source: src/UIElements/Menu/TextMenu/MenuItem.cpp@ 9eb71b3

Action_Thermostats Add_AtomRandomPerturbation Add_RotateAroundBondAction Add_SelectAtomByNameAction Adding_Graph_to_ChangeBondActions Adding_MD_integration_tests Adding_StructOpt_integration_tests AutomationFragmentation_failures Candidate_v1.6.1 ChangeBugEmailaddress ChangingTestPorts ChemicalSpaceEvaluator Disabling_MemDebug Docu_Python_wait EmpiricalPotential_contain_HomologyGraph_documentation Enhance_userguide Enhanced_StructuralOptimization Enhanced_StructuralOptimization_continued Example_ManyWaysToTranslateAtom Exclude_Hydrogens_annealWithBondGraph Fix_ChronosMutex Fix_StatusMsg Fix_StepWorldTime_single_argument Fix_Verbose_Codepatterns ForceAnnealing_goodresults ForceAnnealing_oldresults ForceAnnealing_tocheck ForceAnnealing_with_BondGraph ForceAnnealing_with_BondGraph_continued ForceAnnealing_with_BondGraph_continued_betteresults ForceAnnealing_with_BondGraph_contraction-expansion GeometryObjects Gui_displays_atomic_force_velocity IndependentFragmentGrids_IntegrationTest JobMarket_RobustOnKillsSegFaults JobMarket_StableWorkerPool PythonUI_with_named_parameters QtGui_reactivate_TimeChanged_changes Recreated_GuiChecks RotateToPrincipalAxisSystem_UndoRedo StoppableMakroAction TremoloParser_IncreasedPrecision TremoloParser_MultipleTimesteps Ubuntu_1604_changes
Last change on this file since 9eb71b3 was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 2.4 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * MenuItem.cpp
25 *
26 * Created on: Dec 10, 2009
27 * Author: crueger
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35//#include "CodePatterns/MemDebug.hpp"
36
37#include "Menu/TextMenu/MenuItem.hpp"
38#include "Menu/TextMenu/TxMenu.hpp"
39#include "Menu/Menu.hpp"
40#include <sstream>
41
42/**
43 * produce a new MenuItem using with a description and a trigger.
44 * The MenuItem is then added to the menu passed to it.
45 */
46MenuItem::MenuItem(char _trigger, const std::string &_description,TxMenu* const menu) :
47 trigger(_trigger),
48 description(_description),
49 added(false)
50{
51 add_to_menu(menu);
52}
53
54MenuItem::~MenuItem()
55{}
56
57/**
58 * check if the trigger matches and call doTrigger if it does.
59 */
60bool MenuItem::checkTrigger(char key) {
61 if(key == trigger) {
62 doTrigger();
63 return true;
64 }
65 else
66 return false;
67
68}
69
70char MenuItem::getTrigger() {
71 return trigger;
72}
73
74const std::string MenuItem::getDescription() {
75 return description;
76}
77
78/**
79 * Produce a formated output of this item containing trigger and description
80 * Normal format is: "<trigger> - <description>"
81 */
82const std::string MenuItem::formatEntry(){
83 std::stringstream s;
84 s << getTrigger() << " - " << getDescription();
85
86 return s.str();
87}
88
89
90/**
91 * check if this item is within a menu and add to menu if it is not yet contained anywhere
92 *
93 * TODO: include funtionality to move Items from one menu to another
94 */
95void MenuItem::add_to_menu(TxMenu* const menu) {
96 if(!wasAdded()) {
97 menu->addItem(this);
98 added=true;
99 }
100}
101
102bool MenuItem::wasAdded(){
103 return added;
104}
105
106bool MenuItem::isActive() const{
107 return true;
108}
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