[9fb860] | 1 | /*
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| 2 | * gslvectorunittest.cpp
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| 3 | *
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| 4 | * Created on: Jan 8, 2010
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| 5 | * Author: heber
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| 6 | */
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| 7 |
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| 8 | using namespace std;
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| 9 |
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| 10 | #include <cppunit/CompilerOutputter.h>
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| 11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 12 | #include <cppunit/ui/text/TestRunner.h>
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| 13 |
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| 14 | #include "gslvectorunittest.hpp"
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| 15 |
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[9b6b2f] | 16 | #ifdef HAVE_TESTRUNNER
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| 17 | #include "UnitTestMain.hpp"
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| 18 | #endif /*HAVE_TESTRUNNER*/
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| 19 |
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[9fb860] | 20 | /********************************************** Test classes **************************************/
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| 21 |
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| 22 | // Registers the fixture into the 'registry'
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| 23 | CPPUNIT_TEST_SUITE_REGISTRATION( GSLVectorTest );
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| 24 |
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| 25 |
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| 26 | void GSLVectorTest::setUp()
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| 27 | {
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| 28 | v = new GSLVector(3);
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| 29 | };
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| 30 |
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| 31 | void GSLVectorTest::tearDown()
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| 32 | {
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| 33 | delete(v);
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| 34 | };
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| 35 |
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| 36 | /** Unit test for accessing elements in the vector.
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| 37 | *
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| 38 | */
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| 39 | void GSLVectorTest::AccessTest()
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| 40 | {
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| 41 | // set
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| 42 | for (int i=0;i<3;i++)
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| 43 | v->Set(i,i);
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| 44 |
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| 45 | // and check
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| 46 | double *ptr = NULL;
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| 47 | for (int i=0;i<3;i++) {
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| 48 | CPPUNIT_ASSERT_EQUAL( (double)i, v->Get(i) );
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| 49 | ptr = v->Pointer(i);
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| 50 | CPPUNIT_ASSERT_EQUAL( (double)i, *ptr );
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| 51 | }
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| 52 |
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| 53 | // out of bounds
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| 54 | //CPPUNIT_ASSERT_EQUAL(0., v->Get(3) );
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| 55 | //CPPUNIT_ASSERT_EQUAL(0., v->Get(-1) );
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| 56 | };
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| 57 |
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| 58 |
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| 59 | /** Unit test for initializing the vector.
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| 60 | *
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| 61 | */
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| 62 | void GSLVectorTest::InitializaionTest()
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| 63 | {
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| 64 | // set zero
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| 65 | v->SetZero();
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| 66 | for (int i=0;i<3;i++)
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| 67 | CPPUNIT_ASSERT_EQUAL( 0., v->Get(i) );
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| 68 |
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| 69 | // set basis
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| 70 | for (int i=0;i<3;i++) {
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| 71 | v->SetBasis(i);
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| 72 | for (int j=0;j<3;j++)
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| 73 | CPPUNIT_ASSERT_EQUAL( i == j ? 1. : 0. , v->Get(j) );
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| 74 | }
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| 75 |
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| 76 | // set all
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| 77 | v->SetAll(1.5);
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| 78 | for (int i=0;i<3;i++)
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| 79 | CPPUNIT_ASSERT_EQUAL( 1.5, v->Get(i) );
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| 80 | };
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| 81 |
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| 82 | /** Unit test for copying vectors.
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| 83 | *
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| 84 | */
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| 85 | void GSLVectorTest::CopyTest()
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| 86 | {
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| 87 | // set basis
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| 88 | GSLVector *dest = NULL;
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| 89 | for (int i=0;i<3;i++) {
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| 90 | v->SetBasis(i);
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| 91 | dest = new GSLVector(v);
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| 92 | for (int j=0;j<3;j++)
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| 93 | CPPUNIT_ASSERT_EQUAL( v->Get(j) , dest->Get(j) );
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| 94 |
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| 95 | delete(dest);
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| 96 | }
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| 97 | };
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| 98 |
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| 99 | /** Unit test for exchanging elements of a vector.
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| 100 | *
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| 101 | */
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| 102 | void GSLVectorTest::ExchangeTest()
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| 103 | {
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| 104 | // set basis
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| 105 | for (int i=0;i<3;i++) {
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| 106 | v->SetBasis(i);
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| 107 | v->SwapElements((i)%3,(i+1)%3);
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| 108 | for (int j=0;j<3;j++)
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| 109 | CPPUNIT_ASSERT_EQUAL( (i+1)%3 == j ? 1. : 0. , v->Get(j) );
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| 110 | }
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| 111 |
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| 112 | // set to 1,2,3 and reverse
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| 113 | for (int i=0;i<3;i++)
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| 114 | v->Set(i,i+1);
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| 115 | v->Reverse();
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| 116 | for (int j=0;j<3;j++)
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| 117 | CPPUNIT_ASSERT_EQUAL( (double)(3-j), v->Get(j) );
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| 118 | };
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| 119 |
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[b11d3b] | 120 | /** UnitTest for operators.
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| 121 | */
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| 122 | void GSLVectorTest::OperatorIsTest()
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| 123 | {
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| 124 | GSLVector zero(3);
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| 125 | GSLVector unit(3);
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| 126 | zero.SetZero();
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| 127 | unit.SetZero();
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| 128 | unit.Set(1,1.);
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| 129 | // summation and scaling
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| 130 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 131 | CPPUNIT_ASSERT_EQUAL( false, zero.IsOne() );
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| 132 | CPPUNIT_ASSERT_EQUAL( false, unit.IsZero() );
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| 133 | CPPUNIT_ASSERT_EQUAL( true, zero.IsZero() );
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| 134 | };
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| 135 |
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| 136 | /** UnitTest for operators.
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| 137 | */
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| 138 | void GSLVectorTest::OperatorAlgebraTest()
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| 139 | {
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| 140 | GSLVector zero(3);
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| 141 | GSLVector unit(3);
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| 142 | zero.SetZero();
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| 143 | unit.SetZero();
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| 144 | unit.Set(1,1.);
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| 145 | // summation and scaling
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| 146 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 147 | CPPUNIT_ASSERT_EQUAL( true, (zero+unit).IsOne() );
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| 148 | CPPUNIT_ASSERT_EQUAL( true, (zero-unit).IsOne() );
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| 149 | CPPUNIT_ASSERT_EQUAL( false, (zero-unit).IsZero() );
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| 150 | CPPUNIT_ASSERT_EQUAL( true, (zero+zero).IsZero() );
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| 151 | CPPUNIT_ASSERT_EQUAL( false, (unit*0.98).IsOne() );
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| 152 | CPPUNIT_ASSERT_EQUAL( false, (0.98*unit).IsOne() );
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| 153 | CPPUNIT_ASSERT_EQUAL( true, (unit*1.).IsOne() );
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| 154 | CPPUNIT_ASSERT_EQUAL( true, (1.*unit).IsOne() );
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| 155 |
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| 156 | CPPUNIT_ASSERT_EQUAL( unit, (zero+unit) );
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| 157 | CPPUNIT_ASSERT_EQUAL( zero, (zero+zero) );
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| 158 | CPPUNIT_ASSERT_EQUAL( unit, (unit+zero) );
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| 159 |
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| 160 | unit += zero;
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| 161 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 162 | unit *= 1.;
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| 163 | CPPUNIT_ASSERT_EQUAL( true, unit.IsOne() );
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| 164 | };
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