| 1 | /*
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| 2 |  * tesselation_insideoutsideunittest.cpp
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| 3 |  *
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| 4 |  *  Created on: Dec 28, 2009
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | using namespace std;
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| 9 | 
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| 10 | #include <cppunit/CompilerOutputter.h>
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| 11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 12 | #include <cppunit/ui/text/TestRunner.h>
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| 13 | 
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| 14 | #include <cstring>
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| 15 | #include <iostream>
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| 16 | 
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| 17 | #include "defs.hpp"
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| 18 | #include "TesselPoint.hpp"
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| 19 | #include "BoundaryLineSet.hpp"
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| 20 | #include "BoundaryTriangleSet.hpp"
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| 21 | #include "CandidateForTesselation.hpp"
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| 22 | #include "tesselation_insideoutsideunittest.hpp"
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| 23 | #include "Helpers/Verbose.hpp"
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| 24 | 
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| 25 | #ifdef HAVE_TESTRUNNER
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| 26 | #include "UnitTestMain.hpp"
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| 27 | #endif /*HAVE_TESTRUNNER*/
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| 28 | 
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| 29 | const double TesselationInOutsideTest::SPHERERADIUS=2.;
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| 30 | 
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| 31 | /********************************************** Test classes **************************************/
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| 32 | 
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| 33 | // Registers the fixture into the 'registry'
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| 34 | CPPUNIT_TEST_SUITE_REGISTRATION( TesselationInOutsideTest );
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| 35 | 
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| 36 | void TesselationInOutsideTest::setUp()
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| 37 | {
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| 38 |   setVerbosity(2);
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| 39 | 
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| 40 |   // create corners
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| 41 |   class TesselPoint *Walker;
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| 42 |   Walker = new TesselPoint;
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| 43 |   Walker->setPosition(Vector(0., 0., 0.));
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| 44 |   Walker->setName("1");
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| 45 |   Walker->nr = 1;
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| 46 |   Corners.push_back(Walker);
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| 47 |   Walker = new TesselPoint;
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| 48 |   Walker->setPosition(Vector(0., 1., 0.));
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| 49 |   Walker->setName("2");
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| 50 |   Walker->nr = 2;
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| 51 |   Corners.push_back(Walker);
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| 52 |   Walker = new TesselPoint;
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| 53 |   Walker->setPosition(Vector(1., 0., 0.));
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| 54 |   Walker->setName("3");
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| 55 |   Walker->nr = 3;
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| 56 |   Corners.push_back(Walker);
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| 57 |   Walker = new TesselPoint;
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| 58 |   Walker->setPosition(Vector(1., 1., 0.));
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| 59 |   Walker->setName("4");
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| 60 |   Walker->nr = 4;
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| 61 |   Corners.push_back(Walker);
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| 62 |   Walker = new TesselPoint;
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| 63 |   Walker->setPosition(Vector(0., 0., 1.));
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| 64 |   Walker->setName("5");
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| 65 |   Walker->nr = 5;
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| 66 |   Corners.push_back(Walker);
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| 67 |   Walker = new TesselPoint;
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| 68 |   Walker->setPosition(Vector(0., 1., 1.));
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| 69 |   Walker->setName("6");
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| 70 |   Walker->nr = 6;
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| 71 |   Corners.push_back(Walker);
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| 72 |   Walker = new TesselPoint;
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| 73 |   Walker->setPosition(Vector(1., 0., 1.));
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| 74 |   Walker->setName("7");
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| 75 |   Walker->nr = 7;
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| 76 |   Corners.push_back(Walker);
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| 77 |   Walker = new TesselPoint;
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| 78 |   Walker->setPosition(Vector(1., 1., 1.));
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| 79 |   Walker->setName("8");
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| 80 |   Walker->nr = 8;
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| 81 |   Corners.push_back(Walker);
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| 82 | 
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| 83 |   // create linkedcell
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| 84 |   LinkedList = new LinkedCell(&Corners, 2.*SPHERERADIUS);
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| 85 | 
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| 86 |   // create tesselation
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| 87 |   TesselStruct = new Tesselation;
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| 88 |   TesselStruct->FindStartingTriangle(SPHERERADIUS, LinkedList);
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| 89 | 
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| 90 |   CandidateForTesselation *baseline = NULL;
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| 91 |   BoundaryTriangleSet *T = NULL;
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| 92 |   bool OneLoopWithoutSuccessFlag = true;
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| 93 |   bool TesselationFailFlag = false;
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| 94 |   while ((!TesselStruct->OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
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| 95 |     // 2a. fill all new OpenLines
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| 96 |     DoLog(1) && (Log() << Verbose(1) << "There are " << TesselStruct->OpenLines.size() << " open lines to scan for candidates:" << endl);
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| 97 |     for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++)
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| 98 |       DoLog(2) && (Log() << Verbose(2) << *(Runner->second) << endl);
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| 99 | 
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| 100 |     for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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| 101 |       baseline = Runner->second;
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| 102 |       if (baseline->pointlist.empty()) {
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| 103 |         T = (((baseline->BaseLine->triangles.begin()))->second);
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| 104 |         DoLog(1) && (Log() << Verbose(1) << "Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T << endl);
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| 105 |         TesselationFailFlag = TesselStruct->FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList); //the line is there, so there is a triangle, but only one.
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| 106 |       }
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| 107 |     }
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| 108 | 
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| 109 |     // 2b. search for smallest ShortestAngle among all candidates
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| 110 |     double ShortestAngle = 4.*M_PI;
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| 111 |     DoLog(1) && (Log() << Verbose(1) << "There are " << TesselStruct->OpenLines.size() << " open lines to scan for the best candidates:" << endl);
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| 112 |     for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++)
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| 113 |       DoLog(2) && (Log() << Verbose(2) << *(Runner->second) << endl);
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| 114 | 
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| 115 |     for (CandidateMap::iterator Runner = TesselStruct->OpenLines.begin(); Runner != TesselStruct->OpenLines.end(); Runner++) {
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| 116 |       if (Runner->second->ShortestAngle < ShortestAngle) {
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| 117 |         baseline = Runner->second;
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| 118 |         ShortestAngle = baseline->ShortestAngle;
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| 119 |         //Log() << Verbose(1) << "New best candidate is " << *baseline->BaseLine << " with point " << *baseline->point << " and angle " << baseline->ShortestAngle << endl;
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| 120 |       }
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| 121 |     }
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| 122 |     if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
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| 123 |       OneLoopWithoutSuccessFlag = false;
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| 124 |     else {
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| 125 |       TesselStruct->AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
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| 126 |     }
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| 127 |   }
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| 128 | };
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| 129 | 
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| 130 | 
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| 131 | void TesselationInOutsideTest::tearDown()
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| 132 | {
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| 133 |   delete(LinkedList);
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| 134 |   delete(TesselStruct);
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| 135 |   for (LinkedCell::LinkedNodes::iterator Runner = Corners.begin(); Runner != Corners.end(); Runner++)
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| 136 |     delete(*Runner);
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| 137 |   Corners.clear();
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| 138 |   logger::purgeInstance();
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| 139 |   errorLogger::purgeInstance();
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| 140 | };
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| 141 | 
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| 142 | /** UnitTest for Tesselation::IsInnerPoint()
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| 143 |  */
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| 144 | void TesselationInOutsideTest::IsInnerPointTest()
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| 145 | {
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| 146 |   double n[3];
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| 147 |   const double boundary = 2.;
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| 148 |   const double step = 1.;
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| 149 | 
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| 150 |   // go through the mesh and check each point
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| 151 |   for (n[0] = -boundary; n[0] <= boundary; n[0]+=step)
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| 152 |     for (n[1] = -boundary; n[1] <= boundary; n[1]+=step)
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| 153 |       for (n[2] = -boundary; n[2] <= boundary; n[2]+=step) {
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| 154 |         if ( ((n[0] >= 0.) && (n[1] >= 0.) && (n[2] >= 0.)) && ((n[0] <= 1.) && (n[1] <= 1.) && (n[2] <= 1.)))
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| 155 |           CPPUNIT_ASSERT_EQUAL( true , TesselStruct->IsInnerPoint(Vector(n[0], n[1], n[2]), LinkedList) );
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| 156 |         else
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| 157 |           CPPUNIT_ASSERT_EQUAL( false , TesselStruct->IsInnerPoint(Vector(n[0], n[1], n[2]), LinkedList) );
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| 158 |       }
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| 159 | };
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