1 | /*
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2 | * gslvector.cpp
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3 | *
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4 | * Created on: Jan 8, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include <cassert>
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11 | #include <cmath>
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12 |
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13 | #include "gslvector.hpp"
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14 | #include "defs.hpp"
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15 | #include "vector.hpp"
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16 |
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17 | /** Constructor of class GSLVector.
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18 | * Allocates GSL structures
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19 | * \param m dimension of vector
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20 | */
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21 | GSLVector::GSLVector(size_t m) : dimension(m)
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22 | {
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23 | vector = gsl_vector_calloc(dimension);
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24 | };
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25 |
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26 | /** Copy constructor of class GSLVector.
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27 | * Allocates GSL structures and copies components from \a *src.
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28 | * \param *src source vector
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29 | */
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30 | GSLVector::GSLVector(const GSLVector * const src) : dimension(src->dimension)
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31 | {
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32 | vector = gsl_vector_alloc(dimension);
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33 | gsl_vector_memcpy (vector, src->vector);
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34 | };
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35 |
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36 | /** Copy constructor of class GSLVector.
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37 | * Allocates GSL structures and copies components from \a *src.
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38 | * \param *src source vector
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39 | */
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40 | GSLVector::GSLVector(const GSLVector & src) : dimension(src.dimension)
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41 | {
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42 | vector = gsl_vector_alloc(dimension);
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43 | gsl_vector_memcpy (vector, src.vector);
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44 | };
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45 |
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46 | /** Destructor of class GSLVector.
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47 | * Frees GSL structures
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48 | */
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49 | GSLVector::~GSLVector()
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50 | {
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51 | gsl_vector_free(vector);
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52 | };
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53 |
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54 | /* ============================ Accessing =============================== */
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55 | /** This function sets the vector from a double array.
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56 | * Creates a vector view of the array and performs a memcopy.
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57 | * \param *x array of values (no dimension check is performed)
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58 | */
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59 | void GSLVector::SetFromDoubleArray(double * x)
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60 | {
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61 | gsl_vector_view m = gsl_vector_view_array (x, dimension);
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62 | gsl_vector_memcpy (vector, &m.vector);
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63 | };
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64 |
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65 | /**
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66 | * This function sets the GSLvector from an ordinary vector.
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67 | *
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68 | * Takes access to the internal gsl_vector and copies it
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69 | */
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70 | void GSLVector::SetFromVector(Vector &v){
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71 | gsl_vector_memcpy (vector, v.get());
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72 | }
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73 |
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74 | /** This function returns the i-th element of a vector.
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75 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and 0 is returned.
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76 | * \param m m-th element
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77 | * \return m-th element of vector
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78 | */
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79 | double GSLVector::Get(size_t m) const
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80 | {
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81 | return gsl_vector_get (vector, m);
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82 | };
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83 |
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84 | /** This function sets the value of the \a m -th element of a vector to \a x.
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85 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked.
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86 | * \param m-th element to set
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87 | * \param x value to set to
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88 | */
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89 | void GSLVector::Set(size_t m, double x)
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90 | {
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91 | gsl_vector_set (vector, m, x);
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92 | };
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93 |
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94 | /** These functions return a pointer to the \a m-th element of a vector.
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95 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and a null pointer is returned.
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96 | * \param m m-th element
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97 | * \return pointer to \a m-th element
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98 | */
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99 | double *GSLVector::Pointer(size_t m) const
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100 | {
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101 | return gsl_vector_ptr (vector, m);
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102 | };
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103 |
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104 | /** These functions return a constant pointer to the \a m-th element of a vector.
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105 | * If \a m lies outside the allowed range of 0 to GSLVector::dimension-1 then the error handler is invoked and a null pointer is returned.
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106 | * \param m m-th element
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107 | * \return const pointer to \a m-th element
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108 | */
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109 | const double *GSLVector::const_Pointer(size_t m) const
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110 | {
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111 | return gsl_vector_const_ptr (vector, m);
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112 | };
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113 |
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114 | /** Returns the dimension of the vector.
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115 | * \return dimension of vector
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116 | */
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117 | #ifdef HAVE_INLINE
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118 | inline
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119 | #endif
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120 | size_t GSLVector::GetDimension() const
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121 | {
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122 | return dimension;
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123 | };
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124 |
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125 | /* ========================== Initializing =============================== */
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126 | /** This function sets all the elements of the vector to the value \a x.
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127 | * \param *x
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128 | */
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129 | void GSLVector::SetAll(double x)
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130 | {
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131 | gsl_vector_set_all (vector, x);
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132 | };
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133 |
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134 | /** This function sets all the elements of the vector to zero.
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135 | */
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136 | void GSLVector::SetZero()
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137 | {
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138 | gsl_vector_set_zero (vector);
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139 | };
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140 |
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141 | /** This function makes a basis vector by setting all the elements of the vector to zero except for the i-th element which is set to one.
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142 | * \param i i-th component to set to unity (all other to zero)
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143 | * \return vector set
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144 | */
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145 | int GSLVector::SetBasis(size_t i)
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146 | {
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147 | return gsl_vector_set_basis (vector, i);
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148 | };
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149 |
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150 | /* ====================== Exchanging elements ============================ */
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151 | /** This function exchanges the \a i-th and \a j-th elements of the vector in-place.
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152 | * \param i i-th element to swap with ...
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153 | * \param j ... j-th element to swap against
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154 | */
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155 | int GSLVector::SwapElements(size_t i, size_t j)
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156 | {
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157 | return gsl_vector_swap_elements (vector, i, j);
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158 | };
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159 |
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160 | /** This function reverses the order of the elements of the vector.
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161 | */
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162 | int GSLVector::Reverse()
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163 | {
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164 | return gsl_vector_reverse (vector);
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165 | };
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166 |
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167 |
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168 | /* ========================== Operators =============================== */
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169 | /** Compares GSLVector \a to GSLVector \a b component-wise.
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170 | * \param a base GSLVector
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171 | * \param b GSLVector components to add
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172 | * \return a == b
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173 | */
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174 | bool operator==(const GSLVector& a, const GSLVector& b)
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175 | {
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176 | bool status = true;
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177 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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178 | for (size_t i=0;i<a.GetDimension();i++)
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179 | status = status && (fabs(a.Get(i) - b.Get(i)) < MYEPSILON);
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180 | return status;
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181 | };
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182 |
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183 | /** Sums GSLVector \a to this lhs component-wise.
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184 | * \param a base GSLVector
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185 | * \param b GSLVector components to add
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186 | * \return lhs + a
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187 | */
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188 | const GSLVector& operator+=(GSLVector& a, const GSLVector& b)
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189 | {
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190 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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191 | for (size_t i=0;i<a.GetDimension();i++)
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192 | a.Set(i,a.Get(i)+b.Get(i));
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193 | return a;
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194 | };
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195 |
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196 | /** Subtracts GSLVector \a from this lhs component-wise.
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197 | * \param a base GSLVector
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198 | * \param b GSLVector components to add
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199 | * \return lhs - a
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200 | */
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201 | const GSLVector& operator-=(GSLVector& a, const GSLVector& b)
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202 | {
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203 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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204 | for (size_t i=0;i<a.GetDimension();i++)
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205 | a.Set(i,a.Get(i)-b.Get(i));
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206 | return a;
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207 | };
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208 |
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209 | /** factor each component of \a a times a double \a m.
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210 | * \param a base GSLVector
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211 | * \param m factor
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212 | * \return lhs.Get(i) * m
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213 | */
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214 | const GSLVector& operator*=(GSLVector& a, const double m)
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215 | {
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216 | for (size_t i=0;i<a.GetDimension();i++)
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217 | a.Set(i,a.Get(i)*m);
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218 | return a;
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219 | };
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220 |
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221 | /** Sums two GSLVectors \a and \b component-wise.
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222 | * \param a first GSLVector
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223 | * \param b second GSLVector
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224 | * \return a + b
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225 | */
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226 | GSLVector const operator+(const GSLVector& a, const GSLVector& b)
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227 | {
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228 | GSLVector x(a);
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229 | for (size_t i=0;i<a.GetDimension();i++)
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230 | x.Set(i,a.Get(i)+b.Get(i));
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231 | return x;
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232 | };
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233 |
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234 | /** Subtracts GSLVector \a from \b component-wise.
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235 | * \param a first GSLVector
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236 | * \param b second GSLVector
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237 | * \return a - b
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238 | */
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239 | GSLVector const operator-(const GSLVector& a, const GSLVector& b)
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240 | {
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241 | assert(a.GetDimension() == b.GetDimension() && "Dimenions of GSLVectors to compare differ");
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242 | GSLVector x(a);
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243 | for (size_t i=0;i<a.GetDimension();i++)
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244 | x.Set(i,a.Get(i)-b.Get(i));
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245 | return x;
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246 | };
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247 |
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248 | /** Factors given GSLVector \a a times \a m.
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249 | * \param a GSLVector
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250 | * \param m factor
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251 | * \return m * a
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252 | */
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253 | GSLVector const operator*(const GSLVector& a, const double m)
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254 | {
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255 | GSLVector x(a);
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256 | for (size_t i=0;i<a.GetDimension();i++)
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257 | x.Set(i,a.Get(i)*m);
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258 | return x;
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259 | };
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260 |
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261 | /** Factors given GSLVector \a a times \a m.
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262 | * \param m factor
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263 | * \param a GSLVector
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264 | * \return m * a
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265 | */
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266 | GSLVector const operator*(const double m, const GSLVector& a )
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267 | {
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268 | GSLVector x(a);
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269 | for (size_t i=0;i<a.GetDimension();i++)
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270 | x.Set(i,a.Get(i)*m);
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271 | return x;
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272 | };
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273 |
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274 | ostream& operator<<(ostream& ost, const GSLVector& m)
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275 | {
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276 | ost << "(";
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277 | for (size_t i=0;i<m.GetDimension();i++) {
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278 | ost << m.Get(i);
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279 | if (i != 2)
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280 | ost << ",";
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281 | }
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282 | ost << ")";
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283 | return ost;
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284 | };
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285 |
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286 | /* ====================== Checking State ============================ */
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287 | /** Checks whether vector has all components zero.
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288 | * @return true - vector is zero, false - vector is not
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289 | */
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290 | bool GSLVector::IsZero() const
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291 | {
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292 | return (fabs(Get(0))+fabs(Get(1))+fabs(Get(2)) < MYEPSILON);
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293 | };
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294 |
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295 | /** Checks whether vector has length of 1.
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296 | * @return true - vector is normalized, false - vector is not
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297 | */
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298 | bool GSLVector::IsOne() const
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299 | {
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300 | double NormValue = 0.;
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301 | for (size_t i=dimension;--i;)
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302 | NormValue += Get(i)*Get(i);
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303 | return (fabs(NormValue - 1.) < MYEPSILON);
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304 | };
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305 |
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