[65b6e0] | 1 | /*
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| 2 | * Menu.h
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| 3 | *
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| 4 | * Created on: Dec 10, 2009
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #ifndef MENU_MENU_H_
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| 9 | #define MENU_MENU_H_
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| 10 |
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[b59da6] | 11 | #include <set>
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| 12 | #include <string>
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[65b6e0] | 13 |
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[b59da6] | 14 | #include "Menu/MenuInterface.hpp"
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| 15 | #include "Menu/MenuDescription.hpp"
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[65b6e0] | 16 |
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[b59da6] | 17 | /** Base class for all Types of menus.
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| 18 | * Here, we simply initialize the menus. Via the MenuInterface wrapper we may
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| 19 | * access the adding of items for each specific menu in a uniform manner.
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[ef81b0] | 20 | *
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[b59da6] | 21 | * Note that this Class is never to be used directly but only via derived
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| 22 | * specializations.
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[8f3f40] | 23 | *
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| 24 | * Note that we do not call member function init() directly in the constructor
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| 25 | * to allow for something to be add to the menu beforehand which is necessary
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| 26 | * for the TextMenu for example.
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| 27 | *
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| 28 | * <h1>Howto</h1>
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| 29 | *
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| 30 | * First, derive your own menu class, see QtMenu or TextMenu for example. These
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| 31 | * have been templated because of the two Qt classes QMenu and QMenuBar to be
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| 32 | * addressable in a unified manner. TextMenu does not actually need to be a
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| 33 | * template but it does not hurt either.
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| 34 | *
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| 35 | * Basically, the structure is as follows:
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| 36 | * -# Menu implements the initialization: it goes through MenuDescription's and
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| 37 | * ActionRegistry's contents and adds MenuItem's and Action's as requested.
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| 38 | * -# It does so by calling virtual functions defined in MenuInterface. These
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| 39 | * allow for adding of specific type of items: separators, Actions, menus
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| 40 | * -# Your derived Menu implements add these specific adders, basically just as
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| 41 | * wrappers. If you really have another UI type, implement its Menu
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| 42 | * functionality separately, such as TxMenu does.
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| 43 | * -# It also inherits both Menu and virtually MenuInterface such that it
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| 44 | * contains initializing and adding functionality
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| 45 | *
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| 46 | * Note that MenuInterface is inherited by both Menu and your class and hence has
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| 47 | * to be declared as a "virtual" base class for both.
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[ef81b0] | 48 | */
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[b59da6] | 49 | class Menu : virtual public MenuInterface
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[65b6e0] | 50 | {
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| 51 | public:
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[b59da6] | 52 | explicit Menu(const std::string &name);
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[65b6e0] | 53 | virtual ~Menu();
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| 54 |
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[b59da6] | 55 | void init();
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[ef81b0] | 56 |
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[b59da6] | 57 | protected:
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| 58 | // Unique name of the menu for identification.
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| 59 | const std::string name;
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| 60 |
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| 61 | // populater function that adds all menu items
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| 62 | void populate();
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| 63 | void populateActions();
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[65b6e0] | 64 |
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| 65 | private:
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[b59da6] | 66 | void addAction(const std::string &ActionName);
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| 67 | void addSeparator();
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| 68 | void addSubmenu(const std::string &MenuName, const int MenuPosition);
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| 69 | bool isPresent(const std::string &token);
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| 70 |
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| 71 | enum ItemType {ActionItem, MenuItem, SeparatorItem, NoItem};
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| 72 |
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| 73 | int TopPosition; // current position to add
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| 74 | enum ItemType LastItem; // check whether separator followed separator
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| 75 | std::set <std::string> DuplicatesList; // is used to check for duplicates
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[65b6e0] | 76 | };
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| 77 |
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| 78 | #endif /* MENU_H_ */
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