source: src/UIElements/CommandLineUI/CommandLineWindow.cpp@ 673c7f

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Last change on this file since 673c7f was 5079a0, checked in by Frederik Heber <heber@…>, 15 years ago

Actions put into libMolecuilderActions, UIElements into libMolecuilderUI

  • due to great number of Actions it is sensible to put them into their own library
  • this is advantageous overall, but right now especially as all the unit tests do not depend on this lib.
  • it was also needed as Actions depend on UIElements and to resolve to correct ordering, UIElements have to be available before the libMolecuilderActions is aded (if compiled into libmolecuilder it is appended after!)
  • Property mode set to 100644
File size: 5.4 KB
Line 
1/*
2 * CommandLineWindow.cpp
3 *
4 * Created on: May 8, 2010
5 * Author: heber
6 */
7
8#include <boost/bind.hpp>
9
10#include "CommandLineUI/CommandLineWindow.hpp"
11#include "CommandLineUI/CommandLineStatusIndicator.hpp"
12
13#include "Actions/ActionRegistry.hpp"
14#include "Actions/AnalysisAction/PairCorrelationAction.hpp"
15#include "Actions/AnalysisAction/PairCorrelationToPointAction.hpp"
16#include "Actions/AnalysisAction/PairCorrelationToSurfaceAction.hpp"
17#include "Actions/AtomAction/AddAction.hpp"
18#include "Actions/AtomAction/ChangeElementAction.hpp"
19#include "Actions/AtomAction/RemoveAction.hpp"
20#include "Actions/CmdAction/BondLengthTableAction.hpp"
21#include "Actions/CmdAction/ElementDbAction.hpp"
22#include "Actions/CmdAction/FastParsingAction.hpp"
23#include "Actions/CmdAction/HelpAction.hpp"
24#include "Actions/CmdAction/VerboseAction.hpp"
25#include "Actions/CmdAction/VersionAction.hpp"
26#include "Actions/FragmentationAction/DepthFirstSearchAction.hpp"
27#include "Actions/FragmentationAction/SubgraphDissectionAction.hpp"
28#include "Actions/MoleculeAction/BondFileAction.hpp"
29#include "Actions/MoleculeAction/ChangeNameAction.hpp"
30#include "Actions/MoleculeAction/FillWithMoleculeAction.hpp"
31#include "Actions/MoleculeAction/LinearInterpolationofTrajectoriesAction.hpp"
32#include "Actions/MoleculeAction/SaveAdjacencyAction.hpp"
33#include "Actions/MoleculeAction/SaveBondsAction.hpp"
34#include "Actions/MoleculeAction/SaveTemperatureAction.hpp"
35#include "Actions/MoleculeAction/VerletIntegrationAction.hpp"
36#include "Actions/ParserAction/LoadXyzAction.hpp"
37#include "Actions/ParserAction/SaveXyzAction.hpp"
38#include "Actions/TesselationAction/ConvexEnvelopeAction.hpp"
39#include "Actions/TesselationAction/NonConvexEnvelopeAction.hpp"
40#include "Actions/WorldAction/AddEmptyBoundaryAction.hpp"
41#include "Actions/WorldAction/BoundInBoxAction.hpp"
42#include "Actions/WorldAction/CenterInBoxAction.hpp"
43#include "Actions/WorldAction/CenterOnEdgeAction.hpp"
44#include "Actions/WorldAction/ChangeBoxAction.hpp"
45#include "Actions/WorldAction/RemoveSphereOfAtomsAction.hpp"
46#include "Actions/WorldAction/RepeatBoxAction.hpp"
47#include "Actions/WorldAction/ScaleBoxAction.hpp"
48#include "Actions/WorldAction/SetDefaultNameAction.hpp"
49#include "Actions/WorldAction/SetGaussianBasisAction.hpp"
50#include "CommandLineParser.hpp"
51
52#include <iostream>
53
54using namespace std;
55
56// TODO: see what code can be moved to a base class for Graphic and CommandLine Windows
57CommandLineWindow::CommandLineWindow()
58{
59 // create and register all command line callable actions
60 populateAnalysisActions();
61 populateAtomActions();
62 populateCmdActions();
63 populateFragmentationActions();
64 populateMoleculeActions();
65 populateParserActions();
66 populateTesselationActions();
67 populateWorldActions();
68
69 // Add status indicators etc...
70 statusIndicator = new CommandLineStatusIndicator();
71}
72
73CommandLineWindow::~CommandLineWindow()
74{
75 // go through all possible actions
76 for(std::map<const std::string,Action*>::iterator ActionRunner = ActionRegistry::getInstance().getBeginIter(); ActionRegistry::getInstance().getBeginIter() != ActionRegistry::getInstance().getEndIter(); ActionRunner = ActionRegistry::getInstance().getBeginIter()) {
77 ActionRegistry::getInstance().unregisterAction(ActionRunner->second);
78 delete(ActionRunner->second);
79 }
80
81 delete statusIndicator;
82}
83
84void CommandLineWindow::display() {
85 // go through all possible actions
86 for(std::map<const std::string,Action*>::iterator ActionRunner = ActionRegistry::getInstance().getBeginIter(); ActionRunner != ActionRegistry::getInstance().getEndIter(); ActionRunner++) {
87 // check whether action is present in command line
88 if (CommandLineParser::getInstance().vm.count(ActionRunner->first)) {
89 ActionRunner->second->call();
90 }
91 }
92}
93
94void CommandLineWindow::populateAnalysisActions()
95{
96 new AnalysisPairCorrelationAction();
97 new AnalysisPairCorrelationToPointAction();
98 new AnalysisPairCorrelationToSurfaceAction();
99}
100
101void CommandLineWindow::populateAtomActions()
102{
103 new AtomAddAction();
104 new AtomChangeElementAction();
105 new AtomRemoveAction();
106}
107
108void CommandLineWindow::populateCmdActions()
109{
110 new CommandLineBondLengthTableAction();
111 new CommandLineElementDbAction();
112 new CommandLineFastParsingAction();
113 new CommandLineHelpAction();
114 new CommandLineVerboseAction();
115 new CommandLineVersionAction();
116}
117
118void CommandLineWindow::populateFragmentationActions()
119{
120 new FragmentationDepthFirstSearchAction();
121}
122
123void CommandLineWindow::populateMoleculeActions()
124{
125 new MoleculeBondFileAction();
126 new MoleculeChangeNameAction();
127 new MoleculeFillWithMoleculeAction();
128 new MoleculeLinearInterpolationofTrajectoriesAction();
129 new MoleculeSaveAdjacencyAction();
130 new MoleculeSaveBondsAction();
131 new MoleculeSaveTemperatureAction();
132 new MoleculeVerletIntegrationAction();
133}
134
135void CommandLineWindow::populateParserActions()
136{
137 new ParserLoadXyzAction();
138 new ParserSaveXyzAction();
139}
140
141void CommandLineWindow::populateTesselationActions()
142{
143 new TesselationConvexEnvelopeAction();
144 new TesselationNonConvexEnvelopeAction();
145}
146
147void CommandLineWindow::populateWorldActions()
148{
149 new WorldAddEmptyBoundaryAction();
150 new WorldBoundInBoxAction();
151 new WorldCenterInBoxAction();
152 new WorldCenterOnEdgeAction();
153 new WorldChangeBoxAction();
154 new WorldRemoveSphereOfAtomsAction();
155 new WorldRepeatBoxAction();
156 new WorldScaleBoxAction();
157 new WorldSetDefaultNameAction();
158 new WorldSetGaussianBasisAction();
159}
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