source: src/tesselation.hpp@ 2130dd

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Last change on this file since 2130dd was af374d, checked in by Frederik Heber <heber@…>, 16 years ago

Correction of degenerated polygons is working.

Signed-off-by: Frederik Heber <heber@…>

  • Property mode set to 100644
File size: 13.8 KB
RevLine 
[357fba]1/*
2 * tesselation.hpp
3 *
4 * The tesselation class is meant to contain the envelope (concave, convex or neither) of a set of Vectors. As we actually mean this stuff for atoms, we have to encapsulate it all a bit.
5 *
6 * Created on: Aug 3, 2009
7 * Author: heber
8 */
9
10#ifndef TESSELATION_HPP_
11#define TESSELATION_HPP_
12
13using namespace std;
14
[f66195]15/*********************************************** includes ***********************************/
16
[357fba]17// include config.h
18#ifdef HAVE_CONFIG_H
19#include <config.h>
20#endif
21
22#include <map>
23#include <list>
[7c14ec]24#include <set>
[af374d]25#include <stack>
[357fba]26
[6b919f8]27#include "atom_particleinfo.hpp"
[4455f4]28#include "helpers.hpp"
[6b919f8]29#include "vector.hpp"
[357fba]30
[f66195]31/****************************************** forward declarations *****************************/
32
[357fba]33class BoundaryPointSet;
34class BoundaryLineSet;
35class BoundaryTriangleSet;
[f66195]36class LinkedCell;
[357fba]37class TesselPoint;
38class PointCloud;
39class Tesselation;
40
[f66195]41/********************************************** definitions *********************************/
42
[57066a]43#define DoTecplotOutput 1
44#define DoRaster3DOutput 1
45#define DoVRMLOutput 1
46#define TecplotSuffix ".dat"
47#define Raster3DSuffix ".r3d"
48#define VRMLSUffix ".wrl"
49
[357fba]50// ======================================================= some template functions =========================================
51
52#define PointMap map < int, class BoundaryPointSet * >
[262bae]53#define PointSet set < class BoundaryPointSet * >
54#define PointList list < class BoundaryPointSet * >
[357fba]55#define PointPair pair < int, class BoundaryPointSet * >
56#define PointTestPair pair < PointMap::iterator, bool >
[262bae]57
[357fba]58#define CandidateList list <class CandidateForTesselation *>
[1e168b]59#define CandidateMap map <class BoundaryLineSet *, class CandidateForTesselation *>
[357fba]60
61#define LineMap multimap < int, class BoundaryLineSet * >
[262bae]62#define LineSet set < class BoundaryLineSet * >
63#define LineList list < class BoundaryLineSet * >
[357fba]64#define LinePair pair < int, class BoundaryLineSet * >
65#define LineTestPair pair < LineMap::iterator, bool >
66
67#define TriangleMap map < int, class BoundaryTriangleSet * >
[262bae]68#define TriangleSet set < class BoundaryTriangleSet * >
69#define TriangleList list < class BoundaryTriangleSet * >
[357fba]70#define TrianglePair pair < int, class BoundaryTriangleSet * >
71#define TriangleTestPair pair < TrianglePair::iterator, bool >
72
[262bae]73#define PolygonMap map < int, class BoundaryPolygonSet * >
74#define PolygonSet set < class BoundaryPolygonSet * >
75#define PolygonList list < class BoundaryPolygonSet * >
76
[357fba]77#define DistanceMultiMap multimap <double, pair < PointMap::iterator, PointMap::iterator> >
78#define DistanceMultiMapPair pair <double, pair < PointMap::iterator, PointMap::iterator> >
79
[f67b6e]80#define TesselPointList list <TesselPoint *>
[262bae]81#define TesselPointSet set <TesselPoint *>
[f67b6e]82
[f66195]83/********************************************** declarations *******************************/
[357fba]84
85template <typename T> void SetEndpointsOrdered(T endpoints[2], T endpoint1, T endpoint2)
86{
87 if (endpoint1->Nr < endpoint2->Nr) {
88 endpoints[0] = endpoint1;
89 endpoints[1] = endpoint2;
90 } else {
91 endpoints[0] = endpoint2;
92 endpoints[1] = endpoint1;
93 }
94};
95
96// ======================================================== class BoundaryPointSet =========================================
97
98class BoundaryPointSet {
99 public:
100 BoundaryPointSet();
[776b64]101 BoundaryPointSet(TesselPoint * Walker);
[357fba]102 ~BoundaryPointSet();
103
104 void AddLine(class BoundaryLineSet *line);
105
106 LineMap lines;
107 int LinesCount;
108 TesselPoint *node;
[16d866]109 double value;
[357fba]110 int Nr;
111};
112
[776b64]113ostream & operator << (ostream &ost, const BoundaryPointSet &a);
[357fba]114
115// ======================================================== class BoundaryLineSet ==========================================
116
117class BoundaryLineSet {
118 public:
119 BoundaryLineSet();
[776b64]120 BoundaryLineSet(class BoundaryPointSet *Point[2], const int number);
[357fba]121 ~BoundaryLineSet();
122
123 void AddTriangle(class BoundaryTriangleSet *triangle);
124 bool IsConnectedTo(class BoundaryLineSet *line);
125 bool ContainsBoundaryPoint(class BoundaryPointSet *point);
[e138de]126 bool CheckConvexityCriterion();
[62bb91]127 class BoundaryPointSet *GetOtherEndpoint(class BoundaryPointSet *);
[357fba]128
129 class BoundaryPointSet *endpoints[2];
130 TriangleMap triangles;
131 int Nr;
[1e168b]132 bool skipped;
[357fba]133};
134
[776b64]135ostream & operator << (ostream &ost, const BoundaryLineSet &a);
[357fba]136
137// ======================================================== class BoundaryTriangleSet =======================================
138
139class BoundaryTriangleSet {
140 public:
141 BoundaryTriangleSet();
142 BoundaryTriangleSet(class BoundaryLineSet *line[3], int number);
143 ~BoundaryTriangleSet();
144
145 void GetNormalVector(Vector &NormalVector);
[57066a]146 void GetCenter(Vector *center);
[e138de]147 bool GetIntersectionInsideTriangle(Vector *MolCenter, Vector *x, Vector *Intersection);
[357fba]148 bool ContainsBoundaryLine(class BoundaryLineSet *line);
149 bool ContainsBoundaryPoint(class BoundaryPointSet *point);
[7dea7c]150 bool ContainsBoundaryPoint(class TesselPoint *point);
[62bb91]151 class BoundaryPointSet *GetThirdEndpoint(class BoundaryLineSet *line);
[357fba]152 bool IsPresentTupel(class BoundaryPointSet *Points[3]);
[57066a]153 bool IsPresentTupel(class BoundaryTriangleSet *T);
[357fba]154
155 class BoundaryPointSet *endpoints[3];
156 class BoundaryLineSet *lines[3];
157 Vector NormalVector;
158 int Nr;
159};
160
[776b64]161ostream & operator << (ostream &ost, const BoundaryTriangleSet &a);
[357fba]162
[262bae]163
164// ======================================================== class BoundaryTriangleSet =======================================
165
166/** Set of BoundaryPointSet.
167 * This is just meant as a container for a group of endpoints, extending the node, line, triangle concept. However, this has
168 * only marginally something to do with the tesselation. Hence, there is no incorporation into the bookkeeping of the Tesselation
169 * class (i.e. no allocation, no deletion).
170 * \note we assume that the set of endpoints reside (more or less) on a plane.
171 */
172class BoundaryPolygonSet {
173 public:
174 BoundaryPolygonSet();
175 ~BoundaryPolygonSet();
176
177 Vector * GetNormalVector(const Vector &NormalVector) const;
178 void GetCenter(Vector *center) const;
179 bool ContainsBoundaryLine(const BoundaryLineSet * const line) const;
180 bool ContainsBoundaryPoint(const BoundaryPointSet * const point) const;
181 bool ContainsBoundaryPoint(const TesselPoint * const point) const;
182 bool ContainsBoundaryTriangle(const BoundaryTriangleSet * const point) const;
183 bool ContainsPresentTupel(const BoundaryPointSet * const * Points, const int dim) const;
184 bool ContainsPresentTupel(const BoundaryPolygonSet * const P) const;
185 bool ContainsPresentTupel(const PointSet &endpoints) const;
[af374d]186 TriangleSet * GetAllContainedTrianglesFromEndpoints() const;
[262bae]187 bool FillPolygonFromTrianglesOfLine(const BoundaryLineSet * const line);
188
189 PointSet endpoints;
190 int Nr;
191};
192
193ostream & operator << (ostream &ost, const BoundaryPolygonSet &a);
194
[357fba]195// =========================================================== class TESSELPOINT ===========================================
196
197/** Is a single point of the set of Vectors, also a super-class to be inherited and and its functions to be implemented.
198 */
[4455f4]199class TesselPoint : virtual public ParticleInfo {
[357fba]200public:
201 TesselPoint();
[5c7bf8]202 virtual ~TesselPoint();
[357fba]203
204 Vector *node; // pointer to position of the dot in space
[5c7bf8]205
206 virtual ostream & operator << (ostream &ost);
[357fba]207};
208
209ostream & operator << (ostream &ost, const TesselPoint &a);
210
211// =========================================================== class POINTCLOUD ============================================
212
213/** Super-class for all point clouds structures, also molecules. They have to inherit this structure and implement the virtual function to access the Vectors.
214 * This basically encapsulates a list structure.
215 */
216class PointCloud {
217public:
218 PointCloud();
[ab1932]219 virtual ~PointCloud();
[357fba]220
[6a7f78c]221 virtual const char * const GetName() const { return "unknown"; };
[e138de]222 virtual Vector *GetCenter() const { return NULL; };
[776b64]223 virtual TesselPoint *GetPoint() const { return NULL; };
224 virtual TesselPoint *GetTerminalPoint() const { return NULL; };
225 virtual void GoToNext() const {};
226 virtual void GoToPrevious() const {};
227 virtual void GoToFirst() const {};
228 virtual void GoToLast() const {};
[6a7f78c]229 virtual bool IsEmpty() const { return true; };
230 virtual bool IsEnd() const { return true; };
[357fba]231};
232
233// ======================================================== class CandidateForTesselation =========================================
234
235class CandidateForTesselation {
236 public :
[1e168b]237 CandidateForTesselation(BoundaryLineSet* currentBaseLine);
[357fba]238 CandidateForTesselation(TesselPoint* candidate, BoundaryLineSet* currentBaseLine, Vector OptCandidateCenter, Vector OtherOptCandidateCenter);
239 ~CandidateForTesselation();
240
[f67b6e]241 TesselPointList pointlist;
[357fba]242 BoundaryLineSet *BaseLine;
243 Vector OptCenter;
244 Vector OtherOptCenter;
[1e168b]245 double ShortestAngle;
246 double OtherShortestAngle;
[357fba]247};
248
[1e168b]249ostream & operator <<(ostream &ost, const CandidateForTesselation &a);
250
[357fba]251// =========================================================== class TESSELATION ===========================================
252
253/** Contains the envelope to a PointCloud.
254 */
[5c7bf8]255class Tesselation : public PointCloud {
[357fba]256 public:
257
258 Tesselation();
[5c7bf8]259 virtual ~Tesselation();
[357fba]260
[776b64]261 void AddTesselationPoint(TesselPoint* Candidate, const int n);
[f1ef60a]262 void SetTesselationPoint(TesselPoint* Candidate, const int n) const;
[776b64]263 void AddTesselationLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
264 void AlwaysAddTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n);
[16d866]265 void AddTesselationTriangle();
[776b64]266 void AddTesselationTriangle(const int nr);
[f67b6e]267 void AddCandidateTriangle(CandidateForTesselation CandidateLine);
[16d866]268 void RemoveTesselationTriangle(class BoundaryTriangleSet *triangle);
269 void RemoveTesselationLine(class BoundaryLineSet *line);
270 void RemoveTesselationPoint(class BoundaryPointSet *point);
271
[357fba]272
273 // concave envelope
[e138de]274 void FindStartingTriangle(const double RADIUS, const LinkedCell *LC);
[776b64]275 void FindSecondPointForTesselation(class TesselPoint* a, Vector Oben, class TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell *LC);
[f67b6e]276 void FindThirdPointForTesselation(Vector &NormalVector, Vector &SearchDirection, Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class TesselPoint * const ThirdNode, const double RADIUS, const LinkedCell *LC) const;
[1e168b]277 bool FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell *LC);
[f1ef60a]278 int CheckPresenceOfTriangle(class TesselPoint *Candidates[3]) const;
[e138de]279 class BoundaryTriangleSet * GetPresentTriangle(TesselPoint *Candidates[3]);
[357fba]280
281 // convex envelope
[e138de]282 void TesselateOnBoundary(const PointCloud * const cloud);
283 void GuessStartingTriangle();
284 bool InsertStraddlingPoints(const PointCloud *cloud, const LinkedCell *LC);
285 double RemovePointFromTesselatedSurface(class BoundaryPointSet *point);
286 class BoundaryLineSet * FlipBaseline(class BoundaryLineSet *Base);
287 double PickFarthestofTwoBaselines(class BoundaryLineSet *Base);
288 class BoundaryPointSet *IsConvexRectangle(class BoundaryLineSet *Base);
[57066a]289 map<int, int> * FindAllDegeneratedTriangles();
290 map<int, int> * FindAllDegeneratedLines();
[7c14ec]291 void RemoveDegeneratedTriangles();
[e138de]292 void AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell *LC);
[262bae]293 int CorrectAllDegeneratedPolygons();
[16d866]294
[e138de]295 set<TesselPoint*> * GetAllConnectedPoints(const TesselPoint* const Point) const;
296 set<BoundaryTriangleSet*> *GetAllTriangles(const BoundaryPointSet * const Point) const;
297 list<list<TesselPoint*> *> * GetPathsOfConnectedPoints(const TesselPoint* const Point) const;
298 list<list<TesselPoint*> *> * GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const;
[27bd2f]299 list<TesselPoint*> * GetCircleOfSetOfPoints(set<TesselPoint*> *SetOfNeighbours, const TesselPoint* const Point, const Vector * const Reference = NULL) const;
[776b64]300 class BoundaryPointSet *GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const;
301 list<BoundaryTriangleSet*> *FindTriangles(const TesselPoint* const Points[3]) const;
[e138de]302 list<BoundaryTriangleSet*> * FindClosestTrianglesToPoint(const Vector *x, const LinkedCell* LC) const;
303 class BoundaryTriangleSet * FindClosestTriangleToPoint(const Vector *x, const LinkedCell* LC) const;
304 bool IsInnerPoint(const Vector &Point, const LinkedCell* const LC) const;
305 bool IsInnerPoint(const TesselPoint * const Point, const LinkedCell* const LC) const;
[776b64]306 bool AddBoundaryPoint(TesselPoint * Walker, const int n);
[ab1932]307
[0077b5]308 // print for debugging
[776b64]309 void PrintAllBoundaryPoints(ofstream *out) const;
310 void PrintAllBoundaryLines(ofstream *out) const;
311 void PrintAllBoundaryTriangles(ofstream *out) const;
[0077b5]312
[57066a]313 // store envelope in file
[e138de]314 void Output(const char *filename, const PointCloud * const cloud);
[0077b5]315
[357fba]316 PointMap PointsOnBoundary;
317 LineMap LinesOnBoundary;
[1e168b]318 CandidateMap OpenLines;
[357fba]319 TriangleMap TrianglesOnBoundary;
320 int PointsOnBoundaryCount;
321 int LinesOnBoundaryCount;
322 int TrianglesOnBoundaryCount;
323
[5c7bf8]324 // PointCloud implementation for PointsOnBoundary
[776b64]325 virtual Vector *GetCenter(ofstream *out) const;
326 virtual TesselPoint *GetPoint() const;
327 virtual TesselPoint *GetTerminalPoint() const;
328 virtual void GoToNext() const;
329 virtual void GoToPrevious() const;
330 virtual void GoToFirst() const;
331 virtual void GoToLast() const;
332 virtual bool IsEmpty() const;
333 virtual bool IsEnd() const;
[5c7bf8]334
[357fba]335 class BoundaryPointSet *BPS[2];
336 class BoundaryLineSet *BLS[3];
337 class BoundaryTriangleSet *BTS;
[57066a]338 class BoundaryTriangleSet *LastTriangle;
339 int TriangleFilesWritten;
[5c7bf8]340
[08ef35]341 private:
[f1ef60a]342 mutable class BoundaryPointSet *TPS[3]; //this is a Storage for pointers to triangle points, this and BPS[2] needed due to AddLine restrictions
[08ef35]343
[776b64]344 mutable PointMap::const_iterator InternalPointer;
[f1ef60a]345
[f67b6e]346 //bool HasOtherBaselineBetterCandidate(const BoundaryLineSet * const BaseRay, const TesselPoint * const OptCandidate, double ShortestAngle, double RADIUS, const LinkedCell * const LC) const;
[357fba]347};
348
349
350#endif /* TESSELATION_HPP_ */
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