[907636] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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[0aa122] | 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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[5aaa43] | 5 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
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[94d5ac6] | 6 | *
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| 7 | *
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| 8 | * This file is part of MoleCuilder.
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| 9 | *
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| 10 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 11 | * it under the terms of the GNU General Public License as published by
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| 12 | * the Free Software Foundation, either version 2 of the License, or
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| 13 | * (at your option) any later version.
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| 14 | *
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| 15 | * MoleCuilder is distributed in the hope that it will be useful,
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| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 18 | * GNU General Public License for more details.
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| 19 | *
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| 20 | * You should have received a copy of the GNU General Public License
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| 21 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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[907636] | 22 | */
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| 23 |
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| 24 | /*
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| 25 | * GLMoleculeObject.cpp
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| 26 | *
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| 27 | * This is based on the Qt3D example "teaservice", specifically meshobject.cpp.
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| 28 | *
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| 29 | * Created on: Aug 17, 2011
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| 30 | * Author: heber
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| 31 | */
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| 32 |
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| 33 | // include config.h
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| 34 | #ifdef HAVE_CONFIG_H
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| 35 | #include <config.h>
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| 36 | #endif
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| 37 |
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| 38 | #include "GLMoleculeObject.hpp"
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| 39 |
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| 40 | #include <Qt3D/qglview.h>
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| 41 | #include <Qt3D/qglscenenode.h>
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| 42 | #include <Qt3D/qglpainter.h>
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| 43 | #include <Qt3D/qglmaterial.h>
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| 44 |
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| 45 | #include "CodePatterns/MemDebug.hpp"
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| 46 |
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| 47 | #include "CodePatterns/Assert.hpp"
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| 48 | #include "CodePatterns/Log.hpp"
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| 49 |
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| 50 | #include "Helpers/defs.hpp"
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[3bdb6d] | 51 | #include "Element/element.hpp"
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| 52 | #include "Element/periodentafel.hpp"
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[907636] | 53 | #include "World.hpp"
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| 54 |
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| 55 | GLMoleculeObject::ElementMaterialMap GLMoleculeObject::ElementNoMaterialMap;
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| 56 |
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| 57 |
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| 58 | #include "CodePatterns/MemDebug.hpp"
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| 59 |
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[3b229e] | 60 | QGLMaterial *GLMoleculeObject::m_hoverMaterial = NULL;
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| 61 | QGLMaterial *GLMoleculeObject::m_selectionMaterial = NULL;
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| 62 | QGLMaterial *GLMoleculeObject::m_selectionBoxMaterial = NULL;
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| 63 |
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[8c001a] | 64 | QGLSceneNode *GLMoleculeObject::meshEmpty[GLMoleculeObject::DETAILTYPES_MAX];
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| 65 | QGLSceneNode *GLMoleculeObject::meshSphere[GLMoleculeObject::DETAILTYPES_MAX];
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| 66 | QGLSceneNode *GLMoleculeObject::meshCylinder[GLMoleculeObject::DETAILTYPES_MAX];
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[907636] | 67 |
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[72a4c1] | 68 | double GLMoleculeObject::detailMinDistance[GLMoleculeObject::DETAILTYPES_MAX] = {0, 15, 30, 42};
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| 69 |
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| 70 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh[], QObject *parent)
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[907636] | 71 | : QObject(parent)
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| 72 | {
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[bca99d] | 73 | //mesh->setParent(this);
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[34e7fdb] | 74 | for (int i=0;i<DETAILTYPES_MAX;i++)
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| 75 | m_mesh[i] = mesh[i];
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[7b93f9] | 76 | MeshFreeType = free_none;
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[2d5137] | 77 | m_scaleX = 1.0f;
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| 78 | m_scaleY = 1.0f;
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[fbb1f1] | 79 | m_scaleZ = 1.0f;
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[907636] | 80 | m_rotationAngle = 0.0f;
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| 81 | m_effect = 0;
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| 82 | m_objectId = -1;
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| 83 | m_hovering = false;
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[8a77ac] | 84 | m_selected = false;
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[739ee9] | 85 | m_visible = true;
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[907636] | 86 | m_material = 0;
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[3b229e] | 87 | initStaticMaterials();
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[907636] | 88 | }
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| 89 |
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[615eee] | 90 | GLMoleculeObject::GLMoleculeObject(QGLSceneNode *mesh, QObject *parent)
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| 91 | : QObject(parent)
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| 92 | {
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| 93 | //mesh->setParent(this);
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[34e7fdb] | 94 | for (int i=0;i<DETAILTYPES_MAX;i++)
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| 95 | m_mesh[i] = mesh;
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[7b93f9] | 96 | MeshFreeType = free_none;
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[2d5137] | 97 | m_scaleX = 1.0f;
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| 98 | m_scaleY = 1.0f;
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[615eee] | 99 | m_scaleZ = 1.0f;
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| 100 | m_rotationAngle = 0.0f;
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| 101 | m_effect = 0;
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| 102 | m_objectId = -1;
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| 103 | m_hovering = false;
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| 104 | m_selected = false;
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| 105 | m_material = 0;
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| 106 | initStaticMaterials();
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| 107 | }
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| 108 |
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[907636] | 109 | GLMoleculeObject::GLMoleculeObject(QGLAbstractScene *scene, QObject *parent)
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| 110 | : QObject(parent)
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| 111 | {
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[34e7fdb] | 112 | for (int i=0;i<DETAILTYPES_MAX;i++)
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| 113 | m_mesh[i] = scene->mainNode();
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[7b93f9] | 114 | MeshFreeType = free_none;
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[2d5137] | 115 | m_scaleX = 1.0f;
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| 116 | m_scaleY = 1.0f;
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[fbb1f1] | 117 | m_scaleZ = 1.0f;
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[907636] | 118 | m_rotationAngle = 0.0f;
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| 119 | m_effect = 0;
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| 120 | m_objectId = -1;
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| 121 | m_hovering = false;
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[8a77ac] | 122 | m_selected = false;
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[907636] | 123 | m_material = 0;
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[3b229e] | 124 | initStaticMaterials();
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[907636] | 125 | }
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| 126 |
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| 127 | GLMoleculeObject::~GLMoleculeObject()
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| 128 | {
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| 129 | }
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| 130 |
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| 131 | void GLMoleculeObject::initialize(QGLView *view, QGLPainter *painter)
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| 132 | {
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| 133 | Q_UNUSED(painter);
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| 134 | if (m_objectId != -1)
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| 135 | view->registerObject(m_objectId, this);
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| 136 | }
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| 137 |
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[225cf5] | 138 |
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| 139 | /** Draws a box around the mesh.
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| 140 | *
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| 141 | */
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| 142 | void GLMoleculeObject::drawSelectionBox(QGLPainter *painter)
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| 143 | {
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| 144 | painter->setFaceMaterial(QGL::AllFaces, m_selectionBoxMaterial);
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| 145 | QVector3DArray array;
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[3927ef] | 146 | qreal radius = 1.0;
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[225cf5] | 147 | array.append(-radius, -radius, -radius); array.append( radius, -radius, -radius);
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| 148 | array.append( radius, -radius, -radius); array.append( radius, radius, -radius);
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| 149 | array.append( radius, radius, -radius); array.append(-radius, radius, -radius);
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| 150 | array.append(-radius, radius, -radius); array.append(-radius, -radius, -radius);
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| 151 |
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| 152 | array.append(-radius, -radius, radius); array.append( radius, -radius, radius);
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| 153 | array.append( radius, -radius, radius); array.append( radius, radius, radius);
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| 154 | array.append( radius, radius, radius); array.append(-radius, radius, radius);
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| 155 | array.append(-radius, radius, radius); array.append(-radius, -radius, radius);
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| 156 |
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| 157 | array.append(-radius, -radius, -radius); array.append(-radius, -radius, radius);
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| 158 | array.append( radius, -radius, -radius); array.append( radius, -radius, radius);
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| 159 | array.append(-radius, radius, -radius); array.append(-radius, radius, radius);
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| 160 | array.append( radius, radius, -radius); array.append( radius, radius, radius);
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| 161 | painter->clearAttributes();
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| 162 | painter->setVertexAttribute(QGL::Position, array);
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| 163 | painter->draw(QGL::Lines, 24);
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| 164 | }
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| 165 |
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[72a4c1] | 166 | void GLMoleculeObject::draw(QGLPainter *painter, const QVector4D &cameraPlane)
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[907636] | 167 | {
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| 168 | // Position the model at its designated position, scale, and orientation.
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| 169 | painter->modelViewMatrix().push();
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| 170 | painter->modelViewMatrix().translate(m_position);
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| 171 | if (m_rotationAngle != 0.0f)
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[2d5137] | 172 | painter->modelViewMatrix().rotate(m_rotationAngle, m_rotationVector);
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[f47efd4] | 173 | if ((m_scaleX != 1.0f) || (m_scaleY != 1.0f) || (m_scaleZ != 1.0f))
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| 174 | painter->modelViewMatrix().scale(m_scaleX, m_scaleY, m_scaleZ);
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[907636] | 175 |
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| 176 | // Apply the material and effect to the painter.
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| 177 | QGLMaterial *material;
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| 178 | if (m_hovering)
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| 179 | material = m_hoverMaterial;
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[8a77ac] | 180 | else if (m_selected)
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| 181 | material = m_selectionMaterial;
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[907636] | 182 | else
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| 183 | material = m_material;
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[3b229e] | 184 |
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| 185 | ASSERT(material, "GLMoleculeObject::draw: chosen material is NULL");
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| 186 |
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[907636] | 187 | painter->setColor(material->diffuseColor());
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| 188 | painter->setFaceMaterial(QGL::AllFaces, material);
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| 189 | if (m_effect)
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| 190 | painter->setUserEffect(m_effect);
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| 191 | else
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| 192 | painter->setStandardEffect(QGL::LitMaterial);
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| 193 |
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| 194 | // Mark the object for object picking purposes.
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| 195 | int prevObjectId = painter->objectPickId();
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| 196 | if (m_objectId != -1)
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| 197 | painter->setObjectPickId(m_objectId);
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| 198 |
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| 199 | // Draw the geometry mesh.
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[72a4c1] | 200 | QVector4D pos4d(m_position, -1);
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| 201 | qreal distance = QVector4D::dotProduct(cameraPlane, pos4d);
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| 202 |
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| 203 | if (distance > detailMinDistance[DETAIL_LOW])
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| 204 | m_mesh[DETAIL_LOW]->draw(painter);
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| 205 | else if (distance > detailMinDistance[DETAIL_MEDIUM])
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| 206 | m_mesh[DETAIL_MEDIUM]->draw(painter);
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| 207 | else if (distance > detailMinDistance[DETAIL_HIGH])
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| 208 | m_mesh[DETAIL_HIGH]->draw(painter);
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| 209 | else if (distance > detailMinDistance[DETAIL_HIGHEST])
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| 210 | m_mesh[DETAIL_HIGHEST]->draw(painter);
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[907636] | 211 |
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[225cf5] | 212 | // Draw a box around the mesh, if selected.
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| 213 | if (m_selected)
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| 214 | drawSelectionBox(painter);
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[8a77ac] | 215 |
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[907636] | 216 | // Turn off the user effect, if present.
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| 217 | if (m_effect)
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| 218 | painter->setStandardEffect(QGL::LitMaterial);
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| 219 |
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| 220 | // Revert to the previous object identifier.
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| 221 | painter->setObjectPickId(prevObjectId);
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| 222 |
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| 223 | // Restore the modelview matrix.
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| 224 | painter->modelViewMatrix().pop();
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| 225 | }
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| 226 |
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| 227 | bool GLMoleculeObject::event(QEvent *e)
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| 228 | {
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| 229 | // Convert the raw event into a signal representing the user's action.
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| 230 | if (e->type() == QEvent::MouseButtonPress) {
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| 231 | QMouseEvent *me = (QMouseEvent *)e;
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| 232 | if (me->button() == Qt::LeftButton)
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| 233 | emit pressed();
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| 234 | } else if (e->type() == QEvent::MouseButtonRelease) {
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| 235 | QMouseEvent *me = (QMouseEvent *)e;
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| 236 | if (me->button() == Qt::LeftButton) {
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| 237 | emit released();
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| 238 | if (me->x() >= 0) // Positive: inside object, Negative: outside.
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| 239 | emit clicked();
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| 240 | }
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| 241 | } else if (e->type() == QEvent::MouseButtonDblClick) {
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| 242 | emit doubleClicked();
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| 243 | } else if (e->type() == QEvent::Enter) {
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| 244 | m_hovering = true;
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[407638e] | 245 | emit hoverChanged(this);
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[907636] | 246 | } else if (e->type() == QEvent::Leave) {
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| 247 | m_hovering = false;
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[407638e] | 248 | emit hoverChanged(NULL);
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[907636] | 249 | }
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| 250 | return QObject::event(e);
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| 251 | }
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| 252 |
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| 253 | /** Returns the ref to the Material for element No \a from the map.
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| 254 | *
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| 255 | * \note We create a new one if the element is missing.
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| 256 | *
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| 257 | * @param no element no
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| 258 | * @return ref to QGLMaterial
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| 259 | */
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| 260 | QGLMaterial* GLMoleculeObject::getMaterial(size_t no)
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| 261 | {
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[3b229e] | 262 | ASSERT( (no > 0) && (no < MAX_ELEMENTS),
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[907636] | 263 | "GLMoleculeView::getMaterial() - Element no "+toString(no)+" is invalid.");
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| 264 | if (ElementNoMaterialMap.find(no) != ElementNoMaterialMap.end()){
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| 265 | // get present one
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| 266 | return ElementNoMaterialMap[no];
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| 267 | } else {
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| 268 | // create new one
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| 269 | LOG(1, "Creating new material for element "+toString(no)+".");
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| 270 | QGLMaterial *newmaterial = new QGLMaterial(NULL);
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| 271 |
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[3b229e] | 272 | // create material for element
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| 273 | periodentafel *periode = World::getInstance().getPeriode();
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| 274 | const element *desiredelement = periode->FindElement(no);
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| 275 | ASSERT(desiredelement != NULL,
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| 276 | "GLMoleculeView::getMaterial() - desired element "+toString(no)+" not present in periodentafel.");
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| 277 | const unsigned char* color = desiredelement->getColor();
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| 278 | LOG(1, "Creating new material with color " << (int)color[0] << "," << (int)color[1] << "," << (int)color[2] << ".");
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| 279 | newmaterial->setAmbientColor( QColor((int)color[0], (int)color[1], (int)color[2]) );
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[907636] | 280 | newmaterial->setSpecularColor( QColor(60, 60, 60) );
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| 281 | newmaterial->setShininess( 128 );
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| 282 | ElementNoMaterialMap.insert( make_pair(no, newmaterial) );
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| 283 |
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| 284 | return newmaterial;
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| 285 | }
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| 286 | }
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| 287 |
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[3b229e] | 288 | /** Create the 3 materials shared by all objects.
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| 289 | *
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| 290 | */
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| 291 | void GLMoleculeObject::initStaticMaterials()
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| 292 | {
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| 293 | if (!m_hoverMaterial){
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| 294 | m_hoverMaterial = new QGLMaterial(NULL);
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| 295 | m_hoverMaterial->setAmbientColor( QColor(0, 128, 128) );
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| 296 | m_hoverMaterial->setSpecularColor( QColor(60, 60, 60) );
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| 297 | m_hoverMaterial->setShininess( 128 );
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| 298 | }
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| 299 | if (!m_selectionMaterial){
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| 300 | m_selectionMaterial = new QGLMaterial(NULL);
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| 301 | m_selectionMaterial->setAmbientColor( QColor(255, 50, 50) );
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| 302 | m_selectionMaterial->setSpecularColor( QColor(60, 60, 60) );
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| 303 | m_selectionMaterial->setShininess( 128 );
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| 304 | }
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| 305 | if (!m_selectionBoxMaterial){
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| 306 | m_selectionBoxMaterial = new QGLMaterial(NULL);
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| 307 | m_selectionBoxMaterial->setAmbientColor( QColor(0, 0, 0) );
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| 308 | m_selectionBoxMaterial->setDiffuseColor( QColor(0, 0, 0) );
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| 309 | m_selectionBoxMaterial->setEmittedLight( QColor(155, 50, 50) );
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| 310 | }
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| 311 | }
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| 312 |
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[907636] | 313 | /** Static function to be called when Materials have to be removed.
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| 314 | *
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| 315 | */
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| 316 | void GLMoleculeObject::cleanMaterialMap()
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| 317 | {
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| 318 | for (ElementMaterialMap::iterator iter = ElementNoMaterialMap.begin();
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| 319 | !ElementNoMaterialMap.empty();
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| 320 | iter = ElementNoMaterialMap.begin()) {
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| 321 | delete iter->second;
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| 322 | ElementNoMaterialMap.erase(iter);
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| 323 | }
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| 324 | }
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[c67518] | 325 |
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| 326 |
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| 327 | void GLMoleculeObject::setSelected(bool value)
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| 328 | {
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| 329 | if (value != m_selected){
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| 330 | m_selected = value;
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| 331 | emit selectionChanged();
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| 332 | }
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| 333 | }
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[739ee9] | 334 |
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| 335 | void GLMoleculeObject::setVisible(bool value)
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| 336 | {
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| 337 | if (value != m_visible){
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| 338 | m_visible = value;
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| 339 | emit changed();
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| 340 | }
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| 341 | }
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[34e7fdb] | 342 |
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| 343 | void GLMoleculeObject::updateMesh(QGLSceneNode *mesh)
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| 344 | {
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| 345 | if (m_mesh[0] != NULL) {
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[7b93f9] | 346 | switch(MeshFreeType) {
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| 347 | case free_all:
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[34e7fdb] | 348 | for (int i=0;i<DETAILTYPES_MAX;i++)
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| 349 | delete m_mesh[i];
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[7b93f9] | 350 | break;
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| 351 | case free_single:
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[34e7fdb] | 352 | delete m_mesh[0];
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[7b93f9] | 353 | break;
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| 354 | default:
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| 355 | case free_none:
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| 356 | break;
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[34e7fdb] | 357 | }
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| 358 | }
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[7b93f9] | 359 | MeshFreeType = free_single;
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[34e7fdb] | 360 | for (int i=0;i<DETAILTYPES_MAX;i++)
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| 361 | m_mesh[i] = mesh;
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| 362 | }
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