1 | /*
|
---|
2 | * ActionSequenzTest.cpp
|
---|
3 | *
|
---|
4 | * Created on: Dec 17, 2009
|
---|
5 | * Author: crueger
|
---|
6 | */
|
---|
7 |
|
---|
8 | #include <cppunit/CompilerOutputter.h>
|
---|
9 | #include <cppunit/extensions/TestFactoryRegistry.h>
|
---|
10 | #include <cppunit/ui/text/TestRunner.h>
|
---|
11 |
|
---|
12 | #include "unittests/ActionSequenceTest.hpp"
|
---|
13 | #include "Actions/Action.hpp"
|
---|
14 | #include "Actions/ActionSequence.hpp"
|
---|
15 |
|
---|
16 | #ifdef HAVE_TESTRUNNER
|
---|
17 | #include "UnitTestMain.hpp"
|
---|
18 | #endif /*HAVE_TESTRUNNER*/
|
---|
19 |
|
---|
20 | /********************************************** Test classes **************************************/
|
---|
21 |
|
---|
22 | // Registers the fixture into the 'registry'
|
---|
23 | CPPUNIT_TEST_SUITE_REGISTRATION( ActionSequenceTest );
|
---|
24 |
|
---|
25 | void setUp();
|
---|
26 | void tearDown();
|
---|
27 |
|
---|
28 | void canUndoTest();
|
---|
29 |
|
---|
30 | /* some neccessary stubs for tests */
|
---|
31 | class canUndoActionStub : public Action
|
---|
32 | {
|
---|
33 | public:
|
---|
34 | canUndoActionStub(): Action("canUndoActionStub",false){}
|
---|
35 | virtual ~canUndoActionStub(){}
|
---|
36 |
|
---|
37 | virtual void call(){}
|
---|
38 | virtual void undo(){}
|
---|
39 | virtual bool canUndo(){
|
---|
40 | return true;
|
---|
41 | }
|
---|
42 | };
|
---|
43 |
|
---|
44 | class cannotUndoActionStub : public Action
|
---|
45 | {
|
---|
46 | public:
|
---|
47 | cannotUndoActionStub() : Action("cannotUndoActionStub",false){}
|
---|
48 | virtual ~cannotUndoActionStub(){}
|
---|
49 |
|
---|
50 | virtual void call(){}
|
---|
51 | virtual void undo(){}
|
---|
52 | virtual bool canUndo(){
|
---|
53 | return false;
|
---|
54 | }
|
---|
55 | };
|
---|
56 |
|
---|
57 | class wasCalledActionStub : public Action
|
---|
58 | {
|
---|
59 | public:
|
---|
60 | wasCalledActionStub() :
|
---|
61 | Action("wasCalledActionStub",false),
|
---|
62 | called(false)
|
---|
63 | {}
|
---|
64 | virtual ~wasCalledActionStub(){}
|
---|
65 |
|
---|
66 | virtual void call(){
|
---|
67 | called = true;
|
---|
68 | }
|
---|
69 | virtual void undo(){
|
---|
70 | called = false;
|
---|
71 | }
|
---|
72 | virtual bool canUndo(){
|
---|
73 | return true;
|
---|
74 | }
|
---|
75 | bool wasCalled(){
|
---|
76 | return called;
|
---|
77 | }
|
---|
78 | private:
|
---|
79 | bool called;
|
---|
80 | };
|
---|
81 |
|
---|
82 | void ActionSequenceTest::setUp(){
|
---|
83 | // create some necessary stubs used in this test
|
---|
84 | positive1 = new canUndoActionStub();
|
---|
85 | positive2 = new canUndoActionStub();
|
---|
86 | negative1 = new cannotUndoActionStub();
|
---|
87 | negative2 = new cannotUndoActionStub();
|
---|
88 |
|
---|
89 | shouldCall1 = new wasCalledActionStub();
|
---|
90 | shouldCall2 = new wasCalledActionStub();
|
---|
91 | shouldNotCall1 = new wasCalledActionStub();
|
---|
92 | shouldNotCall2 = new wasCalledActionStub();
|
---|
93 |
|
---|
94 | }
|
---|
95 |
|
---|
96 | void ActionSequenceTest::tearDown(){
|
---|
97 | delete positive1;
|
---|
98 | delete positive2;
|
---|
99 | delete negative1;
|
---|
100 | delete negative2;
|
---|
101 |
|
---|
102 | delete shouldCall1;
|
---|
103 | delete shouldCall2;
|
---|
104 | delete shouldNotCall1;
|
---|
105 | delete shouldNotCall2;
|
---|
106 |
|
---|
107 | }
|
---|
108 |
|
---|
109 | void ActionSequenceTest::canUndoTest(){
|
---|
110 | // first section:
|
---|
111 | {
|
---|
112 | // test some combinations
|
---|
113 | {
|
---|
114 | ActionSequence *sequence = new ActionSequence();
|
---|
115 | sequence->addAction(positive1);
|
---|
116 | sequence->addAction(positive2);
|
---|
117 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
|
---|
118 | delete sequence;
|
---|
119 | }
|
---|
120 | {
|
---|
121 | ActionSequence *sequence = new ActionSequence();
|
---|
122 | sequence->addAction(positive1);
|
---|
123 | sequence->addAction(negative2);
|
---|
124 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
|
---|
125 | delete sequence;
|
---|
126 | }
|
---|
127 | {
|
---|
128 | ActionSequence *sequence = new ActionSequence();
|
---|
129 | sequence->addAction(negative1);
|
---|
130 | sequence->addAction(positive2);
|
---|
131 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
|
---|
132 | delete sequence;
|
---|
133 | }
|
---|
134 | {
|
---|
135 | ActionSequence *sequence = new ActionSequence();
|
---|
136 | sequence->addAction(negative1);
|
---|
137 | sequence->addAction(negative2);
|
---|
138 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
|
---|
139 | delete sequence;
|
---|
140 | }
|
---|
141 | }
|
---|
142 |
|
---|
143 | // second section:
|
---|
144 | {
|
---|
145 | // empty sequence can be undone
|
---|
146 | ActionSequence *sequence = new ActionSequence();
|
---|
147 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
|
---|
148 | // if only a positive action is contained it can be undone
|
---|
149 | sequence->addAction(positive1);
|
---|
150 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
|
---|
151 | // the single negative action should block the process
|
---|
152 | sequence->addAction(negative1);
|
---|
153 | CPPUNIT_ASSERT_EQUAL( false, sequence->canUndo() );
|
---|
154 | // after removing the negative action all is well again
|
---|
155 | sequence->removeLastAction();
|
---|
156 | CPPUNIT_ASSERT_EQUAL( true, sequence->canUndo() );
|
---|
157 | delete sequence;
|
---|
158 | }
|
---|
159 | }
|
---|
160 |
|
---|
161 | void ActionSequenceTest::doesCallTest(){
|
---|
162 | ActionSequence *sequence = new ActionSequence();
|
---|
163 | sequence->addAction(shouldCall1);
|
---|
164 | sequence->addAction(shouldCall2);
|
---|
165 | sequence->addAction(shouldNotCall1);
|
---|
166 | sequence->addAction(shouldNotCall2);
|
---|
167 | sequence->removeLastAction();
|
---|
168 | sequence->removeLastAction();
|
---|
169 |
|
---|
170 | sequence->callAll();
|
---|
171 |
|
---|
172 | CPPUNIT_ASSERT_EQUAL(true,shouldCall1->wasCalled());
|
---|
173 | CPPUNIT_ASSERT_EQUAL(true,shouldCall2->wasCalled());
|
---|
174 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall1->wasCalled());
|
---|
175 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall2->wasCalled());
|
---|
176 |
|
---|
177 | delete sequence;
|
---|
178 | }
|
---|
179 |
|
---|
180 | void ActionSequenceTest::doesUndoTest(){
|
---|
181 | ActionSequence *sequence = new ActionSequence();
|
---|
182 | sequence->addAction(shouldNotCall1);
|
---|
183 | sequence->addAction(shouldNotCall2);
|
---|
184 | sequence->addAction(shouldCall1);
|
---|
185 | sequence->addAction(shouldCall2);
|
---|
186 |
|
---|
187 | sequence->callAll();
|
---|
188 |
|
---|
189 | sequence->removeLastAction();
|
---|
190 | sequence->removeLastAction();
|
---|
191 |
|
---|
192 | sequence->undoAll();
|
---|
193 |
|
---|
194 | CPPUNIT_ASSERT_EQUAL(true,shouldCall1->wasCalled());
|
---|
195 | CPPUNIT_ASSERT_EQUAL(true,shouldCall2->wasCalled());
|
---|
196 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall1->wasCalled());
|
---|
197 | CPPUNIT_ASSERT_EQUAL(false,shouldNotCall2->wasCalled());
|
---|
198 |
|
---|
199 | delete sequence;
|
---|
200 | }
|
---|
201 |
|
---|
202 |
|
---|