[907636] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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[0aa122] | 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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[94d5ac6] | 5 | *
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| 6 | *
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| 7 | * This file is part of MoleCuilder.
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| 8 | *
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| 9 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 10 | * it under the terms of the GNU General Public License as published by
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| 11 | * the Free Software Foundation, either version 2 of the License, or
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| 12 | * (at your option) any later version.
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| 13 | *
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| 14 | * MoleCuilder is distributed in the hope that it will be useful,
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| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | * GNU General Public License for more details.
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| 18 | *
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| 19 | * You should have received a copy of the GNU General Public License
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| 20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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[907636] | 21 | */
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| 22 |
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| 23 | /*
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| 24 | * GLWorldScene.cpp
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| 25 | *
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| 26 | * This is based on the Qt3D example "teaservice", specifically parts of teaservice.cpp.
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| 27 | *
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| 28 | * Created on: Aug 17, 2011
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| 29 | * Author: heber
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| 30 | */
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| 31 |
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| 32 | // include config.h
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| 33 | #ifdef HAVE_CONFIG_H
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| 34 | #include <config.h>
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| 35 | #endif
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| 36 |
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| 37 | #include "GLWorldScene.hpp"
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[d1196d] | 38 | #include <Qt3D/qglview.h>
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[bca99d] | 39 | #include <Qt3D/qglbuilder.h>
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| 40 | #include <Qt3D/qglscenenode.h>
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| 41 | #include <Qt3D/qglsphere.h>
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| 42 | #include <Qt3D/qglcylinder.h>
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[907636] | 43 |
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| 44 | #include "GLMoleculeObject.hpp"
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[7188b1] | 45 | #include "GLMoleculeObject_atom.hpp"
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| 46 | #include "GLMoleculeObject_bond.hpp"
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[c67518] | 47 | #include "GLMoleculeObject_molecule.hpp"
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[907636] | 48 |
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| 49 | #include "CodePatterns/MemDebug.hpp"
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| 50 |
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[7188b1] | 51 | #include "CodePatterns/Log.hpp"
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| 52 |
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[0e9ffe] | 53 | #include "Actions/SelectionAction/Atoms/AtomByIdAction.hpp"
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[89643d] | 54 | #include "Actions/SelectionAction/Atoms/NotAtomByIdAction.hpp"
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[6966b7] | 55 | #include "Actions/SelectionAction/Molecules/MoleculeByIdAction.hpp"
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| 56 | #include "Actions/SelectionAction/Molecules/NotMoleculeByIdAction.hpp"
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[6f0841] | 57 | #include "Atom/atom.hpp"
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[7188b1] | 58 | #include "Bond/bond.hpp"
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[89643d] | 59 | #include "Descriptors/AtomIdDescriptor.hpp"
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[37b2575] | 60 | #include "Helpers/helpers.hpp"
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[907636] | 61 | #include "molecule.hpp"
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| 62 | #include "World.hpp"
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| 63 |
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[2ad1ec] | 64 | #include <iostream>
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| 65 |
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[ce7fdc] | 66 | using namespace MoleCuilder;
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[907636] | 67 |
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[2ad1ec] | 68 | std::ostream &operator<<(std::ostream &ost, const GLWorldScene::BondIds &t)
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| 69 | {
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| 70 | ost << t.first << "," << t.second;
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| 71 | return ost;
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| 72 | }
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| 73 |
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[907636] | 74 | GLWorldScene::GLWorldScene(QObject *parent)
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[407638e] | 75 | : QObject(parent),
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| 76 | hoverAtom(NULL)
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[907636] | 77 | {
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[72a4c1] | 78 | int sphereDetails[] = {5, 3, 2, 0};
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| 79 | int cylinderDetails[] = {16, 8, 6, 3};
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| 80 | for (int i=0;i<GLMoleculeObject::DETAILTYPES_MAX;i++){
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| 81 | QGLBuilder emptyBuilder;
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| 82 | meshEmpty[i] = emptyBuilder.finalizedSceneNode();
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| 83 | QGLBuilder sphereBuilder;
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| 84 | sphereBuilder << QGLSphere(2.0, sphereDetails[i]);
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| 85 | meshSphere[i] = sphereBuilder.finalizedSceneNode();
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| 86 | meshSphere[i]->setOption(QGLSceneNode::CullBoundingBox, true);
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| 87 | QGLBuilder cylinderBuilder;
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| 88 | cylinderBuilder << QGLCylinder(.25,.25,1.0,cylinderDetails[i]);
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| 89 | meshCylinder[i] = cylinderBuilder.finalizedSceneNode();
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| 90 | meshCylinder[i]->setOption(QGLSceneNode::CullBoundingBox, true);
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| 91 | }
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[0a6ff9] | 92 |
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[6966b7] | 93 | setSelectionMode(SelectAtom);
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| 94 |
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[907636] | 95 | init();
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| 96 | }
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| 97 |
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| 98 | GLWorldScene::~GLWorldScene()
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[7188b1] | 99 | {
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| 100 | // remove all elements
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| 101 | GLMoleculeObject::cleanMaterialMap();
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| 102 | }
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[907636] | 103 |
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| 104 | /** Initialise the WorldScene with molecules and atoms from World.
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| 105 | *
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| 106 | */
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| 107 | void GLWorldScene::init()
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| 108 | {
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| 109 | const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
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| 110 |
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| 111 | if (molecules.size() > 0) {
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| 112 | for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
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| 113 | Runner != molecules.end();
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| 114 | Runner++) {
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[c67518] | 115 |
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[7188b1] | 116 | for (molecule::const_iterator atomiter = (*Runner)->begin();
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| 117 | atomiter != (*Runner)->end();
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| 118 | ++atomiter) {
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| 119 | // create atom objects in scene
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| 120 | atomInserted(*atomiter);
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| 121 |
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[9c18e4] | 122 | // create bond objects in scene
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[2ad1ec] | 123 | const BondList &bondlist = (*atomiter)->getListOfBonds();
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| 124 | for (BondList::const_iterator bonditer = bondlist.begin();
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| 125 | bonditer != bondlist.end();
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| 126 | ++bonditer) {
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| 127 | const bond *_bond = *bonditer;
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| 128 | const GLMoleculeObject_bond::SideOfBond side = (_bond->leftatom == *atomiter) ?
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| 129 | GLMoleculeObject_bond::left : GLMoleculeObject_bond::right;
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| 130 | bondInserted(_bond, side);
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| 131 | }
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[7188b1] | 132 | }
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[907636] | 133 | }
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| 134 | }
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| 135 | }
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| 136 |
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[7188b1] | 137 | /** Adds an atom to the scene.
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| 138 | *
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| 139 | * @param _atom atom to add
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| 140 | */
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| 141 | void GLWorldScene::atomInserted(const atom *_atom)
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[907636] | 142 | {
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[57a770] | 143 | LOG(3, "INFO: GLWorldScene: Received signal atomInserted for atom "+toString(_atom->getId())+".");
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[72a4c1] | 144 | GLMoleculeObject_atom *atomObject = new GLMoleculeObject_atom(meshSphere, this, _atom);
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[37b2575] | 145 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(_atom->getId());
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| 146 | ASSERT(iter == AtomsinSceneMap.end(),
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[7188b1] | 147 | "GLWorldScene::atomAdded() - same atom "+_atom->getName()+" added again.");
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[37b2575] | 148 | AtomsinSceneMap.insert( make_pair(_atom->getId(), atomObject) );
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[7188b1] | 149 | connect (atomObject, SIGNAL(clicked(atomId_t)), this, SLOT(atomClicked(atomId_t)));
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[5a2a06] | 150 | connect (atomObject, SIGNAL(changed()), this, SIGNAL(changed()));
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[407638e] | 151 | connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SIGNAL(changed()));
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| 152 | connect (atomObject, SIGNAL(hoverChanged(GLMoleculeObject *)), this, SLOT(hoverChangedSignalled(GLMoleculeObject *)));
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[5a2a06] | 153 | connect (atomObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
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[2ad1ec] | 154 | connect (atomObject, SIGNAL(BondsInserted(const bond *, const GLMoleculeObject_bond::SideOfBond)), this, SLOT(bondInserted(const bond *, const GLMoleculeObject_bond::SideOfBond)));
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[30cd0d] | 155 | connect (atomObject, SIGNAL(indexChanged(GLMoleculeObject_atom*, int, int)), this, SLOT(changeAtomId(GLMoleculeObject_atom*, int, int)));
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[2ad1ec] | 156 | //bondsChanged(_atom);
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[65487f] | 157 | emit changeOccured();
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[7188b1] | 158 | }
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| 159 |
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| 160 | /** Removes an atom from the scene.
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| 161 | *
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| 162 | * @param _atom atom to remove
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| 163 | */
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| 164 | void GLWorldScene::atomRemoved(const atom *_atom)
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| 165 | {
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[57a770] | 166 | LOG(3, "INFO: GLWorldScene: Received signal atomRemoved for atom "+toString(_atom->getId())+".");
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[2ad1ec] | 167 | // bonds are removed by signal coming from ~bond
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[7188b1] | 168 | // remove atoms
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[37b2575] | 169 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(_atom->getId());
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| 170 | ASSERT(iter != AtomsinSceneMap.end(),
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[7188b1] | 171 | "GLWorldScene::atomRemoved() - atom "+_atom->getName()+" not on display.");
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| 172 | GLMoleculeObject_atom *atomObject = iter->second;
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| 173 | atomObject->disconnect();
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[37b2575] | 174 | AtomsinSceneMap.erase(iter);
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[7188b1] | 175 | delete atomObject;
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[65487f] | 176 | emit changeOccured();
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[907636] | 177 | }
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| 178 |
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[3927ef] | 179 | /** ....
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[c67518] | 180 | *
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| 181 | */
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[3927ef] | 182 | void GLWorldScene::worldSelectionChanged()
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[c67518] | 183 | {
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[3927ef] | 184 | LOG(3, "INFO: GLWorldScene: Received signal selectionChanged.");
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| 185 |
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| 186 | const std::vector<molecule*> &molecules = World::getInstance().getAllMolecules();
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| 187 |
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| 188 | if (molecules.size() > 0) {
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| 189 | for (std::vector<molecule*>::const_iterator Runner = molecules.begin();
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| 190 | Runner != molecules.end();
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| 191 | Runner++) {
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| 192 |
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| 193 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find((*Runner)->getId());
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| 194 | bool isSelected = World::getInstance().isSelected(*Runner);
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| 195 |
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| 196 | // molecule selected but not in scene?
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| 197 | if (isSelected && (iter == MoleculesinSceneMap.end())){
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| 198 | // -> create new mesh
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[bca99d] | 199 | GLMoleculeObject_molecule *molObject = new GLMoleculeObject_molecule(meshEmpty, this, *Runner);
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[3927ef] | 200 | MoleculesinSceneMap.insert( make_pair((*Runner)->getId(), molObject) );
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| 201 | connect (molObject, SIGNAL(changed()), this, SIGNAL(changed()));
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| 202 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
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| 203 | connect (molObject, SIGNAL(selectionChanged()), this, SIGNAL(changed()));
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| 204 | emit changed();
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| 205 | emit changeOccured();
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| 206 | }
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| 207 |
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| 208 | // molecule not selected but in scene?
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| 209 | if (!isSelected && (iter != MoleculesinSceneMap.end())){
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| 210 | // -> remove from scene
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| 211 | moleculeRemoved(*Runner);
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| 212 | }
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| 213 |
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| 214 | }
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| 215 | }
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[c67518] | 216 | }
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| 217 |
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| 218 | /** Removes a molecule from the scene.
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| 219 | *
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| 220 | * @param _molecule molecule to remove
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| 221 | */
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| 222 | void GLWorldScene::moleculeRemoved(const molecule *_molecule)
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| 223 | {
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[3927ef] | 224 | LOG(3, "INFO: GLWorldScene: Received signal moleculeRemoved for molecule "+toString(_molecule->getId())+".");
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[c67518] | 225 | MoleculeNodeMap::iterator iter = MoleculesinSceneMap.find(_molecule->getId());
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[3927ef] | 226 |
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| 227 | // only remove if the molecule is in the scene
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| 228 | // (= is selected)
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| 229 | if (iter != MoleculesinSceneMap.end()){
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| 230 | GLMoleculeObject_molecule *molObject = iter->second;
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| 231 | molObject->disconnect();
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| 232 | MoleculesinSceneMap.erase(iter);
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| 233 | delete molObject;
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| 234 | emit changed();
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| 235 | emit changeOccured();
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| 236 | }
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[c67518] | 237 | }
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| 238 |
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[37b2575] | 239 | /** Adds a bond to the scene.
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[7188b1] | 240 | *
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| 241 | * @param _bond bond to add
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[2ad1ec] | 242 | * @param side which side of the bond (left or right)
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[7188b1] | 243 | */
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[2ad1ec] | 244 | void GLWorldScene::bondInserted(const bond *_bond, const enum GLMoleculeObject_bond::SideOfBond side)
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[7188b1] | 245 | {
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[57a770] | 246 | LOG(3, "INFO: GLWorldScene::bondInserted() - Adding bond "+toString(*_bond)+".");
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[2ad1ec] | 247 | //LOG(4, "INFO: Currently present bonds " << BondsinSceneMap << ".");
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| 248 |
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| 249 | BondIds ids;
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| 250 | switch (side) {
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| 251 | case GLMoleculeObject_bond::left:
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| 252 | ids = std::make_pair(_bond->leftatom->getId(), _bond->rightatom->getId());
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| 253 | break;
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| 254 | case GLMoleculeObject_bond::right:
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| 255 | ids = std::make_pair(_bond->rightatom->getId(), _bond->leftatom->getId());
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| 256 | break;
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[7188b1] | 257 | }
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[2ad1ec] | 258 | #ifndef NDEBUG
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| 259 | BondNodeMap::iterator iter = BondsinSceneMap.find(ids);
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| 260 | ASSERT(iter == BondsinSceneMap.end(),
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| 261 | "GLWorldScene::bondAdded() - same left-sided bond "+toString(*_bond)+" added again.");
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| 262 | #endif
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| 263 | GLMoleculeObject_bond *bondObject =
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[72a4c1] | 264 | new GLMoleculeObject_bond(meshCylinder, this, _bond, side);
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[2ad1ec] | 265 | connect (
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| 266 | bondObject, SIGNAL(BondRemoved(const atomId_t, const atomId_t)),
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| 267 | this, SLOT(bondRemoved(const atomId_t, const atomId_t)));
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[5a2a06] | 268 | connect (bondObject, SIGNAL(changed()), this, SIGNAL(changed()));
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[2ad1ec] | 269 | BondsinSceneMap.insert( make_pair(ids, bondObject) );
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| 270 | // BondIdsinSceneMap.insert( Leftids );
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[65487f] | 271 | emit changeOccured();
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[7188b1] | 272 | }
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[907636] | 273 |
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[37b2575] | 274 | /** Removes a bond from the scene.
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[7188b1] | 275 | *
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| 276 | * @param _bond bond to remove
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| 277 | */
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[37b2575] | 278 | void GLWorldScene::bondRemoved(const atomId_t leftnr, const atomId_t rightnr)
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[907636] | 279 | {
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[2ad1ec] | 280 | LOG(3, "INFO: GLWorldScene::bondRemoved() - Removing bond between "+toString(leftnr)+" and "+toString(rightnr)+".");
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[7188b1] | 281 | {
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| 282 | // left bond
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[37b2575] | 283 | const BondIds Leftids( make_pair(leftnr, rightnr) );
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| 284 | BondNodeMap::iterator leftiter = BondsinSceneMap.find( Leftids );
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| 285 | ASSERT(leftiter != BondsinSceneMap.end(),
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| 286 | "GLWorldScene::bondRemoved() - bond "+toString(leftnr)+"-"
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| 287 | +toString(rightnr)+" not on display.");
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[2ad1ec] | 288 | //GLMoleculeObject_bond *bondObject = leftiter->second;
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[37b2575] | 289 | BondsinSceneMap.erase(leftiter);
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[2ad1ec] | 290 | //delete bondObject; // is done by signal from bond itself
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| 291 | //LOG(4, "INFO: Still present bonds " << BondsinSceneMap << ".");
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[7188b1] | 292 | }
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[2ad1ec] | 293 |
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[65487f] | 294 | emit changeOccured();
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[7188b1] | 295 | }
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| 296 |
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| 297 | void GLWorldScene::initialize(QGLView *view, QGLPainter *painter) const
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| 298 | {
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| 299 | // Initialize all of the mesh objects that we have as children.
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| 300 | foreach (QObject *obj, children()) {
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| 301 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
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| 302 | if (meshobj)
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| 303 | meshobj->initialize(view, painter);
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| 304 | }
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| 305 | }
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| 306 |
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[72a4c1] | 307 | void GLWorldScene::draw(QGLPainter *painter, const QVector4D &cameraPlane) const
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[7188b1] | 308 | {
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| 309 | // Draw all of the mesh objects that we have as children.
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| 310 | foreach (QObject *obj, children()) {
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| 311 | GLMoleculeObject *meshobj = qobject_cast<GLMoleculeObject *>(obj);
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| 312 | if (meshobj)
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[72a4c1] | 313 | meshobj->draw(painter, cameraPlane);
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[7188b1] | 314 | }
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[907636] | 315 | }
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[06ebf5] | 316 |
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[7188b1] | 317 | void GLWorldScene::atomClicked(atomId_t no)
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[907636] | 318 | {
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[57a770] | 319 | LOG(3, "INFO: GLWorldScene - atom " << no << " has been clicked.");
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[89643d] | 320 | const atom *Walker = World::getInstance().getAtom(AtomById(no));
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[6966b7] | 321 | if (selectionMode == SelectAtom){
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| 322 | if (!World::getInstance().isSelected(Walker))
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| 323 | SelectionAtomById(no);
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| 324 | else
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| 325 | SelectionNotAtomById(no);
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| 326 | }else if (selectionMode == SelectMolecule){
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| 327 | const molecule *mol = Walker->getMolecule();
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| 328 | ASSERT(mol, "Atom without molecule has been clicked.");
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| 329 | if (!World::getInstance().isSelected(mol))
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| 330 | SelectionMoleculeById(mol->getId());
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| 331 | else
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| 332 | SelectionNotMoleculeById(mol->getId());
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| 333 | }
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[7188b1] | 334 | emit clicked(no);
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[907636] | 335 | }
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[029bb4] | 336 |
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[6966b7] | 337 | void GLWorldScene::setSelectionMode(SelectionModeType mode)
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| 338 | {
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| 339 | selectionMode = mode;
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| 340 | // TODO send update to toolbar
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| 341 | }
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| 342 |
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| 343 | void GLWorldScene::setSelectionModeAtom()
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| 344 | {
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| 345 | setSelectionMode(SelectAtom);
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| 346 | }
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| 347 |
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| 348 | void GLWorldScene::setSelectionModeMolecule()
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| 349 | {
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| 350 | setSelectionMode(SelectMolecule);
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| 351 | }
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| 352 |
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[407638e] | 353 | void GLWorldScene::hoverChangedSignalled(GLMoleculeObject *ob)
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| 354 | {
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| 355 | // Find the atom, ob corresponds to.
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| 356 | hoverAtom = NULL;
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| 357 | GLMoleculeObject_atom *atomObject = dynamic_cast<GLMoleculeObject_atom *>(ob);
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| 358 | if (atomObject){
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| 359 | for (AtomNodeMap::iterator iter = AtomsinSceneMap.begin();iter != AtomsinSceneMap.end(); ++ iter){
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| 360 | if (iter->second == atomObject)
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| 361 | hoverAtom = World::getInstance().getAtom(AtomById(iter->first));
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| 362 | }
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| 363 | }
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| 364 |
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| 365 | // Propagate signal.
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| 366 | emit hoverChanged(hoverAtom);
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| 367 | }
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| 368 |
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[30cd0d] | 369 | void GLWorldScene::changeAtomId(GLMoleculeObject_atom *ob, int oldId, int newId)
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| 370 | {
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| 371 | LOG(3, "INFO: GLWorldScene - change atom id " << oldId << " to " << newId << ".");
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| 372 | // Remove from map.
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| 373 | AtomNodeMap::iterator iter = AtomsinSceneMap.find(oldId);
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| 374 | ASSERT(iter != AtomsinSceneMap.end(),
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| 375 | "GLWorldScene::objectIdChangedSignalled() - atom with id "+toString(oldId)+" not on display.");
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| 376 | GLMoleculeObject_atom *atomObject = iter->second;
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| 377 | AtomsinSceneMap.erase(iter);
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| 378 |
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| 379 | // Reinsert with new id.
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| 380 | AtomsinSceneMap.insert( make_pair(newId, atomObject) );
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| 381 | }
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| 382 |
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