source: src/tesselationhelpers.cpp@ d4fa23

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Last change on this file since d4fa23 was 34e0592, checked in by Frederik Heber <heber@…>, 15 years ago

Merge branch 'ConcaveHull' of ssh://stud64d-02/home/metzler/workspace/espack into Ticket14

Conflicts:

molecuilder/src/boundary.cpp
molecuilder/src/tesselation.cpp

  • Property mode set to 100644
File size: 13.6 KB
Line 
1/*
2 * TesselationHelpers.cpp
3 *
4 * Created on: Aug 3, 2009
5 * Author: heber
6 */
7
8#include "tesselationhelpers.hpp"
9
10double DetGet(gsl_matrix *A, int inPlace) {
11 /*
12 inPlace = 1 => A is replaced with the LU decomposed copy.
13 inPlace = 0 => A is retained, and a copy is used for LU.
14 */
15
16 double det;
17 int signum;
18 gsl_permutation *p = gsl_permutation_alloc(A->size1);
19 gsl_matrix *tmpA;
20
21 if (inPlace)
22 tmpA = A;
23 else {
24 gsl_matrix *tmpA = gsl_matrix_alloc(A->size1, A->size2);
25 gsl_matrix_memcpy(tmpA , A);
26 }
27
28
29 gsl_linalg_LU_decomp(tmpA , p , &signum);
30 det = gsl_linalg_LU_det(tmpA , signum);
31 gsl_permutation_free(p);
32 if (! inPlace)
33 gsl_matrix_free(tmpA);
34
35 return det;
36};
37
38void GetSphere(Vector *center, Vector &a, Vector &b, Vector &c, double RADIUS)
39{
40 gsl_matrix *A = gsl_matrix_calloc(3,3);
41 double m11, m12, m13, m14;
42
43 for(int i=0;i<3;i++) {
44 gsl_matrix_set(A, i, 0, a.x[i]);
45 gsl_matrix_set(A, i, 1, b.x[i]);
46 gsl_matrix_set(A, i, 2, c.x[i]);
47 }
48 m11 = DetGet(A, 1);
49
50 for(int i=0;i<3;i++) {
51 gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
52 gsl_matrix_set(A, i, 1, b.x[i]);
53 gsl_matrix_set(A, i, 2, c.x[i]);
54 }
55 m12 = DetGet(A, 1);
56
57 for(int i=0;i<3;i++) {
58 gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
59 gsl_matrix_set(A, i, 1, a.x[i]);
60 gsl_matrix_set(A, i, 2, c.x[i]);
61 }
62 m13 = DetGet(A, 1);
63
64 for(int i=0;i<3;i++) {
65 gsl_matrix_set(A, i, 0, a.x[i]*a.x[i] + b.x[i]*b.x[i] + c.x[i]*c.x[i]);
66 gsl_matrix_set(A, i, 1, a.x[i]);
67 gsl_matrix_set(A, i, 2, b.x[i]);
68 }
69 m14 = DetGet(A, 1);
70
71 if (fabs(m11) < MYEPSILON)
72 cerr << "ERROR: three points are colinear." << endl;
73
74 center->x[0] = 0.5 * m12/ m11;
75 center->x[1] = -0.5 * m13/ m11;
76 center->x[2] = 0.5 * m14/ m11;
77
78 if (fabs(a.Distance(center) - RADIUS) > MYEPSILON)
79 cerr << "ERROR: The given center is further way by " << fabs(a.Distance(center) - RADIUS) << " from a than RADIUS." << endl;
80
81 gsl_matrix_free(A);
82};
83
84
85
86/**
87 * Function returns center of sphere with RADIUS, which rests on points a, b, c
88 * @param Center this vector will be used for return
89 * @param a vector first point of triangle
90 * @param b vector second point of triangle
91 * @param c vector third point of triangle
92 * @param *Umkreismittelpunkt new cneter point of circumference
93 * @param Direction vector indicates up/down
94 * @param AlternativeDirection vecotr, needed in case the triangles have 90 deg angle
95 * @param Halfplaneindicator double indicates whether Direction is up or down
96 * @param AlternativeIndicator doube indicates in case of orthogonal triangles which direction of AlternativeDirection is suitable
97 * @param alpha double angle at a
98 * @param beta double, angle at b
99 * @param gamma, double, angle at c
100 * @param Radius, double
101 * @param Umkreisradius double radius of circumscribing circle
102 */
103void GetCenterOfSphere(Vector* Center, Vector a, Vector b, Vector c, Vector *NewUmkreismittelpunkt, Vector* Direction, Vector* AlternativeDirection,
104 double HalfplaneIndicator, double AlternativeIndicator, double alpha, double beta, double gamma, double RADIUS, double Umkreisradius)
105{
106 Vector TempNormal, helper;
107 double Restradius;
108 Vector OtherCenter;
109 cout << Verbose(3) << "Begin of GetCenterOfSphere.\n";
110 Center->Zero();
111 helper.CopyVector(&a);
112 helper.Scale(sin(2.*alpha));
113 Center->AddVector(&helper);
114 helper.CopyVector(&b);
115 helper.Scale(sin(2.*beta));
116 Center->AddVector(&helper);
117 helper.CopyVector(&c);
118 helper.Scale(sin(2.*gamma));
119 Center->AddVector(&helper);
120 //*Center = a * sin(2.*alpha) + b * sin(2.*beta) + c * sin(2.*gamma) ;
121 Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
122 NewUmkreismittelpunkt->CopyVector(Center);
123 cout << Verbose(4) << "Center of new circumference is " << *NewUmkreismittelpunkt << ".\n";
124 // Here we calculated center of circumscribing circle, using barycentric coordinates
125 cout << Verbose(4) << "Center of circumference is " << *Center << " in direction " << *Direction << ".\n";
126
127 TempNormal.CopyVector(&a);
128 TempNormal.SubtractVector(&b);
129 helper.CopyVector(&a);
130 helper.SubtractVector(&c);
131 TempNormal.VectorProduct(&helper);
132 if (fabs(HalfplaneIndicator) < MYEPSILON)
133 {
134 if ((TempNormal.ScalarProduct(AlternativeDirection) <0 and AlternativeIndicator >0) or (TempNormal.ScalarProduct(AlternativeDirection) >0 and AlternativeIndicator <0))
135 {
136 TempNormal.Scale(-1);
137 }
138 }
139 else
140 {
141 if (TempNormal.ScalarProduct(Direction)<0 && HalfplaneIndicator >0 || TempNormal.ScalarProduct(Direction)>0 && HalfplaneIndicator<0)
142 {
143 TempNormal.Scale(-1);
144 }
145 }
146
147 TempNormal.Normalize();
148 Restradius = sqrt(RADIUS*RADIUS - Umkreisradius*Umkreisradius);
149 cout << Verbose(4) << "Height of center of circumference to center of sphere is " << Restradius << ".\n";
150 TempNormal.Scale(Restradius);
151 cout << Verbose(4) << "Shift vector to sphere of circumference is " << TempNormal << ".\n";
152
153 Center->AddVector(&TempNormal);
154 cout << Verbose(0) << "Center of sphere of circumference is " << *Center << ".\n";
155 GetSphere(&OtherCenter, a, b, c, RADIUS);
156 cout << Verbose(0) << "OtherCenter of sphere of circumference is " << OtherCenter << ".\n";
157 cout << Verbose(3) << "End of GetCenterOfSphere.\n";
158};
159
160
161/** Constructs the center of the circumcircle defined by three points \a *a, \a *b and \a *c.
162 * \param *Center new center on return
163 * \param *a first point
164 * \param *b second point
165 * \param *c third point
166 */
167void GetCenterofCircumcircle(Vector *Center, Vector *a, Vector *b, Vector *c)
168{
169 Vector helper;
170 double alpha, beta, gamma;
171 Vector SideA, SideB, SideC;
172 SideA.CopyVector(b);
173 SideA.SubtractVector(c);
174 SideB.CopyVector(c);
175 SideB.SubtractVector(a);
176 SideC.CopyVector(a);
177 SideC.SubtractVector(b);
178 alpha = M_PI - SideB.Angle(&SideC);
179 beta = M_PI - SideC.Angle(&SideA);
180 gamma = M_PI - SideA.Angle(&SideB);
181 //cout << Verbose(3) << "INFO: alpha = " << alpha/M_PI*180. << ", beta = " << beta/M_PI*180. << ", gamma = " << gamma/M_PI*180. << "." << endl;
182 if (fabs(M_PI - alpha - beta - gamma) > HULLEPSILON)
183 cerr << "GetCenterofCircumcircle: Sum of angles " << (alpha+beta+gamma)/M_PI*180. << " > 180 degrees by " << fabs(M_PI - alpha - beta - gamma)/M_PI*180. << "!" << endl;
184
185 Center->Zero();
186 helper.CopyVector(a);
187 helper.Scale(sin(2.*alpha));
188 Center->AddVector(&helper);
189 helper.CopyVector(b);
190 helper.Scale(sin(2.*beta));
191 Center->AddVector(&helper);
192 helper.CopyVector(c);
193 helper.Scale(sin(2.*gamma));
194 Center->AddVector(&helper);
195 Center->Scale(1./(sin(2.*alpha) + sin(2.*beta) + sin(2.*gamma)));
196};
197
198/** Returns the parameter "path length" for a given \a NewSphereCenter relative to \a OldSphereCenter on a circle on the plane \a CirclePlaneNormal with center \a CircleCenter and radius \a CircleRadius.
199 * Test whether the \a NewSphereCenter is really on the given plane and in distance \a CircleRadius from \a CircleCenter.
200 * It calculates the angle, making it unique on [0,2.*M_PI) by comparing to SearchDirection.
201 * Also the new center is invalid if it the same as the old one and does not lie right above (\a NormalVector) the base line (\a CircleCenter).
202 * \param CircleCenter Center of the parameter circle
203 * \param CirclePlaneNormal normal vector to plane of the parameter circle
204 * \param CircleRadius radius of the parameter circle
205 * \param NewSphereCenter new center of a circumcircle
206 * \param OldSphereCenter old center of a circumcircle, defining the zero "path length" on the parameter circle
207 * \param NormalVector normal vector
208 * \param SearchDirection search direction to make angle unique on return.
209 * \return Angle between \a NewSphereCenter and \a OldSphereCenter relative to \a CircleCenter, 2.*M_PI if one test fails
210 */
211double GetPathLengthonCircumCircle(Vector &CircleCenter, Vector &CirclePlaneNormal, double CircleRadius, Vector &NewSphereCenter, Vector &OldSphereCenter, Vector &NormalVector, Vector &SearchDirection)
212{
213 Vector helper;
214 double radius, alpha;
215
216 helper.CopyVector(&NewSphereCenter);
217 // test whether new center is on the parameter circle's plane
218 if (fabs(helper.ScalarProduct(&CirclePlaneNormal)) > HULLEPSILON) {
219 cerr << "ERROR: Something's very wrong here: NewSphereCenter is not on the band's plane as desired by " <<fabs(helper.ScalarProduct(&CirclePlaneNormal)) << "!" << endl;
220 helper.ProjectOntoPlane(&CirclePlaneNormal);
221 }
222 radius = helper.ScalarProduct(&helper);
223 // test whether the new center vector has length of CircleRadius
224 if (fabs(radius - CircleRadius) > HULLEPSILON)
225 cerr << Verbose(1) << "ERROR: The projected center of the new sphere has radius " << radius << " instead of " << CircleRadius << "." << endl;
226 alpha = helper.Angle(&OldSphereCenter);
227 // make the angle unique by checking the halfplanes/search direction
228 if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON) // acos is not unique on [0, 2.*M_PI), hence extra check to decide between two half intervals
229 alpha = 2.*M_PI - alpha;
230 //cout << Verbose(2) << "INFO: RelativeNewSphereCenter is " << helper << ", RelativeOldSphereCenter is " << OldSphereCenter << " and resulting angle is " << alpha << "." << endl;
231 radius = helper.Distance(&OldSphereCenter);
232 helper.ProjectOntoPlane(&NormalVector);
233 // check whether new center is somewhat away or at least right over the current baseline to prevent intersecting triangles
234 if ((radius > HULLEPSILON) || (helper.Norm() < HULLEPSILON)) {
235 //cout << Verbose(2) << "INFO: Distance between old and new center is " << radius << " and between new center and baseline center is " << helper.Norm() << "." << endl;
236 return alpha;
237 } else {
238 //cout << Verbose(1) << "INFO: NewSphereCenter " << helper << " is too close to OldSphereCenter" << OldSphereCenter << "." << endl;
239 return 2.*M_PI;
240 }
241};
242
243struct Intersection {
244 Vector x1;
245 Vector x2;
246 Vector x3;
247 Vector x4;
248};
249
250/**
251 * Intersection calculation function.
252 *
253 * @param x to find the result for
254 * @param function parameter
255 */
256double MinIntersectDistance(const gsl_vector * x, void *params)
257{
258 double retval = 0;
259 struct Intersection *I = (struct Intersection *)params;
260 Vector intersection;
261 Vector SideA,SideB,HeightA, HeightB;
262 for (int i=0;i<NDIM;i++)
263 intersection.x[i] = gsl_vector_get(x, i);
264
265 SideA.CopyVector(&(I->x1));
266 SideA.SubtractVector(&I->x2);
267 HeightA.CopyVector(&intersection);
268 HeightA.SubtractVector(&I->x1);
269 HeightA.ProjectOntoPlane(&SideA);
270
271 SideB.CopyVector(&I->x3);
272 SideB.SubtractVector(&I->x4);
273 HeightB.CopyVector(&intersection);
274 HeightB.SubtractVector(&I->x3);
275 HeightB.ProjectOntoPlane(&SideB);
276
277 retval = HeightA.ScalarProduct(&HeightA) + HeightB.ScalarProduct(&HeightB);
278 //cout << Verbose(2) << "MinIntersectDistance called, result: " << retval << endl;
279
280 return retval;
281};
282
283
284/**
285 * Calculates whether there is an intersection between two lines. The first line
286 * always goes through point 1 and point 2 and the second line is given by the
287 * connection between point 4 and point 5.
288 *
289 * @param point 1 of line 1
290 * @param point 2 of line 1
291 * @param point 1 of line 2
292 * @param point 2 of line 2
293 *
294 * @return true if there is an intersection between the given lines, false otherwise
295 */
296bool existsIntersection(Vector point1, Vector point2, Vector point3, Vector point4)
297{
298 bool result;
299
300 struct Intersection par;
301 par.x1.CopyVector(&point1);
302 par.x2.CopyVector(&point2);
303 par.x3.CopyVector(&point3);
304 par.x4.CopyVector(&point4);
305
306 const gsl_multimin_fminimizer_type *T = gsl_multimin_fminimizer_nmsimplex;
307 gsl_multimin_fminimizer *s = NULL;
308 gsl_vector *ss, *x;
309 gsl_multimin_function minexFunction;
310
311 size_t iter = 0;
312 int status;
313 double size;
314
315 /* Starting point */
316 x = gsl_vector_alloc(NDIM);
317 gsl_vector_set(x, 0, point1.x[0]);
318 gsl_vector_set(x, 1, point1.x[1]);
319 gsl_vector_set(x, 2, point1.x[2]);
320
321 /* Set initial step sizes to 1 */
322 ss = gsl_vector_alloc(NDIM);
323 gsl_vector_set_all(ss, 1.0);
324
325 /* Initialize method and iterate */
326 minexFunction.n = NDIM;
327 minexFunction.f = &MinIntersectDistance;
328 minexFunction.params = (void *)&par;
329
330 s = gsl_multimin_fminimizer_alloc(T, NDIM);
331 gsl_multimin_fminimizer_set(s, &minexFunction, x, ss);
332
333 do {
334 iter++;
335 status = gsl_multimin_fminimizer_iterate(s);
336
337 if (status) {
338 break;
339 }
340
341 size = gsl_multimin_fminimizer_size(s);
342 status = gsl_multimin_test_size(size, 1e-2);
343
344 if (status == GSL_SUCCESS) {
345 cout << Verbose(2) << "converged to minimum" << endl;
346 }
347 } while (status == GSL_CONTINUE && iter < 100);
348
349 // check whether intersection is in between or not
350 Vector intersection, SideA, SideB, HeightA, HeightB;
351 double t1, t2;
352 for (int i = 0; i < NDIM; i++) {
353 intersection.x[i] = gsl_vector_get(s->x, i);
354 }
355
356 SideA.CopyVector(&par.x2);
357 SideA.SubtractVector(&par.x1);
358 HeightA.CopyVector(&intersection);
359 HeightA.SubtractVector(&par.x1);
360
361 t1 = HeightA.ScalarProduct(&SideA)/SideA.ScalarProduct(&SideA);
362
363 SideB.CopyVector(&par.x4);
364 SideB.SubtractVector(&par.x3);
365 HeightB.CopyVector(&intersection);
366 HeightB.SubtractVector(&par.x3);
367
368 t2 = HeightB.ScalarProduct(&SideB)/SideB.ScalarProduct(&SideB);
369
370 cout << Verbose(2) << "Intersection " << intersection << " is at "
371 << t1 << " for (" << point1 << "," << point2 << ") and at "
372 << t2 << " for (" << point3 << "," << point4 << "): ";
373
374 if (((t1 >= 0) && (t1 <= 1)) && ((t2 >= 0) && (t2 <= 1))) {
375 cout << "true intersection." << endl;
376 result = true;
377 } else {
378 cout << "intersection out of region of interest." << endl;
379 result = false;
380 }
381
382 // free minimizer stuff
383 gsl_vector_free(x);
384 gsl_vector_free(ss);
385 gsl_multimin_fminimizer_free(s);
386
387 return result;
388}
389
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