source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp@ c44763

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Last change on this file since c44763 was 4a187d, checked in by Frederik Heber <heber@…>, 9 years ago

GLWorldScene also takes note of empty molecule.

  • this is for the case when a molecule is signalled empty before it signals ready for removal. This may happen cause the empty and the removal signal come from different sources, empty from GLMoleculeObject_molecule and removal from the board.
  • Property mode set to 100644
File size: 30.1 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * GLWorldScene.cpp
26 *
27 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
28 *
29 * Created on: Aug 17, 2011
30 * Author: heber
31 */
32
33// include config.h
34#ifdef HAVE_CONFIG_H
35#include <config.h>
36#endif
37
38#include "GLWorldScene.hpp"
39#include <Qt3D/qglview.h>
40#include <Qt3D/qglbuilder.h>
41#include <Qt3D/qglscenenode.h>
42#include <Qt3D/qglsphere.h>
43#include <Qt3D/qglcylinder.h>
44
45#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject.hpp"
46#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_atom.hpp"
47#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_bond.hpp"
48#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_molecule.hpp"
49#include "UIElements/Views/Qt4/Qt3D/GLMoleculeObject_shape.hpp"
50
51#include "UIElements/Qt4/InstanceBoard/QtObservedInstanceBoard.hpp"
52
53#include "CodePatterns/MemDebug.hpp"
54
55#include "CodePatterns/Log.hpp"
56
57#include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp"
58#include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp"
59#include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp"
60#include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp"
61#include "Atom/atom.hpp"
62#include "Bond/bond.hpp"
63#include "Descriptors/AtomIdDescriptor.hpp"
64#include "Descriptors/MoleculeIdDescriptor.hpp"
65#include "Helpers/helpers.hpp"
66#include "Shapes/ShapeRegistry.hpp"
67#include "molecule.hpp"
68#include "World.hpp"
69
70#include <iostream>
71
72using namespace MoleCuilder;
73
74GLWorldScene::GLWorldScene(
75 QtObservedInstanceBoard * _board,
76 QObject *parent) :
77 QObject(parent),
78 selectionMode(SelectAtom),
79 board(_board)
80{
81 int sphereDetails[] = {5, 3, 2, 0};
82 int cylinderDetails[] = {16, 8, 6, 3};
83 for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){
84 QGLBuilder emptyBuilder;
85 GLMoleculeObject::meshEmpty[i] = emptyBuilder.finalizedSceneNode();
86 QGLBuilder sphereBuilder;
87 sphereBuilder << QGLSphere(2.0, sphereDetails[i]);
88 GLMoleculeObject::meshSphere[i] = sphereBuilder.finalizedSceneNode();
89 GLMoleculeObject::meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true);
90 QGLBuilder cylinderBuilder;
91 cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]);
92 GLMoleculeObject::meshCylinder[i] = cylinderBuilder.finalizedSceneNode();
93 GLMoleculeObject::meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true);
94 }
95 connect(board, SIGNAL(moleculeInserted(QtObservedMolecule::ptr)),
96 this, SLOT(moleculeSignOn(QtObservedMolecule::ptr)), Qt::DirectConnection);
97 connect(board, SIGNAL(moleculeRemoved(const moleculeId_t)),
98 this, SLOT(moleculeSignOff(const moleculeId_t)), Qt::DirectConnection);
99 connect(board, SIGNAL(moleculeIndexChanged(const moleculeId_t, const moleculeId_t)),
100 this, SLOT(moleculeIndexChanged(const moleculeId_t, const moleculeId_t)));
101 connect(board, SIGNAL(atomInserted(QtObservedAtom::ptr)),
102 this, SLOT(atomInserted(QtObservedAtom::ptr)));
103 connect(board, SIGNAL(atomRemoved(const atomId_t)),
104 this, SLOT(atomRemoved(const atomId_t)));
105 connect(this, SIGNAL(insertMolecule(QtObservedMolecule::ptr)),
106 this, SLOT(moleculeInserted(QtObservedMolecule::ptr)) );
107 connect(this, SIGNAL(removeMolecule(QtObservedMolecule*)),
108 this, SLOT(moleculeRemoved(QtObservedMolecule*)) );
109
110// connect(this, SIGNAL(updated()), this, SLOT(update()));
111}
112
113GLWorldScene::~GLWorldScene()
114{
115 // remove all elements
116 GLMoleculeObject::cleanMaterialMap();
117}
118
119void GLWorldScene::atomClicked(atomId_t no)
120{
121 LOG(3, "INFO: GLMoleculeObject_molecule - atom " << no << " has been clicked.");
122 const atom * const Walker = const_cast<const World &>(World::getInstance()).
123 getAtom(AtomById(no));
124 ASSERT( Walker != NULL,
125 "GLWorldScene::atomClicked() - clicked atom has disappeared.");
126 if (selectionMode == SelectAtom){
127 if (!World::getInstance().isSelected(Walker))
128 SelectionAtomById(std::vector<atomId_t>(1,no));
129 else
130 SelectionNotAtomById(std::vector<atomId_t>(1,no));
131 }else if (selectionMode == SelectMolecule){
132 const molecule *mol = Walker->getMolecule();
133 ASSERT(mol, "Atom without molecule has been clicked.");
134 molids_t ids(1, mol->getId());
135 if (!World::getInstance().isSelected(mol))
136 SelectionMoleculeById(ids);
137 else
138 SelectionNotMoleculeById(ids);
139 }
140 emit clicked(no);
141}
142
143void GLWorldScene::moleculeClicked(moleculeId_t no)
144{
145 LOG(3, "INFO: GLMoleculeObject_molecule - mol " << no << " has been clicked.");
146 const molecule * const mol= const_cast<const World &>(World::getInstance()).
147 getMolecule(MoleculeById(no));
148 ASSERT(mol, "Atom without molecule has been clicked.");
149 molids_t ids(1, mol->getId());
150 if (!World::getInstance().isSelected(mol))
151 SelectionMoleculeById(ids);
152 else
153 SelectionNotMoleculeById(ids);
154 emit clicked(no);
155}
156
157/** Prepares insertion of a general atom.
158 *
159 * This is called before the insertion into a molecule and thus before the
160 * insertion into the scene.
161 *
162 * @param _atom atom to insert
163 */
164void GLWorldScene::atomInserted(QtObservedAtom::ptr _atom)
165{
166 const atomId_t atomid = _atom->getAtomIndex();
167 ASSERT( QtObservedAtomMap.find(atomid) == QtObservedAtomMap.end(),
168 "GLWorldScene::AtomInserted() - atom with id "+toString(atomid)
169 +" is already present in QtObservedAtomMap.");
170 QtObservedAtomMap[atomid] = _atom;
171 connect(_atom.get(), SIGNAL(indexChanged(const atomId_t,const atomId_t)),
172 this, SLOT(atomIndexChanged(const atomId_t,const atomId_t)) );
173}
174
175/** Removes an general atom.
176 *
177 * This is called when the atom has been removed from the molecule.
178 *
179 * @param _atom atom to remove
180 */
181void GLWorldScene::atomRemoved(const atomId_t _atomid)
182{
183 const QtObservedAtomMap_t::iterator eraseiter = QtObservedAtomMap.find(_atomid);
184 ASSERT( eraseiter != QtObservedAtomMap.end(),
185 "GLWorldScene::AtomRemoved() - atom with id "+toString(_atomid)
186 +" is not present in QtObservedAtomMap.");
187 disconnect(eraseiter->second.get(), SIGNAL(indexChanged(const atomId_t,const atomId_t)),
188 this, SLOT(atomIndexChanged(const atomId_t,const atomId_t)) );
189 QtObservedAtomMap.erase(eraseiter);
190}
191
192/** Inserts an atom into the scene when molecule is present.
193 *
194 * @param _atom atom to insert
195 */
196void GLWorldScene::moleculesAtomInserted(QtObservedAtom::ptr _atom, QtObservedMolecule * _mol)
197{
198 const atomId_t atomid = _atom->getAtomIndex();
199 QtObservedMolecule* const atommol = _atom->getAtomMolecule();
200 // this ASSERT cannot work: The same molecule may get reassigned to a different
201 // molecule, when e.g. the time step changes (which triggers an update-molecules).
202 // The GUI is slow and may lack behind and thus get to execute the event
203 // moleculeAtomInserted when the change has been already been done.
204// ASSERT( (atommol == NULL) || (_mol == atommol),
205// "GLWorldScene::moleculesAtomInserted() - atom "+toString(atomid)
206// +" claims to belong to QtObservedMolecule "+toString(atommol)
207// +" but signal came from QtObservedMolecule "+toString(_mol)+".");
208 LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(atomid)+".");
209 const moleculeId_t molid = _mol->getMolIndex();
210
211 // check of molecule is already present
212 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
213 const MoleculeNodeMap::iterator moliter = MoleculesinSceneMap.find(molid);
214 if (moliter != MoleculesinSceneMap.end()) {
215 const RemovedMoleculesMap_t::iterator emptyiter = EmptyMolecules.find(_mol);
216 if (emptyiter != EmptyMolecules.end())
217 EmptyMolecules.erase(emptyiter);
218 // check that it is the right molecule
219 QtObservedMolecule::ptr &checkmol = moliter->second->ObservedMolecule;
220 if (checkmol.get() == _mol) {
221 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomInserted for atom "+toString(atomid)+".");
222 QMetaObject::invokeMethod(moliter->second, // pointer to a QObject
223 "atomInserted", // member name (no parameters here)
224 Qt::QueuedConnection, // connection type
225 Q_ARG(QtObservedAtom::ptr, _atom)); // parameters
226 } else {
227 // relay atomRemoved to GLMoleculeObject_molecule in RemovedMolecules
228// LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomInserted for atom "+toString(_atomid)
229// +" to molecule in RemovedMolecules.");
230// const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(molid);
231// ASSERT( removedmoliter != RemovedMolecules.end(),
232// "GLWorldScene::moleculesAtomInserted() - signal from old mol "
233// +toString(molid)+", but not present in RemovedMolecules");
234// QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
235// "atomInserted ", // member name (no parameters here)
236// Qt::QueuedConnection, // connection type
237// Q_ARG(QtObservedAtom::ptr, _atom)); // parameters
238 ASSERT( 0,
239 "GLWorldScene::moleculesAtomInserted() - would need to send atomInserted to already removed molecule.");
240 }
241 } else {
242 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
243 if (removedmoliter != RemovedMolecules.end()) {
244 ASSERT( 0,
245 "GLWorldScene::moleculesAtomInserted() - would need to send atomInserted to already removed molecule.");
246 } else {
247 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
248 // only record missed state for molecule if (still) present but not instantiated
249 if (QtObservedMoleculeMap.count(molid)) {
250 // store signal for when it is instantiated
251 if (MoleculeMissedStateMap.count(molid) == 0)
252 MoleculeMissedStateMap.insert( std::make_pair(molid ,StateChangeMap_t()) );
253 MoleculeMissedStateMap[molid].insert( std::make_pair(atomid, atomInsertedState) );
254 ASSERT( QtObservedAtomMap[atomid] == _atom,
255 "GLWorldScene::moleculesAtomInserted() - atom "+toString(atomid)
256 +" inserted in molecule "+toString(molid)
257 +" which does not match atom in QtObservedAtomMap.");
258 LOG(3, "INFO: GLWorldScene: Placing atomInserted for atom " << atomid
259 << " and molecule " << molid << " into missed state map.");
260 }
261 }
262 }
263}
264
265/** Removes an atom into the scene before molecule is present.
266 *
267 * @param _atomid atom to remove
268 */
269void GLWorldScene::moleculesAtomRemoved(const atomId_t _atomid, QtObservedMolecule * _mol)
270{
271 LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_atomid)+".");
272
273 const moleculeId_t molid = _mol->getMolIndex();
274 // check of molecule is already present
275 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
276 const MoleculeNodeMap::iterator moliter = MoleculesinSceneMap.find(molid);
277 if (moliter != MoleculesinSceneMap.end()) {
278 const QtObservedMolecule::ptr &checkmol = moliter->second->ObservedMolecule;
279 if (checkmol.get() == _mol) {
280 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomRemoved for atom "+toString(_atomid)+".");
281 QMetaObject::invokeMethod(moliter->second, // pointer to a QObject
282 "atomRemoved", // member name (no parameters here)
283 Qt::QueuedConnection, // connection type
284 Q_ARG(const atomId_t, _atomid)); // parameters
285 } else {
286 // relay atomRemoved to GLMoleculeObject_molecule in RemovedMolecules
287 LOG(3, "INFO: GLWorldScene: Sending signal moleculesAtomRemoved for atom "+toString(_atomid)
288 +" to molecule in RemovedMolecules.");
289 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
290 ASSERT( removedmoliter != RemovedMolecules.end(),
291 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
292 +toString(molid)+", but not present in RemovedMolecules");
293#ifndef NDEBUG
294 const QtObservedMolecule::ptr &othercheckmol = removedmoliter->second->ObservedMolecule;
295#endif
296 ASSERT( othercheckmol.get() == _mol,
297 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
298 +toString(molid)+", but different one "+toString(othercheckmol)
299 +" present in RemovedMolecules.");
300 QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
301 "atomRemoved", // member name (no parameters here)
302 Qt::QueuedConnection, // connection type
303 Q_ARG(const atomId_t, _atomid)); // parameters
304 }
305 } else {
306 const RemovedMoleculesMap_t::iterator removedmoliter = RemovedMolecules.find(_mol);
307 if (removedmoliter != RemovedMolecules.end()) {
308 ASSERT( removedmoliter != RemovedMolecules.end(),
309 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
310 +toString(molid)+", but not present in RemovedMolecules");
311#ifndef NDEBUG
312 const QtObservedMolecule::ptr &othercheckmol = removedmoliter->second->ObservedMolecule;
313#endif
314 ASSERT( othercheckmol.get() == _mol,
315 "GLWorldScene::moleculesAtomRemoved() - signal from old molecule "
316 +toString(molid)+", but different one "+toString(othercheckmol)
317 +" present in RemovedMolecules.");
318 QMetaObject::invokeMethod(removedmoliter->second, // pointer to a QObject
319 "atomRemoved", // member name (no parameters here)
320 Qt::QueuedConnection, // connection type
321 Q_ARG(const atomId_t, _atomid)); // parameters
322 } else {
323 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
324 // only record missed state for molecule if (still) present but not instantiated
325 if (QtObservedMoleculeMap.count(molid)) {
326 // store signal for when it is instantiated
327 if (MoleculeMissedStateMap.count(molid) == 0)
328 MoleculeMissedStateMap.insert( std::make_pair(molid, StateChangeMap_t()) );
329 MoleculeMissedStateMap[molid].insert( std::make_pair(_atomid, atomRemovedState) );
330 LOG(3, "INFO: GLWorldScene: Placing atomRemoved for atom " << _atomid
331 << " and molecule " << molid << " into missed state map.");
332 }
333 }
334 }
335}
336
337void GLWorldScene::moleculeSignOn(QtObservedMolecule::ptr _mol)
338{
339 // sign on to QtObservedMolecule to get atomInserted/..Removed signals from same
340 // source as GLMoleculeObject_molecule would
341 connect(_mol.get(), SIGNAL(atomInserted(QtObservedAtom::ptr, QtObservedMolecule *)),
342 this, SLOT(moleculesAtomInserted(QtObservedAtom::ptr, QtObservedMolecule *)) );
343 connect(_mol.get(), SIGNAL(atomRemoved(const atomId_t, QtObservedMolecule *)),
344 this, SLOT(moleculesAtomRemoved(const atomId_t, QtObservedMolecule *)) );
345 const moleculeId_t molid = _mol->getMolIndex();
346 ASSERT( QtObservedMoleculeMap.find(molid) == QtObservedMoleculeMap.end(),
347 "GLWorldScene::moleculeSignOn() - molecule with id "+toString(molid)
348 +" is already present in QtObservedMoleculeMap.");
349 QtObservedMoleculeMap[molid] = _mol;
350 connect(_mol.get(), SIGNAL(indexChanged(const moleculeId_t,const moleculeId_t)),
351 this, SLOT(moleculeIndexChanged(const moleculeId_t,const moleculeId_t)) );
352
353 LOG(3, "INFO: GLWorldScene: Received signal moleculeSignOn for molecule "+toString(molid)+".");
354
355 emit insertMolecule(_mol);
356}
357
358void GLWorldScene::moleculeSignOff(const moleculeId_t _id)
359{
360 const QtObservedMoleculeMap_t::iterator eraseiter = QtObservedMoleculeMap.find(_id);
361 ASSERT( eraseiter != QtObservedMoleculeMap.end(),
362 "GLWorldScene::moleculeSignOff() - cannot find id "+toString(_id)+" in map.");
363 disconnect(eraseiter->second.get(), SIGNAL(indexChanged(const moleculeId_t,const moleculeId_t)),
364 this, SLOT(moleculeIndexChanged(const moleculeId_t,const moleculeId_t)) );
365 QtObservedMolecule * mol = eraseiter->second.get();
366 QtObservedMoleculeMap.erase(eraseiter);
367
368 LOG(3, "INFO: GLWorldScene: Received signal moleculeSignOff for molecule "+toString(_id)+".");
369
370 emit removeMolecule(mol);
371}
372
373/** Inserts a molecule into the scene.
374 *
375 * @param _mol molecule to insert
376 */
377void GLWorldScene::moleculeInserted(QtObservedMolecule::ptr _mol)
378{
379 ASSERT (_mol,
380 "GLWorldScene::moleculeInserted() - received shared_ptr for molecule is empty?");
381 const moleculeId_t molid = _mol->getMolIndex();
382 LOG(3, "INFO: GLWorldScene: Received signal moleculeInserted for molecule "+toString(molid)+".");
383
384 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
385
386 MoleculeNodeMap::const_iterator iter = MoleculesinSceneMap.find(molid);
387 ASSERT( iter == MoleculesinSceneMap.end(),
388 "GLWorldScene::moleculeInserted() - molecule's id "+toString(molid)+" already present.");
389
390 // add new object
391 LOG(1, "DEBUG: Adding GLMoleculeObject_molecule to id " << molid);
392 GLMoleculeObject_molecule *molObject =
393 new GLMoleculeObject_molecule(
394 GLMoleculeObject::meshEmpty,
395 this,
396 *board,
397 _mol);
398 ASSERT( molObject != NULL,
399 "GLWorldScene::moleculeInserted - could not create molecule object for "+toString(molid));
400#ifndef NDEBUG
401 std::pair<MoleculeNodeMap::iterator, bool> inserter =
402#endif
403 MoleculesinSceneMap.insert( make_pair(molid, molObject) );
404 ASSERT(inserter.second,
405 "GLWorldScene::moleculeInserted() - molecule "+toString(molid)+" already present in scene.");
406
407 // now handle all state changes that came up before the instantiation
408 if (MoleculeMissedStateMap.count(molid) != 0) {
409// ASSERT( !MoleculeMissedStateMap[molid].empty(),
410// "GLWorldScene::moleculeInserted() - we have an empty state change map for molecule with id "
411// +toString(molid));
412 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
413 for (StateChangeMap_t::iterator iter = MoleculeMissedStateMap[molid].begin();
414 !MoleculeMissedStateMap[molid].empty();
415 iter = MoleculeMissedStateMap[molid].begin()) {
416 std::pair<StateChangeMap_t::iterator, StateChangeMap_t::iterator> rangeiter =
417 MoleculeMissedStateMap[molid].equal_range(iter->first);
418 const size_t StateCounts = std::distance(rangeiter.first, rangeiter.second);
419 if (StateCounts > 1) {
420 // more than one state change, have to combine
421 typedef std::map<StateChangeType, size_t> StateChangeAmounts_t;
422 StateChangeAmounts_t StateChangeAmounts;
423 for (StateChangeMap_t::const_iterator stateiter = rangeiter.first;
424 stateiter != rangeiter.second; ++stateiter)
425 ++StateChangeAmounts[stateiter->second];
426 ASSERT( StateChangeAmounts[atomInsertedState] >= StateChangeAmounts[atomRemovedState],
427 "GLWorldScene::moleculeInserted() - more atomRemoved states "
428 +toString(StateChangeAmounts[atomRemovedState])+" than atomInserted "
429 +toString(StateChangeAmounts[atomInsertedState])+" for atom "+toString(iter->first));
430 if (StateChangeAmounts[atomInsertedState] > StateChangeAmounts[atomRemovedState]) {
431 LOG(1, "INFO: invoking atomInserted for atom " << iter->first);
432 QMetaObject::invokeMethod(molObject, // pointer to a QObject
433 "atomInserted", // member name (no parameters here)
434 Qt::QueuedConnection, // connection type
435 Q_ARG(QtObservedAtom::ptr, QtObservedAtomMap[iter->first])); // parameters
436 } else {
437 LOG(1, "INFO: Atom " << iter->first << " has been inserted and removed already.");
438 }
439 // removed all state changes for this atom
440 MoleculeMissedStateMap[molid].erase(rangeiter.first, rangeiter.second);
441 } else {
442 // can only be an insertion
443 switch (rangeiter.first->second) {
444 case atomRemovedState:
445 ASSERT( 0,
446 "GLWorldScene::moleculeInserted() - atomRemoved state without atomInserted for atom "
447 +toString(iter->first));
448 break;
449 case atomInsertedState:
450 {
451 LOG(1, "INFO: invoking atomInserted for atom " << iter->first);
452 QMetaObject::invokeMethod(molObject, // pointer to a QObject
453 "atomInserted", // member name (no parameters here)
454 Qt::QueuedConnection, // connection type
455 Q_ARG(QtObservedAtom::ptr, QtObservedAtomMap[iter->first])); // parameters
456 break;
457 }
458 default:
459 ASSERT( 0,
460 "GLWorldScene::moleculeInserted() - there are unknown change states.");
461 break;
462 }
463 // removed state changes for this atom
464 MoleculeMissedStateMap[molid].erase(iter);
465 }
466 }
467 }
468
469 connect (molObject, SIGNAL(changed()), this, SIGNAL(changed()));
470 connect (molObject, SIGNAL(changeOccured()), this, SIGNAL(changeOccured()));
471 connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t)));
472 connect (molObject, SIGNAL(moleculeClicked(moleculeId_t)), this, SLOT(moleculeClicked(moleculeId_t)));
473 connect (molObject, SIGNAL(moleculeEmptied(QtObservedMolecule::ptr)), this, SLOT(moleculeEmpty(QtObservedMolecule::ptr)));
474 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
475 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
476 connect (molObject, SIGNAL(hoverChanged(const atomId_t)), this, SIGNAL(hoverChanged(const atomId_t)));
477 connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int)));
478 connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int)));
479
480 emit changed();
481 emit changeOccured();
482
483 // remove state change map for the molecule
484 {
485 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
486 MoleculeMissedStateMap.erase(molid);
487 }
488}
489
490/** Removes a molecule from the scene.
491 *
492 * @param _mol QtObservedMolecule instance of molecule to remove
493 */
494void GLWorldScene::moleculeRemoved(QtObservedMolecule* _mol)
495{
496 const moleculeId_t molid = _mol->getMolIndex();
497 LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(molid)+".");
498
499 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
500
501 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(molid);
502 ASSERT ( iter != MoleculesinSceneMap.end(),
503 "GLWorldScene::moleculeRemoved() - to be removed molecule "+toString(molid)
504 +" is already gone.");
505 // check if it's already empty
506 const RemovedMoleculesMap_t::iterator emptyiter = EmptyMolecules.find(_mol);
507 if (emptyiter != EmptyMolecules.end()) {
508 LOG(1, "DEBUG: Removing empty GLMoleculeObject_molecule to id " << molid << " from scene.");
509 // it's already empty, remove it
510 ASSERT( emptyiter->second == iter->second,
511 "GLWorldScene::moleculeRemoved() - empty molecule "
512 +toString(emptyiter->second)+" and removed molecule "
513 +toString(iter->second)+" don't match.");
514 LOG(1, "DEBUG: Deleting already empty GLMoleculeObject_molecule to id " << molid);
515 GLMoleculeObject_molecule *molObject = emptyiter->second;
516 EmptyMolecules.erase(emptyiter);
517 molObject->disconnect();
518 delete molObject;
519
520 emit changed();
521 emit changeOccured();
522 } else {
523 // otherwise note it as removal candidate
524 RemovedMolecules.insert( std::make_pair(_mol, iter->second) );
525 }
526 MoleculesinSceneMap.erase(iter);
527
528 // remove any possible state changes left
529 {
530 boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
531 MoleculeMissedStateMap.erase(molid);
532 }
533}
534
535void GLWorldScene::moleculeEmpty(QtObservedMolecule::ptr _mol)
536{
537 const moleculeId_t molid = _mol->getMolIndex();
538 LOG(3, "INFO: GLWorldScene: Received signal moleculeEmpty for molecule "+toString(molid)+".");
539
540 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
541
542 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(molid);
543 if ( iter == MoleculesinSceneMap.end()) {
544 RemovedMoleculesMap_t::iterator removeiter = RemovedMolecules.find(_mol.get());
545 ASSERT ( removeiter != RemovedMolecules.end(),
546 "GLWorldScene::moleculeEmpty() - to be removed molecule "+toString(molid)
547 +" is neither in MoleculesinSceneMap, nor in RemovedMolecules.");
548 // it's noted for removal already, remove it
549 LOG(1, "DEBUG: Deleting empty GLMoleculeObject_molecule to id " << molid);
550 GLMoleculeObject_molecule *molObject = removeiter->second;
551 RemovedMolecules.erase(removeiter);
552 molObject->disconnect();
553 delete molObject;
554
555 emit changed();
556 emit changeOccured();
557 } else {
558 // otherwise just note it as empty
559 EmptyMolecules.insert( std::make_pair(_mol.get(), iter->second) );
560 }
561
562// // remove any possible state changes left
563// {
564// boost::recursive_mutex::scoped_lock lock(MoleculeMissedStateMap_mutex);
565// MoleculeMissedStateMap.erase(molid);
566// }
567}
568
569void GLWorldScene::atomIndexChanged(const atomId_t _oldid, const atomId_t _newid)
570{
571 if (QtObservedAtomMap.count(_oldid)) {
572 const QtObservedAtom::ptr atom = QtObservedAtomMap[_oldid];
573 QtObservedAtomMap.erase(_oldid);
574 QtObservedAtomMap.insert( std::make_pair(_newid, atom) );
575 }
576}
577
578void GLWorldScene::moleculeIndexChanged(const moleculeId_t _oldid, const moleculeId_t _newid)
579{
580 {
581 QtObservedMoleculeMap_t::iterator const olditer = QtObservedMoleculeMap.find(_oldid);
582 ASSERT ( olditer != QtObservedMoleculeMap.end(),
583 "GLWorldScene::moleculeIndexChanged() - molecule "
584 +toString(_oldid)+" not present in QtObservedMoleculeMap.");
585#ifndef NDEBUG
586 QtObservedMoleculeMap_t::iterator const newiter = QtObservedMoleculeMap.find(_newid);
587 ASSERT ( newiter == QtObservedMoleculeMap.end(),
588 "GLWorldScene::moleculeIndexChanged() - molecule "
589 +toString(_newid)+" already present in QtObservedMoleculeMap.");
590#endif
591 const QtObservedMolecule::ptr mol = olditer->second;
592 QtObservedMoleculeMap.erase(olditer);
593 QtObservedMoleculeMap[_newid] = mol;
594 }
595 {
596 MoleculeNodeMap::iterator const olditer = MoleculesinSceneMap.find(_oldid);
597 if ( olditer != MoleculesinSceneMap.end()) {
598#ifndef NDEBUG
599 MoleculeNodeMap::iterator const newiter = MoleculesinSceneMap.find(_newid);
600 ASSERT ( newiter == MoleculesinSceneMap.end(),
601 "GLWorldScene::moleculeIndexChanged() - molecule "
602 +toString(_newid)+" already present in MoleculesinSceneMap.");
603#endif
604 LOG(1, "DEBUG: Changing GLMoleculeObject_molecule in MoleculesinSceneMapfrom "
605 << _oldid << " to id " << _newid);
606 GLMoleculeObject_molecule* const molObject = olditer->second;
607 MoleculesinSceneMap.erase(olditer);
608 MoleculesinSceneMap[_newid] = molObject;
609 }
610 }
611}
612
613void GLWorldScene::moleculesVisibilityChanged(const moleculeId_t _id, bool _visible)
614{
615 boost::recursive_mutex::scoped_lock lock(MoleculeinSceneMap_mutex);
616 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
617 ASSERT( iter != MoleculesinSceneMap.end(),
618 "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
619
620 GLMoleculeObject_molecule *molObject = iter->second;
621 molObject->setVisible(_visible);
622
623 emit changed();
624 emit changeOccured();
625}
626
627/** Adds a shape to the scene.
628 *
629 */
630void GLWorldScene::addShape(const std::string &_name)
631{
632 Shape * const shape = ShapeRegistry::getInstance().getByName(_name);
633 if (shape != NULL) {
634 GLMoleculeObject_shape *shapeObject = new GLMoleculeObject_shape(*shape, this);
635 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(_name);
636 ASSERT(iter == ShapesinSceneMap.end(),
637 "GLWorldScene::addShape() - same shape "+_name+" added again.");
638 ShapesinSceneMap.insert( make_pair(_name, shapeObject) );
639 } else
640 ELOG(2, "GLWorldScene::addShape() - shape disappeared before we could draw it.");
641
642 emit changed();
643}
644
645void GLWorldScene::removeShape(const std::string &_name)
646{
647 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(_name);
648 ASSERT(iter != ShapesinSceneMap.end(),
649 "GLWorldScene::removeShape() - shape "+_name+" not in scene.");
650 ShapesinSceneMap.erase(iter);
651 delete(iter->second);
652
653 emit changed();
654}
655
656void GLWorldScene::updateSelectedShapes()
657{
658 foreach (QObject *obj, children()) {
659 GLMoleculeObject_shape *shapeobj = qobject_cast<GLMoleculeObject_shape *>(obj);
660 if (shapeobj){
661 shapeobj->enable(ShapeRegistry::getInstance().isSelected(shapeobj->getShape()));
662 }
663 }
664
665 emit changed();
666}
667
668void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
669{
670 // Initialize all of the mesh objects that we have as children.
671 foreach (QObject *obj, children()) {
672 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
673 if (meshobj)
674 meshobj->initialize(view, painter);
675 }
676}
677
678void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const
679{
680 // Draw all of the mesh objects that we have as children.
681 foreach (QObject *obj, children()) {
682 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
683 if (meshobj)
684 meshobj->draw(painter, cameraPlane);
685 }
686}
687
688void GLWorldScene::setSelectionMode(SelectionModeType mode)
689{
690 selectionMode = mode;
691 // TODO send update to toolbar
692}
693
694void GLWorldScene::setSelectionModeAtom()
695{
696 setSelectionMode(SelectAtom);
697}
698
699void GLWorldScene::setSelectionModeMolecule()
700{
701 setSelectionMode(SelectMolecule);
702}
703
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