[fa5a6a] | 1 | /*
|
---|
| 2 | * PlaneUnittest.cpp
|
---|
| 3 | *
|
---|
| 4 | * Created on: Apr 30, 2010
|
---|
| 5 | * Author: crueger
|
---|
| 6 | */
|
---|
| 7 |
|
---|
| 8 | #include "PlaneUnittest.hpp"
|
---|
| 9 |
|
---|
| 10 | #include <cppunit/CompilerOutputter.h>
|
---|
| 11 | #include <cppunit/extensions/TestFactoryRegistry.h>
|
---|
| 12 | #include <cppunit/ui/text/TestRunner.h>
|
---|
| 13 |
|
---|
| 14 | #ifdef HAVE_TESTRUNNER
|
---|
| 15 | #include "UnitTestMain.hpp"
|
---|
| 16 | #endif /*HAVE_TESTRUNNER*/
|
---|
| 17 |
|
---|
| 18 | #include "vector.hpp"
|
---|
[27ac00] | 19 | #include "Line.hpp"
|
---|
[fa5a6a] | 20 |
|
---|
| 21 | CPPUNIT_TEST_SUITE_REGISTRATION( PlaneUnittest );
|
---|
| 22 |
|
---|
| 23 | void PlaneUnittest::setUp(){
|
---|
| 24 | p1 = new Plane(e1,e2,e3);
|
---|
| 25 | p2 = new Plane(e1,e2,zeroVec);
|
---|
| 26 | p3 = new Plane(e1,zeroVec,e3);
|
---|
| 27 | p4 = new Plane(zeroVec,e2,e3);
|
---|
| 28 | }
|
---|
| 29 |
|
---|
| 30 | void PlaneUnittest::tearDown(){
|
---|
| 31 | delete p1;
|
---|
| 32 | delete p2;
|
---|
| 33 | delete p3;
|
---|
| 34 | delete p4;
|
---|
| 35 | }
|
---|
| 36 |
|
---|
| 37 | void PlaneUnittest::constructionErrorTest(){
|
---|
| 38 | // try several method of construction..
|
---|
| 39 | // see if error checking works
|
---|
| 40 |
|
---|
| 41 | // three points
|
---|
| 42 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,e3));
|
---|
| 43 | // when only two points are differnt this gives an error
|
---|
| 44 | CPPUNIT_ASSERT_THROW(Plane(e1,e2,e2),LinearDependenceException);
|
---|
| 45 | // same with only one point
|
---|
| 46 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,e1),LinearDependenceException);
|
---|
| 47 |
|
---|
| 48 | // use two vector giving two directions
|
---|
| 49 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,e2,0));
|
---|
| 50 | // and again this is actually only one vector
|
---|
| 51 | CPPUNIT_ASSERT_THROW(Plane(e1,e1,0),LinearDependenceException);
|
---|
| 52 | // Zero vector does not give a good direction
|
---|
| 53 | CPPUNIT_ASSERT_THROW(Plane(e1,zeroVec,0),ZeroVectorException);
|
---|
| 54 |
|
---|
| 55 | // use a normalvector and an scalar offset
|
---|
| 56 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,0));
|
---|
| 57 | // The zero vector is no good as a normalvector
|
---|
| 58 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,0),ZeroVectorException);
|
---|
| 59 |
|
---|
| 60 | // use a normalvector and an offset vector
|
---|
| 61 | CPPUNIT_ASSERT_NO_THROW(Plane(e1,zeroVec));
|
---|
| 62 | // and the bad zeroVector again
|
---|
| 63 | CPPUNIT_ASSERT_THROW(Plane(zeroVec,zeroVec),ZeroVectorException);
|
---|
| 64 | }
|
---|
| 65 |
|
---|
| 66 |
|
---|
| 67 | // we need to test normals independent of the direction
|
---|
| 68 | bool testNormal(const Vector &normal1, const Vector &normal2){
|
---|
| 69 | return (normal1==normal2) || (normal1==-1*normal2);
|
---|
| 70 | }
|
---|
| 71 |
|
---|
| 72 | void PlaneUnittest::constructionResultTest(){
|
---|
| 73 | {
|
---|
| 74 | // construct with three points on plane
|
---|
| 75 | Plane p1(e1,e2,zeroVec);
|
---|
| 76 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
|
---|
| 77 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
|
---|
| 78 |
|
---|
| 79 | Plane p2(e1,e3,zeroVec);
|
---|
| 80 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
|
---|
| 81 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
|
---|
| 82 |
|
---|
| 83 | Plane p3(e2,e3,zeroVec);
|
---|
| 84 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
|
---|
| 85 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
|
---|
| 86 | }
|
---|
| 87 | {
|
---|
| 88 | // construct with two directions + offset
|
---|
| 89 | Plane p1(e1,e2,0);
|
---|
| 90 | CPPUNIT_ASSERT(testNormal(e3,p1.getNormal()));
|
---|
| 91 | CPPUNIT_ASSERT_EQUAL(0.,p1.getOffset());
|
---|
| 92 |
|
---|
| 93 | Plane p2(e1,e3,0);
|
---|
| 94 | CPPUNIT_ASSERT(testNormal(e2,p2.getNormal()));
|
---|
| 95 | CPPUNIT_ASSERT_EQUAL(0.,p2.getOffset());
|
---|
| 96 |
|
---|
| 97 | Plane p3(e2,e3,0);
|
---|
| 98 | CPPUNIT_ASSERT(testNormal(e1,p3.getNormal()));
|
---|
| 99 | CPPUNIT_ASSERT_EQUAL(0.,p3.getOffset());
|
---|
| 100 | }
|
---|
| 101 | }
|
---|
| 102 |
|
---|
| 103 | void PlaneUnittest::pointsTest(){
|
---|
| 104 | std::vector<Vector> points1 = p1->getPointsOnPlane();
|
---|
| 105 | CPPUNIT_ASSERT(p1->isContained(points1[0]));
|
---|
| 106 | CPPUNIT_ASSERT(p1->isContained(points1[1]));
|
---|
| 107 | CPPUNIT_ASSERT(p1->isContained(points1[2]));
|
---|
| 108 | // check that the three points differ
|
---|
| 109 | CPPUNIT_ASSERT(points1[0]!=points1[1]);
|
---|
| 110 | CPPUNIT_ASSERT(points1[0]!=points1[2]);
|
---|
| 111 | CPPUNIT_ASSERT(points1[1]!=points1[2]);
|
---|
| 112 |
|
---|
| 113 |
|
---|
| 114 | std::vector<Vector> points2 = p2->getPointsOnPlane();
|
---|
| 115 | CPPUNIT_ASSERT(p2->isContained(points2[0]));
|
---|
| 116 | CPPUNIT_ASSERT(p2->isContained(points2[1]));
|
---|
| 117 | CPPUNIT_ASSERT(p2->isContained(points2[2]));
|
---|
| 118 | // check that the three points differ
|
---|
| 119 | CPPUNIT_ASSERT(points2[0]!=points2[1]);
|
---|
| 120 | CPPUNIT_ASSERT(points2[0]!=points2[2]);
|
---|
| 121 | CPPUNIT_ASSERT(points2[1]!=points2[2]);
|
---|
| 122 |
|
---|
| 123 | std::vector<Vector> points3 = p3->getPointsOnPlane();
|
---|
| 124 | CPPUNIT_ASSERT(p3->isContained(points3[0]));
|
---|
| 125 | CPPUNIT_ASSERT(p3->isContained(points3[1]));
|
---|
| 126 | CPPUNIT_ASSERT(p3->isContained(points3[2]));
|
---|
| 127 | // check that the three points differ
|
---|
| 128 | CPPUNIT_ASSERT(points3[0]!=points3[1]);
|
---|
| 129 | CPPUNIT_ASSERT(points3[0]!=points3[2]);
|
---|
| 130 | CPPUNIT_ASSERT(points3[1]!=points3[2]);
|
---|
| 131 |
|
---|
| 132 | std::vector<Vector> points4 = p4->getPointsOnPlane();
|
---|
| 133 | CPPUNIT_ASSERT(p4->isContained(points4[0]));
|
---|
| 134 | CPPUNIT_ASSERT(p4->isContained(points4[1]));
|
---|
| 135 | CPPUNIT_ASSERT(p4->isContained(points4[2]));
|
---|
| 136 | // check that the three points differ
|
---|
| 137 | CPPUNIT_ASSERT(points4[0]!=points4[1]);
|
---|
| 138 | CPPUNIT_ASSERT(points4[0]!=points4[2]);
|
---|
| 139 | CPPUNIT_ASSERT(points4[1]!=points4[2]);
|
---|
| 140 | }
|
---|
| 141 |
|
---|
| 142 |
|
---|
| 143 | void PlaneUnittest::operationsTest(){
|
---|
| 144 | {
|
---|
| 145 | Vector t = (1./3.)*(e1+e2+e3);
|
---|
| 146 | CPPUNIT_ASSERT(fabs(p1->distance(zeroVec)-t.Norm()) < MYEPSILON);
|
---|
| 147 | CPPUNIT_ASSERT_EQUAL(t,p1->getClosestPoint(zeroVec));
|
---|
| 148 | }
|
---|
| 149 |
|
---|
| 150 | CPPUNIT_ASSERT(fabs(p2->distance(e3)-1) < MYEPSILON);
|
---|
| 151 | CPPUNIT_ASSERT_EQUAL(zeroVec,p2->getClosestPoint(e3));
|
---|
| 152 | CPPUNIT_ASSERT(fabs(p3->distance(e2)-1) < MYEPSILON);
|
---|
| 153 | CPPUNIT_ASSERT_EQUAL(zeroVec,p3->getClosestPoint(e2));
|
---|
| 154 | CPPUNIT_ASSERT(fabs(p4->distance(e1)-1) < MYEPSILON);
|
---|
| 155 | CPPUNIT_ASSERT_EQUAL(zeroVec,p4->getClosestPoint(e1));
|
---|
[ccf826] | 156 | }
|
---|
[fa5a6a] | 157 |
|
---|
[ccf826] | 158 | void PlaneUnittest::mirrorTest(){
|
---|
| 159 | Vector fixture;
|
---|
| 160 |
|
---|
| 161 | // some Vectors that lie on the planes
|
---|
| 162 | fixture = p1->mirrorVector(e1);
|
---|
| 163 | CPPUNIT_ASSERT_EQUAL(fixture,e1);
|
---|
| 164 | fixture = p1->mirrorVector(e2);
|
---|
| 165 | CPPUNIT_ASSERT_EQUAL(fixture,e2);
|
---|
| 166 | fixture = p1->mirrorVector(e3);
|
---|
| 167 | CPPUNIT_ASSERT_EQUAL(fixture,e3);
|
---|
| 168 |
|
---|
| 169 | fixture = p2->mirrorVector(zeroVec);
|
---|
| 170 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
|
---|
| 171 | fixture = p2->mirrorVector(e1);
|
---|
| 172 | CPPUNIT_ASSERT_EQUAL(fixture,e1);
|
---|
| 173 | fixture = p2->mirrorVector(e2);
|
---|
| 174 | CPPUNIT_ASSERT_EQUAL(fixture,e2);
|
---|
| 175 |
|
---|
| 176 | fixture = p3->mirrorVector(zeroVec);
|
---|
| 177 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
|
---|
| 178 | fixture = p3->mirrorVector(e1);
|
---|
| 179 | CPPUNIT_ASSERT_EQUAL(fixture,e1);
|
---|
| 180 | fixture = p3->mirrorVector(e3);
|
---|
| 181 | CPPUNIT_ASSERT_EQUAL(fixture,e3);
|
---|
| 182 |
|
---|
| 183 | fixture = p4->mirrorVector(zeroVec);
|
---|
| 184 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec);
|
---|
| 185 | fixture = p4->mirrorVector(e2);
|
---|
| 186 | CPPUNIT_ASSERT_EQUAL(fixture,e2);
|
---|
| 187 | fixture = p4->mirrorVector(e3);
|
---|
| 188 | CPPUNIT_ASSERT_EQUAL(fixture,e3);
|
---|
| 189 |
|
---|
| 190 | // some Vectors outside of the planes
|
---|
| 191 | {
|
---|
| 192 | Vector t = (2./3.)*(e1+e2+e3);
|
---|
| 193 | fixture = p1->mirrorVector(zeroVec);
|
---|
| 194 | CPPUNIT_ASSERT_EQUAL(fixture,t);
|
---|
| 195 | }
|
---|
[fa5a6a] | 196 |
|
---|
[ccf826] | 197 | fixture = p2->mirrorVector(e3);
|
---|
| 198 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e3);
|
---|
| 199 | fixture = p3->mirrorVector(e2);
|
---|
| 200 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e2);
|
---|
| 201 | fixture = p4->mirrorVector(e1);
|
---|
| 202 | CPPUNIT_ASSERT_EQUAL(fixture,-1*e1);
|
---|
[fa5a6a] | 203 | }
|
---|
[27ac00] | 204 |
|
---|
| 205 | void PlaneUnittest::LineIntersectionTest(){
|
---|
| 206 | Vector fixture;
|
---|
| 207 | // plane at (0,0,0) normal to (1,0,0) cuts line from (0,0,0) to (2,1,0) at ???
|
---|
| 208 | Line l1 = makeLineThrough(zeroVec,Vector(2,1,0));
|
---|
| 209 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e1, zeroVec).GetIntersection(l1) );
|
---|
| 210 | CPPUNIT_ASSERT_EQUAL( zeroVec, fixture );
|
---|
| 211 |
|
---|
| 212 | // plane at (2,1,0) normal to (0,1,0) cuts line from (1,0,0) to (0,1,1) at ???
|
---|
| 213 | Line l2 = makeLineThrough(e1,Vector(0,1,1));
|
---|
| 214 | CPPUNIT_ASSERT_NO_THROW(fixture = Plane(e2, Vector(2,1,0)).GetIntersection(l2) );
|
---|
| 215 | CPPUNIT_ASSERT_EQUAL( Vector(0., 1., 1.), fixture );
|
---|
| 216 | }
|
---|