[d238e7] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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[0aa122] | 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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[5aaa43] | 5 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
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[94d5ac6] | 6 | *
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| 7 | *
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| 8 | * This file is part of MoleCuilder.
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| 9 | *
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| 10 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 11 | * it under the terms of the GNU General Public License as published by
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| 12 | * the Free Software Foundation, either version 2 of the License, or
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| 13 | * (at your option) any later version.
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| 14 | *
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| 15 | * MoleCuilder is distributed in the hope that it will be useful,
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| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 18 | * GNU General Public License for more details.
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| 19 | *
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| 20 | * You should have received a copy of the GNU General Public License
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| 21 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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[d238e7] | 22 | */
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| 23 |
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| 24 | /*
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| 25 | * GLWorldView.cpp
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| 26 | *
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| 27 | * Created on: Aug 1, 2010
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| 28 | * Author: heber
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| 29 | */
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| 30 |
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| 31 | // include config.h
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| 32 | #ifdef HAVE_CONFIG_H
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| 33 | #include <config.h>
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| 34 | #endif
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| 35 |
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| 36 | #include "GLWorldView.hpp"
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| 37 |
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| 38 | #include <Qt/qevent.h>
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[0e5d14] | 39 | #include <Qt/qaction.h>
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[8e7dd9] | 40 | #include <QtGui/QMenu>
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[0e5d14] | 41 | #include <QtGui/QToolBar>
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[8e7dd9] | 42 | #include <QtGui/QToolButton>
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[585f78] | 43 | #include <Qt/qtimer.h>
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[c7e000] | 44 | #include <Qt/qsettings.h>
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[26ed25] | 45 | #include <Qt3D/qglbuilder.h>
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| 46 | #include <Qt3D/qglscenenode.h>
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| 47 | #include <Qt3D/qglsphere.h>
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| 48 | #include <Qt3D/qglcylinder.h>
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[02b2d3] | 49 | #include <Qt3D/qglcube.h>
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[d238e7] | 50 |
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[907636] | 51 | #include "GLWorldScene.hpp"
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[d238e7] | 52 |
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| 53 | #include "CodePatterns/MemDebug.hpp"
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| 54 |
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[53059e] | 55 | #include "Atom/AtomObserver.hpp"
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| 56 | #include "Atom/atom_observable.hpp"
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[1d02c2d] | 57 | #include "Box.hpp"
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[7188b1] | 58 | #include "CodePatterns/Log.hpp"
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[02ce36] | 59 | #include "CodePatterns/Observer/Notification.hpp"
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[856d05] | 60 | #include "CodePatterns/Observer/ObserverLog.hpp"
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[1d02c2d] | 61 | #include "molecule.hpp"
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[284551] | 62 | #include "Shapes/ShapeRegistry.hpp"
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[7188b1] | 63 | #include "World.hpp"
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[89b992] | 64 | #include "WorldTime.hpp"
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[7188b1] | 65 |
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[d238e7] | 66 | GLWorldView::GLWorldView(QWidget *parent)
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[585f78] | 67 | : QGLView(parent), Observer("GLWorldView"), worldscene(NULL), changesPresent(false), needsRedraw(false)
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[d238e7] | 68 | {
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[65487f] | 69 | worldscene = new GLWorldScene(this);
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[d238e7] | 70 |
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[65487f] | 71 | setOption(QGLView::ObjectPicking, true);
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[8880c9] | 72 | setOption(QGLView::CameraNavigation, false);
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| 73 | setCameraControlMode(Rotate);
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[8e7dd9] | 74 | defaultEyeSeparation = 4.0;
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[d238e7] | 75 |
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[26ed25] | 76 | createDomainBox();
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| 77 | createDreiBein();
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[e8c636] | 78 | //changeMaterials(false);
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| 79 |
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[65487f] | 80 | connect(worldscene, SIGNAL(changeOccured()), this, SLOT(changeSignalled()));
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| 81 | connect(worldscene, SIGNAL(changed()), this, SIGNAL(changed()));
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[407638e] | 82 | connect(worldscene, SIGNAL(hoverChanged(const atom *)), this, SLOT(sceneHoverSignalled(const atom *)));
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[65487f] | 83 | connect(this, SIGNAL(atomInserted(const atom *)), worldscene, SLOT(atomInserted(const atom *)));
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| 84 | connect(this, SIGNAL(atomRemoved(const atom *)), worldscene, SLOT(atomRemoved(const atom *)));
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[3927ef] | 85 | connect(this, SIGNAL(worldSelectionChanged()), worldscene, SLOT(worldSelectionChanged()));
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[c67518] | 86 | connect(this, SIGNAL(moleculeRemoved(const molecule *)), worldscene, SLOT(moleculeRemoved(const molecule *)));
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[30cd0d] | 87 | //connect(this, SIGNAL(moleculeInserted(const molecule *)), worldscene, SLOT(moleculeInserted(const molecule *)));
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[585f78] | 88 | //connect(this, SIGNAL(changed()), this, SLOT(updateGL()));
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| 89 | connect(this, SIGNAL(changed()), this, SLOT(sceneChangeSignalled()));
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[7188b1] | 90 |
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[65487f] | 91 | // sign on to changes in the world
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| 92 | World::getInstance().signOn(this);
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[02ce36] | 93 | World::getInstance().signOn(this, World::AtomInserted);
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| 94 | World::getInstance().signOn(this, World::AtomRemoved);
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[53059e] | 95 | World::getInstance().signOn(this, World::MoleculeInserted);
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[c67518] | 96 | World::getInstance().signOn(this, World::MoleculeRemoved);
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[3927ef] | 97 | World::getInstance().signOn(this, World::SelectionChanged);
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[89b992] | 98 | WorldTime::getInstance().signOn(this, WorldTime::TimeChanged);
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[53059e] | 99 | AtomObserver::getInstance().signOn(this, AtomObservable::PositionChanged);
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[585f78] | 100 |
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[284551] | 101 | ShapeRegistry::getInstance().signOn(this);
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[85c36d] | 102 | ShapeRegistry::getInstance().signOn(this, ShapeRegistry::ShapeInserted);
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[284551] | 103 | ShapeRegistry::getInstance().signOn(this, ShapeRegistry::ShapeRemoved);
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| 104 | ShapeRegistry::getInstance().signOn(this, ShapeRegistry::SelectionChanged);
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| 105 |
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[585f78] | 106 | redrawTimer = new QTimer(this);
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[d238e7] | 107 | }
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| 108 |
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[04f017] | 109 | GLWorldView::~GLWorldView()
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| 110 | {
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[9c18e4] | 111 | World::getInstance().signOff(this);
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[02ce36] | 112 | World::getInstance().signOff(this, World::AtomInserted);
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| 113 | World::getInstance().signOff(this, World::AtomRemoved);
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[53059e] | 114 | World::getInstance().signOff(this, World::MoleculeInserted);
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[c67518] | 115 | World::getInstance().signOff(this, World::MoleculeRemoved);
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[3927ef] | 116 | World::getInstance().signOff(this, World::SelectionChanged);
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[89b992] | 117 | WorldTime::getInstance().signOff(this, WorldTime::TimeChanged);
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[53059e] | 118 | AtomObserver::getInstance().signOff(this, AtomObservable::PositionChanged);
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[284551] | 119 | ShapeRegistry::getInstance().signOff(this);
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[85c36d] | 120 | ShapeRegistry::getInstance().signOff(this, ShapeRegistry::ShapeInserted);
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[284551] | 121 | ShapeRegistry::getInstance().signOff(this, ShapeRegistry::ShapeRemoved);
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| 122 | ShapeRegistry::getInstance().signOff(this, ShapeRegistry::SelectionChanged);
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[04f017] | 123 | delete worldscene;
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[e8c636] | 124 |
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| 125 | delete(domainBoxMaterial);
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| 126 | for (int i=0;i<3;i++)
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| 127 | delete(dreiBeinMaterial[i]);
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[04f017] | 128 | }
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| 129 |
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[0e5d14] | 130 |
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| 131 | /**
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| 132 | * Add some widget specific actions to the toolbar:
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| 133 | * - camera rotation/translation mode
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| 134 | * - camera fit to domain
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| 135 | */
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| 136 | void GLWorldView::addToolBarActions(QToolBar *toolbar)
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| 137 | {
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[f31b34] | 138 | // camera control mode
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[0e5d14] | 139 | toolbar->addSeparator();
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| 140 | QAction *transAction = new QAction(QIcon::fromTheme("forward"), tr("camera translation mode"), this);
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| 141 | connect(transAction, SIGNAL(triggered()), this, SLOT(setCameraControlModeTranslation()));
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| 142 | toolbar->addAction(transAction);
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| 143 | QAction *rotAction = new QAction(QIcon::fromTheme("object-rotate-left"), tr("camera rotation mode"), this);
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| 144 | connect(rotAction, SIGNAL(triggered()), this, SLOT(setCameraControlModeRotation()));
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| 145 | toolbar->addAction(rotAction);
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| 146 | QAction *fitAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("camera fit to domain"), this);
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| 147 | connect(fitAction, SIGNAL(triggered()), this, SLOT(fitCameraToDomain()));
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| 148 | toolbar->addAction(fitAction);
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[8e7dd9] | 149 |
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[f31b34] | 150 | // stereo mode
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[8e7dd9] | 151 | QToolButton *stereoButton = new QToolButton(toolbar);
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| 152 | QMenu *stereoMenu = new QMenu();
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[a8fc70] | 153 | QAction *stereoDisableAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("disable"), this);
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| 154 | connect(stereoDisableAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeDisable()));
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| 155 | stereoMenu->addAction(stereoDisableAction);
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[8e7dd9] | 156 | QAction *stereoHardwareAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("hardware"), this);
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| 157 | connect(stereoHardwareAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeHardware()));
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| 158 | stereoMenu->addAction(stereoHardwareAction);
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| 159 | QAction *stereoLeftRightAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("left right"), this);
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| 160 | connect(stereoLeftRightAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeLeftRight()));
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| 161 | stereoMenu->addAction(stereoLeftRightAction);
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| 162 | QAction *stereoRightLeftAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("right left"), this);
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| 163 | connect(stereoRightLeftAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeRightLeft()));
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| 164 | stereoMenu->addAction(stereoRightLeftAction);
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| 165 | QAction *stereoTopBottomAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("top bottom"), this);
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| 166 | connect(stereoTopBottomAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeTopBottom()));
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| 167 | stereoMenu->addAction(stereoTopBottomAction);
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| 168 | QAction *stereoBottomTopAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("bottom top"), this);
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| 169 | connect(stereoBottomTopAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeBottomTop()));
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| 170 | stereoMenu->addAction(stereoBottomTopAction);
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| 171 | QAction *stereoAnaglyphAction = new QAction(QIcon::fromTheme("zoom-best-fit"), tr("anaglyph"), this);
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| 172 | connect(stereoAnaglyphAction, SIGNAL(triggered()), this, SLOT(setCameraStereoModeAnaglyph()));
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| 173 | stereoMenu->addAction(stereoAnaglyphAction);
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| 174 | stereoButton->setMenu(stereoMenu);
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[5b991a] | 175 | stereoButton->setIcon(QIcon(QPixmap(":/icon_view_stereo.png")));
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[8e7dd9] | 176 | stereoButton->setPopupMode(QToolButton::InstantPopup);
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| 177 | toolbar->addWidget(stereoButton);
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[f31b34] | 178 |
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| 179 | // selection mode
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| 180 | toolbar->addSeparator();
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[5b991a] | 181 | QAction *selAtomAction = new QAction(QIcon(QPixmap(":/icon_select_atom.png")), tr("select atom by clicking"), this);
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[f31b34] | 182 | connect(selAtomAction, SIGNAL(triggered()), worldscene, SLOT(setSelectionModeAtom()));
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| 183 | toolbar->addAction(selAtomAction);
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[5b991a] | 184 | QAction *selMolAction = new QAction(QIcon(QPixmap(":/icon_select_molecule.png")), tr("select molecule by clicking"), this);
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[f31b34] | 185 | connect(selMolAction, SIGNAL(triggered()), worldscene, SLOT(setSelectionModeMolecule()));
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| 186 | toolbar->addAction(selMolAction);
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[0e5d14] | 187 | }
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| 188 |
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[26ed25] | 189 | void GLWorldView::createDomainBox()
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| 190 | {
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[c7e000] | 191 | QSettings settings;
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| 192 | settings.beginGroup("WorldView");
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| 193 | QColor colorFrame = settings.value("domainBoxColorFrame", QColor(150,160,200,255)).value<QColor>();
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| 194 | QColor colorAmbient = settings.value("domainBoxColorAmbient", QColor(50,60,100,255)).value<QColor>();
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| 195 | QColor colorDiffuse = settings.value("domainBoxColorDiffuse", QColor(150,160,200,180)).value<QColor>();
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| 196 | settings.setValue("domainBoxColorFrame", colorFrame);
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| 197 | settings.setValue("domainBoxColorAmbient", colorAmbient);
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| 198 | settings.setValue("domainBoxColorDiffuse", colorDiffuse);
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| 199 | settings.endGroup();
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| 200 |
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[02b2d3] | 201 | domainBoxMaterial = new QGLMaterial;
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| 202 | domainBoxMaterial->setAmbientColor(QColor(0,0,0,255));
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| 203 | domainBoxMaterial->setDiffuseColor(QColor(0,0,0,255));
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[c7e000] | 204 | domainBoxMaterial->setEmittedLight(colorFrame);
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[02b2d3] | 205 |
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[26ed25] | 206 |
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[02b2d3] | 207 | QGLMaterial *material = new QGLMaterial;
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[c7e000] | 208 | material->setAmbientColor(colorAmbient);
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| 209 | material->setDiffuseColor(colorDiffuse);
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[02b2d3] | 210 |
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| 211 | QGLBuilder builder;
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| 212 | builder << QGL::Faceted;
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| 213 | builder << QGLCube(-1.0); // "inverted" => inside faces are used as front.
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| 214 | meshDomainBox = builder.finalizedSceneNode();
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| 215 | QMatrix4x4 mat;
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| 216 | mat.translate(0.5f, 0.5f, 0.5f);
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| 217 | meshDomainBox->setLocalTransform(mat);
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| 218 | meshDomainBox->setMaterial(material);
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[26ed25] | 219 | }
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| 220 |
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| 221 | void GLWorldView::createDreiBein()
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| 222 | {
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[c7e000] | 223 | QSettings settings;
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| 224 | settings.beginGroup("WorldView");
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| 225 | QColor colorX = settings.value("dreiBeinColorX", QColor(255,50,50,255)).value<QColor>();
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| 226 | QColor colorY = settings.value("dreiBeinColorY", QColor(50,255,50,255)).value<QColor>();
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| 227 | QColor colorZ = settings.value("dreiBeinColorZ", QColor(50,50,255,255)).value<QColor>();
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| 228 | settings.setValue("dreiBeinColorX", colorX);
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| 229 | settings.setValue("dreiBeinColorY", colorY);
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| 230 | settings.setValue("dreiBeinColorZ", colorZ);
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| 231 | settings.setValue("dreiBeinEnabled", true);
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| 232 | settings.endGroup();
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| 233 |
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[02b2d3] | 234 | // Create 3 color for the 3 axes.
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[26ed25] | 235 | dreiBeinMaterial[0] = new QGLMaterial;
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[c7e000] | 236 | dreiBeinMaterial[0]->setColor(colorX);
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[26ed25] | 237 | dreiBeinMaterial[1] = new QGLMaterial;
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[c7e000] | 238 | dreiBeinMaterial[1]->setColor(colorY);
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[26ed25] | 239 | dreiBeinMaterial[2] = new QGLMaterial;
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[c7e000] | 240 | dreiBeinMaterial[2]->setColor(colorZ);
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[26ed25] | 241 |
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[02b2d3] | 242 | // Create the basic meshes (cylinder and cone).
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[26ed25] | 243 | QGLBuilder builderCyl;
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[37e910] | 244 | builderCyl << QGLCylinder(.15,.15,1.6,16);
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[26ed25] | 245 | QGLSceneNode *cyl = builderCyl.finalizedSceneNode();
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| 246 |
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| 247 | QGLBuilder builderCone;
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| 248 | builderCone << QGLCylinder(0,.4,0.4,16);
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| 249 | QGLSceneNode *cone = builderCone.finalizedSceneNode();
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| 250 | {
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| 251 | QMatrix4x4 mat;
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| 252 | mat.translate(0.0f, 0.0f, 1.0f);
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| 253 | cone->setLocalTransform(mat);
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| 254 | }
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| 255 |
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[02b2d3] | 256 | // Create a scene node from the 3 axes.
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[26ed25] | 257 | meshDreiBein = new QGLSceneNode(this);
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| 258 |
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| 259 | // X-direction
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| 260 | QGLSceneNode *node = new QGLSceneNode(meshDreiBein);
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| 261 | node->setMaterial(dreiBeinMaterial[0]);
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| 262 | node->addNode(cyl);
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[37e910] | 263 | node->setPosition(QVector3D(.8f, 0.f, 0.f));
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[26ed25] | 264 | node->addNode(cone);
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| 265 | {
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| 266 | QMatrix4x4 mat;
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| 267 | mat.rotate(90, 0.0f, 1.0f, 0.0f);
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| 268 | node->setLocalTransform(mat);
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| 269 | }
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| 270 |
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| 271 | // Y-direction
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| 272 | node = new QGLSceneNode(meshDreiBein);
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| 273 | node->setMaterial(dreiBeinMaterial[1]);
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| 274 | node->addNode(cyl);
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| 275 | node->addNode(cone);
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| 276 | {
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| 277 | QMatrix4x4 mat;
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| 278 | mat.rotate(-90, 1.0f, 0.0f, 0.0f);
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| 279 | node->setLocalTransform(mat);
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| 280 | }
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[37e910] | 281 | node->setPosition(QVector3D(0.f, .8f, 0.f));
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[26ed25] | 282 |
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| 283 | // Z-direction
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| 284 | node = new QGLSceneNode(meshDreiBein);
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| 285 | node->setMaterial(dreiBeinMaterial[2]);
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| 286 | node->addNode(cyl);
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| 287 | node->addNode(cone);
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[37e910] | 288 | node->setPosition(QVector3D(0.f, 0.f, .8f));
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[26ed25] | 289 | }
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| 290 |
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[7188b1] | 291 | /**
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| 292 | * Update operation which can be invoked by the observable (which should be the
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| 293 | * change tracker here).
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| 294 | */
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| 295 | void GLWorldView::update(Observable *publisher)
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| 296 | {
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| 297 | emit changed();
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| 298 | }
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| 299 |
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| 300 | /**
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| 301 | * The observable can tell when it dies.
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| 302 | */
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| 303 | void GLWorldView::subjectKilled(Observable *publisher) {}
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| 304 |
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| 305 | /** Listen to specific changes to the world.
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| 306 | *
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| 307 | * @param publisher ref to observable.
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| 308 | * @param notification type of notification
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| 309 | */
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| 310 | void GLWorldView::recieveNotification(Observable *publisher, Notification_ptr notification)
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| 311 | {
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[53059e] | 312 | if (static_cast<World *>(publisher) == World::getPointer()) {
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| 313 | switch (notification->getChannelNo()) {
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| 314 | case World::AtomInserted:
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| 315 | {
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| 316 | const atom *_atom = World::getInstance().lastChanged<atom>();
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| 317 | #ifdef LOG_OBSERVER
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[708277] | 318 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_atom->getId())+" has been inserted.";
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[53059e] | 319 | #endif
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| 320 | emit atomInserted(_atom);
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| 321 | break;
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| 322 | }
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| 323 | case World::AtomRemoved:
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| 324 | {
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| 325 | const atom *_atom = World::getInstance().lastChanged<atom>();
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| 326 | #ifdef LOG_OBSERVER
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[708277] | 327 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_atom->getId())+" has been removed.";
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[53059e] | 328 | #endif
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| 329 | emit atomRemoved(_atom);
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| 330 | break;
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| 331 | }
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| 332 | case World::SelectionChanged:
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| 333 | {
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| 334 | #ifdef LOG_OBSERVER
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[708277] | 335 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that selection has changed.";
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[53059e] | 336 | #endif
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| 337 | emit worldSelectionChanged();
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| 338 | break;
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| 339 | }
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| 340 | case World::MoleculeInserted:
|
---|
| 341 | {
|
---|
| 342 | const molecule *_molecule = World::getInstance().lastChanged<molecule>();
|
---|
| 343 | #ifdef LOG_OBSERVER
|
---|
[708277] | 344 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that molecule "+toString(_molecule->getId())+" has been removed.";
|
---|
[53059e] | 345 | #endif
|
---|
| 346 | emit moleculeInserted(_molecule);
|
---|
| 347 | break;
|
---|
| 348 | }
|
---|
| 349 | case World::MoleculeRemoved:
|
---|
| 350 | {
|
---|
| 351 | const molecule *_molecule = World::getInstance().lastChanged<molecule>();
|
---|
| 352 | #ifdef LOG_OBSERVER
|
---|
[708277] | 353 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that molecule "+toString(_molecule->getId())+" has been removed.";
|
---|
[53059e] | 354 | #endif
|
---|
| 355 | emit moleculeRemoved(_molecule);
|
---|
| 356 | break;
|
---|
| 357 | }
|
---|
| 358 | default:
|
---|
[89b992] | 359 | ASSERT(0, "GLWorldView::recieveNotification() - we cannot get here for World.");
|
---|
[53059e] | 360 | break;
|
---|
[7188b1] | 361 | }
|
---|
[89b992] | 362 | } else if (static_cast<WorldTime *>(publisher) == WorldTime::getPointer()) {
|
---|
| 363 | switch (notification->getChannelNo()) {
|
---|
| 364 | case WorldTime::TimeChanged:
|
---|
| 365 | {
|
---|
| 366 | #ifdef LOG_OBSERVER
|
---|
| 367 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that WorldTime's time has changed.";
|
---|
| 368 | #endif
|
---|
| 369 | emit changed();
|
---|
| 370 | break;
|
---|
| 371 | }
|
---|
| 372 | default:
|
---|
| 373 | ASSERT(0, "GLWorldView::recieveNotification() - we cannot get here for WorldTime.");
|
---|
| 374 | break;
|
---|
| 375 | }
|
---|
| 376 | } else if (dynamic_cast<AtomObservable *>(publisher) != NULL) {
|
---|
[53059e] | 377 | switch (notification->getChannelNo()) {
|
---|
| 378 | case AtomObservable::PositionChanged:
|
---|
| 379 | {
|
---|
| 380 | #ifdef LOG_OBSERVER
|
---|
[89b992] | 381 | const atom *_atom = dynamic_cast<const atom *>(publisher);
|
---|
[708277] | 382 | observerLog().addMessage() << "++ Observer " << observerLog().getName(static_cast<Observer *>(this)) << " received notification that atom "+toString(_atom->getId())+" has changed its position.";
|
---|
[53059e] | 383 | #endif
|
---|
| 384 | emit changed();
|
---|
| 385 | break;
|
---|
| 386 | }
|
---|
| 387 | default:
|
---|
[89b992] | 388 | ASSERT(0, "GLWorldView::recieveNotification() - we cannot get here for AtomObservable.");
|
---|
[53059e] | 389 | break;
|
---|
[7188b1] | 390 | }
|
---|
[284551] | 391 | } else if (static_cast<ShapeRegistry*>(publisher) == ShapeRegistry::getPointer()) {
|
---|
| 392 | switch (notification->getChannelNo()) {
|
---|
[85c36d] | 393 | case ShapeRegistry::ShapeInserted:
|
---|
| 394 | {
|
---|
[4d6662] | 395 | emit ShapeAdded();
|
---|
[85c36d] | 396 | break;
|
---|
| 397 | }
|
---|
[284551] | 398 | case ShapeRegistry::ShapeRemoved:
|
---|
| 399 | {
|
---|
[4d6662] | 400 | emit ShapeRemoved();
|
---|
[284551] | 401 | break;
|
---|
| 402 | }
|
---|
| 403 | case ShapeRegistry::SelectionChanged:
|
---|
| 404 | {
|
---|
[85c36d] | 405 | worldscene->updateSelectedShapes();
|
---|
[284551] | 406 | break;
|
---|
| 407 | }
|
---|
| 408 | default:
|
---|
[89b992] | 409 | ASSERT(0, "GLWorldView::recieveNotification() - we cannot get here for ShapeRegistry.");
|
---|
[284551] | 410 | break;
|
---|
| 411 | }
|
---|
[53059e] | 412 | } else
|
---|
| 413 | ASSERT(0, "GLWorldView::recieveNotification() - received notification from unknown source.");
|
---|
[7188b1] | 414 | }
|
---|
[04f017] | 415 |
|
---|
[585f78] | 416 | void GLWorldView::checkChanges()
|
---|
| 417 | {
|
---|
| 418 | updateGL();
|
---|
| 419 | needsRedraw = false;
|
---|
| 420 | }
|
---|
| 421 |
|
---|
| 422 | void GLWorldView::sceneChangeSignalled()
|
---|
| 423 | {
|
---|
| 424 | if (!needsRedraw){
|
---|
| 425 | redrawTimer->singleShot(0, this, SLOT(checkChanges()));
|
---|
| 426 | needsRedraw = true;
|
---|
| 427 | redrawTimer->start();
|
---|
| 428 | }
|
---|
| 429 | }
|
---|
| 430 |
|
---|
[d238e7] | 431 | void GLWorldView::initializeGL(QGLPainter *painter)
|
---|
| 432 | {
|
---|
[65487f] | 433 | worldscene->initialize(this, painter);
|
---|
| 434 | changesPresent = false;
|
---|
[d238e7] | 435 | }
|
---|
| 436 |
|
---|
| 437 | void GLWorldView::paintGL(QGLPainter *painter)
|
---|
| 438 | {
|
---|
[65487f] | 439 | if (changesPresent) {
|
---|
| 440 | initializeGL(painter);
|
---|
| 441 | changesPresent = false;
|
---|
| 442 | }
|
---|
[72a4c1] | 443 |
|
---|
| 444 | QVector3D cameraDir = camera()->center() - camera()->eye();
|
---|
| 445 | cameraDir.normalize();
|
---|
| 446 | QVector4D cameraPlane(cameraDir, QVector3D::dotProduct(cameraDir, camera()->eye()));
|
---|
| 447 | worldscene->draw(painter, cameraPlane);
|
---|
[e8c636] | 448 |
|
---|
| 449 | drawDreiBein(painter);
|
---|
[02b2d3] | 450 |
|
---|
| 451 | // Domain box has to be last because of its transparency.
|
---|
| 452 | drawDomainBox(painter);
|
---|
[907636] | 453 | }
|
---|
[d238e7] | 454 |
|
---|
[907636] | 455 | void GLWorldView::keyPressEvent(QKeyEvent *e)
|
---|
| 456 | {
|
---|
[65487f] | 457 | if (e->key() == Qt::Key_Tab) {
|
---|
| 458 | // The Tab key turns the ShowPicking option on and off,
|
---|
| 459 | // which helps show what the pick buffer looks like.
|
---|
| 460 | setOption(QGLView::ShowPicking, ((options() & QGLView::ShowPicking) == 0));
|
---|
| 461 | updateGL();
|
---|
| 462 | }
|
---|
| 463 | QGLView::keyPressEvent(e);
|
---|
| 464 | }
|
---|
| 465 |
|
---|
| 466 | void GLWorldView::changeSignalled()
|
---|
| 467 | {
|
---|
| 468 | changesPresent = true;
|
---|
[d238e7] | 469 | }
|
---|
| 470 |
|
---|
| 471 |
|
---|
[0e5d14] | 472 | /**
|
---|
| 473 | * Set the current camera control mode.
|
---|
| 474 | */
|
---|
[e13b34] | 475 | void GLWorldView::setCameraControlMode(GLWorldView::CameraControlModeType mode)
|
---|
| 476 | {
|
---|
| 477 | cameraControlMode = mode;
|
---|
| 478 | }
|
---|
| 479 |
|
---|
| 480 | void GLWorldView::setCameraControlModeRotation()
|
---|
| 481 | {
|
---|
| 482 | setCameraControlMode(Rotate);
|
---|
| 483 | }
|
---|
| 484 |
|
---|
| 485 | void GLWorldView::setCameraControlModeTranslation()
|
---|
| 486 | {
|
---|
| 487 | setCameraControlMode(Translate);
|
---|
| 488 | }
|
---|
| 489 |
|
---|
[0e5d14] | 490 | /**
|
---|
| 491 | * Returns the current camera control mode.
|
---|
| 492 | * This needs to be invertable (rotation - translation), if the shift key is pressed.
|
---|
| 493 | */
|
---|
[e13b34] | 494 | GLWorldView::CameraControlModeType GLWorldView::getCameraControlMode(bool inverted)
|
---|
| 495 | {
|
---|
| 496 | if (inverted){
|
---|
| 497 | if (cameraControlMode == Rotate)
|
---|
| 498 | return Translate;
|
---|
| 499 | if (cameraControlMode == Translate)
|
---|
| 500 | return Rotate;
|
---|
| 501 | return Rotate;
|
---|
| 502 | }else
|
---|
| 503 | return cameraControlMode;
|
---|
| 504 | }
|
---|
| 505 |
|
---|
[8880c9] | 506 | /**
|
---|
| 507 | * Set the camera so it can oversee the whole domain.
|
---|
| 508 | */
|
---|
[e13b34] | 509 | void GLWorldView::fitCameraToDomain()
|
---|
| 510 | {
|
---|
[8880c9] | 511 | // Move the camera focus point to the center of the domain box.
|
---|
[3f48c2] | 512 | Vector v = World::getInstance().getDomain().translateIn(Vector(0.5, 0.5, 0.5));
|
---|
| 513 | camera()->setCenter(QVector3D(v[0], v[1], v[2]));
|
---|
| 514 |
|
---|
[8880c9] | 515 | // Guess some eye distance.
|
---|
[3f48c2] | 516 | double dist = v.Norm() * 3;
|
---|
| 517 | camera()->setEye(QVector3D(v[0], v[1], v[2] + dist));
|
---|
| 518 | camera()->setUpVector(QVector3D(0, 1, 0));
|
---|
[e13b34] | 519 | }
|
---|
| 520 |
|
---|
[8e7dd9] | 521 | void GLWorldView::setCameraStereoModeDisable()
|
---|
| 522 | {
|
---|
| 523 | setStereoType(QGLView::Hardware);
|
---|
| 524 | camera()->setEyeSeparation(0.0);
|
---|
| 525 | updateGL();
|
---|
| 526 | }
|
---|
| 527 |
|
---|
| 528 | void GLWorldView::setCameraStereoModeHardware()
|
---|
| 529 | {
|
---|
| 530 | setStereoType(QGLView::Hardware);
|
---|
| 531 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 532 | updateGL();
|
---|
| 533 | }
|
---|
| 534 |
|
---|
| 535 | void GLWorldView::setCameraStereoModeLeftRight()
|
---|
| 536 | {
|
---|
| 537 | setStereoType(QGLView::LeftRight);
|
---|
| 538 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 539 | updateGL();
|
---|
| 540 | }
|
---|
| 541 |
|
---|
| 542 | void GLWorldView::setCameraStereoModeRightLeft()
|
---|
| 543 | {
|
---|
| 544 | setStereoType(QGLView::RightLeft);
|
---|
| 545 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 546 | updateGL();
|
---|
| 547 | }
|
---|
| 548 |
|
---|
| 549 | void GLWorldView::setCameraStereoModeTopBottom()
|
---|
| 550 | {
|
---|
| 551 | setStereoType(QGLView::TopBottom);
|
---|
| 552 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 553 | updateGL();
|
---|
| 554 | }
|
---|
| 555 |
|
---|
| 556 | void GLWorldView::setCameraStereoModeBottomTop()
|
---|
| 557 | {
|
---|
| 558 | setStereoType(QGLView::BottomTop);
|
---|
| 559 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 560 | updateGL();
|
---|
| 561 | }
|
---|
| 562 |
|
---|
| 563 | void GLWorldView::setCameraStereoModeAnaglyph()
|
---|
| 564 | {
|
---|
| 565 | setStereoType(QGLView::RedCyanAnaglyph);
|
---|
| 566 | camera()->setEyeSeparation(defaultEyeSeparation);
|
---|
| 567 | updateGL();
|
---|
| 568 | }
|
---|
| 569 |
|
---|
[8880c9] | 570 | void GLWorldView::mousePressEvent(QMouseEvent *event)
|
---|
| 571 | {
|
---|
| 572 | QGLView::mousePressEvent(event);
|
---|
| 573 |
|
---|
| 574 | // Reset the saved mouse position.
|
---|
| 575 | lastMousePos = event->posF();
|
---|
| 576 | }
|
---|
| 577 |
|
---|
| 578 | /**
|
---|
| 579 | * Handle a mouse move event.
|
---|
| 580 | * This is used to control the camera (rotation and translation) when the left button is being pressed.
|
---|
| 581 | */
|
---|
| 582 | void GLWorldView::mouseMoveEvent(QMouseEvent *event)
|
---|
| 583 | {
|
---|
| 584 | if (event->buttons() & Qt::LeftButton){
|
---|
| 585 | // Find the mouse distance since the last event.
|
---|
| 586 | QPointF d = event->posF() - lastMousePos;
|
---|
| 587 | lastMousePos = event->posF();
|
---|
| 588 |
|
---|
| 589 | // Rotate or translate? (inverted by shift key)
|
---|
| 590 | CameraControlModeType mode = getCameraControlMode(event->modifiers() & Qt::ShiftModifier);
|
---|
| 591 |
|
---|
| 592 | if (mode == Rotate){
|
---|
| 593 | // Rotate the camera.
|
---|
| 594 | d *= 0.3;
|
---|
| 595 | camera()->tiltPanRollCenter(- d.y(), - d.x(), 0);
|
---|
| 596 | }else if (mode == Translate){
|
---|
| 597 | // Translate the camera.
|
---|
| 598 | d *= 0.02;
|
---|
| 599 | camera()->translateCenter(- d.x(), d.y(), 0);
|
---|
| 600 | camera()->translateEye(- d.x(), d.y(), 0);
|
---|
| 601 | }
|
---|
| 602 | }else{
|
---|
| 603 | // Without this Qt would not test for hover events (i.e. mouse over an atom).
|
---|
| 604 | QGLView::mouseMoveEvent(event);
|
---|
| 605 | }
|
---|
| 606 | }
|
---|
| 607 |
|
---|
| 608 | /**
|
---|
| 609 | * When the mouse wheel is used, zoom in or out.
|
---|
| 610 | */
|
---|
| 611 | void GLWorldView::wheelEvent(QWheelEvent *event)
|
---|
| 612 | {
|
---|
| 613 | // Find the distance between the eye and focus point.
|
---|
| 614 | QVector3D d = camera()->eye() - camera()->center();
|
---|
| 615 |
|
---|
| 616 | // Scale the distance.
|
---|
| 617 | if (event->delta() < 0)
|
---|
| 618 | d *= 1.2;
|
---|
| 619 | else if (event->delta() > 0)
|
---|
| 620 | d /= 1.2;
|
---|
| 621 |
|
---|
| 622 | // Set new eye position.
|
---|
| 623 | camera()->setEye(camera()->center() + d);
|
---|
| 624 | }
|
---|
| 625 |
|
---|
[02b2d3] | 626 | /**
|
---|
| 627 | * Draw a transparent cube representing the domain.
|
---|
| 628 | */
|
---|
[e8c636] | 629 | void GLWorldView::drawDomainBox(QGLPainter *painter) const
|
---|
| 630 | {
|
---|
[02b2d3] | 631 | // Apply the domain matrix.
|
---|
[e8c636] | 632 | RealSpaceMatrix m = World::getInstance().getDomain().getM();
|
---|
| 633 | painter->modelViewMatrix().push();
|
---|
| 634 | painter->modelViewMatrix() *= QMatrix4x4(m.at(0,0), m.at(0,1), m.at(0,2), 0.0,
|
---|
| 635 | m.at(1,0), m.at(1,1), m.at(1,2), 0.0,
|
---|
| 636 | m.at(2,0), m.at(2,1), m.at(2,2), 0.0,
|
---|
| 637 | 0.0, 0.0, 0.0, 1.0);
|
---|
| 638 |
|
---|
[02b2d3] | 639 | // Draw the transparent cube.
|
---|
[073a2ff] | 640 | painter->setStandardEffect(QGL::LitMaterial);
|
---|
[02b2d3] | 641 | glCullFace(GL_BACK);
|
---|
| 642 | glEnable(GL_CULL_FACE);
|
---|
| 643 | glEnable(GL_BLEND);
|
---|
| 644 | glDepthMask(0);
|
---|
| 645 | //glDisable(GL_DEPTH_TEST);
|
---|
| 646 | meshDomainBox->draw(painter);
|
---|
| 647 | //glEnable(GL_DEPTH_TEST);
|
---|
| 648 | glDepthMask(1);
|
---|
| 649 | glDisable(GL_BLEND);
|
---|
| 650 | glDisable(GL_CULL_FACE);
|
---|
| 651 |
|
---|
| 652 | // Draw the outlines.
|
---|
[e8c636] | 653 | painter->setFaceMaterial(QGL::AllFaces, domainBoxMaterial);
|
---|
| 654 | //glEnable(GL_LINE_SMOOTH);
|
---|
| 655 | QVector3DArray array;
|
---|
| 656 | array.append(0, 0, 0); array.append(1, 0, 0);
|
---|
| 657 | array.append(1, 0, 0); array.append(1, 1, 0);
|
---|
| 658 | array.append(1, 1, 0); array.append(0, 1, 0);
|
---|
| 659 | array.append(0, 1, 0); array.append(0, 0, 0);
|
---|
| 660 |
|
---|
| 661 | array.append(0, 0, 1); array.append(1, 0, 1);
|
---|
| 662 | array.append(1, 0, 1); array.append(1, 1, 1);
|
---|
| 663 | array.append(1, 1, 1); array.append(0, 1, 1);
|
---|
| 664 | array.append(0, 1, 1); array.append(0, 0, 1);
|
---|
| 665 |
|
---|
| 666 | array.append(0, 0, 0); array.append(0, 0, 1);
|
---|
| 667 | array.append(1, 0, 0); array.append(1, 0, 1);
|
---|
| 668 | array.append(0, 1, 0); array.append(0, 1, 1);
|
---|
| 669 | array.append(1, 1, 0); array.append(1, 1, 1);
|
---|
| 670 | painter->clearAttributes();
|
---|
| 671 | painter->setVertexAttribute(QGL::Position, array);
|
---|
| 672 | painter->draw(QGL::Lines, 24);
|
---|
[02b2d3] | 673 |
|
---|
[e8c636] | 674 | painter->modelViewMatrix().pop();
|
---|
| 675 | }
|
---|
| 676 |
|
---|
| 677 | void GLWorldView::drawDreiBein(QGLPainter *painter)
|
---|
| 678 | {
|
---|
| 679 | painter->modelViewMatrix().push();
|
---|
| 680 | painter->modelViewMatrix().translate(camera()->center());
|
---|
[073a2ff] | 681 | painter->setStandardEffect(QGL::LitMaterial);
|
---|
[02b2d3] | 682 | painter->setFaceMaterial(QGL::FrontFaces, NULL);
|
---|
[26ed25] | 683 | meshDreiBein->draw(painter);
|
---|
[e8c636] | 684 | painter->modelViewMatrix().pop();
|
---|
| 685 | }
|
---|
| 686 |
|
---|
[407638e] | 687 | void GLWorldView::sceneHoverSignalled(const atom *_atom)
|
---|
| 688 | {
|
---|
| 689 | emit hoverChanged(_atom);
|
---|
| 690 | }
|
---|
| 691 |
|
---|
[8880c9] | 692 |
|
---|
[d238e7] | 693 | //#include <GL/glu.h>
|
---|
| 694 | //#include <QtGui/qslider.h>
|
---|
| 695 | //#include <QtGui/qevent.h>
|
---|
| 696 | //
|
---|
| 697 | //#include "ui_dialoglight.h"
|
---|
| 698 | //
|
---|
| 699 | //#include "CodePatterns/MemDebug.hpp"
|
---|
| 700 | //
|
---|
| 701 | //#include <iostream>
|
---|
| 702 | //#include <boost/shared_ptr.hpp>
|
---|
| 703 | //
|
---|
| 704 | //#include "LinearAlgebra/Line.hpp"
|
---|
[6f0841] | 705 | //#include "Atom/atom.hpp"
|
---|
[d238e7] | 706 | //#include "Bond/bond.hpp"
|
---|
[3bdb6d] | 707 | //#include "Element/element.hpp"
|
---|
[d238e7] | 708 | //#include "molecule.hpp"
|
---|
[3bdb6d] | 709 | //#include "Element/periodentafel.hpp"
|
---|
[d238e7] | 710 | //#include "World.hpp"
|
---|
| 711 | //
|
---|
| 712 | //#if defined(Q_CC_MSVC)
|
---|
| 713 | //#pragma warning(disable:4305) // init: truncation from const double to float
|
---|
| 714 | //#endif
|
---|
| 715 | //
|
---|
| 716 | //
|
---|
| 717 | //GLMoleculeView::GLMoleculeView(QWidget *parent) :
|
---|
| 718 | // QGLWidget(parent), Observer("GLMoleculeView"), X(Vector(1,0,0)), Y(Vector(0,1,0)), Z(Vector(0,0,1))
|
---|
| 719 | //{
|
---|
| 720 | // xRot = yRot = zRot = 0.0; // default object rotation
|
---|
| 721 | // scale = 5.; // default object scale
|
---|
| 722 | // object = 0;
|
---|
| 723 | // LightPosition[0] = 0.0f;
|
---|
| 724 | // LightPosition[1] = 2.0f;
|
---|
| 725 | // LightPosition[2] = 2.0f;
|
---|
| 726 | // LightPosition[3] = 0.0f;
|
---|
| 727 | // LightDiffuse[0] = 0.5f;
|
---|
| 728 | // LightDiffuse[1] = 0.5f;
|
---|
| 729 | // LightDiffuse[2] = 0.5f;
|
---|
| 730 | // LightDiffuse[3] = 0.0f;
|
---|
| 731 | // LightAmbient[0] = 0.0f;
|
---|
| 732 | // LightAmbient[1] = 0.0f;
|
---|
| 733 | // LightAmbient[2] = 0.0f;
|
---|
| 734 | // LightAmbient[3] = 0.0f;
|
---|
| 735 | //
|
---|
| 736 | // SelectionColor[0] = 0;
|
---|
| 737 | // SelectionColor[1] = 128;
|
---|
| 738 | // SelectionColor[2] = 128;
|
---|
| 739 | //
|
---|
| 740 | // MultiViewEnabled = true;
|
---|
| 741 | //
|
---|
| 742 | // isSignaller = false;
|
---|
| 743 | //
|
---|
| 744 | // World::getInstance().signOn(this);
|
---|
| 745 | //}
|
---|
| 746 | //
|
---|
| 747 | ///** Destructor of GLMoleculeView.
|
---|
| 748 | // * Free's the CallList.
|
---|
| 749 | // */
|
---|
| 750 | //GLMoleculeView::~GLMoleculeView()
|
---|
| 751 | //{
|
---|
| 752 | // makeCurrent();
|
---|
| 753 | // glDeleteLists( object, 1 );
|
---|
| 754 | //
|
---|
| 755 | // World::getInstance().signOff(this);
|
---|
| 756 | //}
|
---|
| 757 | //
|
---|
| 758 | ///** Paints the conents of the OpenGL window.
|
---|
| 759 | // * Clears the GL buffers, enables lighting and depth.
|
---|
| 760 | // * Window is either quartered (if GLMoleculeView::MultiViewEnabled) and xy, xz, yz planar views
|
---|
| 761 | // * are added. Uses the CallList, constructed during InitializeGL().
|
---|
| 762 | // */
|
---|
| 763 | //void GLMoleculeView::paintGL()
|
---|
| 764 | //{
|
---|
| 765 | // Vector spot;
|
---|
| 766 | //
|
---|
| 767 | // glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
---|
| 768 | // glShadeModel(GL_SMOOTH); // Enable Smooth Shading
|
---|
| 769 | // glEnable(GL_LIGHTING); // Enable Light One
|
---|
| 770 | // glEnable(GL_DEPTH_TEST); // Enables Depth Testing
|
---|
| 771 | // glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
|
---|
| 772 | // glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
|
---|
| 773 | //
|
---|
| 774 | // // 3d viewport
|
---|
| 775 | // if (MultiViewEnabled)
|
---|
| 776 | // glViewport( 0, 0, (GLint)width/2, (GLint)height/2 );
|
---|
| 777 | // else
|
---|
| 778 | // glViewport( 0, 0, (GLint)width, (GLint)height );
|
---|
| 779 | // glMatrixMode( GL_PROJECTION );
|
---|
| 780 | // glLoadIdentity();
|
---|
| 781 | // glFrustum( -1.0, 1.0, -1.0, 1.0, 1.0, 50.0 );
|
---|
| 782 | // glMatrixMode( GL_MODELVIEW );
|
---|
| 783 | // glLoadIdentity();
|
---|
| 784 | //
|
---|
| 785 | // // calculate point of view and direction
|
---|
| 786 | // glTranslated(position[0],position[1],position[2]);
|
---|
| 787 | // glTranslated(0.0, 0.0, -scale);
|
---|
| 788 | // glRotated(xRot, 1.0, 0.0, 0.0);
|
---|
| 789 | // glRotated(yRot, 0.0, 1.0, 0.0);
|
---|
| 790 | // glRotated(zRot, 0.0, 0.0, 1.0);
|
---|
| 791 | //
|
---|
| 792 | // // render scene
|
---|
| 793 | // glCallList(object);
|
---|
| 794 | //
|
---|
| 795 | // // enable light
|
---|
| 796 | // glLightfv(GL_LIGHT1, GL_AMBIENT, LightAmbient); // Setup The Ambient Light
|
---|
| 797 | // glLightfv(GL_LIGHT1, GL_DIFFUSE, LightDiffuse); // Setup The Diffuse Light
|
---|
| 798 | // glLightfv(GL_LIGHT1, GL_POSITION,LightPosition); // Position The Light
|
---|
| 799 | // glEnable(GL_LIGHT1); // Enable Light One
|
---|
| 800 | //
|
---|
| 801 | // if (MultiViewEnabled) {
|
---|
| 802 | // // xy view port
|
---|
| 803 | // glViewport( (GLint)width/2, 0, (GLint)width/2, (GLint)height/2 );
|
---|
| 804 | // glMatrixMode( GL_PROJECTION );
|
---|
| 805 | // glLoadIdentity();
|
---|
| 806 | // glScalef(1./scale, 1./scale,1./scale);
|
---|
| 807 | // glOrtho(0, width/2, 0, height/2, 0,0);
|
---|
| 808 | // glMatrixMode( GL_MODELVIEW );
|
---|
| 809 | // glLoadIdentity();
|
---|
| 810 | //
|
---|
| 811 | // // calculate point of view and direction
|
---|
| 812 | // view = position;
|
---|
| 813 | // spot = Vector(0.,0.,scale);
|
---|
| 814 | // top = Vector(0.,1.,0.);
|
---|
| 815 | // gluLookAt(
|
---|
| 816 | // spot[0], spot[1], spot[2],
|
---|
| 817 | // view[0], view[1], view[2],
|
---|
| 818 | // top[0], top[1], top[2]);
|
---|
| 819 | //
|
---|
| 820 | // // enable light
|
---|
| 821 | // glLightfv(GL_LIGHT1, GL_AMBIENT, LightAmbient); // Setup The Ambient Light
|
---|
| 822 | // glLightfv(GL_LIGHT1, GL_DIFFUSE, LightDiffuse); // Setup The Diffuse Light
|
---|
| 823 | // glLightfv(GL_LIGHT1, GL_POSITION,LightPosition); // Position The Light
|
---|
| 824 | // glEnable(GL_LIGHT1); // Enable Light One
|
---|
| 825 | //
|
---|
| 826 | // // render scene
|
---|
| 827 | // glCallList(object);
|
---|
| 828 | //
|
---|
| 829 | // // xz viewport
|
---|
| 830 | // glViewport( 0, (GLint)height/2, (GLint)width/2, (GLint)height/2 );
|
---|
| 831 | // glMatrixMode( GL_PROJECTION );
|
---|
| 832 | // glLoadIdentity();
|
---|
| 833 | // glScalef(1./scale, 1./scale,1./scale);
|
---|
| 834 | // glOrtho(0, width/2, 0, height/2, 0,0);
|
---|
| 835 | // glMatrixMode( GL_MODELVIEW );
|
---|
| 836 | // glLoadIdentity();
|
---|
| 837 | //
|
---|
| 838 | // // calculate point of view and direction
|
---|
| 839 | // view = position;
|
---|
| 840 | // spot = Vector(0.,scale,0.);
|
---|
| 841 | // top = Vector(1.,0.,0.);
|
---|
| 842 | // gluLookAt(
|
---|
| 843 | // spot[0], spot[1], spot[2],
|
---|
| 844 | // view[0], view[1], view[2],
|
---|
| 845 | // top[0], top[1], top[2]);
|
---|
| 846 | //
|
---|
| 847 | // // enable light
|
---|
| 848 | // glLightfv(GL_LIGHT1, GL_AMBIENT, LightAmbient); // Setup The Ambient Light
|
---|
| 849 | // glLightfv(GL_LIGHT1, GL_DIFFUSE, LightDiffuse); // Setup The Diffuse Light
|
---|
| 850 | // glLightfv(GL_LIGHT1, GL_POSITION,LightPosition); // Position The Light
|
---|
| 851 | // glEnable(GL_LIGHT1); // Enable Light One
|
---|
| 852 | //
|
---|
| 853 | // // render scene
|
---|
| 854 | // glCallList(object);
|
---|
| 855 | //
|
---|
| 856 | // //yz viewport
|
---|
| 857 | // glViewport( (GLint)width/2, (GLint)height/2, (GLint)width/2, (GLint)height/2 );
|
---|
| 858 | // glMatrixMode( GL_PROJECTION );
|
---|
| 859 | // glLoadIdentity();
|
---|
| 860 | // glScalef(1./scale, 1./scale,1./scale);
|
---|
| 861 | // glOrtho(0, width/2, 0, height/2, 0,0);
|
---|
| 862 | // glMatrixMode( GL_MODELVIEW );
|
---|
| 863 | // glLoadIdentity();
|
---|
| 864 | //
|
---|
| 865 | // // calculate point of view and direction
|
---|
| 866 | // view= position;
|
---|
| 867 | // spot = Vector(scale,0.,0.);
|
---|
| 868 | // top = Vector(0.,1.,0.);
|
---|
| 869 | // gluLookAt(
|
---|
| 870 | // spot[0], spot[1], spot[2],
|
---|
| 871 | // view[0], view[1], view[2],
|
---|
| 872 | // top[0], top[1], top[2]);
|
---|
| 873 | //
|
---|
| 874 | // // enable light
|
---|
| 875 | // glLightfv(GL_LIGHT1, GL_AMBIENT, LightAmbient); // Setup The Ambient Light
|
---|
| 876 | // glLightfv(GL_LIGHT1, GL_DIFFUSE, LightDiffuse); // Setup The Diffuse Light
|
---|
| 877 | // glLightfv(GL_LIGHT1, GL_POSITION,LightPosition); // Position The Light
|
---|
| 878 | // glEnable(GL_LIGHT1); // Enable Light One
|
---|
| 879 | //
|
---|
| 880 | // // render scene
|
---|
| 881 | // glCallList(object);
|
---|
| 882 | // }
|
---|
| 883 | // //CoordinatesBar->setText( QString ("X: %1, Y: %2, Z: %3").arg(position[0]).arg(position[1]).arg(position[2]) );
|
---|
| 884 | //}
|
---|
| 885 | //
|
---|
| 886 | ////void polarView{GLdouble distance, GLdouble twist,
|
---|
| 887 | //// GLdouble elevation, GLdouble azimuth)
|
---|
| 888 | ////{
|
---|
| 889 | //// glTranslated(0.0, 0.0, -distance);
|
---|
| 890 | //// glRotated(-twist, 0.0, 0.0, 1.0);
|
---|
| 891 | //// glRotated(-elevation, 1.0, 0.0, 0.0);
|
---|
| 892 | //// glRotated(azimuth, 0.0, 0.0, 1.0);
|
---|
| 893 | ////}
|
---|
| 894 | //
|
---|
| 895 | ///** Make a sphere.
|
---|
| 896 | // * \param x position
|
---|
| 897 | // * \param radius radius
|
---|
| 898 | // * \param color[3] color rgb values
|
---|
| 899 | // */
|
---|
| 900 | //void GLMoleculeView::makeSphere(const Vector &x, double radius, const unsigned char color[3])
|
---|
| 901 | //{
|
---|
| 902 | // float blueMaterial[] = { 255./(float)color[0], 255./(float)color[1], 255./(float)color[2], 1 }; // need to recast from [0,255] with integers into [0,1] with floats
|
---|
| 903 | // GLUquadricObj* q = gluNewQuadric ();
|
---|
| 904 | // gluQuadricOrientation(q, GLU_OUTSIDE);
|
---|
| 905 | //
|
---|
| 906 | // std::cout << "Setting sphere at " << x << " with color r"
|
---|
| 907 | // << (int)color[0] << ",g" << (int)color[1] << ",b" << (int)color[2] << "." << endl;
|
---|
| 908 | //
|
---|
| 909 | // glPushMatrix();
|
---|
| 910 | // glTranslatef( x[0], x[1], x[2]);
|
---|
| 911 | //// glRotatef( xRot, 1.0, 0.0, 0.0);
|
---|
| 912 | //// glRotatef( yRot, 0.0, 1.0, 0.0);
|
---|
| 913 | //// glRotatef( zRot, 0.0, 0.0, 1.0);
|
---|
| 914 | // glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blueMaterial);
|
---|
| 915 | // gluSphere (q, (GLdouble)radius, 10, 10);
|
---|
| 916 | // glPopMatrix();
|
---|
| 917 | //}
|
---|
| 918 | //
|
---|
| 919 | ///** Make a cylinder.
|
---|
| 920 | // * \param x origin
|
---|
| 921 | // * \param y direction
|
---|
| 922 | // * \param radius thickness
|
---|
| 923 | // * \param height length
|
---|
| 924 | // * \color[3] color rgb values
|
---|
| 925 | // */
|
---|
| 926 | //void GLMoleculeView::makeCylinder(const Vector &x, const Vector &y, double radius, double height, const unsigned char color[3])
|
---|
| 927 | //{
|
---|
| 928 | // float blueMaterial[] = { 255./(float)color[0], 255./(float)color[1], 255./(float)color[2], 1 };
|
---|
| 929 | // GLUquadricObj* q = gluNewQuadric ();
|
---|
| 930 | // gluQuadricOrientation(q, GLU_OUTSIDE);
|
---|
| 931 | // Vector a,b;
|
---|
| 932 | // Vector OtherAxis;
|
---|
| 933 | // double alpha;
|
---|
| 934 | // a = x - y;
|
---|
| 935 | // // construct rotation axis
|
---|
| 936 | // b = a;
|
---|
| 937 | // b.VectorProduct(Z);
|
---|
| 938 | // Line axis(zeroVec, b);
|
---|
| 939 | // // calculate rotation angle
|
---|
| 940 | // alpha = a.Angle(Z);
|
---|
| 941 | // // construct other axis to check right-hand rule
|
---|
| 942 | // OtherAxis = b;
|
---|
| 943 | // OtherAxis.VectorProduct(Z);
|
---|
| 944 | // // assure right-hand rule for the rotation
|
---|
| 945 | // if (a.ScalarProduct(OtherAxis) < MYEPSILON)
|
---|
| 946 | // alpha = M_PI-alpha;
|
---|
| 947 | // // check
|
---|
| 948 | // Vector a_rotated = axis.rotateVector(a, alpha);
|
---|
| 949 | // std::cout << "Setting cylinder from "// << x << " to " << y
|
---|
| 950 | // << a << " to " << a_rotated << " around " << b << " by " << alpha/M_PI*180. << ", respectively, "
|
---|
| 951 | // << " with color r"
|
---|
| 952 | // << (int)color[0] << ",g" << (int)color[1] << ",b" << (int)color[2] << "." << endl;
|
---|
| 953 | //
|
---|
| 954 | // glPushMatrix();
|
---|
| 955 | // glTranslatef( x[0], x[1], x[2]);
|
---|
| 956 | // glRotatef( alpha/M_PI*180., b[0], b[1], b[2]);
|
---|
| 957 | // glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blueMaterial);
|
---|
| 958 | // gluCylinder (q, (GLdouble)radius, (GLdouble)radius, (GLdouble)height, 10, 10);
|
---|
| 959 | // glPopMatrix();
|
---|
| 960 | //}
|
---|
| 961 | //
|
---|
| 962 | ///** Defines the display CallList.
|
---|
| 963 | // * Goes through all molecules and their atoms and adds spheres for atoms and cylinders
|
---|
| 964 | // * for bonds. Heeds GLMoleculeView::SelectedAtom and GLMoleculeView::SelectedMolecule.
|
---|
| 965 | // */
|
---|
| 966 | //void GLMoleculeView::initializeGL()
|
---|
| 967 | //{
|
---|
| 968 | // double x[3] = {-1, 0, -10};
|
---|
| 969 | // unsigned char white[3] = {255,255,255};
|
---|
| 970 | // Vector Position, OtherPosition;
|
---|
| 971 | // QSize window = size();
|
---|
| 972 | // width = window.width();
|
---|
| 973 | // height = window.height();
|
---|
| 974 | // std::cout << "Setting width to " << width << " and height to " << height << std::endl;
|
---|
| 975 | // GLfloat shininess[] = { 0.0 };
|
---|
| 976 | // GLfloat specular[] = { 0, 0, 0, 1 };
|
---|
| 977 | // glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // Let OpenGL clear to black
|
---|
| 978 | // object = glGenLists(1);
|
---|
| 979 | // glNewList( object, GL_COMPILE );
|
---|
| 980 | // glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular);
|
---|
| 981 | // glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, shininess);
|
---|
| 982 | //
|
---|
| 983 | // const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
|
---|
| 984 | //
|
---|
| 985 | // if (molecules.size() > 0) {
|
---|
| 986 | // for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
|
---|
| 987 | // Runner != molecules.end();
|
---|
| 988 | // Runner++) {
|
---|
| 989 | // for (molecule::const_iterator atomiter = (*Runner)->begin();
|
---|
| 990 | // atomiter != (*Runner)->end();
|
---|
| 991 | // ++atomiter) {
|
---|
| 992 | // // create atom
|
---|
| 993 | // const element *ptr = (*atomiter)->getType();
|
---|
| 994 | // boost::shared_ptr<Vector> MolCenter((*Runner)->DetermineCenterOfGravity());
|
---|
| 995 | // Position = (*atomiter)->getPosition() - *MolCenter;
|
---|
| 996 | // const unsigned char* color = NULL;
|
---|
| 997 | // if ((World::getInstance().isSelected(*atomiter)) || (World::getInstance().isSelected((*Runner))))
|
---|
| 998 | // color = SelectionColor;
|
---|
| 999 | // else
|
---|
| 1000 | // color = ptr->getColor();
|
---|
| 1001 | // makeSphere(Position, ptr->getVanDerWaalsRadius()*0.25, color);
|
---|
| 1002 | //
|
---|
| 1003 | // // create bonds
|
---|
| 1004 | // const BondList &bonds = (*atomiter)->getListOfBonds();
|
---|
| 1005 | // for (BondList::const_iterator bonditer = bonds.begin();
|
---|
| 1006 | // bonditer != bonds.end();
|
---|
| 1007 | // ++bonditer) {
|
---|
| 1008 | // if ((*bonditer)->leftatom->getId() == (*atomiter)->getId()) {
|
---|
| 1009 | // Position = (*bonditer)->leftatom->getPosition() - *MolCenter;
|
---|
| 1010 | // OtherPosition = (*bonditer)->rightatom->getPosition() - *MolCenter;
|
---|
| 1011 | // const double distance = sqrt(Position.DistanceSquared(OtherPosition))/2.;
|
---|
| 1012 | // const unsigned char *color1 = (*bonditer)->leftatom->getType()->getColor();
|
---|
| 1013 | // const unsigned char *color2 = (*bonditer)->rightatom->getType()->getColor();
|
---|
| 1014 | // makeCylinder(Position, OtherPosition, 0.1, distance, color1);
|
---|
| 1015 | // makeCylinder(OtherPosition, Position, 0.1, distance, color2);
|
---|
| 1016 | // }
|
---|
| 1017 | // }
|
---|
| 1018 | // }
|
---|
| 1019 | // }
|
---|
| 1020 | // } else {
|
---|
| 1021 | // makeSphere( x,1, white);
|
---|
| 1022 | // }
|
---|
| 1023 | // glEndList();
|
---|
| 1024 | //}
|
---|
| 1025 | //
|
---|
| 1026 | //
|
---|
| 1027 | ///* ================================== SLOTS ============================== */
|
---|
| 1028 | //
|
---|
| 1029 | ///** Initializes some public variables.
|
---|
| 1030 | // * \param *ptr pointer to QLabel statusbar
|
---|
| 1031 | // */
|
---|
| 1032 | //void GLMoleculeView::init(QLabel *ptr)
|
---|
| 1033 | //{
|
---|
| 1034 | // StatusBar = ptr;
|
---|
| 1035 | //}
|
---|
| 1036 | //
|
---|
| 1037 | ///** Initializes the viewport statusbar.
|
---|
| 1038 | // * \param *ptr pointer to QLabel for showing view pointcoordinates.
|
---|
| 1039 | // */
|
---|
| 1040 | //void GLMoleculeView::initCoordinates(QLabel *ptr)
|
---|
| 1041 | //{
|
---|
| 1042 | // CoordinatesBar = ptr;
|
---|
| 1043 | //}
|
---|
| 1044 | //
|
---|
| 1045 | ///** Slot to be called when to initialize GLMoleculeView::MolData.
|
---|
| 1046 | // */
|
---|
| 1047 | //void GLMoleculeView::createView( )
|
---|
| 1048 | //{
|
---|
| 1049 | // initializeGL();
|
---|
| 1050 | // updateGL();
|
---|
| 1051 | //}
|
---|
| 1052 | //
|
---|
| 1053 | ///** Slot of window is resized.
|
---|
| 1054 | // * Copies new width and height to GLMoleculeView::width and GLMoleculeView::height and calls updateGL().
|
---|
| 1055 | // * \param w new width of window
|
---|
| 1056 | // * \param h new height of window
|
---|
| 1057 | // */
|
---|
| 1058 | //void GLMoleculeView::resizeGL( int w, int h )
|
---|
| 1059 | //{
|
---|
| 1060 | // width = w;
|
---|
| 1061 | // height = h;
|
---|
| 1062 | // updateGL();
|
---|
| 1063 | //}
|
---|
| 1064 | //
|
---|
| 1065 | ///** Sets x rotation angle.
|
---|
| 1066 | // * sets GLMoleculeView::xRot and calls updateGL().
|
---|
| 1067 | // * \param degrees new rotation angle in degrees
|
---|
| 1068 | // */
|
---|
| 1069 | //void GLMoleculeView::setXRotation( int degrees )
|
---|
| 1070 | //{
|
---|
| 1071 | // xRot = (GLfloat)(degrees % 360);
|
---|
| 1072 | // updateGL();
|
---|
| 1073 | //}
|
---|
| 1074 | //
|
---|
| 1075 | //
|
---|
| 1076 | ///** Sets y rotation angle.
|
---|
| 1077 | // * sets GLMoleculeView::yRot and calls updateGL().
|
---|
| 1078 | // * \param degrees new rotation angle in degrees
|
---|
| 1079 | // */
|
---|
| 1080 | //void GLMoleculeView::setYRotation( int degrees )
|
---|
| 1081 | //{
|
---|
| 1082 | // yRot = (GLfloat)(degrees % 360);
|
---|
| 1083 | // updateGL();
|
---|
| 1084 | //}
|
---|
| 1085 | //
|
---|
| 1086 | //
|
---|
| 1087 | ///** Sets z rotation angle.
|
---|
| 1088 | // * sets GLMoleculeView::zRot and calls updateGL().
|
---|
| 1089 | // * \param degrees new rotation angle in degrees
|
---|
| 1090 | // */
|
---|
| 1091 | //void GLMoleculeView::setZRotation( int degrees )
|
---|
| 1092 | //{
|
---|
| 1093 | // zRot = (GLfloat)(degrees % 360);
|
---|
| 1094 | // updateGL();
|
---|
| 1095 | //}
|
---|
| 1096 | //
|
---|
| 1097 | ///** Sets the scale of the scene.
|
---|
| 1098 | // * sets GLMoleculeView::scale and calls updateGL().
|
---|
| 1099 | // * \param distance distance divided by 100 is the new scale
|
---|
| 1100 | // */
|
---|
| 1101 | //void GLMoleculeView::setScale( int distance )
|
---|
| 1102 | //{
|
---|
| 1103 | // scale = (GLfloat)(distance / 100.);
|
---|
| 1104 | // updateGL();
|
---|
| 1105 | //}
|
---|
| 1106 | //
|
---|
| 1107 | ///** Update the ambient light.
|
---|
| 1108 | // * \param light[4] light strength per axis and position (w)
|
---|
| 1109 | // */
|
---|
| 1110 | //void GLMoleculeView::setLightAmbient( int *light )
|
---|
| 1111 | //{
|
---|
| 1112 | // for(int i=0;i<4;i++)
|
---|
| 1113 | // LightAmbient[i] = light[i];
|
---|
| 1114 | // updateGL();
|
---|
| 1115 | //}
|
---|
| 1116 | //
|
---|
| 1117 | ///** Update the diffuse light.
|
---|
| 1118 | // * \param light[4] light strength per axis and position (w)
|
---|
| 1119 | // */
|
---|
| 1120 | //void GLMoleculeView::setLightDiffuse( int *light )
|
---|
| 1121 | //{
|
---|
| 1122 | // for(int i=0;i<4;i++)
|
---|
| 1123 | // LightDiffuse[i] = light[i];
|
---|
| 1124 | // updateGL();
|
---|
| 1125 | //}
|
---|
| 1126 | //
|
---|
| 1127 | ///** Update the position of light.
|
---|
| 1128 | // * \param light[4] light strength per axis and position (w)
|
---|
| 1129 | // */
|
---|
| 1130 | //void GLMoleculeView::setLightPosition( int *light )
|
---|
| 1131 | //{
|
---|
| 1132 | // for(int i=0;i<4;i++)
|
---|
| 1133 | // LightPosition[i] = light[i];
|
---|
| 1134 | // updateGL();
|
---|
| 1135 | //}
|
---|
| 1136 | //
|
---|
| 1137 | ///** Toggles the boolean GLMoleculeView::MultiViewEnabled.
|
---|
| 1138 | // * Flips the boolean and calls updateGL().
|
---|
| 1139 | // */
|
---|
| 1140 | //void GLMoleculeView::toggleMultiViewEnabled ( )
|
---|
| 1141 | //{
|
---|
| 1142 | // MultiViewEnabled = !MultiViewEnabled;
|
---|
| 1143 | // cout << "Setting MultiView to " << MultiViewEnabled << "." << endl;
|
---|
| 1144 | // updateGL();
|
---|
| 1145 | //}
|
---|
| 1146 | //
|
---|
| 1147 | ///** Launch a dialog to configure the lights.
|
---|
| 1148 | // */
|
---|
| 1149 | //void GLMoleculeView::createDialogLight()
|
---|
| 1150 | //{
|
---|
| 1151 | //// Ui_DialogLight *Lights = new Ui_DialogLight();
|
---|
| 1152 | //// if (Lights == NULL)
|
---|
| 1153 | //// return;
|
---|
| 1154 | //// // Set up the dynamic dialog here
|
---|
| 1155 | //// QLineEdit *Field = NULL;
|
---|
| 1156 | //// Field = Lights->findChild<QLineEdit *>("LightPositionX");
|
---|
| 1157 | //// if (Field) Field->setText( QString("%1").arg(LightPosition[0]) );
|
---|
| 1158 | //// Field = Lights->findChild<QLineEdit *>("LightPositionY");
|
---|
| 1159 | //// if (Field) Field->setText( QString("%1").arg(LightPosition[1]) );
|
---|
| 1160 | //// Field = Lights->findChild<QLineEdit *>("LightPositionZ");
|
---|
| 1161 | //// if (Field) Field->setText( QString("%1").arg(LightPosition[2]) );
|
---|
| 1162 | //// Field = Lights->findChild<QLineEdit *>("LightPositionW");
|
---|
| 1163 | //// if (Field) Field->setText( QString("%1").arg(LightPosition[3]) );
|
---|
| 1164 | ////
|
---|
| 1165 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseX");
|
---|
| 1166 | //// if (Field) Field->setText( QString("%1").arg(LightDiffuse[0]) );
|
---|
| 1167 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseY");
|
---|
| 1168 | //// if (Field) Field->setText( QString("%1").arg(LightDiffuse[1]) );
|
---|
| 1169 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseZ");
|
---|
| 1170 | //// if (Field) Field->setText( QString("%1").arg(LightDiffuse[2]) );
|
---|
| 1171 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseW");
|
---|
| 1172 | //// if (Field) Field->setText( QString("%1").arg(LightDiffuse[3]) );
|
---|
| 1173 | ////
|
---|
| 1174 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientX");
|
---|
| 1175 | //// if (Field) Field->setText( QString("%1").arg(LightAmbient[0]) );
|
---|
| 1176 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientY");
|
---|
| 1177 | //// if (Field) Field->setText( QString("%1").arg(LightAmbient[1]) );
|
---|
| 1178 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientZ");
|
---|
| 1179 | //// if (Field) Field->setText( QString("%1").arg(LightAmbient[2]) );
|
---|
| 1180 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientW");
|
---|
| 1181 | //// if (Field) Field->setText( QString("%1").arg(LightAmbient[3]) );
|
---|
| 1182 | ////
|
---|
| 1183 | //// if ( Lights->exec() ) {
|
---|
| 1184 | //// //cout << "User accepted.\n";
|
---|
| 1185 | //// // The user accepted, act accordingly
|
---|
| 1186 | //// Field = Lights->findChild<QLineEdit *>("LightPositionX");
|
---|
| 1187 | //// if (Field) LightPosition[0] = Field->text().toDouble();
|
---|
| 1188 | //// Field = Lights->findChild<QLineEdit *>("LightPositionY");
|
---|
| 1189 | //// if (Field) LightPosition[1] = Field->text().toDouble();
|
---|
| 1190 | //// Field = Lights->findChild<QLineEdit *>("LightPositionZ");
|
---|
| 1191 | //// if (Field) LightPosition[2] = Field->text().toDouble();
|
---|
| 1192 | //// Field = Lights->findChild<QLineEdit *>("LightPositionW");
|
---|
| 1193 | //// if (Field) LightPosition[3] = Field->text().toDouble();
|
---|
| 1194 | ////
|
---|
| 1195 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseX");
|
---|
| 1196 | //// if (Field) LightDiffuse[0] = Field->text().toDouble();
|
---|
| 1197 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseY");
|
---|
| 1198 | //// if (Field) LightDiffuse[1] = Field->text().toDouble();
|
---|
| 1199 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseZ");
|
---|
| 1200 | //// if (Field) LightDiffuse[2] = Field->text().toDouble();
|
---|
| 1201 | //// Field = Lights->findChild<QLineEdit *>("LightDiffuseW");
|
---|
| 1202 | //// if (Field) LightDiffuse[3] = Field->text().toDouble();
|
---|
| 1203 | ////
|
---|
| 1204 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientX");
|
---|
| 1205 | //// if (Field) LightAmbient[0] = Field->text().toDouble();
|
---|
| 1206 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientY");
|
---|
| 1207 | //// if (Field) LightAmbient[1] = Field->text().toDouble();
|
---|
| 1208 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientZ");
|
---|
| 1209 | //// if (Field) LightAmbient[2] = Field->text().toDouble();
|
---|
| 1210 | //// Field = Lights->findChild<QLineEdit *>("LightAmbientW");
|
---|
| 1211 | //// if (Field) LightAmbient[3] = Field->text().toDouble();
|
---|
| 1212 | //// updateGL();
|
---|
| 1213 | //// } else {
|
---|
| 1214 | //// //cout << "User reclined.\n";
|
---|
| 1215 | //// }
|
---|
| 1216 | //// delete(Lights);
|
---|
| 1217 | //}
|
---|
| 1218 | //
|
---|
| 1219 | ///** Slot for event of pressed mouse button.
|
---|
| 1220 | // * Switch discerns between buttons and stores position of event in GLMoleculeView::LeftButtonPos,
|
---|
| 1221 | // * GLMoleculeView::MiddleButtonPos or GLMoleculeView::RightButtonPos.
|
---|
| 1222 | // * \param *event structure containing information of the event
|
---|
| 1223 | // */
|
---|
| 1224 | //void GLMoleculeView::mousePressEvent(QMouseEvent *event)
|
---|
| 1225 | //{
|
---|
| 1226 | // std::cout << "MousePressEvent." << endl;
|
---|
| 1227 | // QPoint *pos = NULL;
|
---|
| 1228 | // switch (event->button()) { // get the right array
|
---|
| 1229 | // case Qt::LeftButton:
|
---|
| 1230 | // pos = &LeftButtonPos;
|
---|
| 1231 | // std::cout << "Left Button" << endl;
|
---|
| 1232 | // break;
|
---|
| 1233 | // case Qt::MidButton:
|
---|
| 1234 | // pos = &MiddleButtonPos;
|
---|
| 1235 | // std::cout << "Middle Button" << endl;
|
---|
| 1236 | // break;
|
---|
| 1237 | // case Qt::RightButton:
|
---|
| 1238 | // pos = &RightButtonPos;
|
---|
| 1239 | // std::cout << "Right Button" << endl;
|
---|
| 1240 | // break;
|
---|
| 1241 | // default:
|
---|
| 1242 | // break;
|
---|
| 1243 | // }
|
---|
| 1244 | // if (pos) { // store the position
|
---|
| 1245 | // pos->setX(event->pos().x());
|
---|
| 1246 | // pos->setY(event->pos().y());
|
---|
| 1247 | // std::cout << "Stored src position is (" << pos->x() << "," << pos->y() << ")." << endl;
|
---|
| 1248 | // } else {
|
---|
| 1249 | // std::cout << "pos is NULL." << endl;
|
---|
| 1250 | // }
|
---|
| 1251 | //}
|
---|
| 1252 | //
|
---|
| 1253 | ///** Slot for event of pressed mouse button.
|
---|
| 1254 | // * Switch discerns between buttons:
|
---|
| 1255 | // * -# Left Button: Rotates the view of the GLMoleculeView, relative to GLMoleculeView::LeftButtonPos.
|
---|
| 1256 | // * -# Middle Button: nothing
|
---|
| 1257 | // * -# Right Button: Shifts the selected molecule or atom, relative to GLMoleculeView::RightButtonPos.
|
---|
| 1258 | // * \param *event structure containing information of the event
|
---|
| 1259 | // */
|
---|
| 1260 | //void GLMoleculeView::mouseReleaseEvent(QMouseEvent *event)
|
---|
| 1261 | //{
|
---|
| 1262 | // std::cout << "MouseReleaseEvent." << endl;
|
---|
| 1263 | // QPoint *srcpos = NULL;
|
---|
| 1264 | // QPoint destpos = event->pos();
|
---|
| 1265 | // int Width = (MultiViewEnabled) ? width/2 : width;
|
---|
| 1266 | // int Height = (MultiViewEnabled) ? height/2 : height;
|
---|
| 1267 | // std::cout << "Received dest position is (" << destpos.x() << "," << destpos.y() << ")." << endl;
|
---|
| 1268 | // switch (event->button()) { // get the right array
|
---|
| 1269 | // case Qt::LeftButton: // LeftButton rotates the view
|
---|
| 1270 | // srcpos = &LeftButtonPos;
|
---|
| 1271 | // std::cout << "Left Button" << endl;
|
---|
| 1272 | // if (srcpos) { // subtract the position and act
|
---|
| 1273 | // std::cout << "Stored src position is (" << srcpos->x() << "," << srcpos->y() << ")." << endl;
|
---|
| 1274 | // destpos -= *srcpos;
|
---|
| 1275 | // std::cout << "Resulting diff position is (" << destpos.x() << "," << destpos.y() << ")." << endl;
|
---|
| 1276 | // std::cout << "Width and Height are " << Width << "," << Height << "." << endl;
|
---|
| 1277 | //
|
---|
| 1278 | // int pos = (int)floor((double)srcpos->x()/(double)Width) + ((int)floor((double)srcpos->y()/(double)Height))*2;
|
---|
| 1279 | // if ((MultiViewEnabled) && (pos != 2)) { // means four regions, and we are in a shifting one
|
---|
| 1280 | // // switch between three regions
|
---|
| 1281 | // // decide into which of the four screens the initial click has been made
|
---|
| 1282 | // std::cout << "Position is " << pos << "." << endl;
|
---|
| 1283 | // switch(pos) {
|
---|
| 1284 | // case 0: // lower left = xz
|
---|
| 1285 | // position[0] += -destpos.y()/100.;
|
---|
| 1286 | // position[2] += destpos.x()/100.;
|
---|
| 1287 | // break;
|
---|
| 1288 | // case 1: // lower right = yz
|
---|
| 1289 | // position[1] += -destpos.y()/100.;
|
---|
| 1290 | // position[2] += -destpos.x()/100.;
|
---|
| 1291 | // break;
|
---|
| 1292 | // case 2: // upper left = projected
|
---|
| 1293 | // std::cout << "This is impossible: Shifting in the projected region, we should rotate!." << endl;
|
---|
| 1294 | // break;
|
---|
| 1295 | // case 3: // upper right = xy
|
---|
| 1296 | // position[0] += destpos.x()/100.;
|
---|
| 1297 | // position[1] += -destpos.y()/100.;
|
---|
| 1298 | // break;
|
---|
| 1299 | // default:
|
---|
| 1300 | // std::cout << "click was not in any of the four regions." << endl;
|
---|
| 1301 | // break;
|
---|
| 1302 | // }
|
---|
| 1303 | // updateGL();
|
---|
| 1304 | // } else { // we are in rotation region
|
---|
| 1305 | // QWidget *Parent = parentWidget();
|
---|
| 1306 | // QSlider *sliderX = Parent->findChild<QSlider *>("sliderX");
|
---|
| 1307 | // QSlider *sliderY = Parent->findChild<QSlider *>("sliderY");
|
---|
| 1308 | // std::cout << sliderX << " and " << sliderY << endl;
|
---|
| 1309 | // if (sliderX) {
|
---|
| 1310 | // int xrange = sliderX->maximum() - sliderX->minimum();
|
---|
| 1311 | // double xValue = ((destpos.x() + Width) % Width);
|
---|
| 1312 | // xValue *= (double)xrange/(double)Width;
|
---|
| 1313 | // xValue += sliderX->value();
|
---|
| 1314 | // int xvalue = (int) xValue % xrange;
|
---|
| 1315 | // std::cout << "Setting x to " << xvalue << " within range " << xrange << "." << endl;
|
---|
| 1316 | // setXRotation(xvalue);
|
---|
| 1317 | // sliderX->setValue(xvalue);
|
---|
| 1318 | // } else {
|
---|
| 1319 | // std::cout << "sliderX is NULL." << endl;
|
---|
| 1320 | // }
|
---|
| 1321 | // if (sliderY) {
|
---|
| 1322 | // int yrange = sliderY->maximum() - sliderY->minimum();
|
---|
| 1323 | // double yValue = ((destpos.y() + Height) % Height);
|
---|
| 1324 | // yValue *= (double)yrange/(double)Height;
|
---|
| 1325 | // yValue += sliderY->value();
|
---|
| 1326 | // int yvalue = (int) yValue % yrange;
|
---|
| 1327 | // std::cout << "Setting y to " << yvalue << " within range " << yrange << "." << endl;
|
---|
| 1328 | // setYRotation(yvalue);
|
---|
| 1329 | // sliderY->setValue(yvalue);
|
---|
| 1330 | // } else {
|
---|
| 1331 | // std::cout << "sliderY is NULL." << endl;
|
---|
| 1332 | // }
|
---|
| 1333 | // }
|
---|
| 1334 | // } else {
|
---|
| 1335 | // std::cout << "srcpos is NULL." << endl;
|
---|
| 1336 | // }
|
---|
| 1337 | // break;
|
---|
| 1338 | //
|
---|
| 1339 | // case Qt::MidButton: // MiddleButton has no function so far
|
---|
| 1340 | // srcpos = &MiddleButtonPos;
|
---|
| 1341 | // std::cout << "Middle Button" << endl;
|
---|
| 1342 | // if (srcpos) { // subtract the position and act
|
---|
| 1343 | // QWidget *Parent = parentWidget();
|
---|
| 1344 | // QSlider *sliderZ = Parent->findChild<QSlider *>("sliderZ");
|
---|
| 1345 | // QSlider *sliderScale = Parent->findChild<QSlider *>("sliderScale");
|
---|
| 1346 | // std::cout << sliderZ << " and " << sliderScale << endl;
|
---|
| 1347 | // std::cout << "Stored src position is (" << srcpos->x() << "," << srcpos->y() << ")." << endl;
|
---|
| 1348 | // destpos -= *srcpos;
|
---|
| 1349 | // std::cout << "Resulting diff position is (" << destpos.x() << "," << destpos.y() << ")." << endl;
|
---|
| 1350 | // std::cout << "Width and Height are " << Width << "," << Height << "." << endl;
|
---|
| 1351 | // if (sliderZ) {
|
---|
| 1352 | // int xrange = sliderZ->maximum() - sliderZ->minimum();
|
---|
| 1353 | // double xValue = ((destpos.x() + Width) % Width);
|
---|
| 1354 | // xValue *= (double)xrange/(double)Width;
|
---|
| 1355 | // xValue += sliderZ->value();
|
---|
| 1356 | // int xvalue = (int) xValue % xrange;
|
---|
| 1357 | // std::cout << "Setting x to " << xvalue << " within range " << xrange << "." << endl;
|
---|
| 1358 | // setZRotation(xvalue);
|
---|
| 1359 | // sliderZ->setValue(xvalue);
|
---|
| 1360 | // } else {
|
---|
| 1361 | // std::cout << "sliderZ is NULL." << endl;
|
---|
| 1362 | // }
|
---|
| 1363 | // if (sliderScale) {
|
---|
| 1364 | // int yrange = sliderScale->maximum() - sliderScale->minimum();
|
---|
| 1365 | // double yValue = ((destpos.y() + Height) % Height);
|
---|
| 1366 | // yValue *= (double)yrange/(double)Height;
|
---|
| 1367 | // yValue += sliderScale->value();
|
---|
| 1368 | // int yvalue = (int) yValue % yrange;
|
---|
| 1369 | // std::cout << "Setting y to " << yvalue << " within range " << yrange << "." << endl;
|
---|
| 1370 | // setScale(yvalue);
|
---|
| 1371 | // sliderScale->setValue(yvalue);
|
---|
| 1372 | // } else {
|
---|
| 1373 | // std::cout << "sliderScale is NULL." << endl;
|
---|
| 1374 | // }
|
---|
| 1375 | // } else {
|
---|
| 1376 | // std::cout << "srcpos is NULL." << endl;
|
---|
| 1377 | // }
|
---|
| 1378 | // break;
|
---|
| 1379 | // break;
|
---|
| 1380 | //
|
---|
| 1381 | // case Qt::RightButton: // RightButton moves eitstdher the selected molecule or atom
|
---|
| 1382 | // srcpos = &RightButtonPos;
|
---|
| 1383 | // std::cout << "Right Button" << endl;
|
---|
| 1384 | // if (srcpos) { // subtract the position and act
|
---|
| 1385 | // std::cout << "Stored src position is (" << srcpos->x() << "," << srcpos->y() << ")." << endl;
|
---|
| 1386 | // destpos -= *srcpos;
|
---|
| 1387 | // std::cout << "Resulting diff position is (" << destpos.x() << "," << destpos.y() << ")." << endl;
|
---|
| 1388 | // std::cout << "Width and Height are " << Width << "," << Height << "." << endl;
|
---|
| 1389 | // if (MultiViewEnabled) {
|
---|
| 1390 | // // which vector to change
|
---|
| 1391 | // Vector SelectedPosition;
|
---|
| 1392 | // const std::vector<atom*> &SelectedAtoms = World::getInstance().getSelectedAtoms();
|
---|
| 1393 | // const std::vector<molecule*> &SelectedMolecules = World::getInstance().getSelectedMolecules();
|
---|
| 1394 | // if (SelectedMolecules.size()) {
|
---|
| 1395 | // if (SelectedAtoms.size())
|
---|
| 1396 | // SelectedPosition = (*SelectedAtoms.begin())->getPosition();
|
---|
| 1397 | // else
|
---|
| 1398 | // SelectedPosition = (*(*SelectedMolecules.begin())->begin())->getPosition();
|
---|
| 1399 | // }
|
---|
| 1400 | // // decide into which of the four screens the initial click has been made
|
---|
| 1401 | // int pos = (int)floor((double)srcpos->x()/(double)Width) + ((int)floor((double)srcpos->y()/(double)Height))*2;
|
---|
| 1402 | // if (!SelectedPosition.IsZero()) {
|
---|
| 1403 | // std::cout << "Position is " << pos << "." << endl;
|
---|
| 1404 | // switch(pos) {
|
---|
| 1405 | // case 0: // lower left = xz
|
---|
| 1406 | // SelectedPosition[0] += -destpos.y()/100.;
|
---|
| 1407 | // SelectedPosition[2] += destpos.x()/100.;
|
---|
| 1408 | // break;
|
---|
| 1409 | // case 1: // lower right = yz
|
---|
| 1410 | // SelectedPosition[1] += -destpos.y()/100.;
|
---|
| 1411 | // SelectedPosition[2] += -destpos.x()/100.;
|
---|
| 1412 | // break;
|
---|
| 1413 | // case 2: // upper left = projected
|
---|
| 1414 | // SelectedPosition[0] += destpos.x()/100.;
|
---|
| 1415 | // SelectedPosition[1] += destpos.y()/100.;
|
---|
| 1416 | // SelectedPosition[2] += destpos.y()/100.;
|
---|
| 1417 | // break;
|
---|
| 1418 | // case 3: // upper right = xy
|
---|
| 1419 | // SelectedPosition[0] += destpos.x()/100.;
|
---|
| 1420 | // SelectedPosition[1] += -destpos.y()/100.;
|
---|
| 1421 | // break;
|
---|
| 1422 | // default:
|
---|
| 1423 | // std::cout << "click was not in any of the four regions." << endl;
|
---|
| 1424 | // break;
|
---|
| 1425 | // }
|
---|
| 1426 | // } else {
|
---|
| 1427 | // std::cout << "Nothing selected." << endl;
|
---|
| 1428 | // }
|
---|
| 1429 | // // update Tables
|
---|
| 1430 | // if (SelectedMolecules.size()) {
|
---|
| 1431 | // isSignaller = true;
|
---|
| 1432 | // if (SelectedAtoms.size())
|
---|
| 1433 | // emit notifyAtomChanged( (*SelectedMolecules.begin()), (*SelectedAtoms.begin()), AtomPosition);
|
---|
| 1434 | // else
|
---|
| 1435 | // emit notifyMoleculeChanged( (*SelectedMolecules.begin()), MoleculePosition );
|
---|
| 1436 | // }
|
---|
| 1437 | // // update graphic
|
---|
| 1438 | // initializeGL();
|
---|
| 1439 | // updateGL();
|
---|
| 1440 | // } else {
|
---|
| 1441 | // cout << "MultiView is not enabled." << endl;
|
---|
| 1442 | // }
|
---|
| 1443 | // } else {
|
---|
| 1444 | // cout << "srcpos is NULL." << endl;
|
---|
| 1445 | // }
|
---|
| 1446 | // break;
|
---|
| 1447 | //
|
---|
| 1448 | // default:
|
---|
| 1449 | // break;
|
---|
| 1450 | // }
|
---|
| 1451 | //}
|
---|
| 1452 | //
|
---|
| 1453 | ///* ======================================== SLOTS ================================ */
|
---|
| 1454 | //
|
---|
| 1455 | ///** Hear announcement of selected molecule.
|
---|
| 1456 | // * \param *mol pointer to selected molecule
|
---|
| 1457 | // */
|
---|
| 1458 | //void GLMoleculeView::hearMoleculeSelected(molecule *mol)
|
---|
| 1459 | //{
|
---|
| 1460 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1461 | // isSignaller = false;
|
---|
| 1462 | // return;
|
---|
| 1463 | // }
|
---|
| 1464 | // initializeGL();
|
---|
| 1465 | // updateGL();
|
---|
| 1466 | //};
|
---|
| 1467 | //
|
---|
| 1468 | ///** Hear announcement of selected atom.
|
---|
| 1469 | // * \param *mol pointer to molecule containing atom
|
---|
| 1470 | // * \param *Walker pointer to selected atom
|
---|
| 1471 | // */
|
---|
| 1472 | //void GLMoleculeView::hearAtomSelected(molecule *mol, atom *Walker)
|
---|
| 1473 | //{
|
---|
| 1474 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1475 | // isSignaller = false;
|
---|
| 1476 | // return;
|
---|
| 1477 | // }
|
---|
| 1478 | // initializeGL();
|
---|
| 1479 | // updateGL();
|
---|
| 1480 | //};
|
---|
| 1481 | //
|
---|
| 1482 | ///** Hear announcement of changed molecule.
|
---|
| 1483 | // * \param *mol pointer to changed molecule
|
---|
| 1484 | // * \param type of change
|
---|
| 1485 | // */
|
---|
| 1486 | //void GLMoleculeView::hearMoleculeChanged(molecule *mol, enum ChangesinMolecule type)
|
---|
| 1487 | //{
|
---|
| 1488 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1489 | // isSignaller = false;
|
---|
| 1490 | // return;
|
---|
| 1491 | // }
|
---|
| 1492 | // initializeGL();
|
---|
| 1493 | // updateGL();
|
---|
| 1494 | //};
|
---|
| 1495 | //
|
---|
| 1496 | ///** Hear announcement of changed atom.
|
---|
| 1497 | // * \param *mol pointer to molecule containing atom
|
---|
| 1498 | // * \param *Walker pointer to changed atom
|
---|
| 1499 | // * \param type type of change
|
---|
| 1500 | // */
|
---|
| 1501 | //void GLMoleculeView::hearAtomChanged(molecule *mol, atom *Walker, enum ChangesinAtom type)
|
---|
| 1502 | //{
|
---|
| 1503 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1504 | // isSignaller = false;
|
---|
| 1505 | // return;
|
---|
| 1506 | // }
|
---|
| 1507 | // initializeGL();
|
---|
| 1508 | // updateGL();
|
---|
| 1509 | //};
|
---|
| 1510 | //
|
---|
| 1511 | ///** Hear announcement of changed element.
|
---|
| 1512 | // * \param *Runner pointer to changed element
|
---|
| 1513 | // * \param type of change
|
---|
| 1514 | // */
|
---|
| 1515 | //void GLMoleculeView::hearElementChanged(element *Runner, enum ChangesinElement type)
|
---|
| 1516 | //{
|
---|
| 1517 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1518 | // isSignaller = false;
|
---|
| 1519 | // return;
|
---|
| 1520 | // }
|
---|
| 1521 | // switch(type) {
|
---|
| 1522 | // default:
|
---|
| 1523 | // case ElementName:
|
---|
| 1524 | // case ElementSymbol:
|
---|
| 1525 | // case ElementMass:
|
---|
| 1526 | // case ElementValence:
|
---|
| 1527 | // case ElementZ:
|
---|
| 1528 | // break;
|
---|
| 1529 | // case ElementCovalent:
|
---|
| 1530 | // case ElementVanderWaals:
|
---|
| 1531 | // initializeGL();
|
---|
| 1532 | // updateGL();
|
---|
| 1533 | // break;
|
---|
| 1534 | // }
|
---|
| 1535 | //};
|
---|
| 1536 | //
|
---|
| 1537 | ///** Hear announcement of added molecule.
|
---|
| 1538 | // * \param *mol pointer to added molecule
|
---|
| 1539 | // */
|
---|
| 1540 | //void GLMoleculeView::hearMoleculeAdded(molecule *mol)
|
---|
| 1541 | //{
|
---|
| 1542 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1543 | // isSignaller = false;
|
---|
| 1544 | // return;
|
---|
| 1545 | // }
|
---|
| 1546 | // initializeGL();
|
---|
| 1547 | // updateGL();
|
---|
| 1548 | //};
|
---|
| 1549 | //
|
---|
| 1550 | ///** Hear announcement of added atom.
|
---|
| 1551 | // * \param *mol pointer to molecule containing atom
|
---|
| 1552 | // * \param *Walker pointer to added atom
|
---|
| 1553 | // */
|
---|
| 1554 | //void GLMoleculeView::hearAtomAdded(molecule *mol, atom *Walker)
|
---|
| 1555 | //{
|
---|
| 1556 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1557 | // isSignaller = false;
|
---|
| 1558 | // return;
|
---|
| 1559 | // }
|
---|
| 1560 | // initializeGL();
|
---|
| 1561 | // updateGL();
|
---|
| 1562 | //};
|
---|
| 1563 | //
|
---|
| 1564 | ///** Hear announcement of removed molecule.
|
---|
| 1565 | // * \param *mol pointer to removed molecule
|
---|
| 1566 | // */
|
---|
| 1567 | //void GLMoleculeView::hearMoleculeRemoved(molecule *mol)
|
---|
| 1568 | //{
|
---|
| 1569 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1570 | // isSignaller = false;
|
---|
| 1571 | // return;
|
---|
| 1572 | // }
|
---|
| 1573 | // initializeGL();
|
---|
| 1574 | // updateGL();
|
---|
| 1575 | //};
|
---|
| 1576 | //
|
---|
| 1577 | ///** Hear announcement of removed atom.
|
---|
| 1578 | // * \param *mol pointer to molecule containing atom
|
---|
| 1579 | // * \param *Walker pointer to removed atom
|
---|
| 1580 | // */
|
---|
| 1581 | //void GLMoleculeView::hearAtomRemoved(molecule *mol, atom *Walker)
|
---|
| 1582 | //{
|
---|
| 1583 | // if (isSignaller) { // if we emitted the signal, return
|
---|
| 1584 | // isSignaller = false;
|
---|
| 1585 | // return;
|
---|
| 1586 | // }
|
---|
| 1587 | // initializeGL();
|
---|
| 1588 | // updateGL();
|
---|
| 1589 | //};
|
---|
| 1590 | //
|
---|
| 1591 | //void GLMoleculeView::update(Observable *publisher)
|
---|
| 1592 | //{
|
---|
| 1593 | // initializeGL();
|
---|
| 1594 | // updateGL();
|
---|
| 1595 | //}
|
---|
| 1596 | //
|
---|
| 1597 | ///**
|
---|
| 1598 | // * This method is called when a special named change
|
---|
| 1599 | // * of the Observable occured
|
---|
| 1600 | // */
|
---|
| 1601 | //void GLMoleculeView::recieveNotification(Observable *publisher, Notification_ptr notification)
|
---|
| 1602 | //{
|
---|
| 1603 | // initializeGL();
|
---|
| 1604 | // updateGL();
|
---|
| 1605 | //}
|
---|
| 1606 | //
|
---|
| 1607 | ///**
|
---|
| 1608 | // * This method is called when the observed object is destroyed.
|
---|
| 1609 | // */
|
---|
| 1610 | //void GLMoleculeView::subjectKilled(Observable *publisher)
|
---|
| 1611 | //{
|
---|
| 1612 | //
|
---|
| 1613 | //}
|
---|
| 1614 | //
|
---|
| 1615 | //
|
---|
| 1616 | //// new stuff
|
---|
| 1617 | //
|
---|
| 1618 | ///** Returns the ref to the Material for element No \a from the map.
|
---|
| 1619 | // *
|
---|
| 1620 | // * \note We create a new one if the element is missing.
|
---|
| 1621 | // *
|
---|
| 1622 | // * @param no element no
|
---|
| 1623 | // * @return ref to QGLMaterial
|
---|
| 1624 | // */
|
---|
| 1625 | //QGLMaterial* GLMoleculeView::getMaterial(size_t no)
|
---|
| 1626 | //{
|
---|
| 1627 | // if (ElementNoMaterialMap.find(no) != ElementNoMaterialMap.end()){
|
---|
| 1628 | // // get present one
|
---|
| 1629 | //
|
---|
| 1630 | // } else {
|
---|
| 1631 | // ASSERT( (no >= 0) && (no < MAX_ELEMENTS),
|
---|
| 1632 | // "GLMoleculeView::getMaterial() - Element no "+toString(no)+" is invalid.");
|
---|
| 1633 | // // create new one
|
---|
| 1634 | // LOG(1, "Creating new material for element "+toString(no)+".");
|
---|
| 1635 | // QGLMaterial *newmaterial = new QGLMaterial(this);
|
---|
| 1636 | // periodentafel *periode = World::getInstance().getPeriode();
|
---|
| 1637 | // element *desiredelement = periode->FindElement(no);
|
---|
| 1638 | // ASSERT(desiredelement != NULL,
|
---|
| 1639 | // "GLMoleculeView::getMaterial() - desired element "+toString(no)+" not present in periodentafel.");
|
---|
| 1640 | // const unsigned char* color = desiredelement->getColor();
|
---|
| 1641 | // newmaterial->setAmbientColor( QColor(color[0], color[1], color[2]) );
|
---|
| 1642 | // newmaterial->setSpecularColor( QColor(60, 60, 60) );
|
---|
| 1643 | // newmaterial->setShininess( QColor(128) );
|
---|
| 1644 | // ElementNoMaterialMap.insert( no, newmaterial);
|
---|
| 1645 | // }
|
---|
| 1646 | //}
|
---|
| 1647 | //
|
---|
| 1648 | //QGLSceneNode* GLMoleculeView::getAtom(size_t no)
|
---|
| 1649 | //{
|
---|
| 1650 | // // first some sensibility checks
|
---|
| 1651 | // ASSERT(World::getInstance().getAtom(AtomById(no)) != NULL,
|
---|
| 1652 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1653 | // +toString(no)+" not present in the World.");
|
---|
| 1654 | // ASSERT(AtomsinSceneMap.find(no) != AtomsinSceneMap.end(),
|
---|
| 1655 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1656 | // +toString(no)+" not present in the AtomsinSceneMap.");
|
---|
| 1657 | //
|
---|
| 1658 | // return AtomsinSceneMap[no];
|
---|
| 1659 | //}
|
---|
| 1660 | //
|
---|
| 1661 | //QGLSceneNode* GLMoleculeView::getBond(size_t leftno, size_t rightno)
|
---|
| 1662 | //{
|
---|
| 1663 | // // first some sensibility checks
|
---|
| 1664 | // ASSERT(World::getInstance().getAtom(AtomById(leftno)) != NULL,
|
---|
| 1665 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1666 | // +toString(leftno)+" of bond not present in the World.");
|
---|
| 1667 | // ASSERT(World::getInstance().getAtom(AtomById(rightno)) != NULL,
|
---|
| 1668 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1669 | // +toString(rightno)+" of bond not present in the World.");
|
---|
| 1670 | // ASSERT(AtomsinSceneMap.find(leftno) != AtomsinSceneMap.end(),
|
---|
| 1671 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1672 | // +toString(leftno)+" of bond not present in the AtomsinSceneMap.");
|
---|
| 1673 | // ASSERT(AtomsinSceneMap.find(rightno) != AtomsinSceneMap.end(),
|
---|
| 1674 | // "GLMoleculeView::getAtom() - desired atom "
|
---|
| 1675 | // +toString(rightno)+" of bond not present in the AtomsinSceneMap.");
|
---|
| 1676 | // ASSERT(leftno == rightno,
|
---|
| 1677 | // "GLMoleculeView::getAtom() - bond must not be between the same atom: "
|
---|
| 1678 | // +toString(leftno)+" == "+toString(rightno)+".");
|
---|
| 1679 | //
|
---|
| 1680 | // // then return with smaller index first
|
---|
| 1681 | // if (leftno > rightno)
|
---|
| 1682 | // return AtomsinSceneMap[ make_pair(rightno, leftno) ];
|
---|
| 1683 | // else
|
---|
| 1684 | // return AtomsinSceneMap[ make_pair(leftno, rightno) ];
|
---|
| 1685 | //}
|
---|
| 1686 | //
|
---|