1 | /*
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2 | * atom.hpp
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3 | *
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4 | * Created on: Aug 3, 2009
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef ATOM_HPP_
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9 | #define ATOM_HPP_
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10 |
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11 | using namespace std;
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12 |
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13 | /*********************************************** includes ***********************************/
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include <iostream>
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21 | #include <vector>
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22 |
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23 | #include <gsl/gsl_randist.h>
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24 |
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25 | #include "tesselation.hpp"
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26 |
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27 | /****************************************** forward declarations *****************************/
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28 |
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29 | class bond;
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30 | class config;
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31 | class element;
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32 | class ForceMatrix;
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33 | class Vector;
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34 |
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35 | /********************************************** declarations *******************************/
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36 |
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37 | /** Single atom.
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38 | * Class incorporates position, type
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39 | */
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40 | class atom : public TesselPoint {
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41 | public:
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42 | struct
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43 | {
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44 | vector<Vector> R; //!< position vector
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45 | vector<Vector> U; //!< velocity vector
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46 | vector<Vector> F; //!< last force vector
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47 | } Trajectory;
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48 |
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49 | Vector x; //!< coordinate vector of atom, giving last position within cell
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50 | Vector v; //!< velocity vector of atom, giving last velocity within cell
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51 | Vector F; //!< Force vector of atom, giving last force within cell
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52 | element *type; //!< pointing to element
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53 | atom *previous; //!< previous atom in molecule list
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54 | atom *next; //!< next atom in molecule list
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55 | atom *father; //!< In many-body bond order fragmentations points to originating atom
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56 | atom *Ancestor; //!< "Father" in Depth-First-Search
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57 | //char *Name; //!< unique name used during many-body bond-order fragmentation, comes from TesselPoint
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58 | int FixedIon; //!< config variable that states whether forces act on the ion or not
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59 | int *sort; //!< sort criteria
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60 | //int nr; //!< continuous, unique number, comes from TesselPoint
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61 | int GraphNr; //!< unique number, given in DepthFirstSearchAnalysis()
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62 | int *ComponentNr;//!< belongs to this nonseparable components, given in DepthFirstSearchAnalysis() (if more than one, then is SeparationVertex)
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63 | int LowpointNr; //!< needed in DepthFirstSearchAnalysis() to detect nonseparable components, is the lowest possible number of an atom to reach via tree edges only followed by at most one back edge.
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64 | bool SeparationVertex; //!< whether this atom separates off subsets of atoms or not, determined in DepthFirstSearchAnalysis()
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65 | bool IsCyclic; //!< whether atom belong to as cycle or not, determined in DepthFirstSearchAnalysis()
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66 | unsigned char AdaptiveOrder; //!< current present bond order at site (0 means "not set")
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67 | bool MaxOrder; //!< whether this atom as a root in fragmentation still creates more fragments on higher orders or not
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68 |
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69 | atom();
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70 | atom(class atom *pointer);
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71 | virtual ~atom();
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72 |
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73 | bool Output(ofstream *out, int ElementNo, int AtomNo, const char *comment = NULL) const;
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74 | bool Output(ofstream *out, int *ElementNo, int *AtomNo, const char *comment = NULL);
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75 | bool OutputXYZLine(ofstream *out) const;
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76 | bool OutputTrajectory(ofstream *out, int *ElementNo, int *AtomNo, int step) const;
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77 | bool OutputTrajectoryXYZ(ofstream *out, int step) const;
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78 | bool OutputBondOfAtom(ofstream *out, int *NumberOfBondsPerAtom, bond ***ListOfBondsPerAtom) const;
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79 |
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80 | void EqualsFather ( atom *ptr, atom **res );
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81 | void CorrectFather();
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82 | atom *GetTrueFather();
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83 | bool Compare(const atom &ptr);
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84 |
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85 | // trajectory stuff
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86 | void ResizeTrajectory(int MaxSteps);
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87 | void CopyStepOnStep(int dest, int src);
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88 | void VelocityVerletUpdate(int MDSteps, config *configuration, ForceMatrix *Force);
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89 | void SumUpKineticEnergy( int Step, double *TotalMass, Vector *TotalVelocity );
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90 |
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91 | double DistanceToVector(Vector &origin);
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92 | double DistanceSquaredToVector(Vector &origin);
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93 |
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94 | bool IsInParallelepiped(Vector offset, double *parallelepiped);
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95 |
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96 | // bond order stuff
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97 | void OutputOrder(ofstream *file);
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98 |
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99 | // constraint potential and dynamics stuff
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100 | void AddKineticToTemperature(double *temperature, int step) const;
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101 | void EvaluateConstrainedForce(int startstep, int endstep, atom **PermutationMap, ForceMatrix *Force);
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102 | void CorrectVelocity(double *ActualTemp, int Step, Vector *CoGVelocity);
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103 |
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104 | // thermostats
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105 | void Thermostat_Woodcock(double ScaleTempFactor, int Step, double *ekin);
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106 | void Thermostat_Gaussian_init(int Step, double *G, double *E);
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107 | void Thermostat_Gaussian_least_constraint(int Step, double G_over_E, double *ekin, config *configuration);
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108 | void Thermostat_Langevin(int Step, gsl_rng * r, double *ekin, config *configuration);
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109 | void Thermostat_Berendsen(int Step, double ScaleTempFactor, double *ekin, config *configuration);
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110 | void Thermostat_NoseHoover_init(int Step, double *delta_alpha);
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111 | void Thermostat_NoseHoover_scale(int Step, double *ekin, config *configuration);
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112 |
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113 |
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114 | ostream & operator << (ostream &ost);
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115 |
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116 | private:
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117 | };
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118 |
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119 | ostream & operator << (ostream &ost, const atom &a);
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120 |
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121 | #endif /* ATOM_HPP_ */
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