source: src/UIElements/Views/Qt4/Qt3D/GLWorldScene.cpp@ 795c0f

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Last change on this file since 795c0f was 704d59, checked in by Frederik Heber <heber@…>, 10 years ago

Changed hoverChanged() from mol* to moleculeId_t.

  • also changed signatures for atom.
  • Property mode set to 100644
File size: 16.4 KB
RevLine 
[907636]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
[0aa122]4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
[5aaa43]5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
[94d5ac6]6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
[907636]22 */
23
24/*
25 * GLWorldScene.cpp
26 *
27 * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
28 *
29 * Created on: Aug 17, 2011
30 * Author: heber
31 */
32
33// include config.h
34#ifdef HAVE_CONFIG_H
35#include <config.h>
36#endif
37
38#include "GLWorldScene.hpp"
[d1196d]39#include <Qt3D/qglview.h>
[bca99d]40#include <Qt3D/qglbuilder.h>
41#include <Qt3D/qglscenenode.h>
42#include <Qt3D/qglsphere.h>
43#include <Qt3D/qglcylinder.h>
[907636]44
45#include "GLMoleculeObject.hpp"
[7188b1]46#include "GLMoleculeObject_atom.hpp"
47#include "GLMoleculeObject_bond.hpp"
[c67518]48#include "GLMoleculeObject_molecule.hpp"
[f75491]49#include "GLMoleculeObject_shape.hpp"
[907636]50
51#include "CodePatterns/MemDebug.hpp"
52
[7188b1]53#include "CodePatterns/Log.hpp"
54
[0e9ffe]55#include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp"
[89643d]56#include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp"
[6966b7]57#include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp"
58#include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp"
[6f0841]59#include "Atom/atom.hpp"
[7188b1]60#include "Bond/bond.hpp"
[89643d]61#include "Descriptors/AtomIdDescriptor.hpp"
[8c001a]62#include "Descriptors/MoleculeIdDescriptor.hpp"
[37b2575]63#include "Helpers/helpers.hpp"
[85c36d]64#include "Shapes/ShapeRegistry.hpp"
[907636]65#include "molecule.hpp"
66#include "World.hpp"
67
[2ad1ec]68#include <iostream>
69
[ce7fdc]70using namespace MoleCuilder;
[907636]71
72GLWorldScene::GLWorldScene(QObject *parent)
[8c001a]73 : QObject(parent)
[907636]74{
[72a4c1]75 int sphereDetails[] = {5, 3, 2, 0};
76 int cylinderDetails[] = {16, 8, 6, 3};
77 for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){
78 QGLBuilder emptyBuilder;
[8c001a]79 GLMoleculeObject::meshEmpty[i] = emptyBuilder.finalizedSceneNode();
[72a4c1]80 QGLBuilder sphereBuilder;
81 sphereBuilder << QGLSphere(2.0, sphereDetails[i]);
[8c001a]82 GLMoleculeObject::meshSphere[i] = sphereBuilder.finalizedSceneNode();
83 GLMoleculeObject::meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true);
[72a4c1]84 QGLBuilder cylinderBuilder;
85 cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]);
[8c001a]86 GLMoleculeObject::meshCylinder[i] = cylinderBuilder.finalizedSceneNode();
87 GLMoleculeObject::meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true);
[72a4c1]88 }
[0a6ff9]89
[ce4126]90 connect(this, SIGNAL(updated()), this, SLOT(update()));
91
[8c001a]92
[6966b7]93 setSelectionMode(SelectAtom);
94
[907636]95 init();
96}
97
98GLWorldScene::~GLWorldScene()
[7188b1]99{
100 // remove all elements
101 GLMoleculeObject::cleanMaterialMap();
102}
[907636]103
104/** Initialise the WorldScene with molecules and atoms from World.
105 *
106 */
107void GLWorldScene::init()
108{
[8c001a]109 const std::vector<molecule *> &molecules = World::getInstance().getAllMolecules();
110
111 for (std::vector<molecule*>::const_iterator moliter = molecules.begin();
112 moliter != molecules.end();
113 moliter++) {
114 // create molecule objects in scene
[ef3013]115 moleculeInserted((*moliter)->getId());
[ce4126]116 }
117}
[c67518]118
[ce4126]119/** Update the WorldScene with molecules and atoms from World.
120 *
121 * This function should be called after e.g. WorldTime::TimeChanged was
122 * received or after another molecule has been loaded.
123 *
124 */
125void GLWorldScene::update()
126{
[8c001a]127 const std::vector<molecule *> &molecules = World::getInstance().getAllMolecules();
128
129 for (std::vector<molecule*>::const_iterator moliter = molecules.begin();
130 moliter != molecules.end();
131 moliter++) {
132 // check whether molecule already exists
133 const moleculeId_t molid = (*moliter)->getId();
134 const bool mol_present = MoleculesinSceneMap.count(molid);
135 if (!mol_present)
[ef3013]136 moleculeInserted((*moliter)->getId());
[907636]137 }
138}
139
[8c001a]140void GLWorldScene::atomClicked(atomId_t no)
141{
142 LOG(3, "INFO: GLMoleculeObject_molecule - atom " << no << " has been clicked.");
143 const atom *Walker = World::getInstance().getAtom(AtomById(no));
144 if (selectionMode == SelectAtom){
145 if (!World::getInstance().isSelected(Walker))
146 SelectionAtomById(std::vector<atomId_t>(1,no));
147 else
148 SelectionNotAtomById(std::vector<atomId_t>(1,no));
149 }else if (selectionMode == SelectMolecule){
150 const molecule *mol = Walker->getMolecule();
151 ASSERT(mol, "Atom without molecule has been clicked.");
[d7cad1]152 molids_t ids(1, mol->getId());
[8c001a]153 if (!World::getInstance().isSelected(mol))
[d7cad1]154 SelectionMoleculeById(ids);
[8c001a]155 else
[d7cad1]156 SelectionNotMoleculeById(ids);
[8c001a]157 }
158 emit clicked(no);
159}
160
[9a7ef9]161void GLWorldScene::moleculeClicked(moleculeId_t no)
162{
163 LOG(3, "INFO: GLMoleculeObject_molecule - mol " << no << " has been clicked.");
164 const molecule *mol= World::getInstance().getMolecule(MoleculeById(no));
165 ASSERT(mol, "Atom without molecule has been clicked.");
[d7cad1]166 molids_t ids(1, mol->getId());
[9a7ef9]167 if (!World::getInstance().isSelected(mol))
[d7cad1]168 SelectionMoleculeById(ids);
[9a7ef9]169 else
[d7cad1]170 SelectionNotMoleculeById(ids);
[9a7ef9]171 emit clicked(no);
172}
173
[8c001a]174
[7188b1]175/** Adds an atom to the scene.
176 *
177 * @param _atom atom to add
178 */
[8c001a]179void GLWorldScene::atomInserted(const atomId_t _id)
[907636]180{
[beadd0]181 LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(_id)+".");
[8c001a]182 // find associated molecule
[466934]183 const atom *_atom = World::getInstance().getAtom(AtomById(_id));
184 if (_atom != NULL) {
185 const moleculeId_t molid = _atom->getMolecule()->getId();
186 MoleculeNodeMap::const_iterator moliter = MoleculesinSceneMap.find(molid );
187 ASSERT(moliter != MoleculesinSceneMap.end(),
188 "GLWorldScene::atomAdded() - molecule with id of "+toString(molid)
189 +" atom with id "+toString(_id)+" is unknown.");
190 GLMoleculeObject_molecule *molObject = moliter->second;
191
192 // add atom to internal list
[8c001a]193#ifndef NDEBUG
[466934]194 AtomMoleculeMap::const_iterator atomiter = AtomsinSceneMap.find(_id);
195 ASSERT(atomiter == AtomsinSceneMap.end(),
196 "GLWorldScene::atomRemoved() - atom "+toString(_id)+" already known.");
[8c001a]197#endif
[466934]198 AtomsinSceneMap.insert( std::make_pair( _id, molObject ));
[8c001a]199
[466934]200 // inform its GlMoleculeObject_molecule.
201 molObject->atomInserted(_id);
[8c001a]202
[466934]203 // emit change
204 emit changeOccured();
205 } else {
206 ELOG(1, "GLWorldScene::atomInserted() - added NULL molobject to AtomsinSceneMap for id " << _id);
207 GLMoleculeObject_molecule *molObject = NULL;
208 AtomsinSceneMap.insert( std::make_pair( _id, molObject ));
209 }
[7188b1]210}
211
212/** Removes an atom from the scene.
213 *
[c48ac12]214 * We just the id as the atom might have already been destroyed.
215 *
216 * @param _id id of atom to remove
[7188b1]217 */
[8c001a]218void GLWorldScene::atomRemoved(const atomId_t _id)
[7188b1]219{
[c48ac12]220 LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_id)+".");
[8c001a]221 // find associated molecule
222 AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(_id);
[37b2575]223 ASSERT(iter != AtomsinSceneMap.end(),
[c48ac12]224 "GLWorldScene::atomRemoved() - atom "+toString(_id)+" not on display.");
[8c001a]225 GLMoleculeObject_molecule *molObject = iter->second;
226
227 // remove from internal list
[37b2575]228 AtomsinSceneMap.erase(iter);
[8c001a]229
230 // inform its GlMoleculeObject_molecule.
231 molObject->atomRemoved(_id);
232
233 // emit change
[65487f]234 emit changeOccured();
[907636]235}
236
[3927ef]237/** ....
[c67518]238 *
239 */
[3927ef]240void GLWorldScene::worldSelectionChanged()
[c67518]241{
[3927ef]242 LOG(3, "INFO: GLWorldScene: Received signal selectionChanged.");
243
244 const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
245
246 if (molecules.size() > 0) {
247 for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
248 Runner != molecules.end();
249 Runner++) {
250
251 // molecule selected but not in scene?
[8c001a]252 const bool isSelected = World::getInstance().isSelected(*Runner);
253 if (isSelected){
254 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find((*Runner)->getId());
255 ASSERT( iter != MoleculesinSceneMap.end(),
256 "GLWorldScene::worldSelectionChanged() - selected molecule is unknown.");
257 GLMoleculeObject_molecule *molObject = iter->second;
258 // inform molecule object
259 molObject->selected(isSelected);
[3927ef]260 }
261 }
262 }
[c67518]263}
264
[8c001a]265/** Inserts a molecule into the scene.
[c67518]266 *
[8c001a]267 * @param _mol molecule to insert
[c67518]268 */
[ef3013]269void GLWorldScene::moleculeInserted(const moleculeId_t _id)
[c67518]270{
[ef3013]271 LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_id)+".");
272 MoleculeNodeMap::const_iterator iter = MoleculesinSceneMap.find(_id);
[8c001a]273 ASSERT( iter == MoleculesinSceneMap.end(),
[ef3013]274 "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" already present.");
[8c001a]275
276 // add new object
[704d59]277 GLMoleculeObject_molecule *molObject = new GLMoleculeObject_molecule(GLMoleculeObject::meshEmpty, this, _id);
278 ASSERT( molObject != NULL,
279 "GLWorldScene::moleculeInserted - could not create molecule object for "+toString(_id));
280 MoleculesinSceneMap.insert( make_pair(_id, molObject) );
281 connect (molObject, SIGNAL(changed()), this, SIGNAL(changed()));
282 connect (molObject, SIGNAL(changeOccured()), this, SIGNAL(changeOccured()));
283 connect (molObject, SIGNAL(atomClicked(atomId_t)), this, SLOT(atomClicked(atomId_t)));
284 connect (molObject, SIGNAL(moleculeClicked(moleculeId_t)), this, SLOT(moleculeClicked(moleculeId_t)));
285 connect (molObject, SIGNAL(changeAtomId(GLMoleculeObject_atom *, int, int)), this, SLOT(changeAtomId(GLMoleculeObject_atom *, int, int)));
286 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
287 connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
288 connect (molObject, SIGNAL(hoverChanged(const atomId_t)), this, SIGNAL(hoverChanged(const atomId_t)));
289 connect (molObject, SIGNAL(hoverChanged(const moleculeId_t, int)), this, SIGNAL(hoverChanged(const moleculeId_t, int)));
290 emit changed();
291 emit changeOccured();
[c67518]292}
293
[8c001a]294/** Removes a molecule from the scene.
[7188b1]295 *
[8c001a]296 * @param _id id of molecule to remove
[7188b1]297 */
[8c001a]298void GLWorldScene::moleculeRemoved(const moleculeId_t _id)
[7188b1]299{
[8c001a]300 LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_id)+".");
301 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
302 ASSERT( iter != MoleculesinSceneMap.end(),
303 "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
304
305 GLMoleculeObject_molecule *molObject = iter->second;
306 molObject->disconnect();
307 MoleculesinSceneMap.erase(iter);
308 delete molObject;
309 emit changed();
310 emit changeOccured();
[ce4126]311}
312
[739ee9]313void GLWorldScene::moleculesVisibilityChanged(const moleculeId_t _id, bool _visible)
314{
315 MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_id);
316 ASSERT( iter != MoleculesinSceneMap.end(),
317 "GLWorldScene::moleculeInserted() - molecule's id "+toString(_id)+" is unknown.");
318
319 GLMoleculeObject_molecule *molObject = iter->second;
320 molObject->setVisible(_visible);
321
322 emit changed();
323 emit changeOccured();
324}
325
[ce4126]326/** Adds a bond to the scene.
327 *
328 * @param _bond bond to add
329 * @param side which side of the bond (left or right)
330 */
331void GLWorldScene::bondInserted(const bond::ptr _bond, const enum GLMoleculeObject_bond::SideOfBond _side)
332{
333 LOG(3, "INFO: GLWorldScene::bondInserted() - Adding bond "+toString(*_bond)+".");
334 //LOG(4, "INFO: Currently present bonds " << BondsinSceneMap << ".");
[8c001a]335 // bond partners must both belong to same atom
336 ASSERT( _bond->leftatom->getMolecule() == _bond->rightatom->getMolecule(),
337 "GLWorldScene::bondInserted() - bond partners do not belong to same molecule.");
338
339 // find associated molecule object
340 const moleculeId_t molid = _bond->leftatom->getMolecule()->getId();
341 MoleculeNodeMap::const_iterator moliter = MoleculesinSceneMap.find(molid );
342 ASSERT(moliter != MoleculesinSceneMap.end(),
343 "GLWorldScene::bondInserted() - molecule with id of "+toString(molid)
344 +" atom with id "+toString(_bond->leftatom->getId())+" is unknown.");
345 GLMoleculeObject_molecule *molObject = moliter->second;
346
347 // add to internal list
348 const GLMoleculeObject_molecule::BondIds ids =
349 GLMoleculeObject_molecule::getBondIds(_bond, _side);
350 BondMoleculeMap::const_iterator iter = BondsinSceneMap.find(ids);
351 ASSERT(iter == BondsinSceneMap.end(),
352 "GLWorldScene::bondInserted() - bond with ids "+toString(ids.first)
353 +","+toString(ids.second)+" already present.");
354 BondsinSceneMap.insert( std::make_pair( ids, molObject ));
355
356 // inform its GlMoleculeObject_molecule.
357 molObject->bondInserted(_bond, _side);
358
359 // emit change
[65487f]360 emit changeOccured();
[7188b1]361}
[907636]362
[37b2575]363/** Removes a bond from the scene.
[7188b1]364 *
365 * @param _bond bond to remove
366 */
[37b2575]367void GLWorldScene::bondRemoved(const atomId_t leftnr, const atomId_t rightnr)
[907636]368{
[2ad1ec]369 LOG(3, "INFO: GLWorldScene::bondRemoved() - Removing bond between "+toString(leftnr)+" and "+toString(rightnr)+".");
[7188b1]370 {
371 // left bond
[8c001a]372 const GLMoleculeObject_molecule::BondIds Leftids( make_pair(leftnr, rightnr) );
373 BondMoleculeMap::iterator leftiter = BondsinSceneMap.find( Leftids );
[37b2575]374 ASSERT(leftiter != BondsinSceneMap.end(),
375 "GLWorldScene::bondRemoved() - bond "+toString(leftnr)+"-"
376 +toString(rightnr)+" not on display.");
[8c001a]377 GLMoleculeObject_molecule *molObject = leftiter->second;
378
379 // remove from internal list
[37b2575]380 BondsinSceneMap.erase(leftiter);
[8c001a]381
382 // inform its GlMoleculeObject_molecule.
383 molObject->bondRemoved( leftnr, rightnr );
[7188b1]384 }
[2ad1ec]385
[8c001a]386 // emit change
[65487f]387 emit changeOccured();
[7188b1]388}
389
[f75491]390/** Adds a shape to the scene.
391 *
[4d6662]392 * uses ShapeRegistry::lastChanged()
393 *
[f75491]394 */
[4d6662]395void GLWorldScene::addShape()
[f75491]396{
[4d6662]397 Shape &shape = *ShapeRegistry::getInstance().lastChanged();
[f75491]398 GLMoleculeObject_shape *shapeObject = new GLMoleculeObject_shape(shape, this);
[284551]399 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName());
400 ASSERT(iter == ShapesinSceneMap.end(),
401 "GLWorldScene::addShape() - same shape "+shape.getName()+" added again.");
402 ShapesinSceneMap.insert( make_pair(shape.getName(), shapeObject) );
403}
404
[4d6662]405void GLWorldScene::removeShape()
[85c36d]406{
[4d6662]407 Shape &shape = *ShapeRegistry::getInstance().lastChanged();
[85c36d]408 ShapeNodeMap::iterator iter = ShapesinSceneMap.find(shape.getName());
[ba6b5c]409 ASSERT(iter != ShapesinSceneMap.end(),
[85c36d]410 "GLWorldScene::removeShape() - shape "+shape.getName()+" not in scene.");
[148dde0]411 ShapesinSceneMap.erase(iter);
[85c36d]412 delete(iter->second);
413}
414
415void GLWorldScene::updateSelectedShapes()
[284551]416{
417 foreach (QObject *obj, children()) {
418 GLMoleculeObject_shape *shapeobj = qobject_cast<GLMoleculeObject_shape *>(obj);
[85c36d]419 if (shapeobj){
420 shapeobj->enable(ShapeRegistry::getInstance().isSelected(shapeobj->getShape()));
421 }
[284551]422 }
[f75491]423}
424
[7188b1]425void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
426{
427 // Initialize all of the mesh objects that we have as children.
428 foreach (QObject *obj, children()) {
429 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
430 if (meshobj)
431 meshobj->initialize(view, painter);
432 }
433}
434
[72a4c1]435void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const
[7188b1]436{
437 // Draw all of the mesh objects that we have as children.
438 foreach (QObject *obj, children()) {
439 GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
440 if (meshobj)
[72a4c1]441 meshobj->draw(painter, cameraPlane);
[7188b1]442 }
[907636]443}
[06ebf5]444
[6966b7]445void GLWorldScene::setSelectionMode(SelectionModeType mode)
446{
447 selectionMode = mode;
448 // TODO send update to toolbar
449}
450
451void GLWorldScene::setSelectionModeAtom()
452{
453 setSelectionMode(SelectAtom);
454}
455
456void GLWorldScene::setSelectionModeMolecule()
457{
458 setSelectionMode(SelectMolecule);
459}
460
[30cd0d]461void GLWorldScene::changeAtomId(GLMoleculeObject_atom *ob, int oldId, int newId)
462{
463 LOG(3, "INFO: GLWorldScene - change atom id " << oldId << " to " << newId << ".");
464 // Remove from map.
[8c001a]465 AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(oldId);
[30cd0d]466 ASSERT(iter != AtomsinSceneMap.end(),
[8c001a]467 "GLWorldScene::changeAtomId() - atom with old id "+toString(oldId)+" not on display.");
468 GLMoleculeObject_molecule *molObject = iter->second;
469
470 // erase by signalling removal
471 molObject->atomRemoved(oldId);
472
473 // remove from internal list
[30cd0d]474 AtomsinSceneMap.erase(iter);
475
476 // Reinsert with new id.
[8c001a]477 {
478 AtomMoleculeMap::iterator iter = AtomsinSceneMap.find(newId);
479 ASSERT(iter == AtomsinSceneMap.end(),
480 "GLWorldScene::changeAtomId() - atom with new id "+toString(newId)+" already known.");
481 }
482 AtomsinSceneMap.insert( make_pair(newId, molObject) );
483
484 // inform molecule object
[2520cc]485 molObject->atomInserted(newId);
[30cd0d]486}
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