source: src/UIElements/Views/Qt4/Qt3D/GLWorldView.hpp@ 9a1e099

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Last change on this file since 9a1e099 was f91ef6, checked in by Frederik Heber <heber@…>, 9 years ago

Changed slots of GLWorldScene and GLWorldView.

  • Property mode set to 100644
File size: 3.1 KB
Line 
1/*
2 * GLWorldView.hpp
3 *
4 * Created on: Auf 11, 2010
5 * Author: heber
6 */
7
8#ifndef GLWORLDVIEW_HPP_
9#define GLWORLDVIEW_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include <Qt3D/qglview.h>
17
18#include "CodePatterns/Observer/Observer.hpp"
19
20#include "World.hpp"
21
22class molecule;
23class QKeyEvent;
24class GLWorldScene;
25class QGLPainter;
26class QToolBar;
27class QTimer;
28
29class QtObservedInstanceBoard;
30
31#include "UIElements/Qt4/InstanceBoard/ObservedValue_types.hpp"
32
33/** This class is the view on the 3D representation of the World, i.e. the whole
34 * of all molecules (consisting of atoms).
35 *
36 */
37class GLWorldView : public QGLView, public Observer
38{
39 Q_OBJECT
40public:
41 GLWorldView(
42 QtObservedInstanceBoard * _board,
43 QWidget *parent=0);
44 virtual ~GLWorldView();
45
46 void addToolBarActions(QToolBar *toolbar);
47 void createDomainBox();
48 void createDreiBein();
49
50 // Observer functions
51 void update(Observable *publisher);
52 void subjectKilled(Observable *publisher);
53 void recieveNotification(Observable *publisher, Notification_ptr notification);
54
55public slots:
56 void changeSignalled();
57 void checkChanges();
58 void sceneChangeSignalled();
59 void sceneHoverSignalled(const atomId_t _id);
60 void sceneHoverSignalled(const moleculeId_t _id, int);
61 void changeDreiBein();
62 void changeDomain();
63
64signals:
65 void changed();
66 void TimeChanged();
67 void worldSelectionChanged();
68 void hoverChanged(const atomId_t _id);
69 void hoverChanged(const moleculeId_t _id, int);
70 void ShapeAdded(const std::string &);
71 void ShapeRemoved(const std::string &);
72 void moleculesVisibilityChanged(ObservedValue_Index_t,bool);
73
74protected:
75 void initializeGL(QGLPainter *painter);
76 void paintGL(QGLPainter *painter);
77 void drawDomainBox(QGLPainter *painter) const;
78 void drawDreiBein(QGLPainter *painter);
79
80 // input functions
81 void mousePressEvent(QMouseEvent *event);
82 void mouseMoveEvent(QMouseEvent *event);
83 void keyPressEvent(QKeyEvent *event);
84 void wheelEvent(QWheelEvent *event);
85
86 // camera functions
87 enum CameraControlModeType{
88 Rotate,
89 Translate
90 };
91
92 void setCameraControlMode(CameraControlModeType mode);
93 CameraControlModeType getCameraControlMode(bool inverted = false);
94public slots:
95 void fitCameraToDomain();
96 void setCameraControlModeRotation();
97 void setCameraControlModeTranslation();
98 void setCameraStereoModeDisable();
99 void setCameraStereoModeHardware();
100 void setCameraStereoModeLeftRight();
101 void setCameraStereoModeRightLeft();
102 void setCameraStereoModeTopBottom();
103 void setCameraStereoModeBottomTop();
104 void setCameraStereoModeAnaglyph();
105
106protected:
107 CameraControlModeType cameraControlMode;
108
109private:
110 void setdreiBeinStatus(const bool status);
111 void setDomainStatus(const bool status);
112
113private:
114
115 GLWorldScene *worldscene;
116
117 bool changesPresent;
118 bool processingSelectionChanged; // workaround to prevent a loop in (atom_iterator <-> observer)
119
120 QPointF lastMousePos;
121
122 QGLSceneNode *meshDomainBox;
123 QGLSceneNode *meshDreiBein;
124
125 QGLMaterial *domainBoxMaterial;
126 QGLMaterial *dreiBeinMaterial[3];
127
128 QTimer *redrawTimer;
129 bool needsRedraw;
130
131 double defaultEyeSeparation;
132};
133
134#endif /* GLWORLDVIEW_HPP_ */
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