| [aba92d] | 1 | /*
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 | 2 |  * ActOnAllUnitTest.cpp
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 | 3 |  *
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 | 4 |  *  Created on: 04.10.2009
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 | 5 |  *      Author: FrederikHeber
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 | 6 |  */
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 | 7 | 
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 | 8 | using namespace std;
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 | 9 | 
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 | 10 | #include <cppunit/CompilerOutputter.h>
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 | 11 | #include <cppunit/extensions/TestFactoryRegistry.h>
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 | 12 | #include <cppunit/ui/text/TestRunner.h>
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 | 13 | 
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| [46ea3b] | 14 | #include "../test/ActOnAlltest.hpp"
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| [aba92d] | 15 | #include "ActOnAllUnitTest.hpp"
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| [e138de] | 16 | #include "vector.hpp"
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| [aba92d] | 17 | 
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| [9b6b2f] | 18 | #ifdef HAVE_TESTRUNNER
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 | 19 | #include "UnitTestMain.hpp"
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 | 20 | #endif /*HAVE_TESTRUNNER*/
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 | 21 | 
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| [aba92d] | 22 | /********************************************** Test classes **************************************/
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 | 23 | 
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 | 24 | // Registers the fixture into the 'registry'
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 | 25 | CPPUNIT_TEST_SUITE_REGISTRATION( ActOnAllTest );
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 | 26 | 
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 | 27 | 
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 | 28 | void ActOnAllTest::setUp()
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 | 29 | {
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 | 30 |   Vector *temp = NULL;
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 | 31 |   // fill list with vectors
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 | 32 |   temp = new Vector(1,0,0);
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 | 33 |   VL.AddVector(temp);
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 | 34 |   temp = new Vector(0,1,0);
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 | 35 |   VL.AddVector(temp);
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 | 36 |   temp = new Vector(0,0,1);
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 | 37 |   VL.AddVector(temp);
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| [33f9f7] | 38 |   Ref = VL;
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| [aba92d] | 39 | };
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 | 40 | 
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 | 41 | 
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 | 42 | void ActOnAllTest::tearDown()
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 | 43 | {
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 | 44 |   VL.EmptyList();
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| [f72703] | 45 |   // Ref was copy constructed, hence has to be cleaned, too!
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 | 46 |   Ref.EmptyList();
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| [aba92d] | 47 | };
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 | 48 | 
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| [eaee7f] | 49 | /** UnitTest for VectorList::ActOnAll() and Vector::AddVector(), Vector::SubtractVector(),
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| [33f9f7] | 50 |  */
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 | 51 | void ActOnAllTest::AddSubtractTest()
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 | 52 | {
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 | 53 |   const Vector test(1.,0.,0.);
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 | 54 | 
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 | 55 |   // adding, subtracting
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| [273382] | 56 |   VL.ActOnAll( &Vector::AddVector, test );
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| [33f9f7] | 57 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , false );
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| [273382] | 58 |   VL.ActOnAll( &Vector::SubtractVector, test );
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| [33f9f7] | 59 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , true );
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 | 60 | };
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 | 61 | 
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| [eaee7f] | 62 | /** UnitTest for VectorList::ActOnAll()
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| [aba92d] | 63 |  */
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| [33f9f7] | 64 | void ActOnAllTest::ScaleTest()
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 | 65 | {
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 | 66 |   double factor=2.;
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 | 67 |   double inverse=1./2.;
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 | 68 | 
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 | 69 |   // scaling by value
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| [1bd79e] | 70 |   VL.ActOnAll( (void (Vector::*)(const double)) &Vector::Scale, factor );
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| [33f9f7] | 71 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , false );
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 | 72 | 
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| [1bd79e] | 73 |   VL.ActOnAll( (void (Vector::*)(const double)) &Vector::Scale, inverse );
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| [33f9f7] | 74 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , true );
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 | 75 | 
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 | 76 |   // scaling by three values
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| [920c70] | 77 |   double *factors = new double[NDIM];
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 | 78 |   double *inverses = new double[NDIM];
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| [33f9f7] | 79 |   for (int i=0;i<NDIM;++i) {
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 | 80 |     factors[i] = 2.;
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 | 81 |     inverses[i] = 1./factors[i];
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 | 82 |   }
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| [1bd79e] | 83 |   VL.ActOnAll<Vector,void,const double*>(&Vector::ScaleAll, factors );
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| [33f9f7] | 84 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , false );
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 | 85 | 
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| [1bd79e] | 86 |   VL.ActOnAll<Vector,void,const double*>(&Vector::ScaleAll, inverses );
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| [33f9f7] | 87 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , true );
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| [920c70] | 88 |   delete[](factors);
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 | 89 |   delete[](inverses);
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| [33f9f7] | 90 | };
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 | 91 | 
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| [0a4f7f] | 92 | #if 0
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 | 93 | 
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 | 94 | // Unitttest deactivated for now...
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 | 95 | // Reasons:
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 | 96 | //    Vector::MakeNormalVector has been removed and is now part of Plane class
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 | 97 | //    VectorList::ActOnAll is in the test directory and seems to be used only for unittests
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 | 98 | //    MakeNormal never depended on the input Vector except in the case of linear dependence (i.e. failure)
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 | 99 | //
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 | 100 | // TODO: Rethink what exactely is being tested at this point and introduce a new unittest for the
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 | 101 | //       tested behaviour. Most likely this should result in a thourough unittest of the plane class
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 | 102 | 
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| [eaee7f] | 103 | /** UnitTest for VectorList::ActOnAll() and Vector::MakeNormalVector()
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| [33f9f7] | 104 |  */
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 | 105 | void ActOnAllTest::NormalizeTest()
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| [aba92d] | 106 | {
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| [33f9f7] | 107 |   const Vector xaxis(1.,0.,0.);
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 | 108 |   const Vector yaxis(0.,1.,0.);
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 | 109 | 
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 | 110 |   // normalize with respect to x and y axis
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 | 111 |   bool (Vector::*f)(const Vector *, const Vector *) = &Vector::MakeNormalVector;
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| [eaee7f] | 112 |   VL.ActOnAll( f, &xaxis, &yaxis );
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| [33f9f7] | 113 |   CPPUNIT_ASSERT_EQUAL( VL == Ref , false );
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 | 114 | 
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 | 115 |   // check that x and y components are zero
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 | 116 |   for (ListOfVectors::iterator Runner = VL.Vectors.begin(); Runner != VL.Vectors.end(); Runner++) {
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| [0a4f7f] | 117 |     CPPUNIT_ASSERT_EQUAL( (*Runner)->at(0) , 0. );
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 | 118 |     CPPUNIT_ASSERT_EQUAL( (*Runner)->at(1) , 0. );
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| [33f9f7] | 119 |   }
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| [aba92d] | 120 | };
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| [0a4f7f] | 121 | 
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 | 122 | #endif
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