1 | /*
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2 | * PlaneUnittest.cpp
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3 | *
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4 | * Created on: Apr 30, 2010
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5 | * Author: crueger
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6 | */
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7 |
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8 | #include "PlaneUnittest.hpp"
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9 |
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10 | #include <cppunit/CompilerOutputter.h>
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11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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12 | #include <cppunit/ui/text/TestRunner.h>
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13 |
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14 | #ifdef HAVE_TESTRUNNER
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15 | #include "UnitTestMain.hpp"
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16 | #endif /*HAVE_TESTRUNNER*/
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17 |
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18 | #include "vector.hpp"
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19 |
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20 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest );
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21 |
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22 | void PlaneUnittest::setUp(){
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23 | p1 = new Plane(e1,e2,e3);
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24 | p2 = new Plane(e1,e2,zeroVec);
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25 | p3 = new Plane(e1,zeroVec,e3);
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26 | p4 = new Plane(zeroVec,e2,e3);
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27 | }
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28 |
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29 | void PlaneUnittest::tearDown(){
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30 | delete p1;
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31 | delete p2;
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32 | delete p3;
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33 | delete p4;
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34 | }
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35 |
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36 | void PlaneUnittest::constructionErrorTest(){
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37 | // try several method of construction..
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38 | // see if error checking works
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39 |
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40 | // three points
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41 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,e3));
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42 | // when only two points are differnt this gives an error
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43 | CPPUNIT_ASSERT_THROW(Plane(e1,e2,e2),LinearDependenceException);
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44 | // same with only one point
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45 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,e1),LinearDependenceException);
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46 |
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47 | // use two vector giving two directions
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48 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,0));
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49 | // and again this is actually only one vector
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50 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,0),LinearDependenceException);
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51 | // Zero vector does not give a good direction
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52 | CPPUNIT_ASSERT_THROW(Plane(e1,zeroVec,0),ZeroVectorException);
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53 |
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54 | // use a normalvector and an scalar offset
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55 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,0));
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56 | // The zero vector is no good as a normalvector
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57 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException);
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58 |
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59 | // use a normalvector and an offset vector
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60 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,zeroVec));
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61 | // and the bad zeroVector again
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62 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException);
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63 | }
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64 |
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65 |
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66 | // we need to test normals independent of the direction
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67 | bool testNormal(const Vector &normal1, const Vector &normal2){
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68 | return (normal1==normal2) || (normal1==-1*normal2);
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69 | }
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70 |
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71 | void PlaneUnittest::constructionResultTest(){
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72 | {
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73 | // construct with three points on plane
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74 | Plane p1(e1,e2,zeroVec);
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75 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
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76 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
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77 |
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78 | Plane p2(e1,e3,zeroVec);
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79 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
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80 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
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81 |
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82 | Plane p3(e2,e3,zeroVec);
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83 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
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84 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
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85 | }
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86 | {
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87 | // construct with two directions + offset
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88 | Plane p1(e1,e2,0);
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89 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
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90 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
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91 |
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92 | Plane p2(e1,e3,0);
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93 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
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94 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
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95 |
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96 | Plane p3(e2,e3,0);
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97 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
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98 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
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99 | }
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100 | }
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101 |
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102 | void PlaneUnittest::pointsTest(){
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103 | std::vector<Vector> points1 = p1->getPointsOnPlane();
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104 | CPPUNIT_ASSERT(p1->isContained(points1[0]));
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105 | CPPUNIT_ASSERT(p1->isContained(points1[1]));
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106 | CPPUNIT_ASSERT(p1->isContained(points1[2]));
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107 | // check that the three points differ
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108 | CPPUNIT_ASSERT(points1[0]!=points1[1]);
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109 | CPPUNIT_ASSERT(points1[0]!=points1[2]);
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110 | CPPUNIT_ASSERT(points1[1]!=points1[2]);
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111 |
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112 |
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113 | std::vector<Vector> points2 = p2->getPointsOnPlane();
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114 | CPPUNIT_ASSERT(p2->isContained(points2[0]));
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115 | CPPUNIT_ASSERT(p2->isContained(points2[1]));
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116 | CPPUNIT_ASSERT(p2->isContained(points2[2]));
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117 | // check that the three points differ
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118 | CPPUNIT_ASSERT(points2[0]!=points2[1]);
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119 | CPPUNIT_ASSERT(points2[0]!=points2[2]);
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120 | CPPUNIT_ASSERT(points2[1]!=points2[2]);
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121 |
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122 | std::vector<Vector> points3 = p3->getPointsOnPlane();
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123 | CPPUNIT_ASSERT(p3->isContained(points3[0]));
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124 | CPPUNIT_ASSERT(p3->isContained(points3[1]));
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125 | CPPUNIT_ASSERT(p3->isContained(points3[2]));
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126 | // check that the three points differ
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127 | CPPUNIT_ASSERT(points3[0]!=points3[1]);
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128 | CPPUNIT_ASSERT(points3[0]!=points3[2]);
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129 | CPPUNIT_ASSERT(points3[1]!=points3[2]);
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130 |
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131 | std::vector<Vector> points4 = p4->getPointsOnPlane();
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132 | CPPUNIT_ASSERT(p4->isContained(points4[0]));
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133 | CPPUNIT_ASSERT(p4->isContained(points4[1]));
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134 | CPPUNIT_ASSERT(p4->isContained(points4[2]));
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135 | // check that the three points differ
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136 | CPPUNIT_ASSERT(points4[0]!=points4[1]);
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137 | CPPUNIT_ASSERT(points4[0]!=points4[2]);
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138 | CPPUNIT_ASSERT(points4[1]!=points4[2]);
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139 | }
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140 |
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141 |
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142 | void PlaneUnittest::operationsTest(){
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143 | {
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144 | Vector t = (1./3.)*(e1+e2+e3);
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145 | CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) < MYEPSILON);
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146 | CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec));
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147 | }
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148 |
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149 | CPPUNIT_ASSERT(fabs(p2->distance(e3)-1) < MYEPSILON);
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150 | CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(e3));
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151 | CPPUNIT_ASSERT(fabs(p3->distance(e2)-1) < MYEPSILON);
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152 | CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(e2));
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153 | CPPUNIT_ASSERT(fabs(p4->distance(e1)-1) < MYEPSILON);
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154 | CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(e1));
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155 |
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156 |
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157 | }
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