source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.hpp@ 9737db

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Last change on this file since 9737db was 9c259e, checked in by Frederik Heber <heber@…>, 10 years ago

FIX: GLWorldScene/View capture all missed signals for each GLMoleculeObject_molecule.

  • Taking note of subscribed molecules to sign Off on GLWorldView's destruct.
  • GLWorldView::recieveNotification() is checking for whether molecule actually exists still.
  • Property mode set to 100644
File size: 2.9 KB
RevLine 
[907636]1/*
2 * GLWorldScene.hpp
3 *
4 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
5 *
6 * Created on: Aug 17, 2011
7 * Author: heber
8 */
9
10#ifndef GLWORLDSCENE_HPP_
11#define GLWORLDSCENE_HPP_
12
13// include config.h
14#ifdef HAVE_CONFIG_H
15#include <config.h>
16#endif
17
18#include <Qt/qobject.h>
19
[2ad1ec]20#include <iosfwd>
21
[88c8ec]22#include "Bond/bond.hpp"
[2ad1ec]23#include "GLMoleculeObject_bond.hpp"
[c67518]24#include "GLMoleculeObject_molecule.hpp"
[3e93332]25#include "types.hpp"
[2ad1ec]26
[7188b1]27class atom;
[c67518]28class molecule;
[f75491]29class Shape;
[7188b1]30
[907636]31class QGLPainter;
32class QGLSceneNode;
33class QGLView;
34
35class GLMoleculeObject;
36class GLMoleculeObject_atom;
[c67518]37class GLMoleculeObject_molecule;
[284551]38class GLMoleculeObject_shape;
[907636]39
40/** This class contains a list of all molecules in the world.
41 *
42 */
43class GLWorldScene : public QObject
44{
45 Q_OBJECT
46public:
47 GLWorldScene(QObject *parent=0);
48 virtual ~GLWorldScene();
49
50//#if !defined(QT_OPENGL_ES_1)
51// PerPixelEffect *lighting;
52//#endif
53
54 void changeMaterials(bool perPixel);
55 QGLSceneNode* getAtom(size_t);
[c67518]56 QGLSceneNode* getMolecule(size_t);
[907636]57 QGLSceneNode* getBond(size_t, size_t);
58
59 void initialize(QGLView *view, QGLPainter *painter) const;
[72a4c1]60 void draw(QGLPainter *painter, const QVector4D &cameraPlane) const;
[907636]61
[6966b7]62 enum SelectionModeType{
63 SelectAtom,
64 SelectMolecule
65 };
66 void setSelectionMode(SelectionModeType mode);
67
[907636]68signals:
69 void changed();
[ce4126]70 void updated();
[65487f]71 void changeOccured();
[7188b1]72 void pressed();
73 void released();
74 void clicked();
75 void clicked(atomId_t);
76 void doubleClicked();
[704d59]77 void hoverChanged(const atomId_t);
78 void hoverChanged(const moleculeId_t, int);
[907636]79
80private slots:
[7188b1]81 void atomClicked(atomId_t no);
[9a7ef9]82 void moleculeClicked(moleculeId_t no);
[8c001a]83 void moleculeRemoved(const moleculeId_t _id);
[ef3013]84 void moleculeInserted(const moleculeId_t _id);
[9c259e]85 void atomRemoved(const moleculeId_t _molid, const atomId_t _atomid);
86 void atomInserted(const moleculeId_t _molid, const atomId_t _atomid);
[3927ef]87 void worldSelectionChanged();
[6966b7]88 void setSelectionModeAtom();
89 void setSelectionModeMolecule();
[4d6662]90 void addShape();
91 void removeShape();
[ce4126]92 void update();
[739ee9]93 void moleculesVisibilityChanged(const moleculeId_t _id, bool _visible);
[284551]94
95public:
[85c36d]96 void updateSelectedShapes();
[907636]97
98private:
99 void init();
100
[2ad1ec]101private:
102
[c67518]103 typedef std::map< moleculeId_t , GLMoleculeObject_molecule* > MoleculeNodeMap;
[284551]104 typedef std::map< std::string , GLMoleculeObject_shape* > ShapeNodeMap;
[c67518]105 MoleculeNodeMap MoleculesinSceneMap;
[284551]106 ShapeNodeMap ShapesinSceneMap;
[bca99d]107
[9c259e]108 //!> enumeration of all possible changes molecule might have missed before instantiation
109 enum StateChangeType {
110 atomInsertedState,
111 atomRemovedState,
112 MAX_StateChangeType
113 };
114 typedef std::multimap< atomId_t, StateChangeType> StateChangeMap_t;
115 typedef std::map< moleculeId_t, StateChangeMap_t> MoleculeMissedStateMap_t;
116 //!> map of all missed state changes
117 MoleculeMissedStateMap_t MoleculeMissedStateMap;
118
[6966b7]119 SelectionModeType selectionMode;
[907636]120};
121
122#endif /* GLWORLDSCENE_HPP_ */
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