
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96 |
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97 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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98 | baseline = Runner->second;
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99 | if (baseline->pointlist.empty()) {
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100 | T = (((baseline->BaseLine->triangles.begin()))->second);
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101 | DoLog(1) && (Log() << Verbose(1) << "Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T << endl);
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102 | TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
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103 | }
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104 | }
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105 |
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106 | // 2b. search for smallest ShortestAngle among all candidates
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107 | double ShortestAngle = 4.*M_PI;
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108 | DoLog(1) && (Log() << Verbose(1) << "There are " << TesselStruct->OpenLines.size() << " open lines to scan for the best candidates:" << endl);
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109 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++)
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110 | DoLog(2) && (Log() << Verbose(2) << *(Runner->second) << endl);
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111 |
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112 | for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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113 | if (Runner->second->ShortestAngle < ShortestAngle) {
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114 | baseline = Runner->second;
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115 | ShortestAngle = baseline->ShortestAngle;
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116 | //Log() << Verbose(1) << "New best candidate is " << *baseline->BaseLine << " with point " << *baseline->point << " and angle " << baseline->ShortestAngle << endl;
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117 | }
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118 | }
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119 | if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
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120 | OneLoopWithoutSuccessFlag = false;
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121 | else {
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122 | TesselStruct->AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
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123 | }
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124 | }
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125 | };
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126 |
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127 |
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128 | void TesselationInOutsideTest::tearDown()
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129 | {
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130 | delete(LinkedList);
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131 | delete(TesselStruct);
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132 | for (LinkedCell::LinkedNodes::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++) {
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133 | delete((*Runner)->node);
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134 | delete(*Runner);
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135 | }
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136 | Corners.clear();
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137 | logger::purgeInstance();
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138 | errorLogger::purgeInstance();
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139 | };
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140 |
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141 | /** UnitTest for Tesselation::IsInnerPoint()
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142 | */
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143 | void TesselationInOutsideTest::IsInnerPointTest()
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144 | {
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145 | double n[3];
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146 | const double boundary = 2.;
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147 | const double step = 1.;
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148 |
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149 | // go through the mesh and check each point
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150 | for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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151 | for (n[1] = -boundary; n[1] <= boundary; n[1]+=step)
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152 | for (n[2] = -boundary; n[2] <= boundary; n[2]+=step) {
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153 | if ( ((n[0] >= 0.) && (n[1] >= 0.) && (n[2] >= 0.)) && ((n[0] <= 1.) && (n[1] <= 1.) && (n[2] <= 1.)))
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154 | CPPUNIT_ASSERT_EQUAL( true , TesselStruct->IsInnerPoint(Vector(n[0], n[1], n[2]), LinkedList) );
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155 | else
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156 | CPPUNIT_ASSERT_EQUAL( false , TesselStruct->IsInnerPoint(Vector(n[0], n[1], n[2]), LinkedList) );
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157 | }
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158 | };
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