| [f4d063] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010 University of Bonn. All rights reserved.
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 | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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 | 8 | /*
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 | 9 |  * builder_init.cpp
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 | 10 |  *
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 | 11 |  *  Created on: Dec 15, 2010
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 | 12 |  *      Author: heber
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 | 13 |  */
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 | 14 | 
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 | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [ad011c] | 20 | #include "CodePatterns/MemDebug.hpp"
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| [f4d063] | 21 | 
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| [4e855e] | 22 | #include <iostream>
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 | 23 | 
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| [632508] | 24 | #include "Graph/BondGraph.hpp"
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| [f4d063] | 25 | #include "config.hpp"
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| [ad011c] | 26 | #include "CodePatterns/Log.hpp"
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| [f4d063] | 27 | #include "molecule.hpp"
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 | 28 | #include "periodentafel.hpp"
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 | 29 | #include "tesselationhelpers.hpp"
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 | 30 | #include "UIElements/UIFactory.hpp"
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 | 31 | #include "UIElements/Menu/MenuDescription.hpp"
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 | 32 | #include "UIElements/TextUI/TextUIFactory.hpp"
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 | 33 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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 | 34 | #include "UIElements/CommandLineUI/CommandLineParser.hpp"
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 | 35 | #ifdef USE_GUI_QT
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 | 36 | #include "UIElements/Qt4/QtUIFactory.hpp"
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 | 37 | #endif
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 | 38 | #include "UIElements/MainWindow.hpp"
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 | 39 | #include "UIElements/Dialog.hpp"
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 | 40 | //#include "Menu/ActionMenuItem.hpp"
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| [ad011c] | 41 | #include "CodePatterns/Verbose.hpp"
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| [f4d063] | 42 | #include "World.hpp"
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 | 43 | 
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 | 44 | #include "Actions/ActionRegistry.hpp"
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 | 45 | #include "Actions/ActionHistory.hpp"
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 | 46 | 
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| [1d5a871] | 47 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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 | 48 | #include "RandomNumbers/RandomNumberEngineFactory.hpp"
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| [3f9eba] | 49 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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 | 50 | 
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| [f4d063] | 51 | #include "Parser/ChangeTracker.hpp"
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 | 52 | #include "Parser/FormatParserStorage.hpp"
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 | 53 | 
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 | 54 | #include "UIElements/UIFactory.hpp"
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 | 55 | #include "UIElements/TextUI/TextUIFactory.hpp"
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 | 56 | #include "UIElements/CommandLineUI/CommandLineUIFactory.hpp"
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 | 57 | #include "UIElements/MainWindow.hpp"
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 | 58 | #include "UIElements/Dialog.hpp"
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 | 59 | 
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 | 60 | #include "version.h"
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 | 61 | 
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 | 62 | #include "builder_init.hpp"
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 | 63 | 
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 | 64 | /** Print some initial information output the program.
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 | 65 |  *
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 | 66 |  */
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 | 67 | void ProgramHeader()
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 | 68 | {
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 | 69 |   // print version check and copyright notice
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 | 70 |   cout << MOLECUILDERVERSION << endl;
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 | 71 |   cout << "MoleCuilder comes with ABSOLUTELY NO WARRANTY; for details type" << endl;
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 | 72 |   cout << "`molecuilder --warranty'." << endl;
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 | 73 |   cout << "`MoleCuilder - to create and alter molecular systems." << endl;
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 | 74 |   cout << "Copyright (C) 2010  University Bonn. All rights reserved." << endl;
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| [ad7270] | 75 |   cout << endl;
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| [f4d063] | 76 | }
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 | 77 | 
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 | 78 | /** General stuff to intialize before UI.
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 | 79 |  *
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 | 80 |  */
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 | 81 | void initGeneral()
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 | 82 | {
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 | 83 |   // while we are non interactive, we want to abort from asserts
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 | 84 |   ASSERT_DO(Assert::Abort);
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 | 85 |   ASSERT_HOOK(dumpMemory);
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 | 86 | 
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 | 87 |   ProgramHeader();
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 | 88 | 
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| [ad7270] | 89 |   setVerbosity(1);
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| [f4d063] | 90 |   // need to init the history before any action is created
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 | 91 |   ActionHistory::init();
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 | 92 | 
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 | 93 |   // from this moment on, we need to be sure to deeinitialize in the correct order
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 | 94 |   // this is handled by the cleanup function
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 | 95 |   atexit(cleanUp);
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 | 96 | }
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 | 97 | 
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 | 98 | /** Initialize specific UIFactory.
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 | 99 |  *
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 | 100 |  * @param argc argument count
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 | 101 |  * @param argv argument array
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 | 102 |  */
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 | 103 | void initUI(int argc, char **argv)
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 | 104 | {
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 | 105 |   std::string BondGraphFileName("\n");
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 | 106 |   // Parse command line options and if present create respective UI
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 | 107 |   // construct bond graph
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| [f71baf] | 108 |   if (boost::filesystem::exists(BondGraphFileName)) {
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 | 109 |     std::ifstream input(BondGraphFileName.c_str());
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 | 110 |     if ((input.good()) && (World::getInstance().getBondGraph()->LoadBondLengthTable(input))) {
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 | 111 |       DoLog(0) && (Log() << Verbose(0) << "Bond length table loaded successfully." << endl);
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 | 112 |     } else {
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 | 113 |       DoeLog(1) && (eLog()<< Verbose(1) << "Bond length table loading failed." << endl);
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| [f4d063] | 114 |     }
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| [f71baf] | 115 |     input.close();
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| [f4d063] | 116 |   }
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 | 117 |   // handle remaining arguments by CommandLineParser
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 | 118 |   if (argc>1) {
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| [ad7270] | 119 |     DoLog(0) && (Log() << Verbose(0) << "Setting UI to CommandLine." << endl);
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| [f4d063] | 120 |     CommandLineParser::getInstance().InitializeCommandArguments();
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 | 121 |     CommandLineParser::getInstance().Run(argc,argv);
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 | 122 |     UIFactory::registerFactory(new CommandLineUIFactory::description());
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 | 123 |     UIFactory::makeUserInterface("CommandLine");
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 | 124 |   } else {
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 | 125 |     // In the interactive mode, we can leave the user the choice in case of error
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 | 126 |     ASSERT_DO(Assert::Ask);
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 | 127 |     #ifdef USE_GUI_QT
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 | 128 |       DoLog(0) && (Log() << Verbose(0) << "Setting UI to Qt4." << endl);
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 | 129 |       UIFactory::registerFactory(new QtUIFactory::description());
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 | 130 |       UIFactory::makeUserInterface("Qt4");
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 | 131 |     #else
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 | 132 |       DoLog(0) && (Log() << Verbose(0) << "Setting UI to Text." << endl);
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 | 133 |       cout << MOLECUILDERVERSION << endl;
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 | 134 |       UIFactory::registerFactory(new TextUIFactory::description());
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 | 135 |       UIFactory::makeUserInterface("Text");
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 | 136 |     #endif
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 | 137 |   }
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 | 138 | }
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 | 139 | 
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 | 140 | /** Create MainWindow and displays.
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 | 141 |  * I.e. here all the Actions are parsed and done.
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 | 142 |  */
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 | 143 | void doUI()
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 | 144 | {
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 | 145 |   MainWindow *mainWindow = UIFactory::getInstance().makeMainWindow();
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 | 146 |   mainWindow->display();
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 | 147 |   delete mainWindow;
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 | 148 | }
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 | 149 | 
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 | 150 | 
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 | 151 | /** In this function all dynamicly allocated member variables to static/global
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 | 152 |  * variables are added to the ignore list of Memory/MemDebug.
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 | 153 |  *
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 | 154 |  * Use this to prevent their listing in the Memory::getState() at the end of the
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 | 155 |  * program. Check with valgrind that truely no memory leak occurs!
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 | 156 |  */
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 | 157 | void AddStaticEntitiestoIgnoreList()
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 | 158 | {
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 | 159 |   // zeroVec and unitVec are global variables (on the stack) but vectorContent
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 | 160 |   // within is situated on the heap and has to be ignored
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 | 161 |   Memory::ignore(zeroVec.get());
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 | 162 |   Memory::ignore(unitVec[0].get());
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 | 163 |   Memory::ignore(unitVec[1].get());
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 | 164 |   Memory::ignore(unitVec[2].get());
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 | 165 | }
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 | 166 | 
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 | 167 | /** Cleans all singleton instances in an orderly fashion.
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 | 168 |  * C++ does not guarantee any specific sequence of removal of single instances
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 | 169 |  * which have static/global variables. Some singletons depend on others hence we
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 | 170 |  * acertain a specific ordering here, which is is used via the atexit() hook.
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 | 171 |  */
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 | 172 | void cleanUp()
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 | 173 | {
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| [c9bc2b7] | 174 |   RandomNumberDistributionFactory::purgeInstance();
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 | 175 |   RandomNumberEngineFactory::purgeInstance();
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| [3f9eba] | 176 |   RandomNumberGeneratorFactory::purgeInstance();
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| [f4d063] | 177 |   FormatParserStorage::purgeInstance();
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 | 178 |   ChangeTracker::purgeInstance();
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 | 179 |   World::purgeInstance();
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 | 180 |   MenuDescription::purgeInstance();
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 | 181 |   UIFactory::purgeInstance();
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 | 182 |   ValueStorage::purgeInstance();
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 | 183 |   CommandLineParser::purgeInstance();
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 | 184 |   ActionRegistry::purgeInstance();
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 | 185 |   OptionRegistry::purgeInstance();
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 | 186 |   ActionHistory::purgeInstance();
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 | 187 |   // we have to remove these two static as otherwise their boost::shared_ptrs are still present
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 | 188 |   Action::removeStaticStateEntities();
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 | 189 |   // put some static variables' dynamic contents on the Memory::ignore map to avoid their
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 | 190 |   // admonishing lateron
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 | 191 |   AddStaticEntitiestoIgnoreList();
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 | 192 |   logger::purgeInstance();
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 | 193 |   errorLogger::purgeInstance();
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 | 194 | #ifdef LOG_OBSERVER
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 | 195 |   cout << observerLog().getLog();
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 | 196 | #endif
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 | 197 |   Memory::getState();
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 | 198 | }
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 | 199 | 
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 | 200 | /** Dump current memory chunks.
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 | 201 |  *
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 | 202 |  */
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 | 203 | void dumpMemory()
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 | 204 | {
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 | 205 |   ofstream ost("molecuilder.memdump");
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 | 206 |   Memory::dumpMemory(ost);
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 | 207 | }
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 | 208 | 
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 | 209 | /** Save the current World to output files and exit.
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 | 210 |  *
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 | 211 |  * @return retrieved from World::getExitFlag()
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 | 212 |  */
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 | 213 | int saveAll()
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 | 214 | {
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 | 215 |   int test[500000];
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 | 216 |   for (size_t i=0;i<500000;++i) {
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 | 217 |     test[i] = (int)i;
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 | 218 |   }
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 | 219 |   FormatParserStorage::getInstance().SaveAll();
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 | 220 |   ChangeTracker::getInstance().saveStatus();
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 | 221 | 
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 | 222 |   int ExitFlag = World::getInstance().getExitFlag();
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 | 223 |   return (ExitFlag == 1 ? 0 : ExitFlag);
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 | 224 | }
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