[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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[d25863] | 8 | /*
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| 9 | * SingletonTest.cpp
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| 10 | *
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| 11 | * Created on: Mar 11, 2010
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| 12 | * Author: crueger
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| 13 | */
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| 14 |
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[bf3817] | 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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[d25863] | 20 | #include "SingletonTest.hpp"
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| 21 |
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| 22 | #include <cppunit/CompilerOutputter.h>
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| 23 | #include <cppunit/extensions/TestFactoryRegistry.h>
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| 24 | #include <cppunit/ui/text/TestRunner.h>
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| 25 | #include <iostream>
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| 26 |
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| 27 | #include "Patterns/Singleton.hpp"
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| 28 | #include "Patterns/Singleton_impl.hpp"
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| 29 |
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| 30 | #ifdef HAVE_TESTRUNNER
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| 31 | #include "UnitTestMain.hpp"
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| 32 | #endif /*HAVE_TESTRUNNER*/
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| 33 |
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| 34 | CPPUNIT_TEST_SUITE_REGISTRATION( SingletonTest );
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| 35 |
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| 36 | // some necessary stubs
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| 37 | class SingletonStub1 : public Singleton <SingletonStub1>{
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| 38 | friend class Singleton<SingletonStub1>;
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| 39 | private:
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| 40 | SingletonStub1(){
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| 41 | count1++;
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| 42 | }
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[0f6f3a] | 43 | // explicit copy constructor to catch if this is ever called
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| 44 | SingletonStub1(const SingletonStub1&){
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| 45 | CPPUNIT_FAIL ( "Copy constructor of Singleton called" );
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| 46 | }
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[d25863] | 47 | virtual ~SingletonStub1(){
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| 48 | count2++;
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| 49 | }
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| 50 | public:
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| 51 | static int count1;
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| 52 | static int count2;
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| 53 | };
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| 54 |
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| 55 | int SingletonStub1::count1 = 0;
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| 56 | int SingletonStub1::count2 = 0;
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| 57 |
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| 58 | CONSTRUCT_SINGLETON(SingletonStub1);
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| 59 |
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| 60 | class SingletonStub2 : public Singleton<SingletonStub2>{
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| 61 | friend class Singleton<SingletonStub2>;
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| 62 | private:
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| 63 | SingletonStub2(){
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| 64 | count1++;
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| 65 | }
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[b8d4a3] | 66 | // explicit copy constructor to catch if this is ever called
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[0f6f3a] | 67 | SingletonStub2(const SingletonStub2&){
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| 68 | CPPUNIT_FAIL ( "Copy constructor of Singleton called" );
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| 69 | }
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[d25863] | 70 | virtual ~SingletonStub2(){
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| 71 | count2++;
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| 72 | }
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| 73 | public:
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| 74 | static int count1;
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| 75 | static int count2;
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| 76 | };
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| 77 |
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| 78 | int SingletonStub2::count1 = 0;
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| 79 | int SingletonStub2::count2 = 0;
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| 80 |
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| 81 | CONSTRUCT_SINGLETON(SingletonStub2);
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| 82 |
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| 83 | void SingletonTest::setUp(){}
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| 84 | void SingletonTest::tearDown(){}
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| 85 |
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| 86 | void SingletonTest::ConstructionTest(){
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| 87 | void *ptr_1_1 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 88 | void *ptr_1_2 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 89 | void *ptr_1_3 = reinterpret_cast<void*>(&(SingletonStub1::getInstance()));
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| 90 |
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| 91 | // test if we always get the same instance of our singleton
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| 92 | CPPUNIT_ASSERT_EQUAL(ptr_1_1,ptr_1_2);
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| 93 | CPPUNIT_ASSERT_EQUAL(ptr_1_1,ptr_1_3);
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| 94 |
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| 95 | void *ptr_2_1 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 96 | void *ptr_2_2 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 97 | void *ptr_2_3 = reinterpret_cast<void*>(&(SingletonStub2::getInstance()));
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| 98 |
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| 99 | // same as above but for a different singleton
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| 100 | CPPUNIT_ASSERT_EQUAL(ptr_2_1,ptr_2_2);
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| 101 | CPPUNIT_ASSERT_EQUAL(ptr_2_1,ptr_2_3);
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| 102 |
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| 103 | // see if the two singletons actually differ
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| 104 | CPPUNIT_ASSERT(ptr_1_1!=ptr_2_1);
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| 105 |
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| 106 | // see if each constructor was called exactly once
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| 107 | CPPUNIT_ASSERT_EQUAL(1,SingletonStub1::count1);
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| 108 | CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count1);
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[e73a8a2] | 109 | // no calls to the destructor should have occured so far
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| 110 | CPPUNIT_ASSERT_EQUAL(0,SingletonStub1::count2);
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| 111 | CPPUNIT_ASSERT_EQUAL(0,SingletonStub2::count2);
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[d25863] | 112 |
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| 113 | SingletonStub1::purgeInstance();
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| 114 |
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| 115 | void *ptr_3_1 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 116 | void *ptr_3_2 = reinterpret_cast<void*>(SingletonStub1::getPointer());
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| 117 |
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| 118 | // now the constructor should have been called twice
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| 119 | CPPUNIT_ASSERT_EQUAL(2,SingletonStub1::count1);
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| 120 | // the destructor should have been called once
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| 121 | CPPUNIT_ASSERT_EQUAL(1,SingletonStub1::count2);
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| 122 | // see if the singleton Assumption holds
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| 123 | CPPUNIT_ASSERT_EQUAL(ptr_3_1,ptr_3_2);
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| 124 | // Some esoteric thing might cause our pointer to lay at the position of Singleton2 now
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| 125 | // See that those two objects still differ
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| 126 | CPPUNIT_ASSERT(ptr_3_1!=ptr_2_1);
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| 127 | // don't test for pointer difference between first and second singleton here,
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| 128 | // because they might be constructed in the same place
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| 129 |
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| 130 |
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| 131 | SingletonStub2::resetInstance();
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| 132 | // now the constructor should have been called twice
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| 133 | CPPUNIT_ASSERT_EQUAL(2,SingletonStub2::count1);
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| 134 | // the destructor should have been called once
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| 135 | CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count2);
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| 136 |
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| 137 | void *ptr_4_1 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 138 | void *ptr_4_2 = reinterpret_cast<void*>(SingletonStub2::getPointer());
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| 139 |
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| 140 | // Still only two calls to the constructor, one call to destructor
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| 141 | CPPUNIT_ASSERT_EQUAL(2,SingletonStub2::count1);
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| 142 | CPPUNIT_ASSERT_EQUAL(1,SingletonStub2::count2);
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| 143 |
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| 144 | // test if Singleton assumption can be broken by reset
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| 145 | CPPUNIT_ASSERT_EQUAL(ptr_4_1,ptr_4_2);
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| 146 |
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| 147 | // and again test if we actually have a object seperate from anything else
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| 148 | CPPUNIT_ASSERT(ptr_4_1!=ptr_3_1);
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| 149 |
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| 150 |
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| 151 | // we don't purge our singletons here. Purging should be done automatically by the Singleton
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| 152 | // mechanism. Check with Valgrind to see if memory-leak occurs
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| 153 | std::cout << "Not purging Singleton!\n Check with Valgrind to see if automatic purgins is working!" << std::endl;
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| 154 |
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| 155 | }
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