[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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[0aa122] | 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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[bcf653] | 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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[357fba] | 8 | /*
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| 9 | * tesselation.cpp
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| 10 | *
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| 11 | * Created on: Aug 3, 2009
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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[bf3817] | 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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[ad011c] | 20 | #include "CodePatterns/MemDebug.hpp"
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[112b09] | 21 |
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[f66195] | 22 | #include <fstream>
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[36166d] | 23 | #include <iomanip>
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[47d041] | 24 | #include <sstream>
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[f66195] | 25 |
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[53c7fc] | 26 | #include "tesselation.hpp"
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| 27 |
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[d74077] | 28 | #include "BoundaryPointSet.hpp"
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| 29 | #include "BoundaryLineSet.hpp"
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| 30 | #include "BoundaryTriangleSet.hpp"
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| 31 | #include "BoundaryPolygonSet.hpp"
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| 32 | #include "CandidateForTesselation.hpp"
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[34c43a] | 33 | #include "CodePatterns/Assert.hpp"
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| 34 | #include "CodePatterns/Info.hpp"
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| 35 | #include "CodePatterns/IteratorAdaptors.hpp"
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[ad011c] | 36 | #include "CodePatterns/Log.hpp"
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[34c43a] | 37 | #include "CodePatterns/Verbose.hpp"
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| 38 | #include "Helpers/helpers.hpp"
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[783e88] | 39 | #include "LinearAlgebra/Exceptions.hpp"
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[57f243] | 40 | #include "LinearAlgebra/Line.hpp"
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| 41 | #include "LinearAlgebra/Plane.hpp"
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[783e88] | 42 | #include "LinearAlgebra/Vector.hpp"
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| 43 | #include "LinearAlgebra/vector_ops.hpp"
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[53c7fc] | 44 | #include "LinkedCell/IPointCloud.hpp"
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| 45 | #include "LinkedCell/linkedcell.hpp"
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| 46 | #include "LinkedCell/PointCloudAdaptor.hpp"
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[34c43a] | 47 | #include "tesselationhelpers.hpp"
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[6f0841] | 48 | #include "Atom/TesselPoint.hpp"
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[34c43a] | 49 | #include "triangleintersectionlist.hpp"
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[a0064e] | 50 |
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[57066a] | 51 | class molecule;
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[357fba] | 52 |
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[88b400] | 53 | const char *TecplotSuffix=".dat";
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| 54 | const char *Raster3DSuffix=".r3d";
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| 55 | const char *VRMLSUffix=".wrl";
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| 56 |
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| 57 | const double ParallelEpsilon=1e-3;
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| 58 | const double Tesselation::HULLEPSILON = 1e-9;
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| 59 |
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[357fba] | 60 | /** Constructor of class Tesselation.
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| 61 | */
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[1e168b] | 62 | Tesselation::Tesselation() :
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[97b825] | 63 | PointsOnBoundaryCount(0),
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| 64 | LinesOnBoundaryCount(0),
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| 65 | TrianglesOnBoundaryCount(0),
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| 66 | LastTriangle(NULL),
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| 67 | TriangleFilesWritten(0),
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| 68 | InternalPointer(PointsOnBoundary.begin())
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[357fba] | 69 | {
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[ce7bfd] | 70 | //Info FunctionInfo(__func__);
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[357fba] | 71 | }
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| 72 | ;
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| 73 |
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| 74 | /** Destructor of class Tesselation.
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| 75 | * We have to free all points, lines and triangles.
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| 76 | */
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| 77 | Tesselation::~Tesselation()
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| 78 | {
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[ce7bfd] | 79 | //Info FunctionInfo(__func__);
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| 80 | LOG(2, "INFO: Free'ing TesselStruct ... ");
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[357fba] | 81 | for (TriangleMap::iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++) {
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| 82 | if (runner->second != NULL) {
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| 83 | delete (runner->second);
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| 84 | runner->second = NULL;
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| 85 | } else
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[47d041] | 86 | ELOG(1, "The triangle " << runner->first << " has already been free'd.");
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[357fba] | 87 | }
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[ce7bfd] | 88 | LOG(1, "INFO: This envelope was written to file " << TriangleFilesWritten << " times(s).");
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[357fba] | 89 | }
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[5c7bf8] | 90 |
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[cc21cd] | 91 | /** Performs tesselation of a given point \a cloud with rolling sphere of
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| 92 | * \a SPHERERADIUS.
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| 93 | *
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| 94 | * @param cloud point cloud to tesselate
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| 95 | * @param SPHERERADIUS radius of the rolling sphere
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| 96 | */
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| 97 | void Tesselation::operator()(IPointCloud & cloud, const double SPHERERADIUS)
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| 98 | {
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| 99 | // create linkedcell
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| 100 | LinkedCell_deprecated *LinkedList = new LinkedCell_deprecated(cloud, 2.*SPHERERADIUS);
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| 101 |
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| 102 | FindStartingTriangle(SPHERERADIUS, LinkedList);
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| 103 |
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| 104 | CandidateForTesselation *baseline = NULL;
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| 105 | BoundaryTriangleSet *T = NULL;
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| 106 | bool OneLoopWithoutSuccessFlag = true;
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| 107 | bool TesselationFailFlag = false;
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| 108 | while ((!OpenLines.empty()) && (OneLoopWithoutSuccessFlag)) {
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| 109 | // 2a. fill all new OpenLines
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| 110 | for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
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| 111 | baseline = Runner->second;
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| 112 | if (baseline->pointlist.empty()) {
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| 113 | T = (((baseline->BaseLine->triangles.begin()))->second);
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| 114 | //the line is there, so there is a triangle, but only one.
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| 115 | TesselationFailFlag = FindNextSuitableTriangle(*baseline, *T, SPHERERADIUS, LinkedList);
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| 116 | }
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| 117 | }
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| 118 |
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| 119 | // 2b. search for smallest ShortestAngle among all candidates
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| 120 | double ShortestAngle = 4.*M_PI;
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| 121 | for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
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| 122 | if (Runner->second->ShortestAngle < ShortestAngle) {
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| 123 | baseline = Runner->second;
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| 124 | ShortestAngle = baseline->ShortestAngle;
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| 125 | }
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| 126 | }
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| 127 | if ((ShortestAngle == 4.*M_PI) || (baseline->pointlist.empty()))
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| 128 | OneLoopWithoutSuccessFlag = false;
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| 129 | else {
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| 130 | AddCandidatePolygon(*baseline, SPHERERADIUS, LinkedList);
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| 131 | }
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| 132 | }
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| 133 | }
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| 134 |
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[ee0032] | 135 | /** Determines the volume of a tesselated convex envelope.
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| 136 | *
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| 137 | * @param IsAngstroem unit of length is angstroem or bohr radii
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| 138 | * \return determined volume of envelope assumed being convex
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| 139 | */
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| 140 | double Tesselation::getVolumeOfConvexEnvelope(const bool IsAngstroem) const
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| 141 | {
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| 142 | double volume = 0.;
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| 143 | Vector x;
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| 144 | Vector y;
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| 145 |
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| 146 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes
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| 147 | for (TriangleMap::const_iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++)
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| 148 | { // go through every triangle, calculate volume of its pyramid with CoG as peak
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| 149 | x = runner->second->getEndpoint(0) - runner->second->getEndpoint(1);
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| 150 | const double G = runner->second->getArea();
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| 151 | x = runner->second->getPlane().getNormal();
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| 152 | x.Scale(runner->second->getEndpoint(1).ScalarProduct(x));
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| 153 | const double h = x.Norm(); // distance of CoG to triangle
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| 154 | const double PyramidVolume = (1. / 3.) * G * h; // this formula holds for _all_ pyramids (independent of n-edge base or (not) centered peak)
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| 155 | LOG(1, "INFO: Area of triangle is " << setprecision(10) << G << " "
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| 156 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2, height is "
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| 157 | << h << " and the volume is " << PyramidVolume << " "
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| 158 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^3.");
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| 159 | volume += PyramidVolume;
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| 160 | }
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| 161 | LOG(0, "RESULT: The summed volume is " << setprecision(6)
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| 162 | << volume << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3.");
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| 163 |
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| 164 | return volume;
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| 165 | }
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| 166 |
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[bdf6c8] | 167 | /** Determines the area of a tesselated envelope.
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| 168 | *
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| 169 | * @param IsAngstroem unit of length is angstroem or bohr radii
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| 170 | * \return determined surface area of the envelope
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| 171 | */
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| 172 | double Tesselation::getAreaOfEnvelope(const bool IsAngstroem) const
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| 173 | {
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| 174 | double surfacearea = 0.;
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| 175 | Vector x;
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| 176 | Vector y;
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| 177 |
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| 178 | // 6a. Every triangle forms a pyramid with the center of gravity as its peak, sum up the volumes
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| 179 | for (TriangleMap::const_iterator runner = TrianglesOnBoundary.begin(); runner != TrianglesOnBoundary.end(); runner++)
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| 180 | { // go through every triangle, calculate volume of its pyramid with CoG as peak
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| 181 | const double area = runner->second->getArea();
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| 182 | LOG(1, "INFO: Area of triangle is " << setprecision(10) << area << " "
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| 183 | << (IsAngstroem ? "angstrom" : "atomiclength") << "^2.");
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| 184 | surfacearea += area;
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| 185 | }
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| 186 | LOG(0, "RESULT: The summed surface area is " << setprecision(6)
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| 187 | << surfacearea << " " << (IsAngstroem ? "angstrom" : "atomiclength") << "^3.");
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| 188 |
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| 189 | return surfacearea;
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| 190 | }
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| 191 |
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| 192 |
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[357fba] | 193 | /** Gueses first starting triangle of the convex envelope.
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| 194 | * We guess the starting triangle by taking the smallest distance between two points and looking for a fitting third.
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| 195 | * \param *out output stream for debugging
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| 196 | * \param PointsOnBoundary set of boundary points defining the convex envelope of the cluster
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| 197 | */
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[244a84] | 198 | void Tesselation::GuessStartingTriangle()
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[357fba] | 199 | {
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[ce7bfd] | 200 | //Info FunctionInfo(__func__);
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[357fba] | 201 | // 4b. create a starting triangle
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| 202 | // 4b1. create all distances
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| 203 | DistanceMultiMap DistanceMMap;
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| 204 | double distance, tmp;
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| 205 | Vector PlaneVector, TrialVector;
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| 206 | PointMap::iterator A, B, C; // three nodes of the first triangle
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| 207 | A = PointsOnBoundary.begin(); // the first may be chosen arbitrarily
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| 208 |
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| 209 | // with A chosen, take each pair B,C and sort
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[6613ec] | 210 | if (A != PointsOnBoundary.end()) {
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| 211 | B = A;
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| 212 | B++;
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| 213 | for (; B != PointsOnBoundary.end(); B++) {
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| 214 | C = B;
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| 215 | C++;
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| 216 | for (; C != PointsOnBoundary.end(); C++) {
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[d74077] | 217 | tmp = A->second->node->DistanceSquared(B->second->node->getPosition());
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[6613ec] | 218 | distance = tmp * tmp;
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[d74077] | 219 | tmp = A->second->node->DistanceSquared(C->second->node->getPosition());
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[6613ec] | 220 | distance += tmp * tmp;
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[d74077] | 221 | tmp = B->second->node->DistanceSquared(C->second->node->getPosition());
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[6613ec] | 222 | distance += tmp * tmp;
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| 223 | DistanceMMap.insert(DistanceMultiMapPair(distance, pair<PointMap::iterator, PointMap::iterator> (B, C)));
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| 224 | }
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[357fba] | 225 | }
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[6613ec] | 226 | }
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[47d041] | 227 | // // listing distances
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| 228 | // if (DoLog(1)) {
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| 229 | // std::stringstream output;
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| 230 | // output << "Listing DistanceMMap:";
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| 231 | // for(DistanceMultiMap::iterator runner = DistanceMMap.begin(); runner != DistanceMMap.end(); runner++) {
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| 232 | // output << " " << runner->first << "(" << *runner->second.first->second << ", " << *runner->second.second->second << ")";
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| 233 | // }
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| 234 | // LOG(1, output.str());
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| 235 | // }
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[357fba] | 236 | // 4b2. pick three baselines forming a triangle
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| 237 | // 1. we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
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| 238 | DistanceMultiMap::iterator baseline = DistanceMMap.begin();
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[6613ec] | 239 | for (; baseline != DistanceMMap.end(); baseline++) {
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| 240 | // we take from the smallest sum of squared distance as the base line BC (with peak A) onward as the triangle candidate
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| 241 | // 2. next, we have to check whether all points reside on only one side of the triangle
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| 242 | // 3. construct plane vector
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[d74077] | 243 | PlaneVector = Plane(A->second->node->getPosition(),
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| 244 | baseline->second.first->second->node->getPosition(),
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| 245 | baseline->second.second->second->node->getPosition()).getNormal();
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[47d041] | 246 | LOG(2, "Plane vector of candidate triangle is " << PlaneVector);
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[6613ec] | 247 | // 4. loop over all points
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| 248 | double sign = 0.;
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| 249 | PointMap::iterator checker = PointsOnBoundary.begin();
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| 250 | for (; checker != PointsOnBoundary.end(); checker++) {
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| 251 | // (neglecting A,B,C)
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| 252 | if ((checker == A) || (checker == baseline->second.first) || (checker == baseline->second.second))
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| 253 | continue;
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| 254 | // 4a. project onto plane vector
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[d74077] | 255 | TrialVector = (checker->second->node->getPosition() - A->second->node->getPosition());
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[8cbb97] | 256 | distance = TrialVector.ScalarProduct(PlaneVector);
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[6613ec] | 257 | if (fabs(distance) < 1e-4) // we need to have a small epsilon around 0 which is still ok
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| 258 | continue;
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[47d041] | 259 | LOG(2, "Projection of " << checker->second->node->getName() << " yields distance of " << distance << ".");
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[6613ec] | 260 | tmp = distance / fabs(distance);
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| 261 | // 4b. Any have different sign to than before? (i.e. would lie outside convex hull with this starting triangle)
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| 262 | if ((sign != 0) && (tmp != sign)) {
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| 263 | // 4c. If so, break 4. loop and continue with next candidate in 1. loop
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[47d041] | 264 | LOG(2, "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leaves " << checker->second->node->getName() << " outside the convex hull.");
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[6613ec] | 265 | break;
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| 266 | } else { // note the sign for later
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[47d041] | 267 | LOG(2, "Current candidates: " << A->second->node->getName() << "," << baseline->second.first->second->node->getName() << "," << baseline->second.second->second->node->getName() << " leave " << checker->second->node->getName() << " inside the convex hull.");
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[6613ec] | 268 | sign = tmp;
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| 269 | }
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| 270 | // 4d. Check whether the point is inside the triangle (check distance to each node
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[d74077] | 271 | tmp = checker->second->node->DistanceSquared(A->second->node->getPosition());
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[6613ec] | 272 | int innerpoint = 0;
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[d74077] | 273 | if ((tmp < A->second->node->DistanceSquared(baseline->second.first->second->node->getPosition())) && (tmp < A->second->node->DistanceSquared(baseline->second.second->second->node->getPosition())))
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[6613ec] | 274 | innerpoint++;
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[d74077] | 275 | tmp = checker->second->node->DistanceSquared(baseline->second.first->second->node->getPosition());
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| 276 | if ((tmp < baseline->second.first->second->node->DistanceSquared(A->second->node->getPosition())) && (tmp < baseline->second.first->second->node->DistanceSquared(baseline->second.second->second->node->getPosition())))
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[6613ec] | 277 | innerpoint++;
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[d74077] | 278 | tmp = checker->second->node->DistanceSquared(baseline->second.second->second->node->getPosition());
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| 279 | if ((tmp < baseline->second.second->second->node->DistanceSquared(baseline->second.first->second->node->getPosition())) && (tmp < baseline->second.second->second->node->DistanceSquared(A->second->node->getPosition())))
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[6613ec] | 280 | innerpoint++;
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| 281 | // 4e. If so, break 4. loop and continue with next candidate in 1. loop
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| 282 | if (innerpoint == 3)
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| 283 | break;
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[357fba] | 284 | }
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[6613ec] | 285 | // 5. come this far, all on same side? Then break 1. loop and construct triangle
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| 286 | if (checker == PointsOnBoundary.end()) {
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[47d041] | 287 | LOG(2, "Looks like we have a candidate!");
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[6613ec] | 288 | break;
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[357fba] | 289 | }
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[6613ec] | 290 | }
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| 291 | if (baseline != DistanceMMap.end()) {
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| 292 | BPS[0] = baseline->second.first->second;
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| 293 | BPS[1] = baseline->second.second->second;
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| 294 | BLS[0] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 295 | BPS[0] = A->second;
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| 296 | BPS[1] = baseline->second.second->second;
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| 297 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 298 | BPS[0] = baseline->second.first->second;
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| 299 | BPS[1] = A->second;
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| 300 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
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| 301 |
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| 302 | // 4b3. insert created triangle
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| 303 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
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| 304 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
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| 305 | TrianglesOnBoundaryCount++;
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| 306 | for (int i = 0; i < NDIM; i++) {
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| 307 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BTS->lines[i]));
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| 308 | LinesOnBoundaryCount++;
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[357fba] | 309 | }
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[6613ec] | 310 |
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[47d041] | 311 | LOG(1, "Starting triangle is " << *BTS << ".");
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[6613ec] | 312 | } else {
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[47d041] | 313 | ELOG(0, "No starting triangle found.");
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[6613ec] | 314 | }
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[357fba] | 315 | }
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| 316 | ;
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| 317 |
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| 318 | /** Tesselates the convex envelope of a cluster from a single starting triangle.
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| 319 | * The starting triangle is made out of three baselines. Each line in the final tesselated cluster may belong to at most
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| 320 | * 2 triangles. Hence, we go through all current lines:
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| 321 | * -# if the lines contains to only one triangle
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| 322 | * -# We search all points in the boundary
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| 323 | * -# if the triangle is in forward direction of the baseline (at most 90 degrees angle between vector orthogonal to
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| 324 | * baseline in triangle plane pointing out of the triangle and normal vector of new triangle)
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| 325 | * -# if the triangle with the baseline and the current point has the smallest of angles (comparison between normal vectors)
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| 326 | * -# then we have a new triangle, whose baselines we again add (or increase their TriangleCount)
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| 327 | * \param *out output stream for debugging
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| 328 | * \param *configuration for IsAngstroem
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| 329 | * \param *cloud cluster of points
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| 330 | */
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[34c43a] | 331 | void Tesselation::TesselateOnBoundary(IPointCloud & cloud)
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[357fba] | 332 | {
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[ce7bfd] | 333 | //Info FunctionInfo(__func__);
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[357fba] | 334 | bool flag;
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| 335 | PointMap::iterator winner;
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| 336 | class BoundaryPointSet *peak = NULL;
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| 337 | double SmallestAngle, TempAngle;
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| 338 | Vector NormalVector, VirtualNormalVector, CenterVector, TempVector, helper, PropagationVector, *Center = NULL;
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| 339 | LineMap::iterator LineChecker[2];
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| 340 |
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[34c43a] | 341 | Center = cloud.GetCenter();
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[357fba] | 342 | // create a first tesselation with the given BoundaryPoints
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| 343 | do {
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| 344 | flag = false;
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| 345 | for (LineMap::iterator baseline = LinesOnBoundary.begin(); baseline != LinesOnBoundary.end(); baseline++)
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[5c7bf8] | 346 | if (baseline->second->triangles.size() == 1) {
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[357fba] | 347 | // 5a. go through each boundary point if not _both_ edges between either endpoint of the current line and this point exist (and belong to 2 triangles)
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| 348 | SmallestAngle = M_PI;
|
---|
| 349 |
|
---|
| 350 | // get peak point with respect to this base line's only triangle
|
---|
| 351 | BTS = baseline->second->triangles.begin()->second; // there is only one triangle so far
|
---|
[ce7bfd] | 352 | LOG(3, "DEBUG: Current baseline is between " << *(baseline->second) << ".");
|
---|
[357fba] | 353 | for (int i = 0; i < 3; i++)
|
---|
| 354 | if ((BTS->endpoints[i] != baseline->second->endpoints[0]) && (BTS->endpoints[i] != baseline->second->endpoints[1]))
|
---|
| 355 | peak = BTS->endpoints[i];
|
---|
[ce7bfd] | 356 | LOG(3, "DEBUG: and has peak " << *peak << ".");
|
---|
[357fba] | 357 |
|
---|
| 358 | // prepare some auxiliary vectors
|
---|
| 359 | Vector BaseLineCenter, BaseLine;
|
---|
[d74077] | 360 | BaseLineCenter = 0.5 * ((baseline->second->endpoints[0]->node->getPosition()) +
|
---|
| 361 | (baseline->second->endpoints[1]->node->getPosition()));
|
---|
| 362 | BaseLine = (baseline->second->endpoints[0]->node->getPosition()) - (baseline->second->endpoints[1]->node->getPosition());
|
---|
[357fba] | 363 |
|
---|
| 364 | // offset to center of triangle
|
---|
| 365 | CenterVector.Zero();
|
---|
| 366 | for (int i = 0; i < 3; i++)
|
---|
[8f215d] | 367 | CenterVector += BTS->getEndpoint(i);
|
---|
[357fba] | 368 | CenterVector.Scale(1. / 3.);
|
---|
[47d041] | 369 | LOG(2, "CenterVector of base triangle is " << CenterVector);
|
---|
[357fba] | 370 |
|
---|
| 371 | // normal vector of triangle
|
---|
[273382] | 372 | NormalVector = (*Center) - CenterVector;
|
---|
[357fba] | 373 | BTS->GetNormalVector(NormalVector);
|
---|
[273382] | 374 | NormalVector = BTS->NormalVector;
|
---|
[ce7bfd] | 375 | LOG(4, "DEBUG: NormalVector of base triangle is " << NormalVector);
|
---|
[357fba] | 376 |
|
---|
| 377 | // vector in propagation direction (out of triangle)
|
---|
| 378 | // project center vector onto triangle plane (points from intersection plane-NormalVector to plane-CenterVector intersection)
|
---|
[0a4f7f] | 379 | PropagationVector = Plane(BaseLine, NormalVector,0).getNormal();
|
---|
[d74077] | 380 | TempVector = CenterVector - (baseline->second->endpoints[0]->node->getPosition()); // TempVector is vector on triangle plane pointing from one baseline egde towards center!
|
---|
[47d041] | 381 | //LOG(0, "Projection of propagation onto temp: " << PropagationVector.Projection(&TempVector) << ".");
|
---|
[273382] | 382 | if (PropagationVector.ScalarProduct(TempVector) > 0) // make sure normal propagation vector points outward from baseline
|
---|
[357fba] | 383 | PropagationVector.Scale(-1.);
|
---|
[ce7bfd] | 384 | LOG(4, "DEBUG: PropagationVector of base triangle is " << PropagationVector);
|
---|
[357fba] | 385 | winner = PointsOnBoundary.end();
|
---|
| 386 |
|
---|
| 387 | // loop over all points and calculate angle between normal vector of new and present triangle
|
---|
| 388 | for (PointMap::iterator target = PointsOnBoundary.begin(); target != PointsOnBoundary.end(); target++) {
|
---|
| 389 | if ((target->second != baseline->second->endpoints[0]) && (target->second != baseline->second->endpoints[1])) { // don't take the same endpoints
|
---|
[ce7bfd] | 390 | LOG(4, "DEBUG: Target point is " << *(target->second) << ":");
|
---|
[357fba] | 391 |
|
---|
| 392 | // first check direction, so that triangles don't intersect
|
---|
[d74077] | 393 | VirtualNormalVector = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[8cbb97] | 394 | VirtualNormalVector.ProjectOntoPlane(NormalVector);
|
---|
[273382] | 395 | TempAngle = VirtualNormalVector.Angle(PropagationVector);
|
---|
[ce7bfd] | 396 | LOG(5, "DEBUG: VirtualNormalVector is " << VirtualNormalVector << " and PropagationVector is " << PropagationVector << ".");
|
---|
[6613ec] | 397 | if (TempAngle > (M_PI / 2.)) { // no bends bigger than Pi/2 (90 degrees)
|
---|
[ce7bfd] | 398 | LOG(5, "DEBUG: Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", bad direction!");
|
---|
[357fba] | 399 | continue;
|
---|
| 400 | } else
|
---|
[ce7bfd] | 401 | LOG(5, "DEBUG: Angle on triangle plane between propagation direction and base line to " << *(target->second) << " is " << TempAngle << ", good direction!");
|
---|
[357fba] | 402 |
|
---|
| 403 | // check first and second endpoint (if any connecting line goes to target has at least not more than 1 triangle)
|
---|
| 404 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(target->first);
|
---|
| 405 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(target->first);
|
---|
[5c7bf8] | 406 | if (((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[0]->second->triangles.size() == 2))) {
|
---|
[ce7bfd] | 407 | LOG(5, "DEBUG: " << *(baseline->second->endpoints[0]) << " has line " << *(LineChecker[0]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[0]->second->triangles.size() << " triangles.");
|
---|
[357fba] | 408 | continue;
|
---|
| 409 | }
|
---|
[5c7bf8] | 410 | if (((LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (LineChecker[1]->second->triangles.size() == 2))) {
|
---|
[ce7bfd] | 411 | LOG(5, "DEBUG: " << *(baseline->second->endpoints[1]) << " has line " << *(LineChecker[1]->second) << " to " << *(target->second) << " as endpoint with " << LineChecker[1]->second->triangles.size() << " triangles.");
|
---|
[357fba] | 412 | continue;
|
---|
| 413 | }
|
---|
| 414 |
|
---|
| 415 | // check whether the envisaged triangle does not already exist (if both lines exist and have same endpoint)
|
---|
| 416 | if ((((LineChecker[0] != baseline->second->endpoints[0]->lines.end()) && (LineChecker[1] != baseline->second->endpoints[1]->lines.end()) && (GetCommonEndpoint(LineChecker[0]->second, LineChecker[1]->second) == peak)))) {
|
---|
[ce7bfd] | 417 | LOG(6, "DEBUG: Current target is peak!");
|
---|
[357fba] | 418 | continue;
|
---|
| 419 | }
|
---|
| 420 |
|
---|
| 421 | // check for linear dependence
|
---|
[d74077] | 422 | TempVector = (baseline->second->endpoints[0]->node->getPosition()) - (target->second->node->getPosition());
|
---|
| 423 | helper = (baseline->second->endpoints[1]->node->getPosition()) - (target->second->node->getPosition());
|
---|
[273382] | 424 | helper.ProjectOntoPlane(TempVector);
|
---|
[357fba] | 425 | if (fabs(helper.NormSquared()) < MYEPSILON) {
|
---|
[47d041] | 426 | LOG(2, "Chosen set of vectors is linear dependent.");
|
---|
[357fba] | 427 | continue;
|
---|
| 428 | }
|
---|
| 429 |
|
---|
| 430 | // in case NOT both were found, create virtually this triangle, get its normal vector, calculate angle
|
---|
| 431 | flag = true;
|
---|
[d74077] | 432 | VirtualNormalVector = Plane((baseline->second->endpoints[0]->node->getPosition()),
|
---|
| 433 | (baseline->second->endpoints[1]->node->getPosition()),
|
---|
| 434 | (target->second->node->getPosition())).getNormal();
|
---|
| 435 | TempVector = (1./3.) * ((baseline->second->endpoints[0]->node->getPosition()) +
|
---|
| 436 | (baseline->second->endpoints[1]->node->getPosition()) +
|
---|
| 437 | (target->second->node->getPosition()));
|
---|
[273382] | 438 | TempVector -= (*Center);
|
---|
[357fba] | 439 | // make it always point outward
|
---|
[273382] | 440 | if (VirtualNormalVector.ScalarProduct(TempVector) < 0)
|
---|
[357fba] | 441 | VirtualNormalVector.Scale(-1.);
|
---|
| 442 | // calculate angle
|
---|
[273382] | 443 | TempAngle = NormalVector.Angle(VirtualNormalVector);
|
---|
[ce7bfd] | 444 | LOG(5, "DEBUG: NormalVector is " << VirtualNormalVector << " and the angle is " << TempAngle << ".");
|
---|
[357fba] | 445 | if ((SmallestAngle - TempAngle) > MYEPSILON) { // set to new possible winner
|
---|
| 446 | SmallestAngle = TempAngle;
|
---|
| 447 | winner = target;
|
---|
[ce7bfd] | 448 | LOG(5, "DEBUG: New winner " << *winner->second->node << " due to smaller angle between normal vectors.");
|
---|
[357fba] | 449 | } else if (fabs(SmallestAngle - TempAngle) < MYEPSILON) { // check the angle to propagation, both possible targets are in one plane! (their normals have same angle)
|
---|
| 450 | // hence, check the angles to some normal direction from our base line but in this common plane of both targets...
|
---|
[d74077] | 451 | helper = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 452 | helper.ProjectOntoPlane(BaseLine);
|
---|
[357fba] | 453 | // ...the one with the smaller angle is the better candidate
|
---|
[d74077] | 454 | TempVector = (target->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 455 | TempVector.ProjectOntoPlane(VirtualNormalVector);
|
---|
| 456 | TempAngle = TempVector.Angle(helper);
|
---|
[d74077] | 457 | TempVector = (winner->second->node->getPosition()) - BaseLineCenter;
|
---|
[273382] | 458 | TempVector.ProjectOntoPlane(VirtualNormalVector);
|
---|
| 459 | if (TempAngle < TempVector.Angle(helper)) {
|
---|
| 460 | TempAngle = NormalVector.Angle(VirtualNormalVector);
|
---|
[357fba] | 461 | SmallestAngle = TempAngle;
|
---|
| 462 | winner = target;
|
---|
[ce7bfd] | 463 | LOG(5, "DEBUG: New winner " << *winner->second->node << " due to smaller angle " << TempAngle << " to propagation direction.");
|
---|
[357fba] | 464 | } else
|
---|
[ce7bfd] | 465 | LOG(5, "DEBUG: Keeping old winner " << *winner->second->node << " due to smaller angle to propagation direction.");
|
---|
[357fba] | 466 | } else
|
---|
[ce7bfd] | 467 | LOG(5, "DEBUG: Keeping old winner " << *winner->second->node << " due to smaller angle between normal vectors.");
|
---|
[357fba] | 468 | }
|
---|
| 469 | } // end of loop over all boundary points
|
---|
| 470 |
|
---|
| 471 | // 5b. The point of the above whose triangle has the greatest angle with the triangle the current line belongs to (it only belongs to one, remember!): New triangle
|
---|
| 472 | if (winner != PointsOnBoundary.end()) {
|
---|
[ce7bfd] | 473 | LOG(3, "DEBUG: Winning target point is " << *(winner->second) << " with angle " << SmallestAngle << ".");
|
---|
[357fba] | 474 | // create the lins of not yet present
|
---|
| 475 | BLS[0] = baseline->second;
|
---|
| 476 | // 5c. add lines to the line set if those were new (not yet part of a triangle), delete lines that belong to two triangles)
|
---|
| 477 | LineChecker[0] = baseline->second->endpoints[0]->lines.find(winner->first);
|
---|
| 478 | LineChecker[1] = baseline->second->endpoints[1]->lines.find(winner->first);
|
---|
| 479 | if (LineChecker[0] == baseline->second->endpoints[0]->lines.end()) { // create
|
---|
| 480 | BPS[0] = baseline->second->endpoints[0];
|
---|
| 481 | BPS[1] = winner->second;
|
---|
| 482 | BLS[1] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 483 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[1]));
|
---|
| 484 | LinesOnBoundaryCount++;
|
---|
| 485 | } else
|
---|
| 486 | BLS[1] = LineChecker[0]->second;
|
---|
| 487 | if (LineChecker[1] == baseline->second->endpoints[1]->lines.end()) { // create
|
---|
| 488 | BPS[0] = baseline->second->endpoints[1];
|
---|
| 489 | BPS[1] = winner->second;
|
---|
| 490 | BLS[2] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
| 491 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[2]));
|
---|
| 492 | LinesOnBoundaryCount++;
|
---|
| 493 | } else
|
---|
| 494 | BLS[2] = LineChecker[1]->second;
|
---|
| 495 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[d74077] | 496 | BTS->GetCenter(helper);
|
---|
[273382] | 497 | helper -= (*Center);
|
---|
| 498 | helper *= -1;
|
---|
[62bb91] | 499 | BTS->GetNormalVector(helper);
|
---|
[357fba] | 500 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 501 | TrianglesOnBoundaryCount++;
|
---|
| 502 | } else {
|
---|
[47d041] | 503 | ELOG(2, "I could not determine a winner for this baseline " << *(baseline->second) << ".");
|
---|
[357fba] | 504 | }
|
---|
| 505 |
|
---|
| 506 | // 5d. If the set of lines is not yet empty, go to 5. and continue
|
---|
| 507 | } else
|
---|
[ce7bfd] | 508 | LOG(3, "DEBUG: Baseline candidate " << *(baseline->second) << " has a triangle count of " << baseline->second->triangles.size() << ".");
|
---|
[357fba] | 509 | } while (flag);
|
---|
| 510 |
|
---|
| 511 | // exit
|
---|
[6613ec] | 512 | delete (Center);
|
---|
| 513 | }
|
---|
| 514 | ;
|
---|
[357fba] | 515 |
|
---|
[62bb91] | 516 | /** Inserts all points outside of the tesselated surface into it by adding new triangles.
|
---|
[357fba] | 517 | * \param *out output stream for debugging
|
---|
| 518 | * \param *cloud cluster of points
|
---|
[6bd7e0] | 519 | * \param *LC LinkedCell_deprecated structure to find nearest point quickly
|
---|
[357fba] | 520 | * \return true - all straddling points insert, false - something went wrong
|
---|
| 521 | */
|
---|
[6bd7e0] | 522 | bool Tesselation::InsertStraddlingPoints(IPointCloud & cloud, const LinkedCell_deprecated *LC)
|
---|
[357fba] | 523 | {
|
---|
[ce7bfd] | 524 | //Info FunctionInfo(__func__);
|
---|
[5c7bf8] | 525 | Vector Intersection, Normal;
|
---|
[357fba] | 526 | TesselPoint *Walker = NULL;
|
---|
[34c43a] | 527 | Vector *Center = cloud.GetCenter();
|
---|
[c15ca2] | 528 | TriangleList *triangles = NULL;
|
---|
[7dea7c] | 529 | bool AddFlag = false;
|
---|
[6bd7e0] | 530 | LinkedCell_deprecated *BoundaryPoints = NULL;
|
---|
[bdc91e] | 531 | bool SuccessFlag = true;
|
---|
[62bb91] | 532 |
|
---|
[34c43a] | 533 | cloud.GoToFirst();
|
---|
[caa06ef] | 534 | PointCloudAdaptor< Tesselation, MapValueIterator<Tesselation::iterator> > newcloud(this, cloud.GetName());
|
---|
[6bd7e0] | 535 | BoundaryPoints = new LinkedCell_deprecated(newcloud, 5.);
|
---|
[34c43a] | 536 | while (!cloud.IsEnd()) { // we only have to go once through all points, as boundary can become only bigger
|
---|
[7dea7c] | 537 | if (AddFlag) {
|
---|
[6613ec] | 538 | delete (BoundaryPoints);
|
---|
[6bd7e0] | 539 | BoundaryPoints = new LinkedCell_deprecated(newcloud, 5.);
|
---|
[7dea7c] | 540 | AddFlag = false;
|
---|
| 541 | }
|
---|
[34c43a] | 542 | Walker = cloud.GetPoint();
|
---|
[ce7bfd] | 543 | LOG(3, "DEBUG: Current point is " << *Walker << ".");
|
---|
[357fba] | 544 | // get the next triangle
|
---|
[d74077] | 545 | triangles = FindClosestTrianglesToVector(Walker->getPosition(), BoundaryPoints);
|
---|
[bdc91e] | 546 | if (triangles != NULL)
|
---|
| 547 | BTS = triangles->front();
|
---|
| 548 | else
|
---|
| 549 | BTS = NULL;
|
---|
| 550 | delete triangles;
|
---|
| 551 | if ((BTS == NULL) || (BTS->ContainsBoundaryPoint(Walker))) {
|
---|
[ce7bfd] | 552 | LOG(3, "DEBUG: No triangles found, probably a tesselation point itself.");
|
---|
[34c43a] | 553 | cloud.GoToNext();
|
---|
[62bb91] | 554 | continue;
|
---|
| 555 | } else {
|
---|
[357fba] | 556 | }
|
---|
[ce7bfd] | 557 | LOG(3, "DEBUG: Closest triangle is " << *BTS << ".");
|
---|
[357fba] | 558 | // get the intersection point
|
---|
[d74077] | 559 | if (BTS->GetIntersectionInsideTriangle(*Center, Walker->getPosition(), Intersection)) {
|
---|
[ce7bfd] | 560 | LOG(3, "DEBUG: We have an intersection at " << Intersection << ".");
|
---|
[357fba] | 561 | // we have the intersection, check whether in- or outside of boundary
|
---|
[d74077] | 562 | if ((Center->DistanceSquared(Walker->getPosition()) - Center->DistanceSquared(Intersection)) < -MYEPSILON) {
|
---|
[357fba] | 563 | // inside, next!
|
---|
[ce7bfd] | 564 | LOG(3, "DEBUG: " << *Walker << " is inside wrt triangle " << *BTS << ".");
|
---|
[357fba] | 565 | } else {
|
---|
| 566 | // outside!
|
---|
[ce7bfd] | 567 | LOG(3, "DEBUG: " << *Walker << " is outside wrt triangle " << *BTS << ".");
|
---|
[357fba] | 568 | class BoundaryLineSet *OldLines[3], *NewLines[3];
|
---|
| 569 | class BoundaryPointSet *OldPoints[3], *NewPoint;
|
---|
| 570 | // store the three old lines and old points
|
---|
[6613ec] | 571 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 572 | OldLines[i] = BTS->lines[i];
|
---|
| 573 | OldPoints[i] = BTS->endpoints[i];
|
---|
| 574 | }
|
---|
[273382] | 575 | Normal = BTS->NormalVector;
|
---|
[357fba] | 576 | // add Walker to boundary points
|
---|
[ce7bfd] | 577 | LOG(3, "DEBUG: Adding " << *Walker << " to BoundaryPoints.");
|
---|
[7dea7c] | 578 | AddFlag = true;
|
---|
[6613ec] | 579 | if (AddBoundaryPoint(Walker, 0))
|
---|
[357fba] | 580 | NewPoint = BPS[0];
|
---|
| 581 | else
|
---|
| 582 | continue;
|
---|
| 583 | // remove triangle
|
---|
[ce7bfd] | 584 | LOG(3, "DEBUG: Erasing triangle " << *BTS << ".");
|
---|
[357fba] | 585 | TrianglesOnBoundary.erase(BTS->Nr);
|
---|
[6613ec] | 586 | delete (BTS);
|
---|
[357fba] | 587 | // create three new boundary lines
|
---|
[6613ec] | 588 | for (int i = 0; i < 3; i++) {
|
---|
[357fba] | 589 | BPS[0] = NewPoint;
|
---|
| 590 | BPS[1] = OldPoints[i];
|
---|
| 591 | NewLines[i] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount);
|
---|
[ce7bfd] | 592 | LOG(4, "DEBUG: Creating new line " << *NewLines[i] << ".");
|
---|
[357fba] | 593 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, NewLines[i])); // no need for check for unique insertion as BPS[0] is definitely a new one
|
---|
| 594 | LinesOnBoundaryCount++;
|
---|
| 595 | }
|
---|
| 596 | // create three new triangle with new point
|
---|
[6613ec] | 597 | for (int i = 0; i < 3; i++) { // find all baselines
|
---|
[357fba] | 598 | BLS[0] = OldLines[i];
|
---|
| 599 | int n = 1;
|
---|
[6613ec] | 600 | for (int j = 0; j < 3; j++) {
|
---|
[357fba] | 601 | if (NewLines[j]->IsConnectedTo(BLS[0])) {
|
---|
[6613ec] | 602 | if (n > 2) {
|
---|
[47d041] | 603 | ELOG(2, BLS[0] << " connects to all of the new lines?!");
|
---|
[357fba] | 604 | return false;
|
---|
| 605 | } else
|
---|
| 606 | BLS[n++] = NewLines[j];
|
---|
| 607 | }
|
---|
| 608 | }
|
---|
| 609 | // create the triangle
|
---|
| 610 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[5c7bf8] | 611 | Normal.Scale(-1.);
|
---|
| 612 | BTS->GetNormalVector(Normal);
|
---|
| 613 | Normal.Scale(-1.);
|
---|
[ce7bfd] | 614 | LOG(3, "DEBUG: Created new triangle " << *BTS << ".");
|
---|
[357fba] | 615 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 616 | TrianglesOnBoundaryCount++;
|
---|
| 617 | }
|
---|
| 618 | }
|
---|
| 619 | } else { // something is wrong with FindClosestTriangleToPoint!
|
---|
[47d041] | 620 | ELOG(1, "The closest triangle did not produce an intersection!");
|
---|
[bdc91e] | 621 | SuccessFlag = false;
|
---|
| 622 | break;
|
---|
[357fba] | 623 | }
|
---|
[34c43a] | 624 | cloud.GoToNext();
|
---|
[357fba] | 625 | }
|
---|
| 626 |
|
---|
| 627 | // exit
|
---|
[6613ec] | 628 | delete (Center);
|
---|
[bdc91e] | 629 | delete (BoundaryPoints);
|
---|
| 630 | return SuccessFlag;
|
---|
[6613ec] | 631 | }
|
---|
| 632 | ;
|
---|
[357fba] | 633 |
|
---|
[16d866] | 634 | /** Adds a point to the tesselation::PointsOnBoundary list.
|
---|
[62bb91] | 635 | * \param *Walker point to add
|
---|
[08ef35] | 636 | * \param n TesselStruct::BPS index to put pointer into
|
---|
| 637 | * \return true - new point was added, false - point already present
|
---|
[357fba] | 638 | */
|
---|
[776b64] | 639 | bool Tesselation::AddBoundaryPoint(TesselPoint * Walker, const int n)
|
---|
[357fba] | 640 | {
|
---|
[ce7bfd] | 641 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 642 | PointTestPair InsertUnique;
|
---|
[08ef35] | 643 | BPS[n] = new class BoundaryPointSet(Walker);
|
---|
[735b1c] | 644 | InsertUnique = PointsOnBoundary.insert(PointPair(Walker->getNr(), BPS[n]));
|
---|
[08ef35] | 645 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
[357fba] | 646 | PointsOnBoundaryCount++;
|
---|
[08ef35] | 647 | return true;
|
---|
| 648 | } else {
|
---|
[6613ec] | 649 | delete (BPS[n]);
|
---|
[08ef35] | 650 | BPS[n] = InsertUnique.first->second;
|
---|
| 651 | return false;
|
---|
[357fba] | 652 | }
|
---|
| 653 | }
|
---|
| 654 | ;
|
---|
| 655 |
|
---|
| 656 | /** Adds point to Tesselation::PointsOnBoundary if not yet present.
|
---|
| 657 | * Tesselation::TPS is set to either this new BoundaryPointSet or to the existing one of not unique.
|
---|
| 658 | * @param Candidate point to add
|
---|
| 659 | * @param n index for this point in Tesselation::TPS array
|
---|
| 660 | */
|
---|
[776b64] | 661 | void Tesselation::AddTesselationPoint(TesselPoint* Candidate, const int n)
|
---|
[357fba] | 662 | {
|
---|
[ce7bfd] | 663 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 664 | PointTestPair InsertUnique;
|
---|
| 665 | TPS[n] = new class BoundaryPointSet(Candidate);
|
---|
[735b1c] | 666 | InsertUnique = PointsOnBoundary.insert(PointPair(Candidate->getNr(), TPS[n]));
|
---|
[357fba] | 667 | if (InsertUnique.second) { // if new point was not present before, increase counter
|
---|
| 668 | PointsOnBoundaryCount++;
|
---|
| 669 | } else {
|
---|
| 670 | delete TPS[n];
|
---|
[ce7bfd] | 671 | LOG(4, "DEBUG: Node " << *((InsertUnique.first)->second->node) << " is already present in PointsOnBoundary.");
|
---|
[357fba] | 672 | TPS[n] = (InsertUnique.first)->second;
|
---|
| 673 | }
|
---|
| 674 | }
|
---|
| 675 | ;
|
---|
| 676 |
|
---|
[f1ef60a] | 677 | /** Sets point to a present Tesselation::PointsOnBoundary.
|
---|
| 678 | * Tesselation::TPS is set to the existing one or NULL if not found.
|
---|
| 679 | * @param Candidate point to set to
|
---|
| 680 | * @param n index for this point in Tesselation::TPS array
|
---|
| 681 | */
|
---|
| 682 | void Tesselation::SetTesselationPoint(TesselPoint* Candidate, const int n) const
|
---|
| 683 | {
|
---|
[ce7bfd] | 684 | //Info FunctionInfo(__func__);
|
---|
[735b1c] | 685 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidate->getNr());
|
---|
[f1ef60a] | 686 | if (FindPoint != PointsOnBoundary.end())
|
---|
| 687 | TPS[n] = FindPoint->second;
|
---|
| 688 | else
|
---|
| 689 | TPS[n] = NULL;
|
---|
[6613ec] | 690 | }
|
---|
| 691 | ;
|
---|
[f1ef60a] | 692 |
|
---|
[357fba] | 693 | /** Function tries to add line from current Points in BPS to BoundaryLineSet.
|
---|
| 694 | * If successful it raises the line count and inserts the new line into the BLS,
|
---|
| 695 | * if unsuccessful, it writes the line which had been present into the BLS, deleting the new constructed one.
|
---|
[f07f86d] | 696 | * @param *OptCenter desired OptCenter if there are more than one candidate line
|
---|
[d5fea7] | 697 | * @param *candidate third point of the triangle to be, for checking between multiple open line candidates
|
---|
[357fba] | 698 | * @param *a first endpoint
|
---|
| 699 | * @param *b second endpoint
|
---|
| 700 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 701 | */
|
---|
[6613ec] | 702 | void Tesselation::AddTesselationLine(const Vector * const OptCenter, const BoundaryPointSet * const candidate, class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
| 703 | {
|
---|
[357fba] | 704 | bool insertNewLine = true;
|
---|
[735b1c] | 705 | LineMap::iterator FindLine = a->lines.find(b->node->getNr());
|
---|
[d5fea7] | 706 | BoundaryLineSet *WinningLine = NULL;
|
---|
[b998c3] | 707 | if (FindLine != a->lines.end()) {
|
---|
[ce7bfd] | 708 | LOG(3, "DEBUG: There is at least one line between " << *a << " and " << *b << ": " << *(FindLine->second) << ".");
|
---|
[b998c3] | 709 |
|
---|
[6613ec] | 710 | pair<LineMap::iterator, LineMap::iterator> FindPair;
|
---|
[735b1c] | 711 | FindPair = a->lines.equal_range(b->node->getNr());
|
---|
[357fba] | 712 |
|
---|
[6613ec] | 713 | for (FindLine = FindPair.first; (FindLine != FindPair.second) && (insertNewLine); FindLine++) {
|
---|
[ce7bfd] | 714 | LOG(3, "DEBUG: Checking line " << *(FindLine->second) << " ...");
|
---|
[357fba] | 715 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
[d5fea7] | 716 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 717 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
[f07f86d] | 718 | if (!Finder->second->pointlist.empty())
|
---|
[ce7bfd] | 719 | LOG(4, "DEBUG: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << ".");
|
---|
[f07f86d] | 720 | else
|
---|
[ce7bfd] | 721 | LOG(4, "DEBUG: line " << *(FindLine->second) << " is open with no candidate.");
|
---|
[f07f86d] | 722 | // get open line
|
---|
[6613ec] | 723 | for (TesselPointList::const_iterator CandidateChecker = Finder->second->pointlist.begin(); CandidateChecker != Finder->second->pointlist.end(); ++CandidateChecker) {
|
---|
[8cbb97] | 724 | if ((*(CandidateChecker) == candidate->node) && (OptCenter == NULL || OptCenter->DistanceSquared(Finder->second->OptCenter) < MYEPSILON )) { // stop searching if candidate matches
|
---|
[ce7bfd] | 725 | LOG(4, "ACCEPT: Candidate " << *(*CandidateChecker) << " has the right center " << Finder->second->OptCenter << ".");
|
---|
[6613ec] | 726 | insertNewLine = false;
|
---|
| 727 | WinningLine = FindLine->second;
|
---|
| 728 | break;
|
---|
[b0a5f1] | 729 | } else {
|
---|
[ce7bfd] | 730 | LOG(5, "REJECT: Candidate " << *(*CandidateChecker) << "'s center " << Finder->second->OptCenter << " does not match desired on " << *OptCenter << ".");
|
---|
[6613ec] | 731 | }
|
---|
[856098] | 732 | }
|
---|
[357fba] | 733 | }
|
---|
| 734 | }
|
---|
| 735 | }
|
---|
| 736 |
|
---|
| 737 | if (insertNewLine) {
|
---|
[474961] | 738 | AddNewTesselationTriangleLine(a, b, n);
|
---|
[d5fea7] | 739 | } else {
|
---|
| 740 | AddExistingTesselationTriangleLine(WinningLine, n);
|
---|
[357fba] | 741 | }
|
---|
| 742 | }
|
---|
| 743 | ;
|
---|
| 744 |
|
---|
| 745 | /**
|
---|
| 746 | * Adds lines from each of the current points in the BPS to BoundaryLineSet.
|
---|
| 747 | * Raises the line count and inserts the new line into the BLS.
|
---|
| 748 | *
|
---|
| 749 | * @param *a first endpoint
|
---|
| 750 | * @param *b second endpoint
|
---|
| 751 | * @param n index of Tesselation::BLS giving the line with both endpoints
|
---|
| 752 | */
|
---|
[474961] | 753 | void Tesselation::AddNewTesselationTriangleLine(class BoundaryPointSet *a, class BoundaryPointSet *b, const int n)
|
---|
[357fba] | 754 | {
|
---|
[ce7bfd] | 755 | //Info FunctionInfo(__func__);
|
---|
| 756 | LOG(2, "DEBUG: Adding open line [" << LinesOnBoundaryCount << "|" << *(a->node) << " and " << *(b->node) << ".");
|
---|
[357fba] | 757 | BPS[0] = a;
|
---|
| 758 | BPS[1] = b;
|
---|
[6613ec] | 759 | BLS[n] = new class BoundaryLineSet(BPS, LinesOnBoundaryCount); // this also adds the line to the local maps
|
---|
[357fba] | 760 | // add line to global map
|
---|
| 761 | LinesOnBoundary.insert(LinePair(LinesOnBoundaryCount, BLS[n]));
|
---|
| 762 | // increase counter
|
---|
| 763 | LinesOnBoundaryCount++;
|
---|
[1e168b] | 764 | // also add to open lines
|
---|
| 765 | CandidateForTesselation *CFT = new CandidateForTesselation(BLS[n]);
|
---|
[6613ec] | 766 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (BLS[n], CFT));
|
---|
| 767 | }
|
---|
| 768 | ;
|
---|
[357fba] | 769 |
|
---|
[474961] | 770 | /** Uses an existing line for a new triangle.
|
---|
| 771 | * Sets Tesselation::BLS[\a n] and removes the lines from Tesselation::OpenLines.
|
---|
| 772 | * \param *FindLine the line to add
|
---|
| 773 | * \param n index of the line to set in Tesselation::BLS
|
---|
| 774 | */
|
---|
| 775 | void Tesselation::AddExistingTesselationTriangleLine(class BoundaryLineSet *Line, int n)
|
---|
| 776 | {
|
---|
[ce7bfd] | 777 | //Info FunctionInfo(__func__);
|
---|
| 778 | LOG(5, "DEBUG: Using existing line " << *Line);
|
---|
[474961] | 779 |
|
---|
| 780 | // set endpoints and line
|
---|
| 781 | BPS[0] = Line->endpoints[0];
|
---|
| 782 | BPS[1] = Line->endpoints[1];
|
---|
| 783 | BLS[n] = Line;
|
---|
| 784 | // remove existing line from OpenLines
|
---|
| 785 | CandidateMap::iterator CandidateLine = OpenLines.find(BLS[n]);
|
---|
| 786 | if (CandidateLine != OpenLines.end()) {
|
---|
[ce7bfd] | 787 | LOG(6, "DEBUG: Removing line from OpenLines.");
|
---|
[6613ec] | 788 | delete (CandidateLine->second);
|
---|
[474961] | 789 | OpenLines.erase(CandidateLine);
|
---|
| 790 | } else {
|
---|
[47d041] | 791 | ELOG(1, "Line exists and is attached to less than two triangles, but not in OpenLines!");
|
---|
[474961] | 792 | }
|
---|
[6613ec] | 793 | }
|
---|
| 794 | ;
|
---|
[357fba] | 795 |
|
---|
[7dea7c] | 796 | /** Function adds triangle to global list.
|
---|
| 797 | * Furthermore, the triangle receives the next free id and id counter \a TrianglesOnBoundaryCount is increased.
|
---|
[357fba] | 798 | */
|
---|
[16d866] | 799 | void Tesselation::AddTesselationTriangle()
|
---|
[357fba] | 800 | {
|
---|
[ce7bfd] | 801 | //Info FunctionInfo(__func__);
|
---|
| 802 | LOG(4, "DEBUG: Adding triangle to global TrianglesOnBoundary map.");
|
---|
[357fba] | 803 |
|
---|
| 804 | // add triangle to global map
|
---|
| 805 | TrianglesOnBoundary.insert(TrianglePair(TrianglesOnBoundaryCount, BTS));
|
---|
| 806 | TrianglesOnBoundaryCount++;
|
---|
| 807 |
|
---|
[57066a] | 808 | // set as last new triangle
|
---|
| 809 | LastTriangle = BTS;
|
---|
| 810 |
|
---|
[357fba] | 811 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 812 | }
|
---|
| 813 | ;
|
---|
[16d866] | 814 |
|
---|
[7dea7c] | 815 | /** Function adds triangle to global list.
|
---|
[5309ba] | 816 | * Furthermore, the triangle number is set to \a Nr.
|
---|
[735b1c] | 817 | * \param getNr() triangle number
|
---|
[7dea7c] | 818 | */
|
---|
[776b64] | 819 | void Tesselation::AddTesselationTriangle(const int nr)
|
---|
[7dea7c] | 820 | {
|
---|
[ce7bfd] | 821 | //Info FunctionInfo(__func__);
|
---|
| 822 | LOG(4, "DEBUG: Adding triangle to global TrianglesOnBoundary map.");
|
---|
[7dea7c] | 823 |
|
---|
| 824 | // add triangle to global map
|
---|
| 825 | TrianglesOnBoundary.insert(TrianglePair(nr, BTS));
|
---|
| 826 |
|
---|
| 827 | // set as last new triangle
|
---|
| 828 | LastTriangle = BTS;
|
---|
| 829 |
|
---|
| 830 | // NOTE: add triangle to local maps is done in constructor of BoundaryTriangleSet
|
---|
[6613ec] | 831 | }
|
---|
| 832 | ;
|
---|
[7dea7c] | 833 |
|
---|
[16d866] | 834 | /** Removes a triangle from the tesselation.
|
---|
| 835 | * Removes itself from the TriangleMap's of its lines, calls for them RemoveTriangleLine() if they are no more connected.
|
---|
| 836 | * Removes itself from memory.
|
---|
| 837 | * \param *triangle to remove
|
---|
| 838 | */
|
---|
| 839 | void Tesselation::RemoveTesselationTriangle(class BoundaryTriangleSet *triangle)
|
---|
| 840 | {
|
---|
[ce7bfd] | 841 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 842 | if (triangle == NULL)
|
---|
| 843 | return;
|
---|
| 844 | for (int i = 0; i < 3; i++) {
|
---|
| 845 | if (triangle->lines[i] != NULL) {
|
---|
[ce7bfd] | 846 | LOG(4, "DEBUG: Removing triangle Nr." << triangle->Nr << " in line " << *triangle->lines[i] << ".");
|
---|
[16d866] | 847 | triangle->lines[i]->triangles.erase(triangle->Nr);
|
---|
[47d041] | 848 | std::stringstream output;
|
---|
[ce7bfd] | 849 | output << *triangle->lines[i] << " is ";
|
---|
[16d866] | 850 | if (triangle->lines[i]->triangles.empty()) {
|
---|
[47d041] | 851 | output << "no more attached to any triangle, erasing.";
|
---|
[6613ec] | 852 | RemoveTesselationLine(triangle->lines[i]);
|
---|
[065e82] | 853 | } else {
|
---|
[47d041] | 854 | output << "still attached to another triangle: ";
|
---|
[6613ec] | 855 | OpenLines.insert(pair<BoundaryLineSet *, CandidateForTesselation *> (triangle->lines[i], NULL));
|
---|
| 856 | for (TriangleMap::iterator TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); TriangleRunner++)
|
---|
[47d041] | 857 | output << "\t[" << (TriangleRunner->second)->Nr << "|" << *((TriangleRunner->second)->endpoints[0]) << ", " << *((TriangleRunner->second)->endpoints[1]) << ", " << *((TriangleRunner->second)->endpoints[2]) << "] \t";
|
---|
[065e82] | 858 | }
|
---|
[ce7bfd] | 859 | LOG(3, "DEBUG: " << output.str());
|
---|
[6613ec] | 860 | triangle->lines[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 861 | } else
|
---|
[47d041] | 862 | ELOG(1, "This line " << i << " has already been free'd.");
|
---|
[16d866] | 863 | }
|
---|
| 864 |
|
---|
| 865 | if (TrianglesOnBoundary.erase(triangle->Nr))
|
---|
[ce7bfd] | 866 | LOG(3, "DEBUG: Removing triangle Nr. " << triangle->Nr << ".");
|
---|
[6613ec] | 867 | delete (triangle);
|
---|
| 868 | }
|
---|
| 869 | ;
|
---|
[16d866] | 870 |
|
---|
| 871 | /** Removes a line from the tesselation.
|
---|
| 872 | * Removes itself from each endpoints' LineMap, then removes itself from global LinesOnBoundary list and free's the line.
|
---|
| 873 | * \param *line line to remove
|
---|
| 874 | */
|
---|
| 875 | void Tesselation::RemoveTesselationLine(class BoundaryLineSet *line)
|
---|
| 876 | {
|
---|
[ce7bfd] | 877 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 878 | int Numbers[2];
|
---|
| 879 |
|
---|
| 880 | if (line == NULL)
|
---|
| 881 | return;
|
---|
[065e82] | 882 | // get other endpoint number for finding copies of same line
|
---|
[16d866] | 883 | if (line->endpoints[1] != NULL)
|
---|
| 884 | Numbers[0] = line->endpoints[1]->Nr;
|
---|
| 885 | else
|
---|
| 886 | Numbers[0] = -1;
|
---|
| 887 | if (line->endpoints[0] != NULL)
|
---|
| 888 | Numbers[1] = line->endpoints[0]->Nr;
|
---|
| 889 | else
|
---|
| 890 | Numbers[1] = -1;
|
---|
| 891 |
|
---|
| 892 | for (int i = 0; i < 2; i++) {
|
---|
| 893 | if (line->endpoints[i] != NULL) {
|
---|
| 894 | if (Numbers[i] != -1) { // as there may be multiple lines with same endpoints, we have to go through each and find in the endpoint's line list this line set
|
---|
| 895 | pair<LineMap::iterator, LineMap::iterator> erasor = line->endpoints[i]->lines.equal_range(Numbers[i]);
|
---|
| 896 | for (LineMap::iterator Runner = erasor.first; Runner != erasor.second; Runner++)
|
---|
| 897 | if ((*Runner).second == line) {
|
---|
[ce7bfd] | 898 | LOG(4, "DEBUG: Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << ".");
|
---|
[16d866] | 899 | line->endpoints[i]->lines.erase(Runner);
|
---|
| 900 | break;
|
---|
| 901 | }
|
---|
| 902 | } else { // there's just a single line left
|
---|
| 903 | if (line->endpoints[i]->lines.erase(line->Nr))
|
---|
[ce7bfd] | 904 | LOG(4, "DEBUG: Removing Line Nr. " << line->Nr << " in boundary point " << *line->endpoints[i] << ".");
|
---|
[16d866] | 905 | }
|
---|
| 906 | if (line->endpoints[i]->lines.empty()) {
|
---|
[ce7bfd] | 907 | LOG(4, "DEBUG: " << *line->endpoints[i] << " has no more lines it's attached to, erasing.");
|
---|
[16d866] | 908 | RemoveTesselationPoint(line->endpoints[i]);
|
---|
[47d041] | 909 | } else if (DoLog(0)) {
|
---|
| 910 | std::stringstream output;
|
---|
[ce7bfd] | 911 | output << "DEBUG: " << *line->endpoints[i] << " has still lines it's attached to: ";
|
---|
[6613ec] | 912 | for (LineMap::iterator LineRunner = line->endpoints[i]->lines.begin(); LineRunner != line->endpoints[i]->lines.end(); LineRunner++)
|
---|
[47d041] | 913 | output << "[" << *(LineRunner->second) << "] \t";
|
---|
[ce7bfd] | 914 | LOG(4, output.str());
|
---|
[065e82] | 915 | }
|
---|
[6613ec] | 916 | line->endpoints[i] = NULL; // free'd or not: disconnect
|
---|
[16d866] | 917 | } else
|
---|
[ce7bfd] | 918 | ELOG(4, "DEBUG: Endpoint " << i << " has already been free'd.");
|
---|
[16d866] | 919 | }
|
---|
| 920 | if (!line->triangles.empty())
|
---|
[47d041] | 921 | ELOG(2, "Memory Leak! I " << *line << " am still connected to some triangles.");
|
---|
[16d866] | 922 |
|
---|
| 923 | if (LinesOnBoundary.erase(line->Nr))
|
---|
[ce7bfd] | 924 | LOG(4, "DEBUG: Removing line Nr. " << line->Nr << ".");
|
---|
[6613ec] | 925 | delete (line);
|
---|
| 926 | }
|
---|
| 927 | ;
|
---|
[16d866] | 928 |
|
---|
| 929 | /** Removes a point from the tesselation.
|
---|
| 930 | * Checks whether there are still lines connected, removes from global PointsOnBoundary list, then free's the point.
|
---|
| 931 | * \note If a point should be removed, while keep the tesselated surface intact (i.e. closed), use RemovePointFromTesselatedSurface()
|
---|
| 932 | * \param *point point to remove
|
---|
| 933 | */
|
---|
| 934 | void Tesselation::RemoveTesselationPoint(class BoundaryPointSet *point)
|
---|
| 935 | {
|
---|
[ce7bfd] | 936 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 937 | if (point == NULL)
|
---|
| 938 | return;
|
---|
| 939 | if (PointsOnBoundary.erase(point->Nr))
|
---|
[ce7bfd] | 940 | LOG(4, "DEBUG: Removing point Nr. " << point->Nr << ".");
|
---|
[6613ec] | 941 | delete (point);
|
---|
| 942 | }
|
---|
| 943 | ;
|
---|
[f07f86d] | 944 |
|
---|
| 945 | /** Checks validity of a given sphere of a candidate line.
|
---|
| 946 | * \sa CandidateForTesselation::CheckValidity(), which is more evolved.
|
---|
[6613ec] | 947 | * We check CandidateForTesselation::OtherOptCenter
|
---|
| 948 | * \param &CandidateLine contains other degenerated candidates which we have to subtract as well
|
---|
[f07f86d] | 949 | * \param RADIUS radius of sphere
|
---|
[6bd7e0] | 950 | * \param *LC LinkedCell_deprecated structure with other atoms
|
---|
[f07f86d] | 951 | * \return true - candidate triangle is degenerated, false - candidate triangle is not degenerated
|
---|
| 952 | */
|
---|
[6bd7e0] | 953 | bool Tesselation::CheckDegeneracy(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell_deprecated *LC) const
|
---|
[f07f86d] | 954 | {
|
---|
[ce7bfd] | 955 | //Info FunctionInfo(__func__);
|
---|
[f07f86d] | 956 |
|
---|
[ce7bfd] | 957 | LOG(3, "DEBUG: Checking whether sphere contains no others points ...");
|
---|
[f07f86d] | 958 | bool flag = true;
|
---|
| 959 |
|
---|
[ce7bfd] | 960 | LOG(3, "DEBUG: Check by: draw sphere {" << CandidateLine.OtherOptCenter[0] << " " << CandidateLine.OtherOptCenter[1] << " " << CandidateLine.OtherOptCenter[2] << "} radius " << RADIUS << " resolution 30");
|
---|
[f07f86d] | 961 | // get all points inside the sphere
|
---|
[6613ec] | 962 | TesselPointList *ListofPoints = LC->GetPointsInsideSphere(RADIUS, &CandidateLine.OtherOptCenter);
|
---|
[f07f86d] | 963 |
|
---|
[ce7bfd] | 964 | LOG(3, "DEBUG: The following atoms are inside sphere at " << CandidateLine.OtherOptCenter << ":");
|
---|
[f07f86d] | 965 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[ce7bfd] | 966 | LOG(3, "DEBUG: " << *(*Runner) << " with distance " << (*Runner)->distance(CandidateLine.OtherOptCenter) << ".");
|
---|
[f07f86d] | 967 |
|
---|
| 968 | // remove triangles's endpoints
|
---|
[6613ec] | 969 | for (int i = 0; i < 2; i++)
|
---|
| 970 | ListofPoints->remove(CandidateLine.BaseLine->endpoints[i]->node);
|
---|
| 971 |
|
---|
| 972 | // remove other candidates
|
---|
| 973 | for (TesselPointList::const_iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); ++Runner)
|
---|
| 974 | ListofPoints->remove(*Runner);
|
---|
[f07f86d] | 975 |
|
---|
| 976 | // check for other points
|
---|
| 977 | if (!ListofPoints->empty()) {
|
---|
[ce7bfd] | 978 | LOG(3, "DEBUG: CheckDegeneracy: There are still " << ListofPoints->size() << " points inside the sphere.");
|
---|
[f07f86d] | 979 | flag = false;
|
---|
[ce7bfd] | 980 | LOG(3, "DEBUG: External atoms inside of sphere at " << CandidateLine.OtherOptCenter << ":");
|
---|
[f07f86d] | 981 | for (TesselPointList::const_iterator Runner = ListofPoints->begin(); Runner != ListofPoints->end(); ++Runner)
|
---|
[ce7bfd] | 982 | LOG(3, "DEBUG: " << *(*Runner) << " with distance " << (*Runner)->distance(CandidateLine.OtherOptCenter) << ".");
|
---|
[f07f86d] | 983 | }
|
---|
[6613ec] | 984 | delete (ListofPoints);
|
---|
[f07f86d] | 985 |
|
---|
| 986 | return flag;
|
---|
[6613ec] | 987 | }
|
---|
| 988 | ;
|
---|
[357fba] | 989 |
|
---|
[62bb91] | 990 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
[357fba] | 991 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 992 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 993 | * returned.
|
---|
| 994 | * \param *out output stream for debugging
|
---|
| 995 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 996 | * \return integer 0 if no triangle exists, 1 if one triangle exists, 2 if two
|
---|
| 997 | * triangles exist which is the maximum for three points
|
---|
| 998 | */
|
---|
[f1ef60a] | 999 | int Tesselation::CheckPresenceOfTriangle(TesselPoint *Candidates[3]) const
|
---|
| 1000 | {
|
---|
[ce7bfd] | 1001 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 1002 | int adjacentTriangleCount = 0;
|
---|
| 1003 | class BoundaryPointSet *Points[3];
|
---|
| 1004 |
|
---|
| 1005 | // builds a triangle point set (Points) of the end points
|
---|
| 1006 | for (int i = 0; i < 3; i++) {
|
---|
[735b1c] | 1007 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Candidates[i]->getNr());
|
---|
[357fba] | 1008 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1009 | Points[i] = FindPoint->second;
|
---|
| 1010 | } else {
|
---|
| 1011 | Points[i] = NULL;
|
---|
| 1012 | }
|
---|
| 1013 | }
|
---|
| 1014 |
|
---|
| 1015 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 1016 | for (int i = 0; i < 3; i++) {
|
---|
| 1017 | if (Points[i] != NULL) {
|
---|
| 1018 | for (int j = i; j < 3; j++) {
|
---|
| 1019 | if (Points[j] != NULL) {
|
---|
[735b1c] | 1020 | LineMap::const_iterator FindLine = Points[i]->lines.find(Points[j]->node->getNr());
|
---|
| 1021 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->getNr()); FindLine++) {
|
---|
[357fba] | 1022 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
[ce7bfd] | 1023 | LOG(5, "DEBUG: Current line is " << FindLine->first << ": " << *(FindLine->second) << " with triangles " << triangles << ".");
|
---|
[f1ef60a] | 1024 | for (TriangleMap::const_iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
[357fba] | 1025 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 1026 | adjacentTriangleCount++;
|
---|
| 1027 | }
|
---|
| 1028 | }
|
---|
| 1029 | }
|
---|
| 1030 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[ce7bfd] | 1031 | //LOG(5, "DEBUG: Found " << adjacentTriangleCount << " adjacent triangles for the point set.");
|
---|
[065e82] | 1032 | //return adjacentTriangleCount;
|
---|
[357fba] | 1033 | }
|
---|
| 1034 | }
|
---|
| 1035 | }
|
---|
| 1036 | }
|
---|
| 1037 |
|
---|
[ce7bfd] | 1038 | LOG(3, "DEBUG: Found " << adjacentTriangleCount << " adjacent triangles for the point set.");
|
---|
[357fba] | 1039 | return adjacentTriangleCount;
|
---|
[6613ec] | 1040 | }
|
---|
| 1041 | ;
|
---|
[357fba] | 1042 |
|
---|
[065e82] | 1043 | /** Checks whether the triangle consisting of the three points is already present.
|
---|
| 1044 | * Searches for the points in Tesselation::PointsOnBoundary and checks their
|
---|
| 1045 | * lines. If any of the three edges already has two triangles attached, false is
|
---|
| 1046 | * returned.
|
---|
| 1047 | * \param *out output stream for debugging
|
---|
| 1048 | * \param *Candidates endpoints of the triangle candidate
|
---|
| 1049 | * \return NULL - none found or pointer to triangle
|
---|
| 1050 | */
|
---|
[e138de] | 1051 | class BoundaryTriangleSet * Tesselation::GetPresentTriangle(TesselPoint *Candidates[3])
|
---|
[065e82] | 1052 | {
|
---|
[ce7bfd] | 1053 | //Info FunctionInfo(__func__);
|
---|
[065e82] | 1054 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 1055 | class BoundaryPointSet *Points[3];
|
---|
| 1056 |
|
---|
| 1057 | // builds a triangle point set (Points) of the end points
|
---|
| 1058 | for (int i = 0; i < 3; i++) {
|
---|
[735b1c] | 1059 | PointMap::iterator FindPoint = PointsOnBoundary.find(Candidates[i]->getNr());
|
---|
[065e82] | 1060 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1061 | Points[i] = FindPoint->second;
|
---|
| 1062 | } else {
|
---|
| 1063 | Points[i] = NULL;
|
---|
| 1064 | }
|
---|
| 1065 | }
|
---|
| 1066 |
|
---|
| 1067 | // checks lines between the points in the Points for their adjacent triangles
|
---|
| 1068 | for (int i = 0; i < 3; i++) {
|
---|
| 1069 | if (Points[i] != NULL) {
|
---|
| 1070 | for (int j = i; j < 3; j++) {
|
---|
| 1071 | if (Points[j] != NULL) {
|
---|
[735b1c] | 1072 | LineMap::iterator FindLine = Points[i]->lines.find(Points[j]->node->getNr());
|
---|
| 1073 | for (; (FindLine != Points[i]->lines.end()) && (FindLine->first == Points[j]->node->getNr()); FindLine++) {
|
---|
[065e82] | 1074 | TriangleMap *triangles = &FindLine->second->triangles;
|
---|
| 1075 | for (TriangleMap::iterator FindTriangle = triangles->begin(); FindTriangle != triangles->end(); FindTriangle++) {
|
---|
| 1076 | if (FindTriangle->second->IsPresentTupel(Points)) {
|
---|
| 1077 | if ((triangle == NULL) || (triangle->Nr > FindTriangle->second->Nr))
|
---|
| 1078 | triangle = FindTriangle->second;
|
---|
| 1079 | }
|
---|
| 1080 | }
|
---|
| 1081 | }
|
---|
| 1082 | // Only one of the triangle lines must be considered for the triangle count.
|
---|
[ce7bfd] | 1083 | //LOG(5, "DEBUG: Found " << adjacentTriangleCount << " adjacent triangles for the point set.");
|
---|
[065e82] | 1084 | //return adjacentTriangleCount;
|
---|
| 1085 | }
|
---|
| 1086 | }
|
---|
| 1087 | }
|
---|
| 1088 | }
|
---|
| 1089 |
|
---|
| 1090 | return triangle;
|
---|
[6613ec] | 1091 | }
|
---|
| 1092 | ;
|
---|
[357fba] | 1093 |
|
---|
[f1cccd] | 1094 | /** Finds the starting triangle for FindNonConvexBorder().
|
---|
| 1095 | * Looks at the outermost point per axis, then FindSecondPointForTesselation()
|
---|
| 1096 | * for the second and FindNextSuitablePointViaAngleOfSphere() for the third
|
---|
[357fba] | 1097 | * point are called.
|
---|
| 1098 | * \param *out output stream for debugging
|
---|
| 1099 | * \param RADIUS radius of virtual rolling sphere
|
---|
[6bd7e0] | 1100 | * \param *LC LinkedCell_deprecated structure with neighbouring TesselPoint's
|
---|
[ce70970] | 1101 | * \return true - a starting triangle has been created, false - no valid triple of points found
|
---|
[357fba] | 1102 | */
|
---|
[6bd7e0] | 1103 | bool Tesselation::FindStartingTriangle(const double RADIUS, const LinkedCell_deprecated *LC)
|
---|
[357fba] | 1104 | {
|
---|
[ce7bfd] | 1105 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 1106 | int i = 0;
|
---|
[62bb91] | 1107 | TesselPoint* MaxPoint[NDIM];
|
---|
[7273fc] | 1108 | TesselPoint* Temporary;
|
---|
[f1cccd] | 1109 | double maxCoordinate[NDIM];
|
---|
[f07f86d] | 1110 | BoundaryLineSet *BaseLine = NULL;
|
---|
[357fba] | 1111 | Vector helper;
|
---|
| 1112 | Vector Chord;
|
---|
| 1113 | Vector SearchDirection;
|
---|
[6613ec] | 1114 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[b998c3] | 1115 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 1116 | Vector SphereCenter;
|
---|
| 1117 | Vector NormalVector;
|
---|
[357fba] | 1118 |
|
---|
[b998c3] | 1119 | NormalVector.Zero();
|
---|
[357fba] | 1120 |
|
---|
| 1121 | for (i = 0; i < 3; i++) {
|
---|
[62bb91] | 1122 | MaxPoint[i] = NULL;
|
---|
[f1cccd] | 1123 | maxCoordinate[i] = -1;
|
---|
[357fba] | 1124 | }
|
---|
| 1125 |
|
---|
[62bb91] | 1126 | // 1. searching topmost point with respect to each axis
|
---|
[6613ec] | 1127 | for (int i = 0; i < NDIM; i++) { // each axis
|
---|
| 1128 | LC->n[i] = LC->N[i] - 1; // current axis is topmost cell
|
---|
[bdc91e] | 1129 | const int map[NDIM] = {i, (i + 1) % NDIM, (i + 2) % NDIM};
|
---|
| 1130 | for (LC->n[map[1]] = 0; LC->n[map[1]] < LC->N[map[1]]; LC->n[map[1]]++)
|
---|
| 1131 | for (LC->n[map[2]] = 0; LC->n[map[2]] < LC->N[map[2]]; LC->n[map[2]]++) {
|
---|
[34c43a] | 1132 | const TesselPointSTLList *List = LC->GetCurrentCell();
|
---|
[47d041] | 1133 | //LOG(1, "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << ".");
|
---|
[357fba] | 1134 | if (List != NULL) {
|
---|
[34c43a] | 1135 | for (TesselPointSTLList::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[d74077] | 1136 | if ((*Runner)->at(map[0]) > maxCoordinate[map[0]]) {
|
---|
[ce7bfd] | 1137 | LOG(4, "DEBUG: New maximal for axis " << map[0] << " node is " << *(*Runner) << " at " << (*Runner)->getPosition() << ".");
|
---|
[d74077] | 1138 | maxCoordinate[map[0]] = (*Runner)->at(map[0]);
|
---|
[bdc91e] | 1139 | MaxPoint[map[0]] = (*Runner);
|
---|
[357fba] | 1140 | }
|
---|
| 1141 | }
|
---|
| 1142 | } else {
|
---|
[47d041] | 1143 | ELOG(1, "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!");
|
---|
[357fba] | 1144 | }
|
---|
| 1145 | }
|
---|
| 1146 | }
|
---|
| 1147 |
|
---|
[47d041] | 1148 | if (DoLog(1)) {
|
---|
| 1149 | std::stringstream output;
|
---|
| 1150 | output << "Found maximum coordinates: ";
|
---|
| 1151 | for (int i = 0; i < NDIM; i++)
|
---|
| 1152 | output << i << ": " << *MaxPoint[i] << "\t";
|
---|
[ce7bfd] | 1153 | LOG(3, "DEBUG: " << output.str());
|
---|
[47d041] | 1154 | }
|
---|
[357fba] | 1155 |
|
---|
| 1156 | BTS = NULL;
|
---|
[6613ec] | 1157 | for (int k = 0; k < NDIM; k++) {
|
---|
[b998c3] | 1158 | NormalVector.Zero();
|
---|
[0a4f7f] | 1159 | NormalVector[k] = 1.;
|
---|
[f07f86d] | 1160 | BaseLine = new BoundaryLineSet();
|
---|
| 1161 | BaseLine->endpoints[0] = new BoundaryPointSet(MaxPoint[k]);
|
---|
[ce7bfd] | 1162 | LOG(2, "DEBUG: Coordinates of start node at " << *BaseLine->endpoints[0]->node << ".");
|
---|
[357fba] | 1163 |
|
---|
| 1164 | double ShortestAngle;
|
---|
| 1165 | ShortestAngle = 999999.; // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant.
|
---|
| 1166 |
|
---|
[cfe56d] | 1167 | Temporary = NULL;
|
---|
[f07f86d] | 1168 | FindSecondPointForTesselation(BaseLine->endpoints[0]->node, NormalVector, Temporary, &ShortestAngle, RADIUS, LC); // we give same point as next candidate as its bonds are looked into in find_second_...
|
---|
[711ac2] | 1169 | if (Temporary == NULL) {
|
---|
| 1170 | // have we found a second point?
|
---|
| 1171 | delete BaseLine;
|
---|
[357fba] | 1172 | continue;
|
---|
[711ac2] | 1173 | }
|
---|
[f07f86d] | 1174 | BaseLine->endpoints[1] = new BoundaryPointSet(Temporary);
|
---|
[418b5e] | 1175 | LOG(1, "INFO: Second node is at " << *Temporary << ".");
|
---|
[357fba] | 1176 |
|
---|
[b998c3] | 1177 | // construct center of circle
|
---|
[d74077] | 1178 | CircleCenter = 0.5 * ((BaseLine->endpoints[0]->node->getPosition()) + (BaseLine->endpoints[1]->node->getPosition()));
|
---|
[418b5e] | 1179 | LOG(1, "INFO: CircleCenter is at " << CircleCenter << ".");
|
---|
[b998c3] | 1180 |
|
---|
| 1181 | // construct normal vector of circle
|
---|
[d74077] | 1182 | CirclePlaneNormal = (BaseLine->endpoints[0]->node->getPosition()) - (BaseLine->endpoints[1]->node->getPosition());
|
---|
[418b5e] | 1183 | LOG(1, "INFO: CirclePlaneNormal is at " << CirclePlaneNormal << ".");
|
---|
[357fba] | 1184 |
|
---|
[b998c3] | 1185 | double radius = CirclePlaneNormal.NormSquared();
|
---|
[6613ec] | 1186 | double CircleRadius = sqrt(RADIUS * RADIUS - radius / 4.);
|
---|
[b998c3] | 1187 |
|
---|
[273382] | 1188 | NormalVector.ProjectOntoPlane(CirclePlaneNormal);
|
---|
[b998c3] | 1189 | NormalVector.Normalize();
|
---|
[418b5e] | 1190 | LOG(1, "INFO: NormalVector is at " << NormalVector << ".");
|
---|
[6613ec] | 1191 | ShortestAngle = 2. * M_PI; // This will indicate the quadrant.
|
---|
[b998c3] | 1192 |
|
---|
[273382] | 1193 | SphereCenter = (CircleRadius * NormalVector) + CircleCenter;
|
---|
[b998c3] | 1194 | // Now, NormalVector and SphereCenter are two orthonormalized vectors in the plane defined by CirclePlaneNormal (not normalized)
|
---|
[357fba] | 1195 |
|
---|
| 1196 | // look in one direction of baseline for initial candidate
|
---|
[418b5e] | 1197 | try {
|
---|
| 1198 | SearchDirection = Plane(CirclePlaneNormal, NormalVector,0).getNormal(); // whether we look "left" first or "right" first is not important ...
|
---|
| 1199 | } catch(LinearAlgebraException) {
|
---|
| 1200 | ELOG(1, "Vectors are linear dependent: "
|
---|
| 1201 | << CirclePlaneNormal << ", " << NormalVector << ".");
|
---|
| 1202 | delete BaseLine;
|
---|
| 1203 | continue;
|
---|
| 1204 | }
|
---|
[357fba] | 1205 |
|
---|
[5c7bf8] | 1206 | // adding point 1 and point 2 and add the line between them
|
---|
[ce7bfd] | 1207 | LOG(2, "DEBUG: Found second point is at " << *BaseLine->endpoints[1]->node << ".");
|
---|
[357fba] | 1208 |
|
---|
[47d041] | 1209 | //LOG(1, "INFO: OldSphereCenter is at " << helper << ".");
|
---|
[f07f86d] | 1210 | CandidateForTesselation OptCandidates(BaseLine);
|
---|
[b998c3] | 1211 | FindThirdPointForTesselation(NormalVector, SearchDirection, SphereCenter, OptCandidates, NULL, RADIUS, LC);
|
---|
[ce7bfd] | 1212 | {
|
---|
| 1213 | std::stringstream output;
|
---|
| 1214 | for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); it++)
|
---|
| 1215 | output << *(*it);
|
---|
| 1216 | LOG(2, "DEBUG: List of third Points is: " << output.str());
|
---|
[357fba] | 1217 | }
|
---|
[f07f86d] | 1218 | if (!OptCandidates.pointlist.empty()) {
|
---|
| 1219 | BTS = NULL;
|
---|
| 1220 | AddCandidatePolygon(OptCandidates, RADIUS, LC);
|
---|
| 1221 | } else {
|
---|
| 1222 | delete BaseLine;
|
---|
| 1223 | continue;
|
---|
[357fba] | 1224 | }
|
---|
| 1225 |
|
---|
[711ac2] | 1226 | if (BTS != NULL) { // we have created one starting triangle
|
---|
| 1227 | delete BaseLine;
|
---|
[357fba] | 1228 | break;
|
---|
[711ac2] | 1229 | } else {
|
---|
[357fba] | 1230 | // remove all candidates from the list and then the list itself
|
---|
[7273fc] | 1231 | OptCandidates.pointlist.clear();
|
---|
[357fba] | 1232 | }
|
---|
[f07f86d] | 1233 | delete BaseLine;
|
---|
[357fba] | 1234 | }
|
---|
[ce70970] | 1235 |
|
---|
| 1236 | return (BTS != NULL);
|
---|
[6613ec] | 1237 | }
|
---|
| 1238 | ;
|
---|
[357fba] | 1239 |
|
---|
[f1ef60a] | 1240 | /** Checks for a given baseline and a third point candidate whether baselines of the found triangle don't have even better candidates.
|
---|
| 1241 | * This is supposed to prevent early closing of the tesselation.
|
---|
[f67b6e] | 1242 | * \param CandidateLine CandidateForTesselation with baseline and shortestangle , i.e. not \a *OptCandidate
|
---|
[f1ef60a] | 1243 | * \param *ThirdNode third point in triangle, not in BoundaryLineSet::endpoints
|
---|
| 1244 | * \param RADIUS radius of sphere
|
---|
[6bd7e0] | 1245 | * \param *LC LinkedCell_deprecated structure
|
---|
[f1ef60a] | 1246 | * \return true - there is a better candidate (smaller angle than \a ShortestAngle), false - no better TesselPoint candidate found
|
---|
| 1247 | */
|
---|
[6bd7e0] | 1248 | //bool Tesselation::HasOtherBaselineBetterCandidate(CandidateForTesselation &CandidateLine, const TesselPoint * const ThirdNode, double RADIUS, const LinkedCell_deprecated * const LC) const
|
---|
[f67b6e] | 1249 | //{
|
---|
[ce7bfd] | 1250 | // //Info FunctionInfo(__func__);
|
---|
[f67b6e] | 1251 | // bool result = false;
|
---|
| 1252 | // Vector CircleCenter;
|
---|
| 1253 | // Vector CirclePlaneNormal;
|
---|
| 1254 | // Vector OldSphereCenter;
|
---|
| 1255 | // Vector SearchDirection;
|
---|
| 1256 | // Vector helper;
|
---|
| 1257 | // TesselPoint *OtherOptCandidate = NULL;
|
---|
| 1258 | // double OtherShortestAngle = 2.*M_PI; // This will indicate the quadrant.
|
---|
| 1259 | // double radius, CircleRadius;
|
---|
| 1260 | // BoundaryLineSet *Line = NULL;
|
---|
| 1261 | // BoundaryTriangleSet *T = NULL;
|
---|
| 1262 | //
|
---|
| 1263 | // // check both other lines
|
---|
[735b1c] | 1264 | // PointMap::const_iterator FindPoint = PointsOnBoundary.find(ThirdNode->getNr());
|
---|
[f67b6e] | 1265 | // if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 1266 | // for (int i=0;i<2;i++) {
|
---|
[735b1c] | 1267 | // LineMap::const_iterator FindLine = (FindPoint->second)->lines.find(BaseRay->endpoints[0]->node->getNr());
|
---|
[f67b6e] | 1268 | // if (FindLine != (FindPoint->second)->lines.end()) {
|
---|
| 1269 | // Line = FindLine->second;
|
---|
[47d041] | 1270 | // LOG(0, "Found line " << *Line << ".");
|
---|
[f67b6e] | 1271 | // if (Line->triangles.size() == 1) {
|
---|
| 1272 | // T = Line->triangles.begin()->second;
|
---|
| 1273 | // // construct center of circle
|
---|
| 1274 | // CircleCenter.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1275 | // CircleCenter.AddVector(Line->endpoints[1]->node->node);
|
---|
| 1276 | // CircleCenter.Scale(0.5);
|
---|
| 1277 | //
|
---|
| 1278 | // // construct normal vector of circle
|
---|
| 1279 | // CirclePlaneNormal.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1280 | // CirclePlaneNormal.SubtractVector(Line->endpoints[1]->node->node);
|
---|
| 1281 | //
|
---|
| 1282 | // // calculate squared radius of circle
|
---|
| 1283 | // radius = CirclePlaneNormal.ScalarProduct(&CirclePlaneNormal);
|
---|
| 1284 | // if (radius/4. < RADIUS*RADIUS) {
|
---|
| 1285 | // CircleRadius = RADIUS*RADIUS - radius/4.;
|
---|
| 1286 | // CirclePlaneNormal.Normalize();
|
---|
[47d041] | 1287 | // //LOG(1, "INFO: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << ".");
|
---|
[f67b6e] | 1288 | //
|
---|
| 1289 | // // construct old center
|
---|
| 1290 | // GetCenterofCircumcircle(&OldSphereCenter, *T->endpoints[0]->node->node, *T->endpoints[1]->node->node, *T->endpoints[2]->node->node);
|
---|
| 1291 | // helper.CopyVector(&T->NormalVector); // normal vector ensures that this is correct center of the two possible ones
|
---|
| 1292 | // radius = Line->endpoints[0]->node->node->DistanceSquared(&OldSphereCenter);
|
---|
| 1293 | // helper.Scale(sqrt(RADIUS*RADIUS - radius));
|
---|
| 1294 | // OldSphereCenter.AddVector(&helper);
|
---|
| 1295 | // OldSphereCenter.SubtractVector(&CircleCenter);
|
---|
[47d041] | 1296 | // //LOG(1, "INFO: OldSphereCenter is at " << OldSphereCenter << ".");
|
---|
[f67b6e] | 1297 | //
|
---|
| 1298 | // // construct SearchDirection
|
---|
| 1299 | // SearchDirection.MakeNormalVector(&T->NormalVector, &CirclePlaneNormal);
|
---|
| 1300 | // helper.CopyVector(Line->endpoints[0]->node->node);
|
---|
| 1301 | // helper.SubtractVector(ThirdNode->node);
|
---|
| 1302 | // if (helper.ScalarProduct(&SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
| 1303 | // SearchDirection.Scale(-1.);
|
---|
| 1304 | // SearchDirection.ProjectOntoPlane(&OldSphereCenter);
|
---|
| 1305 | // SearchDirection.Normalize();
|
---|
[47d041] | 1306 | // LOG(1, "INFO: SearchDirection is " << SearchDirection << ".");
|
---|
[f67b6e] | 1307 | // if (fabs(OldSphereCenter.ScalarProduct(&SearchDirection)) > HULLEPSILON) {
|
---|
| 1308 | // // rotated the wrong way!
|
---|
[47d041] | 1309 | // ELOG(1, "SearchDirection and RelativeOldSphereCenter are still not orthogonal!");
|
---|
[f67b6e] | 1310 | // }
|
---|
| 1311 | //
|
---|
| 1312 | // // add third point
|
---|
| 1313 | // FindThirdPointForTesselation(T->NormalVector, SearchDirection, OldSphereCenter, OptCandidates, ThirdNode, RADIUS, LC);
|
---|
| 1314 | // for (TesselPointList::iterator it = OptCandidates.pointlist.begin(); it != OptCandidates.pointlist.end(); ++it) {
|
---|
| 1315 | // if (((*it) == BaseRay->endpoints[0]->node) || ((*it) == BaseRay->endpoints[1]->node)) // skip if it's the same triangle than suggested
|
---|
| 1316 | // continue;
|
---|
[47d041] | 1317 | // LOG(1, "INFO: Third point candidate is " << (*it)
|
---|
| 1318 | // << " with circumsphere's center at " << (*it)->OptCenter << ".");
|
---|
| 1319 | // LOG(1, "INFO: Baseline is " << *BaseRay);
|
---|
[f67b6e] | 1320 | //
|
---|
| 1321 | // // check whether all edges of the new triangle still have space for one more triangle (i.e. TriangleCount <2)
|
---|
| 1322 | // TesselPoint *PointCandidates[3];
|
---|
| 1323 | // PointCandidates[0] = (*it);
|
---|
| 1324 | // PointCandidates[1] = BaseRay->endpoints[0]->node;
|
---|
| 1325 | // PointCandidates[2] = BaseRay->endpoints[1]->node;
|
---|
| 1326 | // bool check=false;
|
---|
| 1327 | // int existentTrianglesCount = CheckPresenceOfTriangle(PointCandidates);
|
---|
| 1328 | // // If there is no triangle, add it regularly.
|
---|
| 1329 | // if (existentTrianglesCount == 0) {
|
---|
| 1330 | // SetTesselationPoint((*it), 0);
|
---|
| 1331 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 1332 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 1333 | //
|
---|
| 1334 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const )TPS)) {
|
---|
| 1335 | // OtherOptCandidate = (*it);
|
---|
| 1336 | // check = true;
|
---|
| 1337 | // }
|
---|
| 1338 | // } else if ((existentTrianglesCount >= 1) && (existentTrianglesCount <= 3)) { // If there is a planar region within the structure, we need this triangle a second time.
|
---|
| 1339 | // SetTesselationPoint((*it), 0);
|
---|
| 1340 | // SetTesselationPoint(BaseRay->endpoints[0]->node, 1);
|
---|
| 1341 | // SetTesselationPoint(BaseRay->endpoints[1]->node, 2);
|
---|
| 1342 | //
|
---|
| 1343 | // // We demand that at most one new degenerate line is created and that this line also already exists (which has to be the case due to existentTrianglesCount == 1)
|
---|
| 1344 | // // i.e. at least one of the three lines must be present with TriangleCount <= 1
|
---|
| 1345 | // if (CheckLineCriteriaForDegeneratedTriangle((const BoundaryPointSet ** const)TPS)) {
|
---|
| 1346 | // OtherOptCandidate = (*it);
|
---|
| 1347 | // check = true;
|
---|
| 1348 | // }
|
---|
| 1349 | // }
|
---|
| 1350 | //
|
---|
| 1351 | // if (check) {
|
---|
| 1352 | // if (ShortestAngle > OtherShortestAngle) {
|
---|
[47d041] | 1353 | // LOG(0, "There is a better candidate than " << *ThirdNode << " with " << ShortestAngle << " from baseline " << *Line << ": " << *OtherOptCandidate << " with " << OtherShortestAngle << ".");
|
---|
[f67b6e] | 1354 | // result = true;
|
---|
| 1355 | // break;
|
---|
| 1356 | // }
|
---|
| 1357 | // }
|
---|
| 1358 | // }
|
---|
| 1359 | // delete(OptCandidates);
|
---|
| 1360 | // if (result)
|
---|
| 1361 | // break;
|
---|
| 1362 | // } else {
|
---|
[47d041] | 1363 | // LOG(0, "Circumcircle for base line " << *Line << " and base triangle " << T << " is too big!");
|
---|
[f67b6e] | 1364 | // }
|
---|
| 1365 | // } else {
|
---|
[47d041] | 1366 | // ELOG(2, "Baseline is connected to two triangles already?");
|
---|
[f67b6e] | 1367 | // }
|
---|
| 1368 | // } else {
|
---|
[47d041] | 1369 | // LOG(1, "No present baseline between " << BaseRay->endpoints[0] << " and candidate " << *ThirdNode << ".");
|
---|
[f67b6e] | 1370 | // }
|
---|
| 1371 | // }
|
---|
| 1372 | // } else {
|
---|
[47d041] | 1373 | // ELOG(1, "Could not find the TesselPoint " << *ThirdNode << ".");
|
---|
[f67b6e] | 1374 | // }
|
---|
| 1375 | //
|
---|
| 1376 | // return result;
|
---|
| 1377 | //};
|
---|
[357fba] | 1378 |
|
---|
| 1379 | /** This function finds a triangle to a line, adjacent to an existing one.
|
---|
| 1380 | * @param out output stream for debugging
|
---|
[1e168b] | 1381 | * @param CandidateLine current cadndiate baseline to search from
|
---|
[357fba] | 1382 | * @param T current triangle which \a Line is edge of
|
---|
| 1383 | * @param RADIUS radius of the rolling ball
|
---|
| 1384 | * @param N number of found triangles
|
---|
[6bd7e0] | 1385 | * @param *LC LinkedCell_deprecated structure with neighbouring points
|
---|
[357fba] | 1386 | */
|
---|
[6bd7e0] | 1387 | bool Tesselation::FindNextSuitableTriangle(CandidateForTesselation &CandidateLine, const BoundaryTriangleSet &T, const double& RADIUS, const LinkedCell_deprecated *LC)
|
---|
[357fba] | 1388 | {
|
---|
[ce7bfd] | 1389 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 1390 | Vector CircleCenter;
|
---|
| 1391 | Vector CirclePlaneNormal;
|
---|
[b998c3] | 1392 | Vector RelativeSphereCenter;
|
---|
[357fba] | 1393 | Vector SearchDirection;
|
---|
| 1394 | Vector helper;
|
---|
[09898c] | 1395 | BoundaryPointSet *ThirdPoint = NULL;
|
---|
[357fba] | 1396 | LineMap::iterator testline;
|
---|
| 1397 | double radius, CircleRadius;
|
---|
| 1398 |
|
---|
[6613ec] | 1399 | for (int i = 0; i < 3; i++)
|
---|
[09898c] | 1400 | if ((T.endpoints[i] != CandidateLine.BaseLine->endpoints[0]) && (T.endpoints[i] != CandidateLine.BaseLine->endpoints[1])) {
|
---|
| 1401 | ThirdPoint = T.endpoints[i];
|
---|
[b998c3] | 1402 | break;
|
---|
| 1403 | }
|
---|
[ce7bfd] | 1404 | LOG(3, "DEBUG: Current baseline is " << *CandidateLine.BaseLine << " with ThirdPoint " << *ThirdPoint << " of triangle " << T << ".");
|
---|
[09898c] | 1405 |
|
---|
| 1406 | CandidateLine.T = &T;
|
---|
[357fba] | 1407 |
|
---|
| 1408 | // construct center of circle
|
---|
[d74077] | 1409 | CircleCenter = 0.5 * ((CandidateLine.BaseLine->endpoints[0]->node->getPosition()) +
|
---|
| 1410 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()));
|
---|
[357fba] | 1411 |
|
---|
| 1412 | // construct normal vector of circle
|
---|
[d74077] | 1413 | CirclePlaneNormal = (CandidateLine.BaseLine->endpoints[0]->node->getPosition()) -
|
---|
| 1414 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[357fba] | 1415 |
|
---|
| 1416 | // calculate squared radius of circle
|
---|
[273382] | 1417 | radius = CirclePlaneNormal.ScalarProduct(CirclePlaneNormal);
|
---|
[6613ec] | 1418 | if (radius / 4. < RADIUS * RADIUS) {
|
---|
[b998c3] | 1419 | // construct relative sphere center with now known CircleCenter
|
---|
[273382] | 1420 | RelativeSphereCenter = T.SphereCenter - CircleCenter;
|
---|
[b998c3] | 1421 |
|
---|
[6613ec] | 1422 | CircleRadius = RADIUS * RADIUS - radius / 4.;
|
---|
[357fba] | 1423 | CirclePlaneNormal.Normalize();
|
---|
[ce7bfd] | 1424 | LOG(3, "DEBUG: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << ".");
|
---|
[357fba] | 1425 |
|
---|
[ce7bfd] | 1426 | LOG(3, "DEBUG: OldSphereCenter is at " << T.SphereCenter << ".");
|
---|
[b998c3] | 1427 |
|
---|
| 1428 | // construct SearchDirection and an "outward pointer"
|
---|
[0a4f7f] | 1429 | SearchDirection = Plane(RelativeSphereCenter, CirclePlaneNormal,0).getNormal();
|
---|
[d74077] | 1430 | helper = CircleCenter - (ThirdPoint->node->getPosition());
|
---|
[273382] | 1431 | if (helper.ScalarProduct(SearchDirection) < -HULLEPSILON)// ohoh, SearchDirection points inwards!
|
---|
[357fba] | 1432 | SearchDirection.Scale(-1.);
|
---|
[ce7bfd] | 1433 | LOG(3, "DEBUG: SearchDirection is " << SearchDirection << ".");
|
---|
[273382] | 1434 | if (fabs(RelativeSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) {
|
---|
[357fba] | 1435 | // rotated the wrong way!
|
---|
[ce7bfd] | 1436 | ELOG(3, "DEBUG: SearchDirection and RelativeOldSphereCenter are still not orthogonal!");
|
---|
[357fba] | 1437 | }
|
---|
| 1438 |
|
---|
| 1439 | // add third point
|
---|
[09898c] | 1440 | FindThirdPointForTesselation(T.NormalVector, SearchDirection, T.SphereCenter, CandidateLine, ThirdPoint, RADIUS, LC);
|
---|
[357fba] | 1441 |
|
---|
| 1442 | } else {
|
---|
[ce7bfd] | 1443 | LOG(3, "DEBUG: Circumcircle for base line " << *CandidateLine.BaseLine << " and base triangle " << T << " is too big!");
|
---|
[357fba] | 1444 | }
|
---|
| 1445 |
|
---|
[f67b6e] | 1446 | if (CandidateLine.pointlist.empty()) {
|
---|
[ce7bfd] | 1447 | ELOG(4, "DEBUG: Could not find a suitable candidate.");
|
---|
[357fba] | 1448 | return false;
|
---|
| 1449 | }
|
---|
[ce7bfd] | 1450 | {
|
---|
| 1451 | std::stringstream output;
|
---|
| 1452 | for (TesselPointList::iterator it = CandidateLine.pointlist.begin(); it != CandidateLine.pointlist.end(); ++it)
|
---|
| 1453 | output << " " << *(*it);
|
---|
| 1454 | LOG(3, "DEBUG: Third Points are: " << output.str());
|
---|
[357fba] | 1455 | }
|
---|
| 1456 |
|
---|
[f67b6e] | 1457 | return true;
|
---|
[6613ec] | 1458 | }
|
---|
| 1459 | ;
|
---|
[f67b6e] | 1460 |
|
---|
[6613ec] | 1461 | /** Walks through Tesselation::OpenLines() and finds candidates for newly created ones.
|
---|
[6bd7e0] | 1462 | * \param *&LCList atoms in LinkedCell_deprecated list
|
---|
[6613ec] | 1463 | * \param RADIUS radius of the virtual sphere
|
---|
| 1464 | * \return true - for all open lines without candidates so far, a candidate has been found,
|
---|
| 1465 | * false - at least one open line without candidate still
|
---|
| 1466 | */
|
---|
[6bd7e0] | 1467 | bool Tesselation::FindCandidatesforOpenLines(const double RADIUS, const LinkedCell_deprecated *&LCList)
|
---|
[6613ec] | 1468 | {
|
---|
| 1469 | bool TesselationFailFlag = true;
|
---|
| 1470 | CandidateForTesselation *baseline = NULL;
|
---|
| 1471 | BoundaryTriangleSet *T = NULL;
|
---|
| 1472 |
|
---|
| 1473 | for (CandidateMap::iterator Runner = OpenLines.begin(); Runner != OpenLines.end(); Runner++) {
|
---|
| 1474 | baseline = Runner->second;
|
---|
| 1475 | if (baseline->pointlist.empty()) {
|
---|
[6d574a] | 1476 | ASSERT((baseline->BaseLine->triangles.size() == 1),"Open line without exactly one attached triangle");
|
---|
[6613ec] | 1477 | T = (((baseline->BaseLine->triangles.begin()))->second);
|
---|
[ce7bfd] | 1478 | LOG(4, "DEBUG: Finding best candidate for open line " << *baseline->BaseLine << " of triangle " << *T);
|
---|
[6613ec] | 1479 | TesselationFailFlag = TesselationFailFlag && FindNextSuitableTriangle(*baseline, *T, RADIUS, LCList); //the line is there, so there is a triangle, but only one.
|
---|
| 1480 | }
|
---|
| 1481 | }
|
---|
| 1482 | return TesselationFailFlag;
|
---|
| 1483 | }
|
---|
| 1484 | ;
|
---|
[357fba] | 1485 |
|
---|
[1e168b] | 1486 | /** Adds the present line and candidate point from \a &CandidateLine to the Tesselation.
|
---|
[f67b6e] | 1487 | * \param CandidateLine triangle to add
|
---|
[474961] | 1488 | * \param RADIUS Radius of sphere
|
---|
[6bd7e0] | 1489 | * \param *LC LinkedCell_deprecated structure
|
---|
[474961] | 1490 | * \NOTE we need the copy operator here as the original CandidateForTesselation is removed in
|
---|
| 1491 | * AddTesselationLine() in AddCandidateTriangle()
|
---|
[1e168b] | 1492 | */
|
---|
[6bd7e0] | 1493 | void Tesselation::AddCandidatePolygon(CandidateForTesselation CandidateLine, const double RADIUS, const LinkedCell_deprecated *LC)
|
---|
[1e168b] | 1494 | {
|
---|
[ce7bfd] | 1495 | //Info FunctionInfo(__func__);
|
---|
[1e168b] | 1496 | Vector Center;
|
---|
[27bd2f] | 1497 | TesselPoint * const TurningPoint = CandidateLine.BaseLine->endpoints[0]->node;
|
---|
[09898c] | 1498 | TesselPointList::iterator Runner;
|
---|
| 1499 | TesselPointList::iterator Sprinter;
|
---|
[27bd2f] | 1500 |
|
---|
| 1501 | // fill the set of neighbours
|
---|
[c15ca2] | 1502 | TesselPointSet SetOfNeighbours;
|
---|
[8d2772] | 1503 |
|
---|
[27bd2f] | 1504 | SetOfNeighbours.insert(CandidateLine.BaseLine->endpoints[1]->node);
|
---|
| 1505 | for (TesselPointList::iterator Runner = CandidateLine.pointlist.begin(); Runner != CandidateLine.pointlist.end(); Runner++)
|
---|
| 1506 | SetOfNeighbours.insert(*Runner);
|
---|
[d74077] | 1507 | TesselPointList *connectedClosestPoints = GetCircleOfSetOfPoints(&SetOfNeighbours, TurningPoint, CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[27bd2f] | 1508 |
|
---|
[ce7bfd] | 1509 | {
|
---|
| 1510 | std::stringstream output;
|
---|
| 1511 | for (TesselPointList::iterator TesselRunner = connectedClosestPoints->begin(); TesselRunner != connectedClosestPoints->end(); ++TesselRunner)
|
---|
| 1512 | output << **TesselRunner;
|
---|
| 1513 | LOG(3, "DEBUG: List of Candidates for Turning Point " << *TurningPoint << ":");
|
---|
| 1514 | }
|
---|
[09898c] | 1515 |
|
---|
| 1516 | // go through all angle-sorted candidates (in degenerate n-nodes case we may have to add multiple triangles)
|
---|
| 1517 | Runner = connectedClosestPoints->begin();
|
---|
| 1518 | Sprinter = Runner;
|
---|
[27bd2f] | 1519 | Sprinter++;
|
---|
[6613ec] | 1520 | while (Sprinter != connectedClosestPoints->end()) {
|
---|
[ce7bfd] | 1521 | LOG(3, "DEBUG: Current Runner is " << *(*Runner) << " and sprinter is " << *(*Sprinter) << ".");
|
---|
[f67b6e] | 1522 |
|
---|
[f07f86d] | 1523 | AddTesselationPoint(TurningPoint, 0);
|
---|
| 1524 | AddTesselationPoint(*Runner, 1);
|
---|
| 1525 | AddTesselationPoint(*Sprinter, 2);
|
---|
[1e168b] | 1526 |
|
---|
[6613ec] | 1527 | AddCandidateTriangle(CandidateLine, Opt);
|
---|
[1e168b] | 1528 |
|
---|
[27bd2f] | 1529 | Runner = Sprinter;
|
---|
| 1530 | Sprinter++;
|
---|
[6613ec] | 1531 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 1532 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
[f04f11] | 1533 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OptCenter); // Assume BTS contains last triangle
|
---|
[ce7bfd] | 1534 | LOG(2, "DEBUG: There are still more triangles to add.");
|
---|
[6613ec] | 1535 | }
|
---|
| 1536 | // pick candidates for other open lines as well
|
---|
| 1537 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
| 1538 |
|
---|
[f07f86d] | 1539 | // check whether we add a degenerate or a normal triangle
|
---|
[6613ec] | 1540 | if (CheckDegeneracy(CandidateLine, RADIUS, LC)) {
|
---|
[f07f86d] | 1541 | // add normal and degenerate triangles
|
---|
[ce7bfd] | 1542 | LOG(3, "DEBUG: Triangle of endpoints " << *TPS[0] << "," << *TPS[1] << " and " << *TPS[2] << " is degenerated, adding both sides.");
|
---|
[6613ec] | 1543 | AddCandidateTriangle(CandidateLine, OtherOpt);
|
---|
| 1544 |
|
---|
| 1545 | if (Sprinter != connectedClosestPoints->end()) {
|
---|
| 1546 | // fill the internal open lines with its respective candidate (otherwise lines in degenerate case are not picked)
|
---|
| 1547 | FindDegeneratedCandidatesforOpenLines(*Sprinter, &CandidateLine.OtherOptCenter);
|
---|
| 1548 | }
|
---|
| 1549 | // pick candidates for other open lines as well
|
---|
| 1550 | FindCandidatesforOpenLines(RADIUS, LC);
|
---|
[474961] | 1551 | }
|
---|
[6613ec] | 1552 | }
|
---|
| 1553 | delete (connectedClosestPoints);
|
---|
| 1554 | };
|
---|
[474961] | 1555 |
|
---|
[6613ec] | 1556 | /** for polygons (multiple candidates for a baseline) sets internal edges to the correct next candidate.
|
---|
| 1557 | * \param *Sprinter next candidate to which internal open lines are set
|
---|
| 1558 | * \param *OptCenter OptCenter for this candidate
|
---|
| 1559 | */
|
---|
| 1560 | void Tesselation::FindDegeneratedCandidatesforOpenLines(TesselPoint * const Sprinter, const Vector * const OptCenter)
|
---|
| 1561 | {
|
---|
[ce7bfd] | 1562 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 1563 |
|
---|
[735b1c] | 1564 | pair<LineMap::iterator, LineMap::iterator> FindPair = TPS[0]->lines.equal_range(TPS[2]->node->getNr());
|
---|
[6613ec] | 1565 | for (LineMap::const_iterator FindLine = FindPair.first; FindLine != FindPair.second; FindLine++) {
|
---|
[ce7bfd] | 1566 | LOG(4, "DEBUG: Checking line " << *(FindLine->second) << " ...");
|
---|
[6613ec] | 1567 | // If there is a line with less than two attached triangles, we don't need a new line.
|
---|
| 1568 | if (FindLine->second->triangles.size() == 1) {
|
---|
| 1569 | CandidateMap::iterator Finder = OpenLines.find(FindLine->second);
|
---|
| 1570 | if (!Finder->second->pointlist.empty())
|
---|
[ce7bfd] | 1571 | LOG(4, "DEBUG: line " << *(FindLine->second) << " is open with candidate " << **(Finder->second->pointlist.begin()) << ".");
|
---|
[6613ec] | 1572 | else {
|
---|
[ce7bfd] | 1573 | LOG(4, "DEBUG: line " << *(FindLine->second) << " is open with no candidate, setting to next Sprinter" << (*Sprinter));
|
---|
[f04f11] | 1574 | Finder->second->T = BTS; // is last triangle
|
---|
[6613ec] | 1575 | Finder->second->pointlist.push_back(Sprinter);
|
---|
| 1576 | Finder->second->ShortestAngle = 0.;
|
---|
[8cbb97] | 1577 | Finder->second->OptCenter = *OptCenter;
|
---|
[6613ec] | 1578 | }
|
---|
| 1579 | }
|
---|
[f67b6e] | 1580 | }
|
---|
[1e168b] | 1581 | };
|
---|
| 1582 |
|
---|
[f07f86d] | 1583 | /** If a given \a *triangle is degenerated, this adds both sides.
|
---|
[474961] | 1584 | * i.e. the triangle with same BoundaryPointSet's but NormalVector in opposite direction.
|
---|
[f07f86d] | 1585 | * Note that endpoints are stored in Tesselation::TPS
|
---|
| 1586 | * \param CandidateLine CanddiateForTesselation structure for the desired BoundaryLine
|
---|
[474961] | 1587 | * \param RADIUS radius of sphere
|
---|
[6bd7e0] | 1588 | * \param *LC pointer to LinkedCell_deprecated structure
|
---|
[474961] | 1589 | */
|
---|
[6bd7e0] | 1590 | void Tesselation::AddDegeneratedTriangle(CandidateForTesselation &CandidateLine, const double RADIUS, const LinkedCell_deprecated *LC)
|
---|
[474961] | 1591 | {
|
---|
[ce7bfd] | 1592 | //Info FunctionInfo(__func__);
|
---|
[f07f86d] | 1593 | Vector Center;
|
---|
| 1594 | CandidateMap::const_iterator CandidateCheck = OpenLines.end();
|
---|
[711ac2] | 1595 | BoundaryTriangleSet *triangle = NULL;
|
---|
[f07f86d] | 1596 |
|
---|
[711ac2] | 1597 | /// 1. Create or pick the lines for the first triangle
|
---|
[ce7bfd] | 1598 | LOG(3, "DEBUG: Creating/Picking lines for first triangle ...");
|
---|
[6613ec] | 1599 | for (int i = 0; i < 3; i++) {
|
---|
[711ac2] | 1600 | BLS[i] = NULL;
|
---|
[ce7bfd] | 1601 | LOG(3, "DEBUG: Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":");
|
---|
[6613ec] | 1602 | AddTesselationLine(&CandidateLine.OptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 1603 | }
|
---|
[f07f86d] | 1604 |
|
---|
[711ac2] | 1605 | /// 2. create the first triangle and NormalVector and so on
|
---|
[ce7bfd] | 1606 | LOG(3, "DEBUG: Adding first triangle with center at " << CandidateLine.OptCenter << " ...");
|
---|
[f07f86d] | 1607 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1608 | AddTesselationTriangle();
|
---|
[711ac2] | 1609 |
|
---|
[f07f86d] | 1610 | // create normal vector
|
---|
[d74077] | 1611 | BTS->GetCenter(Center);
|
---|
[8cbb97] | 1612 | Center -= CandidateLine.OptCenter;
|
---|
| 1613 | BTS->SphereCenter = CandidateLine.OptCenter;
|
---|
[f07f86d] | 1614 | BTS->GetNormalVector(Center);
|
---|
| 1615 | // give some verbose output about the whole procedure
|
---|
| 1616 | if (CandidateLine.T != NULL)
|
---|
[ce7bfd] | 1617 | LOG(2, "DEBUG: --> New triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << ".");
|
---|
[f07f86d] | 1618 | else
|
---|
[ce7bfd] | 1619 | LOG(2, "DEBUG: --> New starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle.");
|
---|
[f07f86d] | 1620 | triangle = BTS;
|
---|
| 1621 |
|
---|
[711ac2] | 1622 | /// 3. Gather candidates for each new line
|
---|
[ce7bfd] | 1623 | LOG(3, "DEBUG: Adding candidates to new lines ...");
|
---|
[6613ec] | 1624 | for (int i = 0; i < 3; i++) {
|
---|
[ce7bfd] | 1625 | LOG(4, "DEBUG: Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":");
|
---|
[f07f86d] | 1626 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 1627 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 1628 | if (CandidateCheck->second->T == NULL)
|
---|
| 1629 | CandidateCheck->second->T = triangle;
|
---|
| 1630 | FindNextSuitableTriangle(*(CandidateCheck->second), *CandidateCheck->second->T, RADIUS, LC);
|
---|
[474961] | 1631 | }
|
---|
[f07f86d] | 1632 | }
|
---|
[d5fea7] | 1633 |
|
---|
[711ac2] | 1634 | /// 4. Create or pick the lines for the second triangle
|
---|
[ce7bfd] | 1635 | LOG(3, "DEBUG: Creating/Picking lines for second triangle ...");
|
---|
[6613ec] | 1636 | for (int i = 0; i < 3; i++) {
|
---|
[ce7bfd] | 1637 | LOG(4, "DEBUG: Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":");
|
---|
[6613ec] | 1638 | AddTesselationLine(&CandidateLine.OtherOptCenter, TPS[(i + 2) % 3], TPS[(i + 0) % 3], TPS[(i + 1) % 3], i);
|
---|
[474961] | 1639 | }
|
---|
[f07f86d] | 1640 |
|
---|
[711ac2] | 1641 | /// 5. create the second triangle and NormalVector and so on
|
---|
[ce7bfd] | 1642 | LOG(3, "DEBUG: Adding second triangle with center at " << CandidateLine.OtherOptCenter << " ...");
|
---|
[f07f86d] | 1643 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1644 | AddTesselationTriangle();
|
---|
[711ac2] | 1645 |
|
---|
[8cbb97] | 1646 | BTS->SphereCenter = CandidateLine.OtherOptCenter;
|
---|
[f07f86d] | 1647 | // create normal vector in other direction
|
---|
[8cbb97] | 1648 | BTS->GetNormalVector(triangle->NormalVector);
|
---|
[f07f86d] | 1649 | BTS->NormalVector.Scale(-1.);
|
---|
| 1650 | // give some verbose output about the whole procedure
|
---|
| 1651 | if (CandidateLine.T != NULL)
|
---|
[ce7bfd] | 1652 | LOG(2, "DEBUG: --> New degenerate triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << ".");
|
---|
[f07f86d] | 1653 | else
|
---|
[ce7bfd] | 1654 | LOG(2, "DEBUG: --> New degenerate starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle.");
|
---|
[f07f86d] | 1655 |
|
---|
[711ac2] | 1656 | /// 6. Adding triangle to new lines
|
---|
[ce7bfd] | 1657 | LOG(3, "DEBUG: Adding second triangles to new lines ...");
|
---|
[6613ec] | 1658 | for (int i = 0; i < 3; i++) {
|
---|
[ce7bfd] | 1659 | LOG(4, "DEBUG: Current line is between " << *TPS[(i + 0) % 3] << " and " << *TPS[(i + 1) % 3] << ":");
|
---|
[711ac2] | 1660 | CandidateCheck = OpenLines.find(BLS[i]);
|
---|
| 1661 | if ((CandidateCheck != OpenLines.end()) && (CandidateCheck->second->pointlist.empty())) {
|
---|
| 1662 | if (CandidateCheck->second->T == NULL)
|
---|
| 1663 | CandidateCheck->second->T = BTS;
|
---|
| 1664 | }
|
---|
| 1665 | }
|
---|
[6613ec] | 1666 | }
|
---|
| 1667 | ;
|
---|
[474961] | 1668 |
|
---|
| 1669 | /** Adds a triangle to the Tesselation structure from three given TesselPoint's.
|
---|
[f07f86d] | 1670 | * Note that endpoints are in Tesselation::TPS.
|
---|
| 1671 | * \param CandidateLine CandidateForTesselation structure contains other information
|
---|
[6613ec] | 1672 | * \param type which opt center to add (i.e. which side) and thus which NormalVector to take
|
---|
[474961] | 1673 | */
|
---|
[6613ec] | 1674 | void Tesselation::AddCandidateTriangle(CandidateForTesselation &CandidateLine, enum centers type)
|
---|
[474961] | 1675 | {
|
---|
[ce7bfd] | 1676 | //Info FunctionInfo(__func__);
|
---|
[f07f86d] | 1677 | Vector Center;
|
---|
[6613ec] | 1678 | Vector *OptCenter = (type == Opt) ? &CandidateLine.OptCenter : &CandidateLine.OtherOptCenter;
|
---|
[474961] | 1679 |
|
---|
| 1680 | // add the lines
|
---|
[6613ec] | 1681 | AddTesselationLine(OptCenter, TPS[2], TPS[0], TPS[1], 0);
|
---|
| 1682 | AddTesselationLine(OptCenter, TPS[1], TPS[0], TPS[2], 1);
|
---|
| 1683 | AddTesselationLine(OptCenter, TPS[0], TPS[1], TPS[2], 2);
|
---|
[474961] | 1684 |
|
---|
| 1685 | // add the triangles
|
---|
| 1686 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 1687 | AddTesselationTriangle();
|
---|
[f07f86d] | 1688 |
|
---|
| 1689 | // create normal vector
|
---|
[d74077] | 1690 | BTS->GetCenter(Center);
|
---|
[8cbb97] | 1691 | Center.SubtractVector(*OptCenter);
|
---|
| 1692 | BTS->SphereCenter = *OptCenter;
|
---|
[f07f86d] | 1693 | BTS->GetNormalVector(Center);
|
---|
| 1694 |
|
---|
| 1695 | // give some verbose output about the whole procedure
|
---|
| 1696 | if (CandidateLine.T != NULL)
|
---|
[ce7bfd] | 1697 | LOG(2, "INFO: --> New" << ((type == OtherOpt) ? " degenerate " : " ") << "triangle with " << *BTS << " and normal vector " << BTS->NormalVector << ", from " << *CandidateLine.T << " and angle " << CandidateLine.ShortestAngle << ".");
|
---|
[f07f86d] | 1698 | else
|
---|
[ce7bfd] | 1699 | LOG(2, "INFO: --> New" << ((type == OtherOpt) ? " degenerate " : " ") << "starting triangle with " << *BTS << " and normal vector " << BTS->NormalVector << " and no top triangle.");
|
---|
[6613ec] | 1700 | }
|
---|
| 1701 | ;
|
---|
[474961] | 1702 |
|
---|
[16d866] | 1703 | /** Checks whether the quadragon of the two triangles connect to \a *Base is convex.
|
---|
| 1704 | * We look whether the closest point on \a *Base with respect to the other baseline is outside
|
---|
| 1705 | * of the segment formed by both endpoints (concave) or not (convex).
|
---|
| 1706 | * \param *out output stream for debugging
|
---|
| 1707 | * \param *Base line to be flipped
|
---|
[57066a] | 1708 | * \return NULL - convex, otherwise endpoint that makes it concave
|
---|
[16d866] | 1709 | */
|
---|
[e138de] | 1710 | class BoundaryPointSet *Tesselation::IsConvexRectangle(class BoundaryLineSet *Base)
|
---|
[16d866] | 1711 | {
|
---|
[ce7bfd] | 1712 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 1713 | class BoundaryPointSet *Spot = NULL;
|
---|
| 1714 | class BoundaryLineSet *OtherBase;
|
---|
[0077b5] | 1715 | Vector *ClosestPoint;
|
---|
[16d866] | 1716 |
|
---|
[6613ec] | 1717 | int m = 0;
|
---|
| 1718 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1719 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1720 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 1721 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 1722 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[16d866] | 1723 |
|
---|
[ce7bfd] | 1724 | LOG(3, "DEBUG: Current base line is " << *Base << ".");
|
---|
| 1725 | LOG(3, "DEBUG: Other base line is " << *OtherBase << ".");
|
---|
[16d866] | 1726 |
|
---|
| 1727 | // get the closest point on each line to the other line
|
---|
[e138de] | 1728 | ClosestPoint = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
[16d866] | 1729 |
|
---|
| 1730 | // delete the temporary other base line
|
---|
[6613ec] | 1731 | delete (OtherBase);
|
---|
[16d866] | 1732 |
|
---|
| 1733 | // get the distance vector from Base line to OtherBase line
|
---|
[0077b5] | 1734 | Vector DistanceToIntersection[2], BaseLine;
|
---|
| 1735 | double distance[2];
|
---|
[d74077] | 1736 | BaseLine = (Base->endpoints[1]->node->getPosition()) - (Base->endpoints[0]->node->getPosition());
|
---|
[6613ec] | 1737 | for (int i = 0; i < 2; i++) {
|
---|
[d74077] | 1738 | DistanceToIntersection[i] = (*ClosestPoint) - (Base->endpoints[i]->node->getPosition());
|
---|
[273382] | 1739 | distance[i] = BaseLine.ScalarProduct(DistanceToIntersection[i]);
|
---|
[16d866] | 1740 | }
|
---|
[6613ec] | 1741 | delete (ClosestPoint);
|
---|
| 1742 | if ((distance[0] * distance[1]) > 0) { // have same sign?
|
---|
[ce7bfd] | 1743 | LOG(4, "REJECT: Both SKPs have same sign: " << distance[0] << " and " << distance[1] << ". " << *Base << "' rectangle is concave.");
|
---|
[0077b5] | 1744 | if (distance[0] < distance[1]) {
|
---|
| 1745 | Spot = Base->endpoints[0];
|
---|
| 1746 | } else {
|
---|
| 1747 | Spot = Base->endpoints[1];
|
---|
| 1748 | }
|
---|
[16d866] | 1749 | return Spot;
|
---|
[6613ec] | 1750 | } else { // different sign, i.e. we are in between
|
---|
[ce7bfd] | 1751 | LOG(3, "ACCEPT: Rectangle of triangles of base line " << *Base << " is convex.");
|
---|
[16d866] | 1752 | return NULL;
|
---|
| 1753 | }
|
---|
| 1754 |
|
---|
[6613ec] | 1755 | }
|
---|
| 1756 | ;
|
---|
[16d866] | 1757 |
|
---|
[776b64] | 1758 | void Tesselation::PrintAllBoundaryPoints(ofstream *out) const
|
---|
[0077b5] | 1759 | {
|
---|
[ce7bfd] | 1760 | //Info FunctionInfo(__func__);
|
---|
[0077b5] | 1761 | // print all lines
|
---|
[ce7bfd] | 1762 | std::stringstream output;
|
---|
[6613ec] | 1763 | for (PointMap::const_iterator PointRunner = PointsOnBoundary.begin(); PointRunner != PointsOnBoundary.end(); PointRunner++)
|
---|
[ce7bfd] | 1764 | output << " " << *(PointRunner->second);
|
---|
| 1765 | LOG(3, "DEBUG: Printing all boundary points for debugging:" << output.str());
|
---|
[6613ec] | 1766 | }
|
---|
| 1767 | ;
|
---|
[0077b5] | 1768 |
|
---|
[776b64] | 1769 | void Tesselation::PrintAllBoundaryLines(ofstream *out) const
|
---|
[0077b5] | 1770 | {
|
---|
[ce7bfd] | 1771 | //Info FunctionInfo(__func__);
|
---|
[0077b5] | 1772 | // print all lines
|
---|
[ce7bfd] | 1773 | std::stringstream output;
|
---|
[776b64] | 1774 | for (LineMap::const_iterator LineRunner = LinesOnBoundary.begin(); LineRunner != LinesOnBoundary.end(); LineRunner++)
|
---|
[ce7bfd] | 1775 | output << " " << *(LineRunner->second);
|
---|
| 1776 | LOG(3, "DEBUG: Printing all boundary lines for debugging:" << output.str());
|
---|
[6613ec] | 1777 | }
|
---|
| 1778 | ;
|
---|
[0077b5] | 1779 |
|
---|
[776b64] | 1780 | void Tesselation::PrintAllBoundaryTriangles(ofstream *out) const
|
---|
[0077b5] | 1781 | {
|
---|
[ce7bfd] | 1782 | //Info FunctionInfo(__func__);
|
---|
[0077b5] | 1783 | // print all triangles
|
---|
[ce7bfd] | 1784 | std::stringstream output;
|
---|
[776b64] | 1785 | for (TriangleMap::const_iterator TriangleRunner = TrianglesOnBoundary.begin(); TriangleRunner != TrianglesOnBoundary.end(); TriangleRunner++)
|
---|
[ce7bfd] | 1786 | output << " " << *(TriangleRunner->second);
|
---|
| 1787 | LOG(3, "DEBUG: Printing all boundary triangles for debugging:" << output.str());
|
---|
[6613ec] | 1788 | }
|
---|
| 1789 | ;
|
---|
[357fba] | 1790 |
|
---|
[16d866] | 1791 | /** For a given boundary line \a *Base and its two triangles, picks the central baseline that is "higher".
|
---|
[357fba] | 1792 | * \param *out output stream for debugging
|
---|
[16d866] | 1793 | * \param *Base line to be flipped
|
---|
[57066a] | 1794 | * \return volume change due to flipping (0 - then no flipped occured)
|
---|
[357fba] | 1795 | */
|
---|
[e138de] | 1796 | double Tesselation::PickFarthestofTwoBaselines(class BoundaryLineSet *Base)
|
---|
[357fba] | 1797 | {
|
---|
[ce7bfd] | 1798 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 1799 | class BoundaryLineSet *OtherBase;
|
---|
| 1800 | Vector *ClosestPoint[2];
|
---|
[57066a] | 1801 | double volume;
|
---|
[16d866] | 1802 |
|
---|
[6613ec] | 1803 | int m = 0;
|
---|
| 1804 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1805 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[16d866] | 1806 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 1807 | BPS[m++] = runner->second->endpoints[j];
|
---|
[6613ec] | 1808 | OtherBase = new class BoundaryLineSet(BPS, -1);
|
---|
[62bb91] | 1809 |
|
---|
[ce7bfd] | 1810 | LOG(3, "DEBUG: Current base line is " << *Base << ".");
|
---|
| 1811 | LOG(3, "DEBUG: Other base line is " << *OtherBase << ".");
|
---|
[62bb91] | 1812 |
|
---|
[16d866] | 1813 | // get the closest point on each line to the other line
|
---|
[e138de] | 1814 | ClosestPoint[0] = GetClosestPointBetweenLine(Base, OtherBase);
|
---|
| 1815 | ClosestPoint[1] = GetClosestPointBetweenLine(OtherBase, Base);
|
---|
[16d866] | 1816 |
|
---|
| 1817 | // get the distance vector from Base line to OtherBase line
|
---|
[273382] | 1818 | Vector Distance = (*ClosestPoint[1]) - (*ClosestPoint[0]);
|
---|
[16d866] | 1819 |
|
---|
[57066a] | 1820 | // calculate volume
|
---|
[d74077] | 1821 | volume = CalculateVolumeofGeneralTetraeder(Base->endpoints[1]->node->getPosition(), OtherBase->endpoints[0]->node->getPosition(), OtherBase->endpoints[1]->node->getPosition(), Base->endpoints[0]->node->getPosition());
|
---|
[57066a] | 1822 |
|
---|
[0077b5] | 1823 | // delete the temporary other base line and the closest points
|
---|
[6613ec] | 1824 | delete (ClosestPoint[0]);
|
---|
| 1825 | delete (ClosestPoint[1]);
|
---|
| 1826 | delete (OtherBase);
|
---|
[16d866] | 1827 |
|
---|
| 1828 | if (Distance.NormSquared() < MYEPSILON) { // check for intersection
|
---|
[ce7bfd] | 1829 | LOG(3, "REJECT: Both lines have an intersection: Nothing to do.");
|
---|
[16d866] | 1830 | return false;
|
---|
| 1831 | } else { // check for sign against BaseLineNormal
|
---|
| 1832 | Vector BaseLineNormal;
|
---|
[5c7bf8] | 1833 | BaseLineNormal.Zero();
|
---|
| 1834 | if (Base->triangles.size() < 2) {
|
---|
[47d041] | 1835 | ELOG(1, "Less than two triangles are attached to this baseline!");
|
---|
[57066a] | 1836 | return 0.;
|
---|
[5c7bf8] | 1837 | }
|
---|
| 1838 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[ce7bfd] | 1839 | LOG(4, "DEBUG: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << ".");
|
---|
[273382] | 1840 | BaseLineNormal += (runner->second->NormalVector);
|
---|
[5c7bf8] | 1841 | }
|
---|
[6613ec] | 1842 | BaseLineNormal.Scale(1. / 2.);
|
---|
[357fba] | 1843 |
|
---|
[273382] | 1844 | if (Distance.ScalarProduct(BaseLineNormal) > MYEPSILON) { // Distance points outwards, hence OtherBase higher than Base -> flip
|
---|
[ce7bfd] | 1845 | LOG(3, "ACCEPT: Other base line would be higher: Flipping baseline.");
|
---|
[57066a] | 1846 | // calculate volume summand as a general tetraeder
|
---|
| 1847 | return volume;
|
---|
[6613ec] | 1848 | } else { // Base higher than OtherBase -> do nothing
|
---|
[ce7bfd] | 1849 | LOG(3, "REJECT: Base line is higher: Nothing to do.");
|
---|
[57066a] | 1850 | return 0.;
|
---|
[16d866] | 1851 | }
|
---|
| 1852 | }
|
---|
[6613ec] | 1853 | }
|
---|
| 1854 | ;
|
---|
[357fba] | 1855 |
|
---|
[16d866] | 1856 | /** For a given baseline and its two connected triangles, flips the baseline.
|
---|
| 1857 | * I.e. we create the new baseline between the other two endpoints of these four
|
---|
| 1858 | * endpoints and reconstruct the two triangles accordingly.
|
---|
| 1859 | * \param *out output stream for debugging
|
---|
| 1860 | * \param *Base line to be flipped
|
---|
[57066a] | 1861 | * \return pointer to allocated new baseline - flipping successful, NULL - something went awry
|
---|
[16d866] | 1862 | */
|
---|
[e138de] | 1863 | class BoundaryLineSet * Tesselation::FlipBaseline(class BoundaryLineSet *Base)
|
---|
[16d866] | 1864 | {
|
---|
[ce7bfd] | 1865 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 1866 | class BoundaryLineSet *OldLines[4], *NewLine;
|
---|
| 1867 | class BoundaryPointSet *OldPoints[2];
|
---|
| 1868 | Vector BaseLineNormal;
|
---|
| 1869 | int OldTriangleNrs[2], OldBaseLineNr;
|
---|
[6613ec] | 1870 | int i, m;
|
---|
[16d866] | 1871 |
|
---|
| 1872 | // calculate NormalVector for later use
|
---|
| 1873 | BaseLineNormal.Zero();
|
---|
| 1874 | if (Base->triangles.size() < 2) {
|
---|
[47d041] | 1875 | ELOG(1, "Less than two triangles are attached to this baseline!");
|
---|
[57066a] | 1876 | return NULL;
|
---|
[16d866] | 1877 | }
|
---|
| 1878 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++) {
|
---|
[47d041] | 1879 | LOG(1, "INFO: Adding NormalVector " << runner->second->NormalVector << " of triangle " << *(runner->second) << ".");
|
---|
[273382] | 1880 | BaseLineNormal += (runner->second->NormalVector);
|
---|
[16d866] | 1881 | }
|
---|
[6613ec] | 1882 | BaseLineNormal.Scale(-1. / 2.); // has to point inside for BoundaryTriangleSet::GetNormalVector()
|
---|
[16d866] | 1883 |
|
---|
| 1884 | // get the two triangles
|
---|
| 1885 | // gather four endpoints and four lines
|
---|
[6613ec] | 1886 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 1887 | OldLines[j] = NULL;
|
---|
[6613ec] | 1888 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 1889 | OldPoints[j] = NULL;
|
---|
[6613ec] | 1890 | i = 0;
|
---|
| 1891 | m = 0;
|
---|
[47d041] | 1892 |
|
---|
| 1893 | // print OldLines and OldPoints for debugging
|
---|
[ce7bfd] | 1894 | if (DoLog(3)) {
|
---|
[47d041] | 1895 | std::stringstream output;
|
---|
| 1896 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1897 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
| 1898 | if (runner->second->lines[j] != Base) // pick not the central baseline
|
---|
| 1899 | output << *runner->second->lines[j] << "\t";
|
---|
[ce7bfd] | 1900 | LOG(3, "DEBUG: The four old lines are: " << output.str());
|
---|
[47d041] | 1901 | }
|
---|
[ce7bfd] | 1902 | if (DoLog(3)) {
|
---|
[47d041] | 1903 | std::stringstream output;
|
---|
| 1904 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1905 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
| 1906 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
| 1907 | output << *runner->second->endpoints[j] << "\t";
|
---|
[ce7bfd] | 1908 | LOG(3, "DEBUG: The two old points are: " << output.str());
|
---|
[47d041] | 1909 | }
|
---|
| 1910 |
|
---|
| 1911 | // index OldLines and OldPoints
|
---|
[6613ec] | 1912 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1913 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[47d041] | 1914 | if (runner->second->lines[j] != Base) // pick not the central baseline
|
---|
[16d866] | 1915 | OldLines[i++] = runner->second->lines[j];
|
---|
[6613ec] | 1916 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); runner++)
|
---|
| 1917 | for (int j = 0; j < 3; j++) // all of their endpoints and baselines
|
---|
[47d041] | 1918 | if (!Base->ContainsBoundaryPoint(runner->second->endpoints[j])) // and neither of its endpoints
|
---|
[16d866] | 1919 | OldPoints[m++] = runner->second->endpoints[j];
|
---|
| 1920 |
|
---|
| 1921 | // check whether everything is in place to create new lines and triangles
|
---|
[6613ec] | 1922 | if (i < 4) {
|
---|
[47d041] | 1923 | ELOG(1, "We have not gathered enough baselines!");
|
---|
[57066a] | 1924 | return NULL;
|
---|
[16d866] | 1925 | }
|
---|
[6613ec] | 1926 | for (int j = 0; j < 4; j++)
|
---|
[16d866] | 1927 | if (OldLines[j] == NULL) {
|
---|
[47d041] | 1928 | ELOG(1, "We have not gathered enough baselines!");
|
---|
[57066a] | 1929 | return NULL;
|
---|
[16d866] | 1930 | }
|
---|
[6613ec] | 1931 | for (int j = 0; j < 2; j++)
|
---|
[16d866] | 1932 | if (OldPoints[j] == NULL) {
|
---|
[47d041] | 1933 | ELOG(1, "We have not gathered enough endpoints!");
|
---|
[57066a] | 1934 | return NULL;
|
---|
[357fba] | 1935 | }
|
---|
[16d866] | 1936 |
|
---|
| 1937 | // remove triangles and baseline removes itself
|
---|
[ce7bfd] | 1938 | LOG(3, "DEBUG: Deleting baseline " << *Base << " from global list.");
|
---|
[16d866] | 1939 | OldBaseLineNr = Base->Nr;
|
---|
[6613ec] | 1940 | m = 0;
|
---|
[accebe] | 1941 | // first obtain all triangle to delete ... (otherwise we pull the carpet (Base) from under the for-loop's feet)
|
---|
| 1942 | list <BoundaryTriangleSet *> TrianglesOfBase;
|
---|
| 1943 | for (TriangleMap::iterator runner = Base->triangles.begin(); runner != Base->triangles.end(); ++runner)
|
---|
| 1944 | TrianglesOfBase.push_back(runner->second);
|
---|
| 1945 | // .. then delete each triangle (which deletes the line as well)
|
---|
| 1946 | for (list <BoundaryTriangleSet *>::iterator runner = TrianglesOfBase.begin(); !TrianglesOfBase.empty(); runner = TrianglesOfBase.begin()) {
|
---|
[ce7bfd] | 1947 | LOG(3, "DEBUG: Deleting triangle " << *(*runner) << ".");
|
---|
[accebe] | 1948 | OldTriangleNrs[m++] = (*runner)->Nr;
|
---|
| 1949 | RemoveTesselationTriangle((*runner));
|
---|
| 1950 | TrianglesOfBase.erase(runner);
|
---|
[16d866] | 1951 | }
|
---|
| 1952 |
|
---|
| 1953 | // construct new baseline (with same number as old one)
|
---|
| 1954 | BPS[0] = OldPoints[0];
|
---|
| 1955 | BPS[1] = OldPoints[1];
|
---|
| 1956 | NewLine = new class BoundaryLineSet(BPS, OldBaseLineNr);
|
---|
| 1957 | LinesOnBoundary.insert(LinePair(OldBaseLineNr, NewLine)); // no need for check for unique insertion as NewLine is definitely a new one
|
---|
[ce7bfd] | 1958 | LOG(3, "DEBUG: Created new baseline " << *NewLine << ".");
|
---|
[16d866] | 1959 |
|
---|
| 1960 | // construct new triangles with flipped baseline
|
---|
[6613ec] | 1961 | i = -1;
|
---|
[16d866] | 1962 | if (OldLines[0]->IsConnectedTo(OldLines[2]))
|
---|
[6613ec] | 1963 | i = 2;
|
---|
[16d866] | 1964 | if (OldLines[0]->IsConnectedTo(OldLines[3]))
|
---|
[6613ec] | 1965 | i = 3;
|
---|
| 1966 | if (i != -1) {
|
---|
[16d866] | 1967 | BLS[0] = OldLines[0];
|
---|
| 1968 | BLS[1] = OldLines[i];
|
---|
| 1969 | BLS[2] = NewLine;
|
---|
| 1970 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[0]);
|
---|
| 1971 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 1972 | AddTesselationTriangle(OldTriangleNrs[0]);
|
---|
[ce7bfd] | 1973 | LOG(3, "DEBUG: Created new triangle " << *BTS << ".");
|
---|
[16d866] | 1974 |
|
---|
[6613ec] | 1975 | BLS[0] = (i == 2 ? OldLines[3] : OldLines[2]);
|
---|
[16d866] | 1976 | BLS[1] = OldLines[1];
|
---|
| 1977 | BLS[2] = NewLine;
|
---|
| 1978 | BTS = new class BoundaryTriangleSet(BLS, OldTriangleNrs[1]);
|
---|
| 1979 | BTS->GetNormalVector(BaseLineNormal);
|
---|
[7dea7c] | 1980 | AddTesselationTriangle(OldTriangleNrs[1]);
|
---|
[ce7bfd] | 1981 | LOG(3, "DEBUG: Created new triangle " << *BTS << ".");
|
---|
[16d866] | 1982 | } else {
|
---|
[47d041] | 1983 | ELOG(0, "The four old lines do not connect, something's utterly wrong here!");
|
---|
[57066a] | 1984 | return NULL;
|
---|
[357fba] | 1985 | }
|
---|
[16d866] | 1986 |
|
---|
[57066a] | 1987 | return NewLine;
|
---|
[6613ec] | 1988 | }
|
---|
| 1989 | ;
|
---|
[16d866] | 1990 |
|
---|
[357fba] | 1991 | /** Finds the second point of starting triangle.
|
---|
| 1992 | * \param *a first node
|
---|
| 1993 | * \param Oben vector indicating the outside
|
---|
[f1cccd] | 1994 | * \param OptCandidate reference to recommended candidate on return
|
---|
[357fba] | 1995 | * \param Storage[3] array storing angles and other candidate information
|
---|
| 1996 | * \param RADIUS radius of virtual sphere
|
---|
[6bd7e0] | 1997 | * \param *LC LinkedCell_deprecated structure with neighbouring points
|
---|
[357fba] | 1998 | */
|
---|
[6bd7e0] | 1999 | void Tesselation::FindSecondPointForTesselation(TesselPoint* a, Vector Oben, TesselPoint*& OptCandidate, double Storage[3], double RADIUS, const LinkedCell_deprecated *LC)
|
---|
[357fba] | 2000 | {
|
---|
[ce7bfd] | 2001 | //Info FunctionInfo(__func__);
|
---|
[357fba] | 2002 | Vector AngleCheck;
|
---|
[57066a] | 2003 | class TesselPoint* Candidate = NULL;
|
---|
[776b64] | 2004 | double norm = -1.;
|
---|
| 2005 | double angle = 0.;
|
---|
| 2006 | int N[NDIM];
|
---|
| 2007 | int Nlower[NDIM];
|
---|
| 2008 | int Nupper[NDIM];
|
---|
[357fba] | 2009 |
|
---|
[6613ec] | 2010 | if (LC->SetIndexToNode(a)) { // get cell for the starting point
|
---|
| 2011 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[357fba] | 2012 | N[i] = LC->n[i];
|
---|
| 2013 | } else {
|
---|
[47d041] | 2014 | ELOG(1, "Point " << *a << " is not found in cell " << LC->index << ".");
|
---|
[357fba] | 2015 | return;
|
---|
| 2016 | }
|
---|
[62bb91] | 2017 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[6613ec] | 2018 | for (int i = 0; i < NDIM; i++) {
|
---|
| 2019 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 2020 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[357fba] | 2021 | }
|
---|
[ce7bfd] | 2022 | LOG(3, "DEBUG: LC Intervals from [" << N[0] << "<->" << LC->N[0] << ", " << N[1] << "<->" << LC->N[1] << ", " << N[2] << "<->" << LC->N[2] << "] :" << " [" << Nlower[0] << "," << Nupper[0] << "], " << " [" << Nlower[1] << "," << Nupper[1] << "], " << " [" << Nlower[2] << "," << Nupper[2] << "], ");
|
---|
[357fba] | 2023 |
|
---|
| 2024 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2025 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2026 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[34c43a] | 2027 | const TesselPointSTLList *List = LC->GetCurrentCell();
|
---|
[47d041] | 2028 | //LOG(1, "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << ".");
|
---|
[357fba] | 2029 | if (List != NULL) {
|
---|
[34c43a] | 2030 | for (TesselPointSTLList::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 2031 | Candidate = (*Runner);
|
---|
| 2032 | // check if we only have one unique point yet ...
|
---|
| 2033 | if (a != Candidate) {
|
---|
| 2034 | // Calculate center of the circle with radius RADIUS through points a and Candidate
|
---|
[f1cccd] | 2035 | Vector OrthogonalizedOben, aCandidate, Center;
|
---|
[357fba] | 2036 | double distance, scaleFactor;
|
---|
| 2037 |
|
---|
[273382] | 2038 | OrthogonalizedOben = Oben;
|
---|
[d74077] | 2039 | aCandidate = (a->getPosition()) - (Candidate->getPosition());
|
---|
[273382] | 2040 | OrthogonalizedOben.ProjectOntoPlane(aCandidate);
|
---|
[357fba] | 2041 | OrthogonalizedOben.Normalize();
|
---|
[f1cccd] | 2042 | distance = 0.5 * aCandidate.Norm();
|
---|
[357fba] | 2043 | scaleFactor = sqrt(((RADIUS * RADIUS) - (distance * distance)));
|
---|
| 2044 | OrthogonalizedOben.Scale(scaleFactor);
|
---|
| 2045 |
|
---|
[d74077] | 2046 | Center = 0.5 * ((Candidate->getPosition()) + (a->getPosition()));
|
---|
[273382] | 2047 | Center += OrthogonalizedOben;
|
---|
[357fba] | 2048 |
|
---|
[d74077] | 2049 | AngleCheck = Center - (a->getPosition());
|
---|
[f1cccd] | 2050 | norm = aCandidate.Norm();
|
---|
[357fba] | 2051 | // second point shall have smallest angle with respect to Oben vector
|
---|
[6613ec] | 2052 | if (norm < RADIUS * 2.) {
|
---|
[273382] | 2053 | angle = AngleCheck.Angle(Oben);
|
---|
[357fba] | 2054 | if (angle < Storage[0]) {
|
---|
[47d041] | 2055 | //LOG(1, "INFO: Old values of Storage is " << Storage[0] << ", " << Storage[1]);
|
---|
[ce7bfd] | 2056 | LOG(4, "DEBUG: Current candidate is " << *Candidate << ": Is a better candidate with distance " << norm << " and angle " << angle << " to oben " << Oben << ".");
|
---|
[f1cccd] | 2057 | OptCandidate = Candidate;
|
---|
[357fba] | 2058 | Storage[0] = angle;
|
---|
[ce7bfd] | 2059 | //LOG(4, "DEBUG: Changing something in Storage is " << Storage[0] << ", " << Storage[1]);
|
---|
[357fba] | 2060 | } else {
|
---|
[ce7bfd] | 2061 | //LOG(4, "DEBUG: Current candidate is " << *Candidate << ": Looses with angle " << angle << " to a better candidate " << *OptCandidate);
|
---|
[357fba] | 2062 | }
|
---|
| 2063 | } else {
|
---|
[ce7bfd] | 2064 | //LOG(4, "DEBUG: Current candidate is " << *Candidate << ": Refused due to Radius " << norm);
|
---|
[357fba] | 2065 | }
|
---|
| 2066 | } else {
|
---|
[ce7bfd] | 2067 | //LOG(4, "DEBUG: Current candidate is " << *Candidate << ": Candidate is equal to first endpoint." << *a << ".");
|
---|
[357fba] | 2068 | }
|
---|
| 2069 | }
|
---|
| 2070 | } else {
|
---|
[ce7bfd] | 2071 | LOG(4, "DEBUG: Linked cell list is empty.");
|
---|
[357fba] | 2072 | }
|
---|
| 2073 | }
|
---|
[6613ec] | 2074 | }
|
---|
| 2075 | ;
|
---|
[357fba] | 2076 |
|
---|
| 2077 | /** This recursive function finds a third point, to form a triangle with two given ones.
|
---|
| 2078 | * Note that this function is for the starting triangle.
|
---|
| 2079 | * The idea is as follows: A sphere with fixed radius is (almost) uniquely defined in space by three points
|
---|
| 2080 | * that sit on its boundary. Hence, when two points are given and we look for the (next) third point, then
|
---|
| 2081 | * the center of the sphere is still fixed up to a single parameter. The band of possible values
|
---|
| 2082 | * describes a circle in 3D-space. The old center of the sphere for the current base triangle gives
|
---|
| 2083 | * us the "null" on this circle, the new center of the candidate point will be some way along this
|
---|
| 2084 | * circle. The shorter the way the better is the candidate. Note that the direction is clearly given
|
---|
| 2085 | * by the normal vector of the base triangle that always points outwards by construction.
|
---|
| 2086 | * Hence, we construct a Center of this circle which sits right in the middle of the current base line.
|
---|
| 2087 | * We construct the normal vector that defines the plane this circle lies in, it is just in the
|
---|
| 2088 | * direction of the baseline. And finally, we need the radius of the circle, which is given by the rest
|
---|
| 2089 | * with respect to the length of the baseline and the sphere's fixed \a RADIUS.
|
---|
| 2090 | * Note that there is one difficulty: The circumcircle is uniquely defined, but for the circumsphere's center
|
---|
| 2091 | * there are two possibilities which becomes clear from the construction as seen below. Hence, we must check
|
---|
| 2092 | * both.
|
---|
| 2093 | * Note also that the acos() function is not unique on [0, 2.*M_PI). Hence, we need an additional check
|
---|
| 2094 | * to decide for one of the two possible angles. Therefore we need a SearchDirection and to make this check
|
---|
| 2095 | * sensible we need OldSphereCenter to be orthogonal to it. Either we construct SearchDirection orthogonal
|
---|
| 2096 | * right away, or -- what we do here -- we rotate the relative sphere centers such that this orthogonality
|
---|
| 2097 | * holds. Then, the normalized projection onto the SearchDirection is either +1 or -1 and thus states whether
|
---|
| 2098 | * the angle is uniquely in either (0,M_PI] or [M_PI, 2.*M_PI).
|
---|
[f1cccd] | 2099 | * @param NormalVector normal direction of the base triangle (here the unit axis vector, \sa FindStartingTriangle())
|
---|
[357fba] | 2100 | * @param SearchDirection general direction where to search for the next point, relative to center of BaseLine
|
---|
| 2101 | * @param OldSphereCenter center of sphere for base triangle, relative to center of BaseLine, giving null angle for the parameter circle
|
---|
[f67b6e] | 2102 | * @param CandidateLine CandidateForTesselation with the current base line and list of candidates and ShortestAngle
|
---|
[09898c] | 2103 | * @param ThirdPoint third point to avoid in search
|
---|
[357fba] | 2104 | * @param RADIUS radius of sphere
|
---|
[6bd7e0] | 2105 | * @param *LC LinkedCell_deprecated structure with neighbouring points
|
---|
[357fba] | 2106 | */
|
---|
[6bd7e0] | 2107 | void Tesselation::FindThirdPointForTesselation(const Vector &NormalVector, const Vector &SearchDirection, const Vector &OldSphereCenter, CandidateForTesselation &CandidateLine, const class BoundaryPointSet * const ThirdPoint, const double RADIUS, const LinkedCell_deprecated *LC) const
|
---|
[357fba] | 2108 | {
|
---|
[ce7bfd] | 2109 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 2110 | Vector CircleCenter; // center of the circle, i.e. of the band of sphere's centers
|
---|
[357fba] | 2111 | Vector CirclePlaneNormal; // normal vector defining the plane this circle lives in
|
---|
| 2112 | Vector SphereCenter;
|
---|
[6613ec] | 2113 | Vector NewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, first possibility
|
---|
| 2114 | Vector OtherNewSphereCenter; // center of the sphere defined by the two points of BaseLine and the one of Candidate, second possibility
|
---|
| 2115 | Vector NewNormalVector; // normal vector of the Candidate's triangle
|
---|
[357fba] | 2116 | Vector helper, OptCandidateCenter, OtherOptCandidateCenter;
|
---|
[b998c3] | 2117 | Vector RelativeOldSphereCenter;
|
---|
| 2118 | Vector NewPlaneCenter;
|
---|
[357fba] | 2119 | double CircleRadius; // radius of this circle
|
---|
| 2120 | double radius;
|
---|
[b998c3] | 2121 | double otherradius;
|
---|
[357fba] | 2122 | double alpha, Otheralpha; // angles (i.e. parameter for the circle).
|
---|
| 2123 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
| 2124 | TesselPoint *Candidate = NULL;
|
---|
| 2125 |
|
---|
[ce7bfd] | 2126 | LOG(3, "DEBUG: NormalVector of BaseTriangle is " << NormalVector << ".");
|
---|
[357fba] | 2127 |
|
---|
[09898c] | 2128 | // copy old center
|
---|
[8cbb97] | 2129 | CandidateLine.OldCenter = OldSphereCenter;
|
---|
[09898c] | 2130 | CandidateLine.ThirdPoint = ThirdPoint;
|
---|
| 2131 | CandidateLine.pointlist.clear();
|
---|
[357fba] | 2132 |
|
---|
| 2133 | // construct center of circle
|
---|
[d74077] | 2134 | CircleCenter = 0.5 * ((CandidateLine.BaseLine->endpoints[0]->node->getPosition()) +
|
---|
| 2135 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()));
|
---|
[357fba] | 2136 |
|
---|
| 2137 | // construct normal vector of circle
|
---|
[d74077] | 2138 | CirclePlaneNormal = (CandidateLine.BaseLine->endpoints[0]->node->getPosition()) -
|
---|
| 2139 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition());
|
---|
[357fba] | 2140 |
|
---|
[273382] | 2141 | RelativeOldSphereCenter = OldSphereCenter - CircleCenter;
|
---|
[b998c3] | 2142 |
|
---|
[09898c] | 2143 | // calculate squared radius TesselPoint *ThirdPoint,f circle
|
---|
[6613ec] | 2144 | radius = CirclePlaneNormal.NormSquared() / 4.;
|
---|
| 2145 | if (radius < RADIUS * RADIUS) {
|
---|
| 2146 | CircleRadius = RADIUS * RADIUS - radius;
|
---|
[357fba] | 2147 | CirclePlaneNormal.Normalize();
|
---|
[ce7bfd] | 2148 | LOG(3, "DEBUG: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << ".");
|
---|
[357fba] | 2149 |
|
---|
| 2150 | // test whether old center is on the band's plane
|
---|
[273382] | 2151 | if (fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) > HULLEPSILON) {
|
---|
[47d041] | 2152 | ELOG(1, "Something's very wrong here: RelativeOldSphereCenter is not on the band's plane as desired by " << fabs(RelativeOldSphereCenter.ScalarProduct(CirclePlaneNormal)) << "!");
|
---|
[273382] | 2153 | RelativeOldSphereCenter.ProjectOntoPlane(CirclePlaneNormal);
|
---|
[357fba] | 2154 | }
|
---|
[b998c3] | 2155 | radius = RelativeOldSphereCenter.NormSquared();
|
---|
[357fba] | 2156 | if (fabs(radius - CircleRadius) < HULLEPSILON) {
|
---|
[ce7bfd] | 2157 | LOG(3, "DEBUG: RelativeOldSphereCenter is at " << RelativeOldSphereCenter << ".");
|
---|
[357fba] | 2158 |
|
---|
| 2159 | // check SearchDirection
|
---|
[ce7bfd] | 2160 | LOG(3, "DEBUG: SearchDirection is " << SearchDirection << ".");
|
---|
[8cbb97] | 2161 | if (fabs(RelativeOldSphereCenter.ScalarProduct(SearchDirection)) > HULLEPSILON) { // rotated the wrong way!
|
---|
[47d041] | 2162 | ELOG(1, "SearchDirection and RelativeOldSphereCenter are not orthogonal!");
|
---|
[357fba] | 2163 | }
|
---|
| 2164 |
|
---|
[62bb91] | 2165 | // get cell for the starting point
|
---|
[d74077] | 2166 | if (LC->SetIndexToVector(CircleCenter)) {
|
---|
[6613ec] | 2167 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
| 2168 | N[i] = LC->n[i];
|
---|
[47d041] | 2169 | //LOG(1, "INFO: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << ".");
|
---|
[357fba] | 2170 | } else {
|
---|
[47d041] | 2171 | ELOG(1, "Vector " << CircleCenter << " is outside of LinkedCell's bounding box.");
|
---|
[357fba] | 2172 | return;
|
---|
| 2173 | }
|
---|
[62bb91] | 2174 | // then go through the current and all neighbouring cells and check the contained points for possible candidates
|
---|
[ce7bfd] | 2175 | // if (DoLog(3)) {
|
---|
[47d041] | 2176 | // std::stringstream output;
|
---|
| 2177 | // output << "LC Intervals:";
|
---|
| 2178 | // for (int i = 0; i < NDIM; i++)
|
---|
| 2179 | // output << " [" << Nlower[i] << "," << Nupper[i] << "] ";
|
---|
| 2180 | // LOG(0, output.str());
|
---|
| 2181 | // }
|
---|
[6613ec] | 2182 | for (int i = 0; i < NDIM; i++) {
|
---|
| 2183 | Nlower[i] = ((N[i] - 1) >= 0) ? N[i] - 1 : 0;
|
---|
| 2184 | Nupper[i] = ((N[i] + 1) < LC->N[i]) ? N[i] + 1 : LC->N[i] - 1;
|
---|
[357fba] | 2185 | }
|
---|
| 2186 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2187 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2188 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[34c43a] | 2189 | const TesselPointSTLList *List = LC->GetCurrentCell();
|
---|
[47d041] | 2190 | //LOG(1, "Current cell is " << LC->n[0] << ", " << LC->n[1] << ", " << LC->n[2] << " with No. " << LC->index << ".");
|
---|
[357fba] | 2191 | if (List != NULL) {
|
---|
[34c43a] | 2192 | for (TesselPointSTLList::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[357fba] | 2193 | Candidate = (*Runner);
|
---|
| 2194 |
|
---|
| 2195 | // check for three unique points
|
---|
[ce7bfd] | 2196 | LOG(4, "DEBUG: Current Candidate is " << *Candidate << " for BaseLine " << *CandidateLine.BaseLine << " with OldSphereCenter " << OldSphereCenter << ".");
|
---|
[6613ec] | 2197 | if ((Candidate != CandidateLine.BaseLine->endpoints[0]->node) && (Candidate != CandidateLine.BaseLine->endpoints[1]->node)) {
|
---|
[357fba] | 2198 |
|
---|
[b998c3] | 2199 | // find center on the plane
|
---|
[d74077] | 2200 | GetCenterofCircumcircle(NewPlaneCenter, CandidateLine.BaseLine->endpoints[0]->node->getPosition(), CandidateLine.BaseLine->endpoints[1]->node->getPosition(), Candidate->getPosition());
|
---|
[ce7bfd] | 2201 | LOG(3, "DEBUG: NewPlaneCenter is " << NewPlaneCenter << ".");
|
---|
[357fba] | 2202 |
|
---|
[0a4f7f] | 2203 | try {
|
---|
[d74077] | 2204 | NewNormalVector = Plane((CandidateLine.BaseLine->endpoints[0]->node->getPosition()),
|
---|
| 2205 | (CandidateLine.BaseLine->endpoints[1]->node->getPosition()),
|
---|
| 2206 | (Candidate->getPosition())).getNormal();
|
---|
[ce7bfd] | 2207 | LOG(3, "DEBUG: NewNormalVector is " << NewNormalVector << ".");
|
---|
[d74077] | 2208 | radius = CandidateLine.BaseLine->endpoints[0]->node->DistanceSquared(NewPlaneCenter);
|
---|
[ce7bfd] | 2209 | LOG(3, "DEBUG: CircleCenter is at " << CircleCenter << ", CirclePlaneNormal is " << CirclePlaneNormal << " with circle radius " << sqrt(CircleRadius) << ".");
|
---|
| 2210 | LOG(3, "DEBUG: SearchDirection is " << SearchDirection << ".");
|
---|
| 2211 | LOG(3, "DEBUG: Radius of CircumCenterCircle is " << radius << ".");
|
---|
[6613ec] | 2212 | if (radius < RADIUS * RADIUS) {
|
---|
[d74077] | 2213 | otherradius = CandidateLine.BaseLine->endpoints[1]->node->DistanceSquared(NewPlaneCenter);
|
---|
[620a3f] | 2214 | if (fabs(radius - otherradius) < HULLEPSILON) {
|
---|
| 2215 | // construct both new centers
|
---|
[8cbb97] | 2216 | NewSphereCenter = NewPlaneCenter;
|
---|
| 2217 | OtherNewSphereCenter= NewPlaneCenter;
|
---|
| 2218 | helper = NewNormalVector;
|
---|
[620a3f] | 2219 | helper.Scale(sqrt(RADIUS * RADIUS - radius));
|
---|
[ce7bfd] | 2220 | LOG(4, "DEBUG: Distance of NewPlaneCenter " << NewPlaneCenter << " to either NewSphereCenter is " << helper.Norm() << " of vector " << helper << " with sphere radius " << RADIUS << ".");
|
---|
[8cbb97] | 2221 | NewSphereCenter += helper;
|
---|
[ce7bfd] | 2222 | LOG(4, "DEBUG: NewSphereCenter is at " << NewSphereCenter << ".");
|
---|
[620a3f] | 2223 | // OtherNewSphereCenter is created by the same vector just in the other direction
|
---|
| 2224 | helper.Scale(-1.);
|
---|
[8cbb97] | 2225 | OtherNewSphereCenter += helper;
|
---|
[ce7bfd] | 2226 | LOG(4, "DEBUG: OtherNewSphereCenter is at " << OtherNewSphereCenter << ".");
|
---|
[88b400] | 2227 | alpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, NewSphereCenter, OldSphereCenter, NormalVector, SearchDirection, HULLEPSILON);
|
---|
| 2228 | Otheralpha = GetPathLengthonCircumCircle(CircleCenter, CirclePlaneNormal, CircleRadius, OtherNewSphereCenter, OldSphereCenter, NormalVector, SearchDirection, HULLEPSILON);
|
---|
[b1a6d8] | 2229 | if ((ThirdPoint != NULL) && (Candidate == ThirdPoint->node)) { // in that case only the other circlecenter is valid
|
---|
[8cbb97] | 2230 | if (OldSphereCenter.DistanceSquared(NewSphereCenter) < OldSphereCenter.DistanceSquared(OtherNewSphereCenter))
|
---|
[b1a6d8] | 2231 | alpha = Otheralpha;
|
---|
| 2232 | } else
|
---|
| 2233 | alpha = min(alpha, Otheralpha);
|
---|
[620a3f] | 2234 | // if there is a better candidate, drop the current list and add the new candidate
|
---|
| 2235 | // otherwise ignore the new candidate and keep the list
|
---|
| 2236 | if (CandidateLine.ShortestAngle > (alpha - HULLEPSILON)) {
|
---|
| 2237 | if (fabs(alpha - Otheralpha) > MYEPSILON) {
|
---|
[8cbb97] | 2238 | CandidateLine.OptCenter = NewSphereCenter;
|
---|
| 2239 | CandidateLine.OtherOptCenter = OtherNewSphereCenter;
|
---|
[620a3f] | 2240 | } else {
|
---|
[8cbb97] | 2241 | CandidateLine.OptCenter = OtherNewSphereCenter;
|
---|
| 2242 | CandidateLine.OtherOptCenter = NewSphereCenter;
|
---|
[620a3f] | 2243 | }
|
---|
| 2244 | // if there is an equal candidate, add it to the list without clearing the list
|
---|
| 2245 | if ((CandidateLine.ShortestAngle - HULLEPSILON) < alpha) {
|
---|
| 2246 | CandidateLine.pointlist.push_back(Candidate);
|
---|
[ce7bfd] | 2247 | LOG(2, "ACCEPT: We have found an equally good candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << ".");
|
---|
[620a3f] | 2248 | } else {
|
---|
| 2249 | // remove all candidates from the list and then the list itself
|
---|
| 2250 | CandidateLine.pointlist.clear();
|
---|
| 2251 | CandidateLine.pointlist.push_back(Candidate);
|
---|
[ce7bfd] | 2252 | LOG(2, "ACCEPT: We have found a better candidate: " << *(Candidate) << " with " << alpha << " and circumsphere's center at " << CandidateLine.OptCenter << ".");
|
---|
[620a3f] | 2253 | }
|
---|
| 2254 | CandidateLine.ShortestAngle = alpha;
|
---|
[ce7bfd] | 2255 | LOG(2, "DEBUG: There are " << CandidateLine.pointlist.size() << " candidates in the list now.");
|
---|
[357fba] | 2256 | } else {
|
---|
[620a3f] | 2257 | if ((Candidate != NULL) && (CandidateLine.pointlist.begin() != CandidateLine.pointlist.end())) {
|
---|
[ce7bfd] | 2258 | LOG(3, "REJECT: Old candidate " << *(*CandidateLine.pointlist.begin()) << " with " << CandidateLine.ShortestAngle << " is better than new one " << *Candidate << " with " << alpha << " .");
|
---|
[620a3f] | 2259 | } else {
|
---|
[ce7bfd] | 2260 | LOG(3, "REJECT: Candidate " << *Candidate << " with " << alpha << " was rejected.");
|
---|
[620a3f] | 2261 | }
|
---|
[357fba] | 2262 | }
|
---|
| 2263 | } else {
|
---|
[47d041] | 2264 | ELOG(0, "REJECT: Distance to center of circumcircle is not the same from each corner of the triangle: " << fabs(radius - otherradius));
|
---|
[357fba] | 2265 | }
|
---|
| 2266 | } else {
|
---|
[ce7bfd] | 2267 | LOG(3, "REJECT: NewSphereCenter " << NewSphereCenter << " for " << *Candidate << " is too far away: " << radius << ".");
|
---|
[357fba] | 2268 | }
|
---|
[0a4f7f] | 2269 | }
|
---|
| 2270 | catch (LinearDependenceException &excp){
|
---|
[ce7bfd] | 2271 | LOG(3, boost::diagnostic_information(excp));
|
---|
| 2272 | LOG(3, "REJECT: Three points from " << *CandidateLine.BaseLine << " and Candidate " << *Candidate << " are linear-dependent.");
|
---|
[357fba] | 2273 | }
|
---|
| 2274 | } else {
|
---|
[09898c] | 2275 | if (ThirdPoint != NULL) {
|
---|
[ce7bfd] | 2276 | LOG(3, "REJECT: Base triangle " << *CandidateLine.BaseLine << " and " << *ThirdPoint << " contains Candidate " << *Candidate << ".");
|
---|
[357fba] | 2277 | } else {
|
---|
[ce7bfd] | 2278 | LOG(3, "REJECT: Base triangle " << *CandidateLine.BaseLine << " contains Candidate " << *Candidate << ".");
|
---|
[357fba] | 2279 | }
|
---|
| 2280 | }
|
---|
| 2281 | }
|
---|
| 2282 | }
|
---|
| 2283 | }
|
---|
| 2284 | } else {
|
---|
[47d041] | 2285 | ELOG(1, "The projected center of the old sphere has radius " << radius << " instead of " << CircleRadius << ".");
|
---|
[357fba] | 2286 | }
|
---|
| 2287 | } else {
|
---|
[09898c] | 2288 | if (ThirdPoint != NULL)
|
---|
[ce7bfd] | 2289 | LOG(3, "Circumcircle for base line " << *CandidateLine.BaseLine << " and third node " << *ThirdPoint << " is too big!");
|
---|
[357fba] | 2290 | else
|
---|
[ce7bfd] | 2291 | LOG(3, "Circumcircle for base line " << *CandidateLine.BaseLine << " is too big!");
|
---|
[357fba] | 2292 | }
|
---|
| 2293 |
|
---|
[ce7bfd] | 2294 | LOG(2, "DEBUG: Sorting candidate list ...");
|
---|
[f67b6e] | 2295 | if (CandidateLine.pointlist.size() > 1) {
|
---|
| 2296 | CandidateLine.pointlist.unique();
|
---|
| 2297 | CandidateLine.pointlist.sort(); //SortCandidates);
|
---|
[357fba] | 2298 | }
|
---|
[6613ec] | 2299 |
|
---|
| 2300 | if ((!CandidateLine.pointlist.empty()) && (!CandidateLine.CheckValidity(RADIUS, LC))) {
|
---|
[47d041] | 2301 | ELOG(0, "There were other points contained in the rolling sphere as well!");
|
---|
[6613ec] | 2302 | performCriticalExit();
|
---|
| 2303 | }
|
---|
| 2304 | }
|
---|
| 2305 | ;
|
---|
[357fba] | 2306 |
|
---|
| 2307 | /** Finds the endpoint two lines are sharing.
|
---|
| 2308 | * \param *line1 first line
|
---|
| 2309 | * \param *line2 second line
|
---|
| 2310 | * \return point which is shared or NULL if none
|
---|
| 2311 | */
|
---|
[776b64] | 2312 | class BoundaryPointSet *Tesselation::GetCommonEndpoint(const BoundaryLineSet * line1, const BoundaryLineSet * line2) const
|
---|
[357fba] | 2313 | {
|
---|
[ce7bfd] | 2314 | //Info FunctionInfo(__func__);
|
---|
[776b64] | 2315 | const BoundaryLineSet * lines[2] = { line1, line2 };
|
---|
[357fba] | 2316 | class BoundaryPointSet *node = NULL;
|
---|
[c15ca2] | 2317 | PointMap OrderMap;
|
---|
| 2318 | PointTestPair OrderTest;
|
---|
[357fba] | 2319 | for (int i = 0; i < 2; i++)
|
---|
| 2320 | // for both lines
|
---|
[6613ec] | 2321 | for (int j = 0; j < 2; j++) { // for both endpoints
|
---|
| 2322 | OrderTest = OrderMap.insert(pair<int, class BoundaryPointSet *> (lines[i]->endpoints[j]->Nr, lines[i]->endpoints[j]));
|
---|
| 2323 | if (!OrderTest.second) { // if insertion fails, we have common endpoint
|
---|
| 2324 | node = OrderTest.first->second;
|
---|
[47d041] | 2325 | LOG(1, "Common endpoint of lines " << *line1 << " and " << *line2 << " is: " << *node << ".");
|
---|
[6613ec] | 2326 | j = 2;
|
---|
| 2327 | i = 2;
|
---|
| 2328 | break;
|
---|
[357fba] | 2329 | }
|
---|
[6613ec] | 2330 | }
|
---|
[357fba] | 2331 | return node;
|
---|
[6613ec] | 2332 | }
|
---|
| 2333 | ;
|
---|
[357fba] | 2334 |
|
---|
[c15ca2] | 2335 | /** Finds the boundary points that are closest to a given Vector \a *x.
|
---|
[62bb91] | 2336 | * \param *out output stream for debugging
|
---|
| 2337 | * \param *x Vector to look from
|
---|
[c15ca2] | 2338 | * \return map of BoundaryPointSet of closest points sorted by squared distance or NULL.
|
---|
[62bb91] | 2339 | */
|
---|
[6bd7e0] | 2340 | DistanceToPointMap * Tesselation::FindClosestBoundaryPointsToVector(const Vector &x, const LinkedCell_deprecated* LC) const
|
---|
[62bb91] | 2341 | {
|
---|
[ce7bfd] | 2342 | //Info FunctionInfo(__func__);
|
---|
[71b20e] | 2343 | PointMap::const_iterator FindPoint;
|
---|
| 2344 | int N[NDIM], Nlower[NDIM], Nupper[NDIM];
|
---|
[62bb91] | 2345 |
|
---|
| 2346 | if (LinesOnBoundary.empty()) {
|
---|
[47d041] | 2347 | ELOG(1, "There is no tesselation structure to compare the point with, please create one first.");
|
---|
[62bb91] | 2348 | return NULL;
|
---|
| 2349 | }
|
---|
[71b20e] | 2350 |
|
---|
| 2351 | // gather all points close to the desired one
|
---|
| 2352 | LC->SetIndexToVector(x); // ignore status as we calculate bounds below sensibly
|
---|
[6613ec] | 2353 | for (int i = 0; i < NDIM; i++) // store indices of this cell
|
---|
[71b20e] | 2354 | N[i] = LC->n[i];
|
---|
[ce7bfd] | 2355 | LOG(2, "DEBUG: Center cell is " << N[0] << ", " << N[1] << ", " << N[2] << " with No. " << LC->index << ".");
|
---|
[97498a] | 2356 | DistanceToPointMap * points = new DistanceToPointMap;
|
---|
[71b20e] | 2357 | LC->GetNeighbourBounds(Nlower, Nupper);
|
---|
| 2358 | for (LC->n[0] = Nlower[0]; LC->n[0] <= Nupper[0]; LC->n[0]++)
|
---|
| 2359 | for (LC->n[1] = Nlower[1]; LC->n[1] <= Nupper[1]; LC->n[1]++)
|
---|
| 2360 | for (LC->n[2] = Nlower[2]; LC->n[2] <= Nupper[2]; LC->n[2]++) {
|
---|
[34c43a] | 2361 | const TesselPointSTLList *List = LC->GetCurrentCell();
|
---|
[47d041] | 2362 | //LOG(1, "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2]);
|
---|
[71b20e] | 2363 | if (List != NULL) {
|
---|
[34c43a] | 2364 | for (TesselPointSTLList::const_iterator Runner = List->begin(); Runner != List->end(); Runner++) {
|
---|
[735b1c] | 2365 | FindPoint = PointsOnBoundary.find((*Runner)->getNr());
|
---|
[97498a] | 2366 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
[d74077] | 2367 | points->insert(DistanceToPointPair(FindPoint->second->node->DistanceSquared(x), FindPoint->second));
|
---|
[ce7bfd] | 2368 | LOG(3, "DEBUG: Putting " << *FindPoint->second << " into the list.");
|
---|
[97498a] | 2369 | }
|
---|
[71b20e] | 2370 | }
|
---|
| 2371 | } else {
|
---|
[47d041] | 2372 | ELOG(1, "The current cell " << LC->n[0] << "," << LC->n[1] << "," << LC->n[2] << " is invalid!");
|
---|
[99593f] | 2373 | }
|
---|
[57066a] | 2374 | }
|
---|
[62bb91] | 2375 |
|
---|
[71b20e] | 2376 | // check whether we found some points
|
---|
[c15ca2] | 2377 | if (points->empty()) {
|
---|
[47d041] | 2378 | ELOG(1, "There is no nearest point: too far away from the surface.");
|
---|
[6613ec] | 2379 | delete (points);
|
---|
[c15ca2] | 2380 | return NULL;
|
---|
| 2381 | }
|
---|
| 2382 | return points;
|
---|
[6613ec] | 2383 | }
|
---|
| 2384 | ;
|
---|
[c15ca2] | 2385 |
|
---|
| 2386 | /** Finds the boundary line that is closest to a given Vector \a *x.
|
---|
| 2387 | * \param *out output stream for debugging
|
---|
| 2388 | * \param *x Vector to look from
|
---|
| 2389 | * \return closest BoundaryLineSet or NULL in degenerate case.
|
---|
| 2390 | */
|
---|
[6bd7e0] | 2391 | BoundaryLineSet * Tesselation::FindClosestBoundaryLineToVector(const Vector &x, const LinkedCell_deprecated* LC) const
|
---|
[c15ca2] | 2392 | {
|
---|
[ce7bfd] | 2393 | //Info FunctionInfo(__func__);
|
---|
[c15ca2] | 2394 | // get closest points
|
---|
[6613ec] | 2395 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 2396 | if (points == NULL) {
|
---|
[47d041] | 2397 | ELOG(1, "There is no nearest point: too far away from the surface.");
|
---|
[71b20e] | 2398 | return NULL;
|
---|
| 2399 | }
|
---|
[62bb91] | 2400 |
|
---|
[71b20e] | 2401 | // for each point, check its lines, remember closest
|
---|
[47d041] | 2402 | LOG(1, "Finding closest BoundaryLine to " << x << " ... ");
|
---|
[71b20e] | 2403 | BoundaryLineSet *ClosestLine = NULL;
|
---|
| 2404 | double MinDistance = -1.;
|
---|
| 2405 | Vector helper;
|
---|
| 2406 | Vector Center;
|
---|
| 2407 | Vector BaseLine;
|
---|
[97498a] | 2408 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 2409 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[71b20e] | 2410 | // calculate closest point on line to desired point
|
---|
[d74077] | 2411 | helper = 0.5 * (((LineRunner->second)->endpoints[0]->node->getPosition()) +
|
---|
| 2412 | ((LineRunner->second)->endpoints[1]->node->getPosition()));
|
---|
| 2413 | Center = (x) - helper;
|
---|
| 2414 | BaseLine = ((LineRunner->second)->endpoints[0]->node->getPosition()) -
|
---|
| 2415 | ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[273382] | 2416 | Center.ProjectOntoPlane(BaseLine);
|
---|
[71b20e] | 2417 | const double distance = Center.NormSquared();
|
---|
| 2418 | if ((ClosestLine == NULL) || (distance < MinDistance)) {
|
---|
| 2419 | // additionally calculate intersection on line (whether it's on the line section or not)
|
---|
[d74077] | 2420 | helper = (x) - ((LineRunner->second)->endpoints[0]->node->getPosition()) - Center;
|
---|
[273382] | 2421 | const double lengthA = helper.ScalarProduct(BaseLine);
|
---|
[d74077] | 2422 | helper = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition()) - Center;
|
---|
[273382] | 2423 | const double lengthB = helper.ScalarProduct(BaseLine);
|
---|
[6613ec] | 2424 | if (lengthB * lengthA < 0) { // if have different sign
|
---|
[71b20e] | 2425 | ClosestLine = LineRunner->second;
|
---|
| 2426 | MinDistance = distance;
|
---|
[47d041] | 2427 | LOG(1, "ACCEPT: New closest line is " << *ClosestLine << " with projected distance " << MinDistance << ".");
|
---|
[71b20e] | 2428 | } else {
|
---|
[47d041] | 2429 | LOG(1, "REJECT: Intersection is outside of the line section: " << lengthA << " and " << lengthB << ".");
|
---|
[71b20e] | 2430 | }
|
---|
| 2431 | } else {
|
---|
[47d041] | 2432 | LOG(1, "REJECT: Point is too further away than present line: " << distance << " >> " << MinDistance << ".");
|
---|
[71b20e] | 2433 | }
|
---|
[99593f] | 2434 | }
|
---|
[57066a] | 2435 | }
|
---|
[6613ec] | 2436 | delete (points);
|
---|
[71b20e] | 2437 | // check whether closest line is "too close" :), then it's inside
|
---|
| 2438 | if (ClosestLine == NULL) {
|
---|
[ce7bfd] | 2439 | LOG(2, "DEBUG: Is the only point, no one else is closeby.");
|
---|
[62bb91] | 2440 | return NULL;
|
---|
[71b20e] | 2441 | }
|
---|
[c15ca2] | 2442 | return ClosestLine;
|
---|
[6613ec] | 2443 | }
|
---|
| 2444 | ;
|
---|
[c15ca2] | 2445 |
|
---|
| 2446 | /** Finds the triangle that is closest to a given Vector \a *x.
|
---|
| 2447 | * \param *out output stream for debugging
|
---|
| 2448 | * \param *x Vector to look from
|
---|
| 2449 | * \return BoundaryTriangleSet of nearest triangle or NULL.
|
---|
| 2450 | */
|
---|
[6bd7e0] | 2451 | TriangleList * Tesselation::FindClosestTrianglesToVector(const Vector &x, const LinkedCell_deprecated* LC) const
|
---|
[c15ca2] | 2452 | {
|
---|
[ce7bfd] | 2453 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 2454 | // get closest points
|
---|
| 2455 | DistanceToPointMap * points = FindClosestBoundaryPointsToVector(x, LC);
|
---|
[c15ca2] | 2456 | if (points == NULL) {
|
---|
[47d041] | 2457 | ELOG(1, "There is no nearest point: too far away from the surface.");
|
---|
[c15ca2] | 2458 | return NULL;
|
---|
| 2459 | }
|
---|
| 2460 |
|
---|
| 2461 | // for each point, check its lines, remember closest
|
---|
[47d041] | 2462 | LOG(1, "Finding closest BoundaryTriangle to " << x << " ... ");
|
---|
[48b47a] | 2463 | LineSet ClosestLines;
|
---|
[97498a] | 2464 | double MinDistance = 1e+16;
|
---|
| 2465 | Vector BaseLineIntersection;
|
---|
[c15ca2] | 2466 | Vector Center;
|
---|
| 2467 | Vector BaseLine;
|
---|
[97498a] | 2468 | Vector BaseLineCenter;
|
---|
| 2469 | for (DistanceToPointMap::iterator Runner = points->begin(); Runner != points->end(); Runner++) {
|
---|
[c15ca2] | 2470 | for (LineMap::iterator LineRunner = Runner->second->lines.begin(); LineRunner != Runner->second->lines.end(); LineRunner++) {
|
---|
[97498a] | 2471 |
|
---|
[d74077] | 2472 | BaseLine = ((LineRunner->second)->endpoints[0]->node->getPosition()) -
|
---|
| 2473 | ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[97498a] | 2474 | const double lengthBase = BaseLine.NormSquared();
|
---|
| 2475 |
|
---|
[d74077] | 2476 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[0]->node->getPosition());
|
---|
[97498a] | 2477 | const double lengthEndA = BaseLineIntersection.NormSquared();
|
---|
| 2478 |
|
---|
[d74077] | 2479 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[97498a] | 2480 | const double lengthEndB = BaseLineIntersection.NormSquared();
|
---|
| 2481 |
|
---|
[6613ec] | 2482 | if ((lengthEndA > lengthBase) || (lengthEndB > lengthBase) || ((lengthEndA < MYEPSILON) || (lengthEndB < MYEPSILON))) { // intersection would be outside, take closer endpoint
|
---|
[a0064e] | 2483 | const double lengthEnd = std::min(lengthEndA, lengthEndB);
|
---|
[48b47a] | 2484 | if (lengthEnd - MinDistance < -MYEPSILON) { // new best line
|
---|
| 2485 | ClosestLines.clear();
|
---|
| 2486 | ClosestLines.insert(LineRunner->second);
|
---|
| 2487 | MinDistance = lengthEnd;
|
---|
[47d041] | 2488 | LOG(1, "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[0]->node << " is closer with " << lengthEnd << ".");
|
---|
[6613ec] | 2489 | } else if (fabs(lengthEnd - MinDistance) < MYEPSILON) { // additional best candidate
|
---|
[48b47a] | 2490 | ClosestLines.insert(LineRunner->second);
|
---|
[47d041] | 2491 | LOG(1, "ACCEPT: Line " << *LineRunner->second << " to endpoint " << *LineRunner->second->endpoints[1]->node << " is equally good with " << lengthEnd << ".");
|
---|
[48b47a] | 2492 | } else { // line is worse
|
---|
[47d041] | 2493 | LOG(1, "REJECT: Line " << *LineRunner->second << " to either endpoints is further away than present closest line candidate: " << lengthEndA << ", " << lengthEndB << ", and distance is longer than baseline:" << lengthBase << ".");
|
---|
[97498a] | 2494 | }
|
---|
| 2495 | } else { // intersection is closer, calculate
|
---|
[c15ca2] | 2496 | // calculate closest point on line to desired point
|
---|
[d74077] | 2497 | BaseLineIntersection = (x) - ((LineRunner->second)->endpoints[1]->node->getPosition());
|
---|
[273382] | 2498 | Center = BaseLineIntersection;
|
---|
| 2499 | Center.ProjectOntoPlane(BaseLine);
|
---|
| 2500 | BaseLineIntersection -= Center;
|
---|
[97498a] | 2501 | const double distance = BaseLineIntersection.NormSquared();
|
---|
| 2502 | if (Center.NormSquared() > BaseLine.NormSquared()) {
|
---|
[47d041] | 2503 | ELOG(0, "Algorithmic error: In second case we have intersection outside of baseline!");
|
---|
[97498a] | 2504 | }
|
---|
[48b47a] | 2505 | if ((ClosestLines.empty()) || (distance < MinDistance)) {
|
---|
| 2506 | ClosestLines.insert(LineRunner->second);
|
---|
[97498a] | 2507 | MinDistance = distance;
|
---|
[47d041] | 2508 | LOG(1, "ACCEPT: Intersection in between endpoints, new closest line " << *LineRunner->second << " is " << *ClosestLines.begin() << " with projected distance " << MinDistance << ".");
|
---|
[c15ca2] | 2509 | } else {
|
---|
[47d041] | 2510 | LOG(2, "REJECT: Point is further away from line " << *LineRunner->second << " than present closest line: " << distance << " >> " << MinDistance << ".");
|
---|
[c15ca2] | 2511 | }
|
---|
| 2512 | }
|
---|
| 2513 | }
|
---|
| 2514 | }
|
---|
[6613ec] | 2515 | delete (points);
|
---|
[c15ca2] | 2516 |
|
---|
| 2517 | // check whether closest line is "too close" :), then it's inside
|
---|
[48b47a] | 2518 | if (ClosestLines.empty()) {
|
---|
[ce7bfd] | 2519 | LOG(2, "DEBUG: Is the only point, no one else is closeby.");
|
---|
[c15ca2] | 2520 | return NULL;
|
---|
| 2521 | }
|
---|
| 2522 | TriangleList * candidates = new TriangleList;
|
---|
[48b47a] | 2523 | for (LineSet::iterator LineRunner = ClosestLines.begin(); LineRunner != ClosestLines.end(); LineRunner++)
|
---|
| 2524 | for (TriangleMap::iterator Runner = (*LineRunner)->triangles.begin(); Runner != (*LineRunner)->triangles.end(); Runner++) {
|
---|
[6613ec] | 2525 | candidates->push_back(Runner->second);
|
---|
| 2526 | }
|
---|
[c15ca2] | 2527 | return candidates;
|
---|
[6613ec] | 2528 | }
|
---|
| 2529 | ;
|
---|
[62bb91] | 2530 |
|
---|
| 2531 | /** Finds closest triangle to a point.
|
---|
| 2532 | * This basically just takes care of the degenerate case, which is not handled in FindClosestTrianglesToPoint().
|
---|
| 2533 | * \param *out output stream for debugging
|
---|
| 2534 | * \param *x Vector to look from
|
---|
[8db598] | 2535 | * \param &distance contains found distance on return
|
---|
[62bb91] | 2536 | * \return list of BoundaryTriangleSet of nearest triangles or NULL.
|
---|
| 2537 | */
|
---|
[6bd7e0] | 2538 | class BoundaryTriangleSet * Tesselation::FindClosestTriangleToVector(const Vector &x, const LinkedCell_deprecated* LC) const
|
---|
[62bb91] | 2539 | {
|
---|
[ce7bfd] | 2540 | //Info FunctionInfo(__func__);
|
---|
[62bb91] | 2541 | class BoundaryTriangleSet *result = NULL;
|
---|
[c15ca2] | 2542 | TriangleList *triangles = FindClosestTrianglesToVector(x, LC);
|
---|
| 2543 | TriangleList candidates;
|
---|
[57066a] | 2544 | Vector Center;
|
---|
[71b20e] | 2545 | Vector helper;
|
---|
[62bb91] | 2546 |
|
---|
[71b20e] | 2547 | if ((triangles == NULL) || (triangles->empty()))
|
---|
[62bb91] | 2548 | return NULL;
|
---|
| 2549 |
|
---|
[97498a] | 2550 | // go through all and pick the one with the best alignment to x
|
---|
[6613ec] | 2551 | double MinAlignment = 2. * M_PI;
|
---|
[c15ca2] | 2552 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++) {
|
---|
[d74077] | 2553 | (*Runner)->GetCenter(Center);
|
---|
| 2554 | helper = (x) - Center;
|
---|
[273382] | 2555 | const double Alignment = helper.Angle((*Runner)->NormalVector);
|
---|
[97498a] | 2556 | if (Alignment < MinAlignment) {
|
---|
| 2557 | result = *Runner;
|
---|
| 2558 | MinAlignment = Alignment;
|
---|
[47d041] | 2559 | LOG(1, "ACCEPT: Triangle " << *result << " is better aligned with " << MinAlignment << ".");
|
---|
[71b20e] | 2560 | } else {
|
---|
[47d041] | 2561 | LOG(1, "REJECT: Triangle " << *result << " is worse aligned with " << MinAlignment << ".");
|
---|
[57066a] | 2562 | }
|
---|
| 2563 | }
|
---|
[6613ec] | 2564 | delete (triangles);
|
---|
[97498a] | 2565 |
|
---|
[62bb91] | 2566 | return result;
|
---|
[6613ec] | 2567 | }
|
---|
| 2568 | ;
|
---|
[62bb91] | 2569 |
|
---|
[9473f6] | 2570 | /** Checks whether the provided Vector is within the Tesselation structure.
|
---|
| 2571 | * Basically calls Tesselation::GetDistanceToSurface() and checks the sign of the return value.
|
---|
| 2572 | * @param point of which to check the position
|
---|
[6bd7e0] | 2573 | * @param *LC LinkedCell_deprecated structure
|
---|
[9473f6] | 2574 | *
|
---|
| 2575 | * @return true if the point is inside the Tesselation structure, false otherwise
|
---|
| 2576 | */
|
---|
[6bd7e0] | 2577 | bool Tesselation::IsInnerPoint(const Vector &Point, const LinkedCell_deprecated* const LC) const
|
---|
[9473f6] | 2578 | {
|
---|
[d74077] | 2579 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2580 | return Intersections.IsInside();
|
---|
[9473f6] | 2581 | }
|
---|
| 2582 |
|
---|
| 2583 | /** Returns the distance to the surface given by the tesselation.
|
---|
[97498a] | 2584 | * Calls FindClosestTriangleToVector() and checks whether the resulting triangle's BoundaryTriangleSet#NormalVector points
|
---|
[9473f6] | 2585 | * towards or away from the given \a &Point. Additionally, we check whether it's normal to the normal vector, i.e. on the
|
---|
| 2586 | * closest triangle's plane. Then, we have to check whether \a Point is inside the triangle or not to determine whether it's
|
---|
| 2587 | * an inside or outside point. This is done by calling BoundaryTriangleSet::GetIntersectionInsideTriangle().
|
---|
| 2588 | * In the end we additionally find the point on the triangle who was smallest distance to \a Point:
|
---|
| 2589 | * -# Separate distance from point to center in vector in NormalDirection and on the triangle plane.
|
---|
| 2590 | * -# Check whether vector on triangle plane points inside the triangle or crosses triangle bounds.
|
---|
| 2591 | * -# If inside, take it to calculate closest distance
|
---|
| 2592 | * -# If not, take intersection with BoundaryLine as distance
|
---|
| 2593 | *
|
---|
| 2594 | * @note distance is squared despite it still contains a sign to determine in-/outside!
|
---|
[62bb91] | 2595 | *
|
---|
| 2596 | * @param point of which to check the position
|
---|
[6bd7e0] | 2597 | * @param *LC LinkedCell_deprecated structure
|
---|
[62bb91] | 2598 | *
|
---|
[244a84] | 2599 | * @return >0 if outside, ==0 if on surface, <0 if inside
|
---|
[62bb91] | 2600 | */
|
---|
[244a84] | 2601 | double Tesselation::GetDistanceSquaredToTriangle(const Vector &Point, const BoundaryTriangleSet* const triangle) const
|
---|
[62bb91] | 2602 | {
|
---|
[ce7bfd] | 2603 | //Info FunctionInfo(__func__);
|
---|
[57066a] | 2604 | Vector Center;
|
---|
[71b20e] | 2605 | Vector helper;
|
---|
[97498a] | 2606 | Vector DistanceToCenter;
|
---|
| 2607 | Vector Intersection;
|
---|
[9473f6] | 2608 | double distance = 0.;
|
---|
[57066a] | 2609 |
|
---|
[244a84] | 2610 | if (triangle == NULL) {// is boundary point or only point in point cloud?
|
---|
[47d041] | 2611 | LOG(1, "No triangle given!");
|
---|
[244a84] | 2612 | return -1.;
|
---|
[71b20e] | 2613 | } else {
|
---|
[47d041] | 2614 | LOG(1, "INFO: Closest triangle found is " << *triangle << " with normal vector " << triangle->NormalVector << ".");
|
---|
[57066a] | 2615 | }
|
---|
| 2616 |
|
---|
[d74077] | 2617 | triangle->GetCenter(Center);
|
---|
[47d041] | 2618 | LOG(2, "INFO: Central point of the triangle is " << Center << ".");
|
---|
[273382] | 2619 | DistanceToCenter = Center - Point;
|
---|
[47d041] | 2620 | LOG(2, "INFO: Vector from point to test to center is " << DistanceToCenter << ".");
|
---|
[97498a] | 2621 |
|
---|
| 2622 | // check whether we are on boundary
|
---|
[273382] | 2623 | if (fabs(DistanceToCenter.ScalarProduct(triangle->NormalVector)) < MYEPSILON) {
|
---|
[97498a] | 2624 | // calculate whether inside of triangle
|
---|
[273382] | 2625 | DistanceToCenter = Point + triangle->NormalVector; // points outside
|
---|
| 2626 | Center = Point - triangle->NormalVector; // points towards MolCenter
|
---|
[47d041] | 2627 | LOG(1, "INFO: Calling Intersection with " << Center << " and " << DistanceToCenter << ".");
|
---|
[d74077] | 2628 | if (triangle->GetIntersectionInsideTriangle(Center, DistanceToCenter, Intersection)) {
|
---|
[47d041] | 2629 | LOG(1, Point << " is inner point: sufficiently close to boundary, " << Intersection << ".");
|
---|
[9473f6] | 2630 | return 0.;
|
---|
[97498a] | 2631 | } else {
|
---|
[47d041] | 2632 | LOG(1, Point << " is NOT an inner point: on triangle plane but outside of triangle bounds.");
|
---|
[97498a] | 2633 | return false;
|
---|
| 2634 | }
|
---|
[57066a] | 2635 | } else {
|
---|
[9473f6] | 2636 | // calculate smallest distance
|
---|
[d74077] | 2637 | distance = triangle->GetClosestPointInsideTriangle(Point, Intersection);
|
---|
[47d041] | 2638 | LOG(1, "Closest point on triangle is " << Intersection << ".");
|
---|
[9473f6] | 2639 |
|
---|
| 2640 | // then check direction to boundary
|
---|
[273382] | 2641 | if (DistanceToCenter.ScalarProduct(triangle->NormalVector) > MYEPSILON) {
|
---|
[47d041] | 2642 | LOG(1, Point << " is an inner point, " << distance << " below surface.");
|
---|
[9473f6] | 2643 | return -distance;
|
---|
| 2644 | } else {
|
---|
[47d041] | 2645 | LOG(1, Point << " is NOT an inner point, " << distance << " above surface.");
|
---|
[9473f6] | 2646 | return +distance;
|
---|
| 2647 | }
|
---|
[57066a] | 2648 | }
|
---|
[6613ec] | 2649 | }
|
---|
| 2650 | ;
|
---|
[62bb91] | 2651 |
|
---|
[8db598] | 2652 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
[244a84] | 2653 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 2654 | * \param &Point point to calculate distance from
|
---|
| 2655 | * \param *LC needed for finding closest points fast
|
---|
| 2656 | * \return distance squared to closest point on surface
|
---|
| 2657 | */
|
---|
[6bd7e0] | 2658 | double Tesselation::GetDistanceToSurface(const Vector &Point, const LinkedCell_deprecated* const LC) const
|
---|
[244a84] | 2659 | {
|
---|
[ce7bfd] | 2660 | //Info FunctionInfo(__func__);
|
---|
[d74077] | 2661 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2662 |
|
---|
| 2663 | return Intersections.GetSmallestDistance();
|
---|
[6613ec] | 2664 | }
|
---|
| 2665 | ;
|
---|
[8db598] | 2666 |
|
---|
| 2667 | /** Calculates minimum distance from \a&Point to a tesselated surface.
|
---|
| 2668 | * Combines \sa FindClosestTrianglesToVector() and \sa GetDistanceSquaredToTriangle().
|
---|
| 2669 | * \param &Point point to calculate distance from
|
---|
| 2670 | * \param *LC needed for finding closest points fast
|
---|
| 2671 | * \return distance squared to closest point on surface
|
---|
| 2672 | */
|
---|
[6bd7e0] | 2673 | BoundaryTriangleSet * Tesselation::GetClosestTriangleOnSurface(const Vector &Point, const LinkedCell_deprecated* const LC) const
|
---|
[8db598] | 2674 | {
|
---|
[ce7bfd] | 2675 | //Info FunctionInfo(__func__);
|
---|
[d74077] | 2676 | TriangleIntersectionList Intersections(Point, this, LC);
|
---|
[8db598] | 2677 |
|
---|
| 2678 | return Intersections.GetClosestTriangle();
|
---|
[6613ec] | 2679 | }
|
---|
| 2680 | ;
|
---|
[244a84] | 2681 |
|
---|
[62bb91] | 2682 | /** Gets all points connected to the provided point by triangulation lines.
|
---|
| 2683 | *
|
---|
| 2684 | * @param *Point of which get all connected points
|
---|
| 2685 | *
|
---|
[065e82] | 2686 | * @return set of the all points linked to the provided one
|
---|
[62bb91] | 2687 | */
|
---|
[c15ca2] | 2688 | TesselPointSet * Tesselation::GetAllConnectedPoints(const TesselPoint* const Point) const
|
---|
[62bb91] | 2689 | {
|
---|
[ce7bfd] | 2690 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 2691 | TesselPointSet *connectedPoints = new TesselPointSet;
|
---|
[5c7bf8] | 2692 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
[62bb91] | 2693 | TesselPoint* current;
|
---|
| 2694 | bool takePoint = false;
|
---|
[5c7bf8] | 2695 | // find the respective boundary point
|
---|
[735b1c] | 2696 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->getNr());
|
---|
[5c7bf8] | 2697 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 2698 | ReferencePoint = PointRunner->second;
|
---|
| 2699 | } else {
|
---|
[47d041] | 2700 | ELOG(2, "GetAllConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << ".");
|
---|
[5c7bf8] | 2701 | ReferencePoint = NULL;
|
---|
| 2702 | }
|
---|
[62bb91] | 2703 |
|
---|
[065e82] | 2704 | // little trick so that we look just through lines connect to the BoundaryPoint
|
---|
[5c7bf8] | 2705 | // OR fall-back to look through all lines if there is no such BoundaryPoint
|
---|
[6613ec] | 2706 | const LineMap *Lines;
|
---|
| 2707 | ;
|
---|
[5c7bf8] | 2708 | if (ReferencePoint != NULL)
|
---|
| 2709 | Lines = &(ReferencePoint->lines);
|
---|
[776b64] | 2710 | else
|
---|
| 2711 | Lines = &LinesOnBoundary;
|
---|
| 2712 | LineMap::const_iterator findLines = Lines->begin();
|
---|
[5c7bf8] | 2713 | while (findLines != Lines->end()) {
|
---|
[6613ec] | 2714 | takePoint = false;
|
---|
| 2715 |
|
---|
[735b1c] | 2716 | if (findLines->second->endpoints[0]->Nr == Point->getNr()) {
|
---|
[6613ec] | 2717 | takePoint = true;
|
---|
| 2718 | current = findLines->second->endpoints[1]->node;
|
---|
[735b1c] | 2719 | } else if (findLines->second->endpoints[1]->Nr == Point->getNr()) {
|
---|
[6613ec] | 2720 | takePoint = true;
|
---|
| 2721 | current = findLines->second->endpoints[0]->node;
|
---|
| 2722 | }
|
---|
[065e82] | 2723 |
|
---|
[6613ec] | 2724 | if (takePoint) {
|
---|
[47d041] | 2725 | LOG(1, "INFO: Endpoint " << *current << " of line " << *(findLines->second) << " is enlisted.");
|
---|
[6613ec] | 2726 | connectedPoints->insert(current);
|
---|
| 2727 | }
|
---|
[62bb91] | 2728 |
|
---|
[6613ec] | 2729 | findLines++;
|
---|
[62bb91] | 2730 | }
|
---|
| 2731 |
|
---|
[71b20e] | 2732 | if (connectedPoints->empty()) { // if have not found any points
|
---|
[47d041] | 2733 | ELOG(1, "We have not found any connected points to " << *Point << ".");
|
---|
[16d866] | 2734 | return NULL;
|
---|
| 2735 | }
|
---|
[065e82] | 2736 |
|
---|
[16d866] | 2737 | return connectedPoints;
|
---|
[6613ec] | 2738 | }
|
---|
| 2739 | ;
|
---|
[065e82] | 2740 |
|
---|
| 2741 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
[16d866] | 2742 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 2743 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 2744 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 2745 | * triangle we are looking for.
|
---|
| 2746 | *
|
---|
| 2747 | * @param *out output stream for debugging
|
---|
[27bd2f] | 2748 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
[16d866] | 2749 | * @param *Point of which get all connected points
|
---|
[065e82] | 2750 | * @param *Reference Reference vector for zero angle or NULL for no preference
|
---|
| 2751 | * @return list of the all points linked to the provided one
|
---|
[16d866] | 2752 | */
|
---|
[d74077] | 2753 | TesselPointList * Tesselation::GetCircleOfConnectedTriangles(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector &Reference) const
|
---|
[16d866] | 2754 | {
|
---|
[ce7bfd] | 2755 | //Info FunctionInfo(__func__);
|
---|
[16d866] | 2756 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 2757 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[71b20e] | 2758 | Vector PlaneNormal;
|
---|
| 2759 | Vector AngleZero;
|
---|
| 2760 | Vector OrthogonalVector;
|
---|
| 2761 | Vector helper;
|
---|
[6613ec] | 2762 | const TesselPoint * const TrianglePoints[3] = { Point, NULL, NULL };
|
---|
[c15ca2] | 2763 | TriangleList *triangles = NULL;
|
---|
[71b20e] | 2764 |
|
---|
| 2765 | if (SetOfNeighbours == NULL) {
|
---|
[47d041] | 2766 | ELOG(2, "Could not find any connected points!");
|
---|
[6613ec] | 2767 | delete (connectedCircle);
|
---|
[71b20e] | 2768 | return NULL;
|
---|
| 2769 | }
|
---|
| 2770 |
|
---|
| 2771 | // calculate central point
|
---|
| 2772 | triangles = FindTriangles(TrianglePoints);
|
---|
| 2773 | if ((triangles != NULL) && (!triangles->empty())) {
|
---|
[c15ca2] | 2774 | for (TriangleList::iterator Runner = triangles->begin(); Runner != triangles->end(); Runner++)
|
---|
[273382] | 2775 | PlaneNormal += (*Runner)->NormalVector;
|
---|
[71b20e] | 2776 | } else {
|
---|
[47d041] | 2777 | ELOG(0, "Could not find any triangles for point " << *Point << ".");
|
---|
[71b20e] | 2778 | performCriticalExit();
|
---|
| 2779 | }
|
---|
[6613ec] | 2780 | PlaneNormal.Scale(1.0 / triangles->size());
|
---|
[ce7bfd] | 2781 | LOG(4, "DEBUG: Calculated PlaneNormal of all circle points is " << PlaneNormal << ".");
|
---|
[71b20e] | 2782 | PlaneNormal.Normalize();
|
---|
| 2783 |
|
---|
| 2784 | // construct one orthogonal vector
|
---|
[d74077] | 2785 | AngleZero = (Reference) - (Point->getPosition());
|
---|
| 2786 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
| 2787 | if ((AngleZero.NormSquared() < MYEPSILON)) {
|
---|
[ce7bfd] | 2788 | LOG(4, "DEBUG: Using alternatively " << (*SetOfNeighbours->begin())->getPosition() << " as angle 0 referencer.");
|
---|
[d74077] | 2789 | AngleZero = ((*SetOfNeighbours->begin())->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2790 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[71b20e] | 2791 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[47d041] | 2792 | ELOG(0, "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!");
|
---|
[71b20e] | 2793 | performCriticalExit();
|
---|
| 2794 | }
|
---|
| 2795 | }
|
---|
[ce7bfd] | 2796 | LOG(4, "DEBUG: Reference vector on this plane representing angle 0 is " << AngleZero << ".");
|
---|
[71b20e] | 2797 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
[0a4f7f] | 2798 | OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
|
---|
[71b20e] | 2799 | else
|
---|
[0a4f7f] | 2800 | OrthogonalVector.MakeNormalTo(PlaneNormal);
|
---|
[ce7bfd] | 2801 | LOG(4, "DEBUG: OrthogonalVector on plane is " << OrthogonalVector << ".");
|
---|
[71b20e] | 2802 |
|
---|
| 2803 | // go through all connected points and calculate angle
|
---|
[c15ca2] | 2804 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[d74077] | 2805 | helper = ((*listRunner)->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2806 | helper.ProjectOntoPlane(PlaneNormal);
|
---|
[71b20e] | 2807 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[ce7bfd] | 2808 | LOG(4, "DEBUG" << angle << " for point " << **listRunner << ".");
|
---|
[6613ec] | 2809 | anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[71b20e] | 2810 | }
|
---|
| 2811 |
|
---|
[6613ec] | 2812 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[71b20e] | 2813 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 2814 | }
|
---|
| 2815 |
|
---|
| 2816 | return connectedCircle;
|
---|
| 2817 | }
|
---|
| 2818 |
|
---|
| 2819 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we have the circle round the point.
|
---|
| 2820 | * Maps them down onto the plane designated by the axis \a *Point and \a *Reference. The center of all points
|
---|
| 2821 | * connected in the tesselation to \a *Point is mapped to spherical coordinates with the zero angle being given
|
---|
| 2822 | * by the mapped down \a *Reference. Hence, the biggest and the smallest angles are those of the two shanks of the
|
---|
| 2823 | * triangle we are looking for.
|
---|
| 2824 | *
|
---|
| 2825 | * @param *SetOfNeighbours all points for which the angle should be calculated
|
---|
| 2826 | * @param *Point of which get all connected points
|
---|
[d74077] | 2827 | * @param *Reference Reference vector for zero angle or (0,0,0) for no preference
|
---|
[71b20e] | 2828 | * @return list of the all points linked to the provided one
|
---|
| 2829 | */
|
---|
[d74077] | 2830 | TesselPointList * Tesselation::GetCircleOfSetOfPoints(TesselPointSet *SetOfNeighbours, const TesselPoint* const Point, const Vector &Reference) const
|
---|
[71b20e] | 2831 | {
|
---|
[ce7bfd] | 2832 | //Info FunctionInfo(__func__);
|
---|
[71b20e] | 2833 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[c15ca2] | 2834 | TesselPointList *connectedCircle = new TesselPointList;
|
---|
[065e82] | 2835 | Vector center;
|
---|
| 2836 | Vector PlaneNormal;
|
---|
| 2837 | Vector AngleZero;
|
---|
| 2838 | Vector OrthogonalVector;
|
---|
| 2839 | Vector helper;
|
---|
[62bb91] | 2840 |
|
---|
[27bd2f] | 2841 | if (SetOfNeighbours == NULL) {
|
---|
[47d041] | 2842 | ELOG(2, "Could not find any connected points!");
|
---|
[6613ec] | 2843 | delete (connectedCircle);
|
---|
[99593f] | 2844 | return NULL;
|
---|
| 2845 | }
|
---|
[a2028e] | 2846 |
|
---|
[97498a] | 2847 | // check whether there's something to do
|
---|
| 2848 | if (SetOfNeighbours->size() < 3) {
|
---|
| 2849 | for (TesselPointSet::iterator TesselRunner = SetOfNeighbours->begin(); TesselRunner != SetOfNeighbours->end(); TesselRunner++)
|
---|
| 2850 | connectedCircle->push_back(*TesselRunner);
|
---|
| 2851 | return connectedCircle;
|
---|
| 2852 | }
|
---|
| 2853 |
|
---|
[47d041] | 2854 | LOG(1, "INFO: Point is " << *Point << " and Reference is " << Reference << ".");
|
---|
[16d866] | 2855 | // calculate central point
|
---|
[97498a] | 2856 | TesselPointSet::const_iterator TesselA = SetOfNeighbours->begin();
|
---|
| 2857 | TesselPointSet::const_iterator TesselB = SetOfNeighbours->begin();
|
---|
| 2858 | TesselPointSet::const_iterator TesselC = SetOfNeighbours->begin();
|
---|
| 2859 | TesselB++;
|
---|
| 2860 | TesselC++;
|
---|
| 2861 | TesselC++;
|
---|
| 2862 | int counter = 0;
|
---|
| 2863 | while (TesselC != SetOfNeighbours->end()) {
|
---|
[d74077] | 2864 | helper = Plane(((*TesselA)->getPosition()),
|
---|
| 2865 | ((*TesselB)->getPosition()),
|
---|
| 2866 | ((*TesselC)->getPosition())).getNormal();
|
---|
[ce7bfd] | 2867 | LOG(5, "DEBUG: Making normal vector out of " << *(*TesselA) << ", " << *(*TesselB) << " and " << *(*TesselC) << ":" << helper);
|
---|
[97498a] | 2868 | counter++;
|
---|
| 2869 | TesselA++;
|
---|
| 2870 | TesselB++;
|
---|
| 2871 | TesselC++;
|
---|
[273382] | 2872 | PlaneNormal += helper;
|
---|
[97498a] | 2873 | }
|
---|
[47d041] | 2874 | //LOG(0, "Summed vectors " << center << "; number of points " << connectedPoints.size() << "; scale factor " << counter);
|
---|
[6613ec] | 2875 | PlaneNormal.Scale(1.0 / (double) counter);
|
---|
[47d041] | 2876 | // LOG(1, "INFO: Calculated center of all circle points is " << center << ".");
|
---|
[6613ec] | 2877 | //
|
---|
| 2878 | // // projection plane of the circle is at the closes Point and normal is pointing away from center of all circle points
|
---|
| 2879 | // PlaneNormal.CopyVector(Point->node);
|
---|
| 2880 | // PlaneNormal.SubtractVector(¢er);
|
---|
| 2881 | // PlaneNormal.Normalize();
|
---|
[ce7bfd] | 2882 | LOG(4, "DEBUG: Calculated plane normal of circle is " << PlaneNormal << ".");
|
---|
[62bb91] | 2883 |
|
---|
| 2884 | // construct one orthogonal vector
|
---|
[d74077] | 2885 | if (!Reference.IsZero()) {
|
---|
| 2886 | AngleZero = (Reference) - (Point->getPosition());
|
---|
[273382] | 2887 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[a2028e] | 2888 | }
|
---|
[d74077] | 2889 | if ((Reference.IsZero()) || (AngleZero.NormSquared() < MYEPSILON )) {
|
---|
[ce7bfd] | 2890 | LOG(4, "DEBUG: Using alternatively " << (*SetOfNeighbours->begin())->getPosition() << " as angle 0 referencer.");
|
---|
[d74077] | 2891 | AngleZero = ((*SetOfNeighbours->begin())->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2892 | AngleZero.ProjectOntoPlane(PlaneNormal);
|
---|
[a2028e] | 2893 | if (AngleZero.NormSquared() < MYEPSILON) {
|
---|
[47d041] | 2894 | ELOG(0, "CRITIAL: AngleZero is 0 even with alternative reference. The algorithm has to be changed here!");
|
---|
[a2028e] | 2895 | performCriticalExit();
|
---|
| 2896 | }
|
---|
| 2897 | }
|
---|
[ce7bfd] | 2898 | LOG(4, "DEBUG: Reference vector on this plane representing angle 0 is " << AngleZero << ".");
|
---|
[a2028e] | 2899 | if (AngleZero.NormSquared() > MYEPSILON)
|
---|
[0a4f7f] | 2900 | OrthogonalVector = Plane(PlaneNormal, AngleZero,0).getNormal();
|
---|
[a2028e] | 2901 | else
|
---|
[0a4f7f] | 2902 | OrthogonalVector.MakeNormalTo(PlaneNormal);
|
---|
[ce7bfd] | 2903 | LOG(4, "DEBUG: OrthogonalVector on plane is " << OrthogonalVector << ".");
|
---|
[16d866] | 2904 |
|
---|
[5c7bf8] | 2905 | // go through all connected points and calculate angle
|
---|
[6613ec] | 2906 | pair<map<double, TesselPoint*>::iterator, bool> InserterTest;
|
---|
[c15ca2] | 2907 | for (TesselPointSet::iterator listRunner = SetOfNeighbours->begin(); listRunner != SetOfNeighbours->end(); listRunner++) {
|
---|
[d74077] | 2908 | helper = ((*listRunner)->getPosition()) - (Point->getPosition());
|
---|
[273382] | 2909 | helper.ProjectOntoPlane(PlaneNormal);
|
---|
[f1cccd] | 2910 | double angle = GetAngle(helper, AngleZero, OrthogonalVector);
|
---|
[97498a] | 2911 | if (angle > M_PI) // the correction is of no use here (and not desired)
|
---|
[6613ec] | 2912 | angle = 2. * M_PI - angle;
|
---|
[ce7bfd] | 2913 | LOG(4, "DEBUG: Calculated angle between " << helper << " and " << AngleZero << " is " << angle << " for point " << **listRunner << ".");
|
---|
[6613ec] | 2914 | InserterTest = anglesOfPoints.insert(pair<double, TesselPoint*> (angle, (*listRunner)));
|
---|
[c15ca2] | 2915 | if (!InserterTest.second) {
|
---|
[47d041] | 2916 | ELOG(0, "GetCircleOfSetOfPoints() got two atoms with same angle: " << *((InserterTest.first)->second) << " and " << (*listRunner));
|
---|
[c15ca2] | 2917 | performCriticalExit();
|
---|
| 2918 | }
|
---|
[62bb91] | 2919 | }
|
---|
| 2920 |
|
---|
[6613ec] | 2921 | for (map<double, TesselPoint*>::iterator AngleRunner = anglesOfPoints.begin(); AngleRunner != anglesOfPoints.end(); AngleRunner++) {
|
---|
[065e82] | 2922 | connectedCircle->push_back(AngleRunner->second);
|
---|
| 2923 | }
|
---|
[62bb91] | 2924 |
|
---|
[065e82] | 2925 | return connectedCircle;
|
---|
| 2926 | }
|
---|
[62bb91] | 2927 |
|
---|
[065e82] | 2928 | /** Gets all points connected to the provided point by triangulation lines, ordered such that we walk along a closed path.
|
---|
| 2929 | *
|
---|
| 2930 | * @param *out output stream for debugging
|
---|
| 2931 | * @param *Point of which get all connected points
|
---|
| 2932 | * @return list of the all points linked to the provided one
|
---|
| 2933 | */
|
---|
[244a84] | 2934 | ListOfTesselPointList * Tesselation::GetPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 2935 | {
|
---|
[ce7bfd] | 2936 | //Info FunctionInfo(__func__);
|
---|
[065e82] | 2937 | map<double, TesselPoint*> anglesOfPoints;
|
---|
[6613ec] | 2938 | list<TesselPointList *> *ListOfPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 2939 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 2940 | Vector center;
|
---|
| 2941 | Vector PlaneNormal;
|
---|
| 2942 | Vector AngleZero;
|
---|
| 2943 | Vector OrthogonalVector;
|
---|
| 2944 | Vector helper;
|
---|
| 2945 | class BoundaryPointSet *ReferencePoint = NULL;
|
---|
| 2946 | class BoundaryPointSet *CurrentPoint = NULL;
|
---|
| 2947 | class BoundaryTriangleSet *triangle = NULL;
|
---|
| 2948 | class BoundaryLineSet *CurrentLine = NULL;
|
---|
| 2949 | class BoundaryLineSet *StartLine = NULL;
|
---|
| 2950 | // find the respective boundary point
|
---|
[735b1c] | 2951 | PointMap::const_iterator PointRunner = PointsOnBoundary.find(Point->getNr());
|
---|
[065e82] | 2952 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 2953 | ReferencePoint = PointRunner->second;
|
---|
| 2954 | } else {
|
---|
[47d041] | 2955 | ELOG(1, "GetPathOfConnectedPoints() could not find the BoundaryPoint belonging to " << *Point << ".");
|
---|
[065e82] | 2956 | return NULL;
|
---|
| 2957 | }
|
---|
| 2958 |
|
---|
[6613ec] | 2959 | map<class BoundaryLineSet *, bool> TouchedLine;
|
---|
| 2960 | map<class BoundaryTriangleSet *, bool> TouchedTriangle;
|
---|
| 2961 | map<class BoundaryLineSet *, bool>::iterator LineRunner;
|
---|
| 2962 | map<class BoundaryTriangleSet *, bool>::iterator TriangleRunner;
|
---|
[57066a] | 2963 | for (LineMap::iterator Runner = ReferencePoint->lines.begin(); Runner != ReferencePoint->lines.end(); Runner++) {
|
---|
[6613ec] | 2964 | TouchedLine.insert(pair<class BoundaryLineSet *, bool> (Runner->second, false));
|
---|
[57066a] | 2965 | for (TriangleMap::iterator Sprinter = Runner->second->triangles.begin(); Sprinter != Runner->second->triangles.end(); Sprinter++)
|
---|
[6613ec] | 2966 | TouchedTriangle.insert(pair<class BoundaryTriangleSet *, bool> (Sprinter->second, false));
|
---|
[57066a] | 2967 | }
|
---|
[065e82] | 2968 | if (!ReferencePoint->lines.empty()) {
|
---|
| 2969 | for (LineMap::iterator runner = ReferencePoint->lines.begin(); runner != ReferencePoint->lines.end(); runner++) {
|
---|
[57066a] | 2970 | LineRunner = TouchedLine.find(runner->second);
|
---|
| 2971 | if (LineRunner == TouchedLine.end()) {
|
---|
[47d041] | 2972 | ELOG(1, "I could not find " << *runner->second << " in the touched list.");
|
---|
[57066a] | 2973 | } else if (!LineRunner->second) {
|
---|
| 2974 | LineRunner->second = true;
|
---|
[c15ca2] | 2975 | connectedPath = new TesselPointList;
|
---|
[065e82] | 2976 | triangle = NULL;
|
---|
| 2977 | CurrentLine = runner->second;
|
---|
| 2978 | StartLine = CurrentLine;
|
---|
| 2979 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
[47d041] | 2980 | LOG(1, "INFO: Beginning path retrieval at " << *CurrentPoint << " of line " << *CurrentLine << ".");
|
---|
[065e82] | 2981 | do {
|
---|
| 2982 | // push current one
|
---|
[47d041] | 2983 | LOG(1, "INFO: Putting " << *CurrentPoint << " at end of path.");
|
---|
[065e82] | 2984 | connectedPath->push_back(CurrentPoint->node);
|
---|
| 2985 |
|
---|
| 2986 | // find next triangle
|
---|
[57066a] | 2987 | for (TriangleMap::iterator Runner = CurrentLine->triangles.begin(); Runner != CurrentLine->triangles.end(); Runner++) {
|
---|
[47d041] | 2988 | LOG(1, "INFO: Inspecting triangle " << *Runner->second << ".");
|
---|
[57066a] | 2989 | if ((Runner->second != triangle)) { // look for first triangle not equal to old one
|
---|
| 2990 | triangle = Runner->second;
|
---|
| 2991 | TriangleRunner = TouchedTriangle.find(triangle);
|
---|
| 2992 | if (TriangleRunner != TouchedTriangle.end()) {
|
---|
| 2993 | if (!TriangleRunner->second) {
|
---|
| 2994 | TriangleRunner->second = true;
|
---|
[47d041] | 2995 | LOG(1, "INFO: Connecting triangle is " << *triangle << ".");
|
---|
[57066a] | 2996 | break;
|
---|
| 2997 | } else {
|
---|
[47d041] | 2998 | LOG(1, "INFO: Skipping " << *triangle << ", as we have already visited it.");
|
---|
[57066a] | 2999 | triangle = NULL;
|
---|
| 3000 | }
|
---|
| 3001 | } else {
|
---|
[47d041] | 3002 | ELOG(1, "I could not find " << *triangle << " in the touched list.");
|
---|
[57066a] | 3003 | triangle = NULL;
|
---|
| 3004 | }
|
---|
[065e82] | 3005 | }
|
---|
| 3006 | }
|
---|
[57066a] | 3007 | if (triangle == NULL)
|
---|
| 3008 | break;
|
---|
[065e82] | 3009 | // find next line
|
---|
[6613ec] | 3010 | for (int i = 0; i < 3; i++) {
|
---|
[065e82] | 3011 | if ((triangle->lines[i] != CurrentLine) && (triangle->lines[i]->ContainsBoundaryPoint(ReferencePoint))) { // not the current line and still containing Point
|
---|
| 3012 | CurrentLine = triangle->lines[i];
|
---|
[47d041] | 3013 | LOG(1, "INFO: Connecting line is " << *CurrentLine << ".");
|
---|
[065e82] | 3014 | break;
|
---|
| 3015 | }
|
---|
| 3016 | }
|
---|
[57066a] | 3017 | LineRunner = TouchedLine.find(CurrentLine);
|
---|
| 3018 | if (LineRunner == TouchedLine.end())
|
---|
[47d041] | 3019 | ELOG(1, "I could not find " << *CurrentLine << " in the touched list.");
|
---|
[065e82] | 3020 | else
|
---|
[57066a] | 3021 | LineRunner->second = true;
|
---|
[065e82] | 3022 | // find next point
|
---|
| 3023 | CurrentPoint = CurrentLine->GetOtherEndpoint(ReferencePoint);
|
---|
| 3024 |
|
---|
| 3025 | } while (CurrentLine != StartLine);
|
---|
| 3026 | // last point is missing, as it's on start line
|
---|
[47d041] | 3027 | LOG(1, "INFO: Putting " << *CurrentPoint << " at end of path.");
|
---|
[57066a] | 3028 | if (StartLine->GetOtherEndpoint(ReferencePoint)->node != connectedPath->back())
|
---|
| 3029 | connectedPath->push_back(StartLine->GetOtherEndpoint(ReferencePoint)->node);
|
---|
[065e82] | 3030 |
|
---|
| 3031 | ListOfPaths->push_back(connectedPath);
|
---|
| 3032 | } else {
|
---|
[47d041] | 3033 | LOG(1, "INFO: Skipping " << *runner->second << ", as we have already visited it.");
|
---|
[065e82] | 3034 | }
|
---|
| 3035 | }
|
---|
| 3036 | } else {
|
---|
[47d041] | 3037 | ELOG(1, "There are no lines attached to " << *ReferencePoint << ".");
|
---|
[065e82] | 3038 | }
|
---|
| 3039 |
|
---|
| 3040 | return ListOfPaths;
|
---|
[62bb91] | 3041 | }
|
---|
| 3042 |
|
---|
[065e82] | 3043 | /** Gets all closed paths on the circle of points connected to the provided point by triangulation lines, if this very point is removed.
|
---|
| 3044 | * From GetPathsOfConnectedPoints() extracts all single loops of intracrossing paths in the list of closed paths.
|
---|
| 3045 | * @param *out output stream for debugging
|
---|
| 3046 | * @param *Point of which get all connected points
|
---|
| 3047 | * @return list of the closed paths
|
---|
| 3048 | */
|
---|
[244a84] | 3049 | ListOfTesselPointList * Tesselation::GetClosedPathsOfConnectedPoints(const TesselPoint* const Point) const
|
---|
[065e82] | 3050 | {
|
---|
[ce7bfd] | 3051 | //Info FunctionInfo(__func__);
|
---|
[c15ca2] | 3052 | list<TesselPointList *> *ListofPaths = GetPathsOfConnectedPoints(Point);
|
---|
[6613ec] | 3053 | list<TesselPointList *> *ListofClosedPaths = new list<TesselPointList *> ;
|
---|
[c15ca2] | 3054 | TesselPointList *connectedPath = NULL;
|
---|
| 3055 | TesselPointList *newPath = NULL;
|
---|
[065e82] | 3056 | int count = 0;
|
---|
[c15ca2] | 3057 | TesselPointList::iterator CircleRunner;
|
---|
| 3058 | TesselPointList::iterator CircleStart;
|
---|
[065e82] | 3059 |
|
---|
[6613ec] | 3060 | for (list<TesselPointList *>::iterator ListRunner = ListofPaths->begin(); ListRunner != ListofPaths->end(); ListRunner++) {
|
---|
[065e82] | 3061 | connectedPath = *ListRunner;
|
---|
| 3062 |
|
---|
[47d041] | 3063 | LOG(1, "INFO: Current path is " << connectedPath << ".");
|
---|
[065e82] | 3064 |
|
---|
| 3065 | // go through list, look for reappearance of starting Point and count
|
---|
| 3066 | CircleStart = connectedPath->begin();
|
---|
| 3067 | // go through list, look for reappearance of starting Point and create list
|
---|
[c15ca2] | 3068 | TesselPointList::iterator Marker = CircleStart;
|
---|
[065e82] | 3069 | for (CircleRunner = CircleStart; CircleRunner != connectedPath->end(); CircleRunner++) {
|
---|
| 3070 | if ((*CircleRunner == *CircleStart) && (CircleRunner != CircleStart)) { // is not the very first point
|
---|
| 3071 | // we have a closed circle from Marker to new Marker
|
---|
[47d041] | 3072 | if (DoLog(1)) {
|
---|
| 3073 | std::stringstream output;
|
---|
| 3074 | output << count + 1 << ". closed path consists of: ";
|
---|
| 3075 | for (TesselPointList::iterator CircleSprinter = Marker;
|
---|
| 3076 | CircleSprinter != CircleRunner;
|
---|
| 3077 | CircleSprinter++)
|
---|
| 3078 | output << (**CircleSprinter) << " <-> ";
|
---|
| 3079 | LOG(1, output.str());
|
---|
| 3080 | }
|
---|
[c15ca2] | 3081 | newPath = new TesselPointList;
|
---|
| 3082 | TesselPointList::iterator CircleSprinter = Marker;
|
---|
[47d041] | 3083 | for (; CircleSprinter != CircleRunner; CircleSprinter++)
|
---|
[065e82] | 3084 | newPath->push_back(*CircleSprinter);
|
---|
| 3085 | count++;
|
---|
| 3086 | Marker = CircleRunner;
|
---|
| 3087 |
|
---|
| 3088 | // add to list
|
---|
| 3089 | ListofClosedPaths->push_back(newPath);
|
---|
| 3090 | }
|
---|
| 3091 | }
|
---|
| 3092 | }
|
---|
[47d041] | 3093 | LOG(1, "INFO: " << count << " closed additional path(s) have been created.");
|
---|
[065e82] | 3094 |
|
---|
| 3095 | // delete list of paths
|
---|
| 3096 | while (!ListofPaths->empty()) {
|
---|
| 3097 | connectedPath = *(ListofPaths->begin());
|
---|
| 3098 | ListofPaths->remove(connectedPath);
|
---|
[6613ec] | 3099 | delete (connectedPath);
|
---|
[065e82] | 3100 | }
|
---|
[6613ec] | 3101 | delete (ListofPaths);
|
---|
[065e82] | 3102 |
|
---|
| 3103 | // exit
|
---|
| 3104 | return ListofClosedPaths;
|
---|
[6613ec] | 3105 | }
|
---|
| 3106 | ;
|
---|
[065e82] | 3107 |
|
---|
| 3108 | /** Gets all belonging triangles for a given BoundaryPointSet.
|
---|
| 3109 | * \param *out output stream for debugging
|
---|
| 3110 | * \param *Point BoundaryPoint
|
---|
| 3111 | * \return pointer to allocated list of triangles
|
---|
| 3112 | */
|
---|
[c15ca2] | 3113 | TriangleSet *Tesselation::GetAllTriangles(const BoundaryPointSet * const Point) const
|
---|
[065e82] | 3114 | {
|
---|
[ce7bfd] | 3115 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 3116 | TriangleSet *connectedTriangles = new TriangleSet;
|
---|
[065e82] | 3117 |
|
---|
| 3118 | if (Point == NULL) {
|
---|
[47d041] | 3119 | ELOG(1, "Point given is NULL.");
|
---|
[065e82] | 3120 | } else {
|
---|
| 3121 | // go through its lines and insert all triangles
|
---|
[776b64] | 3122 | for (LineMap::const_iterator LineRunner = Point->lines.begin(); LineRunner != Point->lines.end(); LineRunner++)
|
---|
[065e82] | 3123 | for (TriangleMap::iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[6613ec] | 3124 | connectedTriangles->insert(TriangleRunner->second);
|
---|
| 3125 | }
|
---|
[065e82] | 3126 | }
|
---|
| 3127 |
|
---|
| 3128 | return connectedTriangles;
|
---|
[6613ec] | 3129 | }
|
---|
| 3130 | ;
|
---|
[065e82] | 3131 |
|
---|
[16d866] | 3132 | /** Removes a boundary point from the envelope while keeping it closed.
|
---|
[57066a] | 3133 | * We remove the old triangles connected to the point and re-create new triangles to close the surface following this ansatz:
|
---|
| 3134 | * -# a closed path(s) of boundary points surrounding the point to be removed is constructed
|
---|
| 3135 | * -# on each closed path, we pick three adjacent points, create a triangle with them and subtract the middle point from the path
|
---|
| 3136 | * -# we advance two points (i.e. the next triangle will start at the ending point of the last triangle) and continue as before
|
---|
| 3137 | * -# the surface is closed, when the path is empty
|
---|
| 3138 | * Thereby, we (hopefully) make sure that the removed points remains beneath the surface (this is checked via IsInnerPoint eventually).
|
---|
[16d866] | 3139 | * \param *out output stream for debugging
|
---|
| 3140 | * \param *point point to be removed
|
---|
| 3141 | * \return volume added to the volume inside the tesselated surface by the removal
|
---|
| 3142 | */
|
---|
[6613ec] | 3143 | double Tesselation::RemovePointFromTesselatedSurface(class BoundaryPointSet *point)
|
---|
| 3144 | {
|
---|
[16d866] | 3145 | class BoundaryLineSet *line = NULL;
|
---|
| 3146 | class BoundaryTriangleSet *triangle = NULL;
|
---|
[57066a] | 3147 | Vector OldPoint, NormalVector;
|
---|
[16d866] | 3148 | double volume = 0;
|
---|
| 3149 | int count = 0;
|
---|
| 3150 |
|
---|
[1d9b7aa] | 3151 | if (point == NULL) {
|
---|
[47d041] | 3152 | ELOG(1, "Cannot remove the point " << point << ", it's NULL!");
|
---|
[1d9b7aa] | 3153 | return 0.;
|
---|
| 3154 | } else
|
---|
[ce7bfd] | 3155 | LOG(4, "DEBUG: Removing point " << *point << " from tesselated boundary ...");
|
---|
[1d9b7aa] | 3156 |
|
---|
[16d866] | 3157 | // copy old location for the volume
|
---|
[d74077] | 3158 | OldPoint = (point->node->getPosition());
|
---|
[16d866] | 3159 |
|
---|
| 3160 | // get list of connected points
|
---|
| 3161 | if (point->lines.empty()) {
|
---|
[47d041] | 3162 | ELOG(1, "Cannot remove the point " << *point << ", it's connected to no lines!");
|
---|
[16d866] | 3163 | return 0.;
|
---|
| 3164 | }
|
---|
| 3165 |
|
---|
[c15ca2] | 3166 | list<TesselPointList *> *ListOfClosedPaths = GetClosedPathsOfConnectedPoints(point->node);
|
---|
| 3167 | TesselPointList *connectedPath = NULL;
|
---|
[065e82] | 3168 |
|
---|
| 3169 | // gather all triangles
|
---|
[16d866] | 3170 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++)
|
---|
[6613ec] | 3171 | count += LineRunner->second->triangles.size();
|
---|
[c15ca2] | 3172 | TriangleMap Candidates;
|
---|
[57066a] | 3173 | for (LineMap::iterator LineRunner = point->lines.begin(); LineRunner != point->lines.end(); LineRunner++) {
|
---|
[16d866] | 3174 | line = LineRunner->second;
|
---|
| 3175 | for (TriangleMap::iterator TriangleRunner = line->triangles.begin(); TriangleRunner != line->triangles.end(); TriangleRunner++) {
|
---|
| 3176 | triangle = TriangleRunner->second;
|
---|
[6613ec] | 3177 | Candidates.insert(TrianglePair(triangle->Nr, triangle));
|
---|
[16d866] | 3178 | }
|
---|
| 3179 | }
|
---|
| 3180 |
|
---|
[065e82] | 3181 | // remove all triangles
|
---|
[6613ec] | 3182 | count = 0;
|
---|
[57066a] | 3183 | NormalVector.Zero();
|
---|
[c15ca2] | 3184 | for (TriangleMap::iterator Runner = Candidates.begin(); Runner != Candidates.end(); Runner++) {
|
---|
[47d041] | 3185 | LOG(1, "INFO: Removing triangle " << *(Runner->second) << ".");
|
---|
[273382] | 3186 | NormalVector -= Runner->second->NormalVector; // has to point inward
|
---|
[c15ca2] | 3187 | RemoveTesselationTriangle(Runner->second);
|
---|
[065e82] | 3188 | count++;
|
---|
| 3189 | }
|
---|
[47d041] | 3190 | LOG(1, count << " triangles were removed.");
|
---|
[065e82] | 3191 |
|
---|
[c15ca2] | 3192 | list<TesselPointList *>::iterator ListAdvance = ListOfClosedPaths->begin();
|
---|
| 3193 | list<TesselPointList *>::iterator ListRunner = ListAdvance;
|
---|
| 3194 | TriangleMap::iterator NumberRunner = Candidates.begin();
|
---|
| 3195 | TesselPointList::iterator StartNode, MiddleNode, EndNode;
|
---|
[57066a] | 3196 | double angle;
|
---|
| 3197 | double smallestangle;
|
---|
| 3198 | Vector Point, Reference, OrthogonalVector;
|
---|
[6613ec] | 3199 | if (count > 2) { // less than three triangles, then nothing will be created
|
---|
[065e82] | 3200 | class TesselPoint *TriangleCandidates[3];
|
---|
| 3201 | count = 0;
|
---|
[6613ec] | 3202 | for (; ListRunner != ListOfClosedPaths->end(); ListRunner = ListAdvance) { // go through all closed paths
|
---|
[065e82] | 3203 | if (ListAdvance != ListOfClosedPaths->end())
|
---|
| 3204 | ListAdvance++;
|
---|
| 3205 |
|
---|
| 3206 | connectedPath = *ListRunner;
|
---|
| 3207 | // re-create all triangles by going through connected points list
|
---|
[c15ca2] | 3208 | LineList NewLines;
|
---|
[6613ec] | 3209 | for (; !connectedPath->empty();) {
|
---|
[57066a] | 3210 | // search middle node with widest angle to next neighbours
|
---|
| 3211 | EndNode = connectedPath->end();
|
---|
| 3212 | smallestangle = 0.;
|
---|
| 3213 | for (MiddleNode = connectedPath->begin(); MiddleNode != connectedPath->end(); MiddleNode++) {
|
---|
[47d041] | 3214 | LOG(1, "INFO: MiddleNode is " << **MiddleNode << ".");
|
---|
[57066a] | 3215 | // construct vectors to next and previous neighbour
|
---|
| 3216 | StartNode = MiddleNode;
|
---|
| 3217 | if (StartNode == connectedPath->begin())
|
---|
| 3218 | StartNode = connectedPath->end();
|
---|
| 3219 | StartNode--;
|
---|
[47d041] | 3220 | //LOG(3, "INFO: StartNode is " << **StartNode << ".");
|
---|
[d74077] | 3221 | Point = ((*StartNode)->getPosition()) - ((*MiddleNode)->getPosition());
|
---|
[57066a] | 3222 | StartNode = MiddleNode;
|
---|
| 3223 | StartNode++;
|
---|
| 3224 | if (StartNode == connectedPath->end())
|
---|
| 3225 | StartNode = connectedPath->begin();
|
---|
[47d041] | 3226 | //LOG(3, "INFO: EndNode is " << **StartNode << ".");
|
---|
[d74077] | 3227 | Reference = ((*StartNode)->getPosition()) - ((*MiddleNode)->getPosition());
|
---|
| 3228 | OrthogonalVector = ((*MiddleNode)->getPosition()) - OldPoint;
|
---|
[0a4f7f] | 3229 | OrthogonalVector.MakeNormalTo(Reference);
|
---|
[57066a] | 3230 | angle = GetAngle(Point, Reference, OrthogonalVector);
|
---|
| 3231 | //if (angle < M_PI) // no wrong-sided triangles, please?
|
---|
[6613ec] | 3232 | if (fabs(angle - M_PI) < fabs(smallestangle - M_PI)) { // get straightest angle (i.e. construct those triangles with smallest area first)
|
---|
| 3233 | smallestangle = angle;
|
---|
| 3234 | EndNode = MiddleNode;
|
---|
| 3235 | }
|
---|
[57066a] | 3236 | }
|
---|
| 3237 | MiddleNode = EndNode;
|
---|
| 3238 | if (MiddleNode == connectedPath->end()) {
|
---|
[47d041] | 3239 | ELOG(0, "CRITICAL: Could not find a smallest angle!");
|
---|
[f67b6e] | 3240 | performCriticalExit();
|
---|
[57066a] | 3241 | }
|
---|
| 3242 | StartNode = MiddleNode;
|
---|
| 3243 | if (StartNode == connectedPath->begin())
|
---|
| 3244 | StartNode = connectedPath->end();
|
---|
| 3245 | StartNode--;
|
---|
| 3246 | EndNode++;
|
---|
| 3247 | if (EndNode == connectedPath->end())
|
---|
| 3248 | EndNode = connectedPath->begin();
|
---|
[47d041] | 3249 | LOG(2, "INFO: StartNode is " << **StartNode << ".");
|
---|
| 3250 | LOG(2, "INFO: MiddleNode is " << **MiddleNode << ".");
|
---|
| 3251 | LOG(2, "INFO: EndNode is " << **EndNode << ".");
|
---|
| 3252 | LOG(1, "INFO: Attempting to create triangle " << (*StartNode)->getName() << ", " << (*MiddleNode)->getName() << " and " << (*EndNode)->getName() << ".");
|
---|
[57066a] | 3253 | TriangleCandidates[0] = *StartNode;
|
---|
| 3254 | TriangleCandidates[1] = *MiddleNode;
|
---|
| 3255 | TriangleCandidates[2] = *EndNode;
|
---|
[e138de] | 3256 | triangle = GetPresentTriangle(TriangleCandidates);
|
---|
[57066a] | 3257 | if (triangle != NULL) {
|
---|
[47d041] | 3258 | ELOG(0, "New triangle already present, skipping!");
|
---|
[57066a] | 3259 | StartNode++;
|
---|
| 3260 | MiddleNode++;
|
---|
| 3261 | EndNode++;
|
---|
| 3262 | if (StartNode == connectedPath->end())
|
---|
| 3263 | StartNode = connectedPath->begin();
|
---|
| 3264 | if (MiddleNode == connectedPath->end())
|
---|
| 3265 | MiddleNode = connectedPath->begin();
|
---|
| 3266 | if (EndNode == connectedPath->end())
|
---|
| 3267 | EndNode = connectedPath->begin();
|
---|
| 3268 | continue;
|
---|
| 3269 | }
|
---|
[47d041] | 3270 | LOG(3, "Adding new triangle points.");
|
---|
[57066a] | 3271 | AddTesselationPoint(*StartNode, 0);
|
---|
| 3272 | AddTesselationPoint(*MiddleNode, 1);
|
---|
| 3273 | AddTesselationPoint(*EndNode, 2);
|
---|
[47d041] | 3274 | LOG(3, "Adding new triangle lines.");
|
---|
[f07f86d] | 3275 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3276 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
[57066a] | 3277 | NewLines.push_back(BLS[1]);
|
---|
[f07f86d] | 3278 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[065e82] | 3279 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
[57066a] | 3280 | BTS->GetNormalVector(NormalVector);
|
---|
[065e82] | 3281 | AddTesselationTriangle();
|
---|
| 3282 | // calculate volume summand as a general tetraeder
|
---|
[d74077] | 3283 | volume += CalculateVolumeofGeneralTetraeder(TPS[0]->node->getPosition(), TPS[1]->node->getPosition(), TPS[2]->node->getPosition(), OldPoint);
|
---|
[065e82] | 3284 | // advance number
|
---|
| 3285 | count++;
|
---|
[57066a] | 3286 |
|
---|
| 3287 | // prepare nodes for next triangle
|
---|
| 3288 | StartNode = EndNode;
|
---|
[47d041] | 3289 | LOG(2, "Removing " << **MiddleNode << " from closed path, remaining points: " << connectedPath->size() << ".");
|
---|
[57066a] | 3290 | connectedPath->remove(*MiddleNode); // remove the middle node (it is surrounded by triangles)
|
---|
| 3291 | if (connectedPath->size() == 2) { // we are done
|
---|
| 3292 | connectedPath->remove(*StartNode); // remove the start node
|
---|
| 3293 | connectedPath->remove(*EndNode); // remove the end node
|
---|
| 3294 | break;
|
---|
| 3295 | } else if (connectedPath->size() < 2) { // something's gone wrong!
|
---|
[47d041] | 3296 | ELOG(0, "CRITICAL: There are only two endpoints left!");
|
---|
[f67b6e] | 3297 | performCriticalExit();
|
---|
[57066a] | 3298 | } else {
|
---|
| 3299 | MiddleNode = StartNode;
|
---|
| 3300 | MiddleNode++;
|
---|
| 3301 | if (MiddleNode == connectedPath->end())
|
---|
| 3302 | MiddleNode = connectedPath->begin();
|
---|
| 3303 | EndNode = MiddleNode;
|
---|
| 3304 | EndNode++;
|
---|
| 3305 | if (EndNode == connectedPath->end())
|
---|
| 3306 | EndNode = connectedPath->begin();
|
---|
| 3307 | }
|
---|
[065e82] | 3308 | }
|
---|
[57066a] | 3309 | // maximize the inner lines (we preferentially created lines with a huge angle, which is for the tesselation not wanted though useful for the closing)
|
---|
| 3310 | if (NewLines.size() > 1) {
|
---|
[c15ca2] | 3311 | LineList::iterator Candidate;
|
---|
[57066a] | 3312 | class BoundaryLineSet *OtherBase = NULL;
|
---|
| 3313 | double tmp, maxgain;
|
---|
| 3314 | do {
|
---|
| 3315 | maxgain = 0;
|
---|
[6613ec] | 3316 | for (LineList::iterator Runner = NewLines.begin(); Runner != NewLines.end(); Runner++) {
|
---|
[e138de] | 3317 | tmp = PickFarthestofTwoBaselines(*Runner);
|
---|
[57066a] | 3318 | if (maxgain < tmp) {
|
---|
| 3319 | maxgain = tmp;
|
---|
| 3320 | Candidate = Runner;
|
---|
| 3321 | }
|
---|
| 3322 | }
|
---|
| 3323 | if (maxgain != 0) {
|
---|
| 3324 | volume += maxgain;
|
---|
[47d041] | 3325 | LOG(1, "Flipping baseline with highest volume" << **Candidate << ".");
|
---|
[e138de] | 3326 | OtherBase = FlipBaseline(*Candidate);
|
---|
[57066a] | 3327 | NewLines.erase(Candidate);
|
---|
| 3328 | NewLines.push_back(OtherBase);
|
---|
| 3329 | }
|
---|
| 3330 | } while (maxgain != 0.);
|
---|
| 3331 | }
|
---|
| 3332 |
|
---|
[065e82] | 3333 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 3334 | delete (connectedPath);
|
---|
[16d866] | 3335 | }
|
---|
[ce7bfd] | 3336 | LOG(1, "INFO: " << count << " triangles were created.");
|
---|
[065e82] | 3337 | } else {
|
---|
| 3338 | while (!ListOfClosedPaths->empty()) {
|
---|
| 3339 | ListRunner = ListOfClosedPaths->begin();
|
---|
| 3340 | connectedPath = *ListRunner;
|
---|
| 3341 | ListOfClosedPaths->remove(connectedPath);
|
---|
[6613ec] | 3342 | delete (connectedPath);
|
---|
[065e82] | 3343 | }
|
---|
[ce7bfd] | 3344 | LOG(3, "DEBUG: No need to create any triangles.");
|
---|
[16d866] | 3345 | }
|
---|
[6613ec] | 3346 | delete (ListOfClosedPaths);
|
---|
[16d866] | 3347 |
|
---|
[ce7bfd] | 3348 | LOG(1, "INFO: Removed volume is " << volume << ".");
|
---|
[357fba] | 3349 |
|
---|
[57066a] | 3350 | return volume;
|
---|
[6613ec] | 3351 | }
|
---|
| 3352 | ;
|
---|
[ab1932] | 3353 |
|
---|
| 3354 | /**
|
---|
[62bb91] | 3355 | * Finds triangles belonging to the three provided points.
|
---|
[ab1932] | 3356 | *
|
---|
[71b20e] | 3357 | * @param *Points[3] list, is expected to contain three points (NULL means wildcard)
|
---|
[ab1932] | 3358 | *
|
---|
[62bb91] | 3359 | * @return triangles which belong to the provided points, will be empty if there are none,
|
---|
[ab1932] | 3360 | * will usually be one, in case of degeneration, there will be two
|
---|
| 3361 | */
|
---|
[c15ca2] | 3362 | TriangleList *Tesselation::FindTriangles(const TesselPoint* const Points[3]) const
|
---|
[ab1932] | 3363 | {
|
---|
[ce7bfd] | 3364 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 3365 | TriangleList *result = new TriangleList;
|
---|
[776b64] | 3366 | LineMap::const_iterator FindLine;
|
---|
| 3367 | TriangleMap::const_iterator FindTriangle;
|
---|
[ab1932] | 3368 | class BoundaryPointSet *TrianglePoints[3];
|
---|
[71b20e] | 3369 | size_t NoOfWildcards = 0;
|
---|
[ab1932] | 3370 |
|
---|
| 3371 | for (int i = 0; i < 3; i++) {
|
---|
[71b20e] | 3372 | if (Points[i] == NULL) {
|
---|
| 3373 | NoOfWildcards++;
|
---|
[ab1932] | 3374 | TrianglePoints[i] = NULL;
|
---|
[71b20e] | 3375 | } else {
|
---|
[735b1c] | 3376 | PointMap::const_iterator FindPoint = PointsOnBoundary.find(Points[i]->getNr());
|
---|
[71b20e] | 3377 | if (FindPoint != PointsOnBoundary.end()) {
|
---|
| 3378 | TrianglePoints[i] = FindPoint->second;
|
---|
| 3379 | } else {
|
---|
| 3380 | TrianglePoints[i] = NULL;
|
---|
| 3381 | }
|
---|
[ab1932] | 3382 | }
|
---|
| 3383 | }
|
---|
| 3384 |
|
---|
[71b20e] | 3385 | switch (NoOfWildcards) {
|
---|
| 3386 | case 0: // checks lines between the points in the Points for their adjacent triangles
|
---|
| 3387 | for (int i = 0; i < 3; i++) {
|
---|
| 3388 | if (TrianglePoints[i] != NULL) {
|
---|
[6613ec] | 3389 | for (int j = i + 1; j < 3; j++) {
|
---|
[71b20e] | 3390 | if (TrianglePoints[j] != NULL) {
|
---|
[735b1c] | 3391 | for (FindLine = TrianglePoints[i]->lines.find(TrianglePoints[j]->node->getNr()); // is a multimap!
|
---|
| 3392 | (FindLine != TrianglePoints[i]->lines.end()) && (FindLine->first == TrianglePoints[j]->node->getNr()); FindLine++) {
|
---|
[6613ec] | 3393 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 3394 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 3395 | result->push_back(FindTriangle->second);
|
---|
| 3396 | }
|
---|
| 3397 | }
|
---|
[ab1932] | 3398 | }
|
---|
[71b20e] | 3399 | // Is it sufficient to consider one of the triangle lines for this.
|
---|
| 3400 | return result;
|
---|
[ab1932] | 3401 | }
|
---|
| 3402 | }
|
---|
| 3403 | }
|
---|
| 3404 | }
|
---|
[71b20e] | 3405 | break;
|
---|
| 3406 | case 1: // copy all triangles of the respective line
|
---|
| 3407 | {
|
---|
[6613ec] | 3408 | int i = 0;
|
---|
[71b20e] | 3409 | for (; i < 3; i++)
|
---|
| 3410 | if (TrianglePoints[i] == NULL)
|
---|
| 3411 | break;
|
---|
[735b1c] | 3412 | for (FindLine = TrianglePoints[(i + 1) % 3]->lines.find(TrianglePoints[(i + 2) % 3]->node->getNr()); // is a multimap!
|
---|
| 3413 | (FindLine != TrianglePoints[(i + 1) % 3]->lines.end()) && (FindLine->first == TrianglePoints[(i + 2) % 3]->node->getNr()); FindLine++) {
|
---|
[6613ec] | 3414 | for (FindTriangle = FindLine->second->triangles.begin(); FindTriangle != FindLine->second->triangles.end(); FindTriangle++) {
|
---|
[71b20e] | 3415 | if (FindTriangle->second->IsPresentTupel(TrianglePoints)) {
|
---|
| 3416 | result->push_back(FindTriangle->second);
|
---|
| 3417 | }
|
---|
| 3418 | }
|
---|
| 3419 | }
|
---|
| 3420 | break;
|
---|
| 3421 | }
|
---|
| 3422 | case 2: // copy all triangles of the respective point
|
---|
| 3423 | {
|
---|
[6613ec] | 3424 | int i = 0;
|
---|
[71b20e] | 3425 | for (; i < 3; i++)
|
---|
| 3426 | if (TrianglePoints[i] != NULL)
|
---|
| 3427 | break;
|
---|
| 3428 | for (LineMap::const_iterator line = TrianglePoints[i]->lines.begin(); line != TrianglePoints[i]->lines.end(); line++)
|
---|
| 3429 | for (TriangleMap::const_iterator triangle = line->second->triangles.begin(); triangle != line->second->triangles.end(); triangle++)
|
---|
| 3430 | result->push_back(triangle->second);
|
---|
| 3431 | result->sort();
|
---|
| 3432 | result->unique();
|
---|
| 3433 | break;
|
---|
| 3434 | }
|
---|
| 3435 | case 3: // copy all triangles
|
---|
| 3436 | {
|
---|
| 3437 | for (TriangleMap::const_iterator triangle = TrianglesOnBoundary.begin(); triangle != TrianglesOnBoundary.end(); triangle++)
|
---|
| 3438 | result->push_back(triangle->second);
|
---|
| 3439 | break;
|
---|
[ab1932] | 3440 | }
|
---|
[71b20e] | 3441 | default:
|
---|
[47d041] | 3442 | ELOG(0, "Number of wildcards is greater than 3, cannot happen!");
|
---|
[71b20e] | 3443 | performCriticalExit();
|
---|
| 3444 | break;
|
---|
[ab1932] | 3445 | }
|
---|
| 3446 |
|
---|
| 3447 | return result;
|
---|
| 3448 | }
|
---|
| 3449 |
|
---|
[6613ec] | 3450 | struct BoundaryLineSetCompare
|
---|
| 3451 | {
|
---|
| 3452 | bool operator()(const BoundaryLineSet * const a, const BoundaryLineSet * const b)
|
---|
| 3453 | {
|
---|
[856098] | 3454 | int lowerNra = -1;
|
---|
| 3455 | int lowerNrb = -1;
|
---|
| 3456 |
|
---|
| 3457 | if (a->endpoints[0] < a->endpoints[1])
|
---|
| 3458 | lowerNra = 0;
|
---|
| 3459 | else
|
---|
| 3460 | lowerNra = 1;
|
---|
| 3461 |
|
---|
| 3462 | if (b->endpoints[0] < b->endpoints[1])
|
---|
| 3463 | lowerNrb = 0;
|
---|
| 3464 | else
|
---|
| 3465 | lowerNrb = 1;
|
---|
| 3466 |
|
---|
| 3467 | if (a->endpoints[lowerNra] < b->endpoints[lowerNrb])
|
---|
| 3468 | return true;
|
---|
| 3469 | else if (a->endpoints[lowerNra] > b->endpoints[lowerNrb])
|
---|
| 3470 | return false;
|
---|
[6613ec] | 3471 | else { // both lower-numbered endpoints are the same ...
|
---|
| 3472 | if (a->endpoints[(lowerNra + 1) % 2] < b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 3473 | return true;
|
---|
| 3474 | else if (a->endpoints[(lowerNra + 1) % 2] > b->endpoints[(lowerNrb + 1) % 2])
|
---|
| 3475 | return false;
|
---|
[856098] | 3476 | }
|
---|
| 3477 | return false;
|
---|
[6613ec] | 3478 | }
|
---|
| 3479 | ;
|
---|
[856098] | 3480 | };
|
---|
| 3481 |
|
---|
| 3482 | #define UniqueLines set < class BoundaryLineSet *, BoundaryLineSetCompare>
|
---|
| 3483 |
|
---|
[7c14ec] | 3484 | /**
|
---|
[57066a] | 3485 | * Finds all degenerated lines within the tesselation structure.
|
---|
[7c14ec] | 3486 | *
|
---|
[57066a] | 3487 | * @return map of keys of degenerated line pairs, each line occurs twice
|
---|
[7c14ec] | 3488 | * in the list, once as key and once as value
|
---|
| 3489 | */
|
---|
[c15ca2] | 3490 | IndexToIndex * Tesselation::FindAllDegeneratedLines()
|
---|
[7c14ec] | 3491 | {
|
---|
[ce7bfd] | 3492 | //Info FunctionInfo(__func__);
|
---|
[6613ec] | 3493 | UniqueLines AllLines;
|
---|
[c15ca2] | 3494 | IndexToIndex * DegeneratedLines = new IndexToIndex;
|
---|
[7c14ec] | 3495 |
|
---|
| 3496 | // sanity check
|
---|
| 3497 | if (LinesOnBoundary.empty()) {
|
---|
[47d041] | 3498 | ELOG(2, "FindAllDegeneratedTriangles() was called without any tesselation structure.");
|
---|
[57066a] | 3499 | return DegeneratedLines;
|
---|
[7c14ec] | 3500 | }
|
---|
[57066a] | 3501 | LineMap::iterator LineRunner1;
|
---|
[6613ec] | 3502 | pair<UniqueLines::iterator, bool> tester;
|
---|
[7c14ec] | 3503 | for (LineRunner1 = LinesOnBoundary.begin(); LineRunner1 != LinesOnBoundary.end(); ++LineRunner1) {
|
---|
[6613ec] | 3504 | tester = AllLines.insert(LineRunner1->second);
|
---|
[856098] | 3505 | if (!tester.second) { // found degenerated line
|
---|
[6613ec] | 3506 | DegeneratedLines->insert(pair<int, int> (LineRunner1->second->Nr, (*tester.first)->Nr));
|
---|
| 3507 | DegeneratedLines->insert(pair<int, int> ((*tester.first)->Nr, LineRunner1->second->Nr));
|
---|
[57066a] | 3508 | }
|
---|
| 3509 | }
|
---|
| 3510 |
|
---|
| 3511 | AllLines.clear();
|
---|
| 3512 |
|
---|
[ce7bfd] | 3513 | LOG(2, "DEBUG: FindAllDegeneratedLines() found " << DegeneratedLines->size() << " lines.");
|
---|
[c15ca2] | 3514 | IndexToIndex::iterator it;
|
---|
[856098] | 3515 | for (it = DegeneratedLines->begin(); it != DegeneratedLines->end(); it++) {
|
---|
| 3516 | const LineMap::const_iterator Line1 = LinesOnBoundary.find((*it).first);
|
---|
| 3517 | const LineMap::const_iterator Line2 = LinesOnBoundary.find((*it).second);
|
---|
| 3518 | if (Line1 != LinesOnBoundary.end() && Line2 != LinesOnBoundary.end())
|
---|
[ce7bfd] | 3519 | LOG(3, "DEBUG: " << *Line1->second << " => " << *Line2->second);
|
---|
[856098] | 3520 | else
|
---|
[47d041] | 3521 | ELOG(1, "Either " << (*it).first << " or " << (*it).second << " are not in LinesOnBoundary!");
|
---|
[856098] | 3522 | }
|
---|
[57066a] | 3523 |
|
---|
| 3524 | return DegeneratedLines;
|
---|
| 3525 | }
|
---|
| 3526 |
|
---|
| 3527 | /**
|
---|
| 3528 | * Finds all degenerated triangles within the tesselation structure.
|
---|
| 3529 | *
|
---|
| 3530 | * @return map of keys of degenerated triangle pairs, each triangle occurs twice
|
---|
| 3531 | * in the list, once as key and once as value
|
---|
| 3532 | */
|
---|
[c15ca2] | 3533 | IndexToIndex * Tesselation::FindAllDegeneratedTriangles()
|
---|
[57066a] | 3534 | {
|
---|
[ce7bfd] | 3535 | //Info FunctionInfo(__func__);
|
---|
[c15ca2] | 3536 | IndexToIndex * DegeneratedLines = FindAllDegeneratedLines();
|
---|
| 3537 | IndexToIndex * DegeneratedTriangles = new IndexToIndex;
|
---|
[57066a] | 3538 | TriangleMap::iterator TriangleRunner1, TriangleRunner2;
|
---|
| 3539 | LineMap::iterator Liner;
|
---|
| 3540 | class BoundaryLineSet *line1 = NULL, *line2 = NULL;
|
---|
| 3541 |
|
---|
[c15ca2] | 3542 | for (IndexToIndex::iterator LineRunner = DegeneratedLines->begin(); LineRunner != DegeneratedLines->end(); ++LineRunner) {
|
---|
[57066a] | 3543 | // run over both lines' triangles
|
---|
| 3544 | Liner = LinesOnBoundary.find(LineRunner->first);
|
---|
| 3545 | if (Liner != LinesOnBoundary.end())
|
---|
| 3546 | line1 = Liner->second;
|
---|
| 3547 | Liner = LinesOnBoundary.find(LineRunner->second);
|
---|
| 3548 | if (Liner != LinesOnBoundary.end())
|
---|
| 3549 | line2 = Liner->second;
|
---|
| 3550 | for (TriangleRunner1 = line1->triangles.begin(); TriangleRunner1 != line1->triangles.end(); ++TriangleRunner1) {
|
---|
| 3551 | for (TriangleRunner2 = line2->triangles.begin(); TriangleRunner2 != line2->triangles.end(); ++TriangleRunner2) {
|
---|
[6613ec] | 3552 | if ((TriangleRunner1->second != TriangleRunner2->second) && (TriangleRunner1->second->IsPresentTupel(TriangleRunner2->second))) {
|
---|
| 3553 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner1->second->Nr, TriangleRunner2->second->Nr));
|
---|
| 3554 | DegeneratedTriangles->insert(pair<int, int> (TriangleRunner2->second->Nr, TriangleRunner1->second->Nr));
|
---|
[7c14ec] | 3555 | }
|
---|
| 3556 | }
|
---|
| 3557 | }
|
---|
| 3558 | }
|
---|
[6613ec] | 3559 | delete (DegeneratedLines);
|
---|
[7c14ec] | 3560 |
|
---|
[ce7bfd] | 3561 | LOG(3, "DEBUG: FindAllDegeneratedTriangles() found " << DegeneratedTriangles->size() << " triangles:");
|
---|
[b32dbb] | 3562 | for (IndexToIndex::iterator it = DegeneratedTriangles->begin(); it != DegeneratedTriangles->end(); it++)
|
---|
[ce7bfd] | 3563 | LOG(3, "DEBUG: " << (*it).first << " => " << (*it).second);
|
---|
[7c14ec] | 3564 |
|
---|
| 3565 | return DegeneratedTriangles;
|
---|
| 3566 | }
|
---|
| 3567 |
|
---|
| 3568 | /**
|
---|
| 3569 | * Purges degenerated triangles from the tesselation structure if they are not
|
---|
| 3570 | * necessary to keep a single point within the structure.
|
---|
| 3571 | */
|
---|
| 3572 | void Tesselation::RemoveDegeneratedTriangles()
|
---|
| 3573 | {
|
---|
[ce7bfd] | 3574 | //Info FunctionInfo(__func__);
|
---|
[c15ca2] | 3575 | IndexToIndex * DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[57066a] | 3576 | TriangleMap::iterator finder;
|
---|
| 3577 | BoundaryTriangleSet *triangle = NULL, *partnerTriangle = NULL;
|
---|
[6613ec] | 3578 | int count = 0;
|
---|
[7c14ec] | 3579 |
|
---|
[b32dbb] | 3580 | // iterate over all degenerated triangles
|
---|
| 3581 | for (IndexToIndex::iterator TriangleKeyRunner = DegeneratedTriangles->begin(); !DegeneratedTriangles->empty(); TriangleKeyRunner = DegeneratedTriangles->begin()) {
|
---|
[ce7bfd] | 3582 | LOG(3, "DEBUG: Checking presence of triangles " << TriangleKeyRunner->first << " and " << TriangleKeyRunner->second << ".");
|
---|
[b32dbb] | 3583 | // both ways are stored in the map, only use one
|
---|
| 3584 | if (TriangleKeyRunner->first > TriangleKeyRunner->second)
|
---|
| 3585 | continue;
|
---|
| 3586 |
|
---|
| 3587 | // determine from the keys in the map the two _present_ triangles
|
---|
[57066a] | 3588 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->first);
|
---|
| 3589 | if (finder != TrianglesOnBoundary.end())
|
---|
| 3590 | triangle = finder->second;
|
---|
| 3591 | else
|
---|
[b32dbb] | 3592 | continue;
|
---|
[57066a] | 3593 | finder = TrianglesOnBoundary.find(TriangleKeyRunner->second);
|
---|
| 3594 | if (finder != TrianglesOnBoundary.end())
|
---|
| 3595 | partnerTriangle = finder->second;
|
---|
| 3596 | else
|
---|
[b32dbb] | 3597 | continue;
|
---|
[7c14ec] | 3598 |
|
---|
[b32dbb] | 3599 | // determine which lines are shared by the two triangles
|
---|
[7c14ec] | 3600 | bool trianglesShareLine = false;
|
---|
| 3601 | for (int i = 0; i < 3; ++i)
|
---|
| 3602 | for (int j = 0; j < 3; ++j)
|
---|
| 3603 | trianglesShareLine = trianglesShareLine || triangle->lines[i] == partnerTriangle->lines[j];
|
---|
| 3604 |
|
---|
[6613ec] | 3605 | if (trianglesShareLine && (triangle->endpoints[1]->LinesCount > 2) && (triangle->endpoints[2]->LinesCount > 2) && (triangle->endpoints[0]->LinesCount > 2)) {
|
---|
[57066a] | 3606 | // check whether we have to fix lines
|
---|
| 3607 | BoundaryTriangleSet *Othertriangle = NULL;
|
---|
| 3608 | BoundaryTriangleSet *OtherpartnerTriangle = NULL;
|
---|
| 3609 | TriangleMap::iterator TriangleRunner;
|
---|
| 3610 | for (int i = 0; i < 3; ++i)
|
---|
| 3611 | for (int j = 0; j < 3; ++j)
|
---|
| 3612 | if (triangle->lines[i] != partnerTriangle->lines[j]) {
|
---|
| 3613 | // get the other two triangles
|
---|
| 3614 | for (TriangleRunner = triangle->lines[i]->triangles.begin(); TriangleRunner != triangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 3615 | if (TriangleRunner->second != triangle) {
|
---|
| 3616 | Othertriangle = TriangleRunner->second;
|
---|
| 3617 | }
|
---|
| 3618 | for (TriangleRunner = partnerTriangle->lines[i]->triangles.begin(); TriangleRunner != partnerTriangle->lines[i]->triangles.end(); ++TriangleRunner)
|
---|
| 3619 | if (TriangleRunner->second != partnerTriangle) {
|
---|
| 3620 | OtherpartnerTriangle = TriangleRunner->second;
|
---|
| 3621 | }
|
---|
| 3622 | /// interchanges their lines so that triangle->lines[i] == partnerTriangle->lines[j]
|
---|
| 3623 | // the line of triangle receives the degenerated ones
|
---|
| 3624 | triangle->lines[i]->triangles.erase(Othertriangle->Nr);
|
---|
[6613ec] | 3625 | triangle->lines[i]->triangles.insert(TrianglePair(partnerTriangle->Nr, partnerTriangle));
|
---|
| 3626 | for (int k = 0; k < 3; k++)
|
---|
[57066a] | 3627 | if (triangle->lines[i] == Othertriangle->lines[k]) {
|
---|
| 3628 | Othertriangle->lines[k] = partnerTriangle->lines[j];
|
---|
| 3629 | break;
|
---|
| 3630 | }
|
---|
| 3631 | // the line of partnerTriangle receives the non-degenerated ones
|
---|
[6613ec] | 3632 | partnerTriangle->lines[j]->triangles.erase(partnerTriangle->Nr);
|
---|
| 3633 | partnerTriangle->lines[j]->triangles.insert(TrianglePair(Othertriangle->Nr, Othertriangle));
|
---|
[57066a] | 3634 | partnerTriangle->lines[j] = triangle->lines[i];
|
---|
| 3635 | }
|
---|
| 3636 |
|
---|
| 3637 | // erase the pair
|
---|
| 3638 | count += (int) DegeneratedTriangles->erase(triangle->Nr);
|
---|
[ce7bfd] | 3639 | LOG(4, "DEBUG: RemoveDegeneratedTriangles() removes triangle " << *triangle << ".");
|
---|
[7c14ec] | 3640 | RemoveTesselationTriangle(triangle);
|
---|
[57066a] | 3641 | count += (int) DegeneratedTriangles->erase(partnerTriangle->Nr);
|
---|
[ce7bfd] | 3642 | LOG(4, "DEBUG: RemoveDegeneratedTriangles() removes triangle " << *partnerTriangle << ".");
|
---|
[7c14ec] | 3643 | RemoveTesselationTriangle(partnerTriangle);
|
---|
| 3644 | } else {
|
---|
[ce7bfd] | 3645 | LOG(4, "DEBUG: RemoveDegeneratedTriangles() does not remove triangle " << *triangle << " and its partner " << *partnerTriangle << " because it is essential for at" << " least one of the endpoints to be kept in the tesselation structure.");
|
---|
[7c14ec] | 3646 | }
|
---|
| 3647 | }
|
---|
[6613ec] | 3648 | delete (DegeneratedTriangles);
|
---|
[6a7f78c] | 3649 | if (count > 0)
|
---|
| 3650 | LastTriangle = NULL;
|
---|
[57066a] | 3651 |
|
---|
[ce7bfd] | 3652 | LOG(2, "INFO: RemoveDegeneratedTriangles() removed " << count << " triangles:");
|
---|
[7c14ec] | 3653 | }
|
---|
| 3654 |
|
---|
[57066a] | 3655 | /** Adds an outside Tesselpoint to the envelope via (two) degenerated triangles.
|
---|
| 3656 | * We look for the closest point on the boundary, we look through its connected boundary lines and
|
---|
| 3657 | * seek the one with the minimum angle between its center point and the new point and this base line.
|
---|
| 3658 | * We open up the line by adding a degenerated triangle, whose other side closes the base line again.
|
---|
| 3659 | * \param *out output stream for debugging
|
---|
| 3660 | * \param *point point to add
|
---|
| 3661 | * \param *LC Linked Cell structure to find nearest point
|
---|
[ab1932] | 3662 | */
|
---|
[6bd7e0] | 3663 | void Tesselation::AddBoundaryPointByDegeneratedTriangle(class TesselPoint *point, LinkedCell_deprecated *LC)
|
---|
[ab1932] | 3664 | {
|
---|
[ce7bfd] | 3665 | //Info FunctionInfo(__func__);
|
---|
[57066a] | 3666 | // find nearest boundary point
|
---|
| 3667 | class TesselPoint *BackupPoint = NULL;
|
---|
[d74077] | 3668 | class TesselPoint *NearestPoint = FindClosestTesselPoint(point->getPosition(), BackupPoint, LC);
|
---|
[57066a] | 3669 | class BoundaryPointSet *NearestBoundaryPoint = NULL;
|
---|
| 3670 | PointMap::iterator PointRunner;
|
---|
| 3671 |
|
---|
| 3672 | if (NearestPoint == point)
|
---|
| 3673 | NearestPoint = BackupPoint;
|
---|
[735b1c] | 3674 | PointRunner = PointsOnBoundary.find(NearestPoint->getNr());
|
---|
[57066a] | 3675 | if (PointRunner != PointsOnBoundary.end()) {
|
---|
| 3676 | NearestBoundaryPoint = PointRunner->second;
|
---|
| 3677 | } else {
|
---|
[47d041] | 3678 | ELOG(1, "I cannot find the boundary point.");
|
---|
[57066a] | 3679 | return;
|
---|
| 3680 | }
|
---|
[ce7bfd] | 3681 | LOG(3, "DEBUG: Nearest point on boundary is " << NearestPoint->getName() << ".");
|
---|
[57066a] | 3682 |
|
---|
| 3683 | // go through its lines and find the best one to split
|
---|
| 3684 | Vector CenterToPoint;
|
---|
| 3685 | Vector BaseLine;
|
---|
| 3686 | double angle, BestAngle = 0.;
|
---|
| 3687 | class BoundaryLineSet *BestLine = NULL;
|
---|
| 3688 | for (LineMap::iterator Runner = NearestBoundaryPoint->lines.begin(); Runner != NearestBoundaryPoint->lines.end(); Runner++) {
|
---|
[d74077] | 3689 | BaseLine = (Runner->second->endpoints[0]->node->getPosition()) -
|
---|
| 3690 | (Runner->second->endpoints[1]->node->getPosition());
|
---|
| 3691 | CenterToPoint = 0.5 * ((Runner->second->endpoints[0]->node->getPosition()) +
|
---|
| 3692 | (Runner->second->endpoints[1]->node->getPosition()));
|
---|
| 3693 | CenterToPoint -= (point->getPosition());
|
---|
[273382] | 3694 | angle = CenterToPoint.Angle(BaseLine);
|
---|
[57066a] | 3695 | if (fabs(angle - M_PI/2.) < fabs(BestAngle - M_PI/2.)) {
|
---|
| 3696 | BestAngle = angle;
|
---|
| 3697 | BestLine = Runner->second;
|
---|
| 3698 | }
|
---|
[ab1932] | 3699 | }
|
---|
| 3700 |
|
---|
[57066a] | 3701 | // remove one triangle from the chosen line
|
---|
| 3702 | class BoundaryTriangleSet *TempTriangle = (BestLine->triangles.begin())->second;
|
---|
| 3703 | BestLine->triangles.erase(TempTriangle->Nr);
|
---|
| 3704 | int nr = -1;
|
---|
[6613ec] | 3705 | for (int i = 0; i < 3; i++) {
|
---|
[57066a] | 3706 | if (TempTriangle->lines[i] == BestLine) {
|
---|
| 3707 | nr = i;
|
---|
| 3708 | break;
|
---|
| 3709 | }
|
---|
| 3710 | }
|
---|
[ab1932] | 3711 |
|
---|
[57066a] | 3712 | // create new triangle to connect point (connects automatically with the missing spot of the chosen line)
|
---|
[47d041] | 3713 | LOG(2, "Adding new triangle points.");
|
---|
[57066a] | 3714 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 3715 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 3716 | AddTesselationPoint(point, 2);
|
---|
[47d041] | 3717 | LOG(2, "Adding new triangle lines.");
|
---|
[f07f86d] | 3718 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3719 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3720 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 3721 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 3722 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
| 3723 | BTS->NormalVector.Scale(-1.);
|
---|
[47d041] | 3724 | LOG(1, "INFO: NormalVector of new triangle is " << BTS->NormalVector << ".");
|
---|
[57066a] | 3725 | AddTesselationTriangle();
|
---|
| 3726 |
|
---|
| 3727 | // create other side of this triangle and close both new sides of the first created triangle
|
---|
[47d041] | 3728 | LOG(2, "Adding new triangle points.");
|
---|
[57066a] | 3729 | AddTesselationPoint((BestLine->endpoints[0]->node), 0);
|
---|
| 3730 | AddTesselationPoint((BestLine->endpoints[1]->node), 1);
|
---|
| 3731 | AddTesselationPoint(point, 2);
|
---|
[47d041] | 3732 | LOG(2, "Adding new triangle lines.");
|
---|
[f07f86d] | 3733 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3734 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3735 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[57066a] | 3736 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount);
|
---|
| 3737 | BTS->GetNormalVector(TempTriangle->NormalVector);
|
---|
[47d041] | 3738 | LOG(1, "INFO: NormalVector of other new triangle is " << BTS->NormalVector << ".");
|
---|
[57066a] | 3739 | AddTesselationTriangle();
|
---|
| 3740 |
|
---|
| 3741 | // add removed triangle to the last open line of the second triangle
|
---|
[6613ec] | 3742 | for (int i = 0; i < 3; i++) { // look for the same line as BestLine (only it's its degenerated companion)
|
---|
[57066a] | 3743 | if ((BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[0])) && (BTS->lines[i]->ContainsBoundaryPoint(BestLine->endpoints[1]))) {
|
---|
[6613ec] | 3744 | if (BestLine == BTS->lines[i]) {
|
---|
[47d041] | 3745 | ELOG(0, "BestLine is same as found line, something's wrong here!");
|
---|
[f67b6e] | 3746 | performCriticalExit();
|
---|
[57066a] | 3747 | }
|
---|
[6613ec] | 3748 | BTS->lines[i]->triangles.insert(pair<int, class BoundaryTriangleSet *> (TempTriangle->Nr, TempTriangle));
|
---|
[57066a] | 3749 | TempTriangle->lines[nr] = BTS->lines[i];
|
---|
| 3750 | break;
|
---|
| 3751 | }
|
---|
| 3752 | }
|
---|
[6613ec] | 3753 | }
|
---|
| 3754 | ;
|
---|
[57066a] | 3755 |
|
---|
| 3756 | /** Writes the envelope to file.
|
---|
| 3757 | * \param *out otuput stream for debugging
|
---|
| 3758 | * \param *filename basename of output file
|
---|
[34c43a] | 3759 | * \param *cloud IPointCloud structure with all nodes
|
---|
[57066a] | 3760 | */
|
---|
[34c43a] | 3761 | void Tesselation::Output(const char *filename, IPointCloud & cloud)
|
---|
[57066a] | 3762 | {
|
---|
[ce7bfd] | 3763 | //Info FunctionInfo(__func__);
|
---|
[57066a] | 3764 | ofstream *tempstream = NULL;
|
---|
| 3765 | string NameofTempFile;
|
---|
[68f03d] | 3766 | string NumberName;
|
---|
[57066a] | 3767 |
|
---|
| 3768 | if (LastTriangle != NULL) {
|
---|
[68f03d] | 3769 | stringstream sstr;
|
---|
[8f215d] | 3770 | sstr << "-"<< TrianglesOnBoundary.size() << "-" << LastTriangle->getEndpointName(0) << "_" << LastTriangle->getEndpointName(1) << "_" << LastTriangle->getEndpointName(2);
|
---|
[68f03d] | 3771 | NumberName = sstr.str();
|
---|
[57066a] | 3772 | if (DoTecplotOutput) {
|
---|
| 3773 | string NameofTempFile(filename);
|
---|
| 3774 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 3775 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 3776 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 3777 | NameofTempFile.append(TecplotSuffix);
|
---|
[47d041] | 3778 | LOG(1, "INFO: Writing temporary non convex hull to file " << NameofTempFile << ".");
|
---|
[57066a] | 3779 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 3780 | WriteTecplotFile(tempstream, this, cloud, TriangleFilesWritten);
|
---|
[57066a] | 3781 | tempstream->close();
|
---|
| 3782 | tempstream->flush();
|
---|
[6613ec] | 3783 | delete (tempstream);
|
---|
[57066a] | 3784 | }
|
---|
| 3785 |
|
---|
| 3786 | if (DoRaster3DOutput) {
|
---|
| 3787 | string NameofTempFile(filename);
|
---|
| 3788 | NameofTempFile.append(NumberName);
|
---|
[6613ec] | 3789 | for (size_t npos = NameofTempFile.find_first_of(' '); npos != string::npos; npos = NameofTempFile.find(' ', npos))
|
---|
| 3790 | NameofTempFile.erase(npos, 1);
|
---|
[57066a] | 3791 | NameofTempFile.append(Raster3DSuffix);
|
---|
[47d041] | 3792 | LOG(1, "INFO: Writing temporary non convex hull to file " << NameofTempFile << ".");
|
---|
[57066a] | 3793 | tempstream = new ofstream(NameofTempFile.c_str(), ios::trunc);
|
---|
[e138de] | 3794 | WriteRaster3dFile(tempstream, this, cloud);
|
---|
| 3795 | IncludeSphereinRaster3D(tempstream, this, cloud);
|
---|
[57066a] | 3796 | tempstream->close();
|
---|
| 3797 | tempstream->flush();
|
---|
[6613ec] | 3798 | delete (tempstream);
|
---|
[57066a] | 3799 | }
|
---|
| 3800 | }
|
---|
| 3801 | if (DoTecplotOutput || DoRaster3DOutput)
|
---|
| 3802 | TriangleFilesWritten++;
|
---|
[6613ec] | 3803 | }
|
---|
| 3804 | ;
|
---|
[262bae] | 3805 |
|
---|
[6613ec] | 3806 | struct BoundaryPolygonSetCompare
|
---|
| 3807 | {
|
---|
| 3808 | bool operator()(const BoundaryPolygonSet * s1, const BoundaryPolygonSet * s2) const
|
---|
| 3809 | {
|
---|
[856098] | 3810 | if (s1->endpoints.size() < s2->endpoints.size())
|
---|
| 3811 | return true;
|
---|
| 3812 | else if (s1->endpoints.size() > s2->endpoints.size())
|
---|
| 3813 | return false;
|
---|
| 3814 | else { // equality of number of endpoints
|
---|
| 3815 | PointSet::const_iterator Walker1 = s1->endpoints.begin();
|
---|
| 3816 | PointSet::const_iterator Walker2 = s2->endpoints.begin();
|
---|
| 3817 | while ((Walker1 != s1->endpoints.end()) || (Walker2 != s2->endpoints.end())) {
|
---|
| 3818 | if ((*Walker1)->Nr < (*Walker2)->Nr)
|
---|
| 3819 | return true;
|
---|
| 3820 | else if ((*Walker1)->Nr > (*Walker2)->Nr)
|
---|
| 3821 | return false;
|
---|
| 3822 | Walker1++;
|
---|
| 3823 | Walker2++;
|
---|
| 3824 | }
|
---|
| 3825 | return false;
|
---|
| 3826 | }
|
---|
| 3827 | }
|
---|
| 3828 | };
|
---|
| 3829 |
|
---|
| 3830 | #define UniquePolygonSet set < BoundaryPolygonSet *, BoundaryPolygonSetCompare>
|
---|
| 3831 |
|
---|
[262bae] | 3832 | /** Finds all degenerated polygons and calls ReTesselateDegeneratedPolygon()/
|
---|
| 3833 | * \return number of polygons found
|
---|
| 3834 | */
|
---|
| 3835 | int Tesselation::CorrectAllDegeneratedPolygons()
|
---|
| 3836 | {
|
---|
[ce7bfd] | 3837 | //Info FunctionInfo(__func__);
|
---|
[fad93c] | 3838 | /// 2. Go through all BoundaryPointSet's, check their triangles' NormalVector
|
---|
[c15ca2] | 3839 | IndexToIndex *DegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[6613ec] | 3840 | set<BoundaryPointSet *> EndpointCandidateList;
|
---|
| 3841 | pair<set<BoundaryPointSet *>::iterator, bool> InsertionTester;
|
---|
| 3842 | pair<map<int, Vector *>::iterator, bool> TriangleInsertionTester;
|
---|
[fad93c] | 3843 | for (PointMap::const_iterator Runner = PointsOnBoundary.begin(); Runner != PointsOnBoundary.end(); Runner++) {
|
---|
[ce7bfd] | 3844 | LOG(3, "DEBUG: Current point is " << *Runner->second << ".");
|
---|
[6613ec] | 3845 | map<int, Vector *> TriangleVectors;
|
---|
[fad93c] | 3846 | // gather all NormalVectors
|
---|
[ce7bfd] | 3847 | LOG(4, "DEBUG: Gathering triangles ...");
|
---|
[fad93c] | 3848 | for (LineMap::const_iterator LineRunner = (Runner->second)->lines.begin(); LineRunner != (Runner->second)->lines.end(); LineRunner++)
|
---|
| 3849 | for (TriangleMap::const_iterator TriangleRunner = (LineRunner->second)->triangles.begin(); TriangleRunner != (LineRunner->second)->triangles.end(); TriangleRunner++) {
|
---|
[b998c3] | 3850 | if (DegeneratedTriangles->find(TriangleRunner->second->Nr) == DegeneratedTriangles->end()) {
|
---|
[6613ec] | 3851 | TriangleInsertionTester = TriangleVectors.insert(pair<int, Vector *> ((TriangleRunner->second)->Nr, &((TriangleRunner->second)->NormalVector)));
|
---|
[b998c3] | 3852 | if (TriangleInsertionTester.second)
|
---|
[ce7bfd] | 3853 | LOG(5, "DEBUG: Adding triangle " << *(TriangleRunner->second) << " to triangles to check-list.");
|
---|
[b998c3] | 3854 | } else {
|
---|
[ce7bfd] | 3855 | LOG(5, "DEBUG: NOT adding triangle " << *(TriangleRunner->second) << " as it's a simply degenerated one.");
|
---|
[b998c3] | 3856 | }
|
---|
[fad93c] | 3857 | }
|
---|
| 3858 | // check whether there are two that are parallel
|
---|
[ce7bfd] | 3859 | LOG(3, "DEBUG: Finding two parallel triangles ...");
|
---|
[6613ec] | 3860 | for (map<int, Vector *>::iterator VectorWalker = TriangleVectors.begin(); VectorWalker != TriangleVectors.end(); VectorWalker++)
|
---|
| 3861 | for (map<int, Vector *>::iterator VectorRunner = VectorWalker; VectorRunner != TriangleVectors.end(); VectorRunner++)
|
---|
[fad93c] | 3862 | if (VectorWalker != VectorRunner) { // skip equals
|
---|
[8cbb97] | 3863 | const double SCP = VectorWalker->second->ScalarProduct(*VectorRunner->second); // ScalarProduct should result in -1. for degenerated triangles
|
---|
[ce7bfd] | 3864 | LOG(4, "DEBUG: Checking " << *VectorWalker->second << " against " << *VectorRunner->second << ": " << SCP);
|
---|
[fad93c] | 3865 | if (fabs(SCP + 1.) < ParallelEpsilon) {
|
---|
| 3866 | InsertionTester = EndpointCandidateList.insert((Runner->second));
|
---|
| 3867 | if (InsertionTester.second)
|
---|
[ce7bfd] | 3868 | LOG(4, "DEBUG: Adding " << *Runner->second << " to endpoint candidate list.");
|
---|
[fad93c] | 3869 | // and break out of both loops
|
---|
| 3870 | VectorWalker = TriangleVectors.end();
|
---|
| 3871 | VectorRunner = TriangleVectors.end();
|
---|
| 3872 | break;
|
---|
| 3873 | }
|
---|
| 3874 | }
|
---|
| 3875 | }
|
---|
[9d4c20] | 3876 | delete DegeneratedTriangles;
|
---|
[856098] | 3877 |
|
---|
[fad93c] | 3878 | /// 3. Find connected endpoint candidates and put them into a polygon
|
---|
| 3879 | UniquePolygonSet ListofDegeneratedPolygons;
|
---|
| 3880 | BoundaryPointSet *Walker = NULL;
|
---|
| 3881 | BoundaryPointSet *OtherWalker = NULL;
|
---|
| 3882 | BoundaryPolygonSet *Current = NULL;
|
---|
[6613ec] | 3883 | stack<BoundaryPointSet*> ToCheckConnecteds;
|
---|
[fad93c] | 3884 | while (!EndpointCandidateList.empty()) {
|
---|
| 3885 | Walker = *(EndpointCandidateList.begin());
|
---|
[6613ec] | 3886 | if (Current == NULL) { // create a new polygon with current candidate
|
---|
[ce7bfd] | 3887 | LOG(3, "DEBUG: Starting new polygon set at point " << *Walker);
|
---|
[fad93c] | 3888 | Current = new BoundaryPolygonSet;
|
---|
| 3889 | Current->endpoints.insert(Walker);
|
---|
| 3890 | EndpointCandidateList.erase(Walker);
|
---|
| 3891 | ToCheckConnecteds.push(Walker);
|
---|
[856098] | 3892 | }
|
---|
[262bae] | 3893 |
|
---|
[fad93c] | 3894 | // go through to-check stack
|
---|
| 3895 | while (!ToCheckConnecteds.empty()) {
|
---|
| 3896 | Walker = ToCheckConnecteds.top(); // fetch ...
|
---|
| 3897 | ToCheckConnecteds.pop(); // ... and remove
|
---|
| 3898 | for (LineMap::const_iterator LineWalker = Walker->lines.begin(); LineWalker != Walker->lines.end(); LineWalker++) {
|
---|
| 3899 | OtherWalker = (LineWalker->second)->GetOtherEndpoint(Walker);
|
---|
[ce7bfd] | 3900 | LOG(4, "DEBUG: Checking " << *OtherWalker);
|
---|
[6613ec] | 3901 | set<BoundaryPointSet *>::iterator Finder = EndpointCandidateList.find(OtherWalker);
|
---|
| 3902 | if (Finder != EndpointCandidateList.end()) { // found a connected partner
|
---|
[ce7bfd] | 3903 | LOG(5, "DEBUG: Adding to polygon.");
|
---|
[fad93c] | 3904 | Current->endpoints.insert(OtherWalker);
|
---|
[6613ec] | 3905 | EndpointCandidateList.erase(Finder); // remove from candidates
|
---|
| 3906 | ToCheckConnecteds.push(OtherWalker); // but check its partners too
|
---|
[856098] | 3907 | } else {
|
---|
[ce7bfd] | 3908 | LOG(5, "DEBUG: is not connected to " << *Walker);
|
---|
[856098] | 3909 | }
|
---|
| 3910 | }
|
---|
| 3911 | }
|
---|
[262bae] | 3912 |
|
---|
[ce7bfd] | 3913 | LOG(3, "DEBUG: Final polygon is " << *Current);
|
---|
[fad93c] | 3914 | ListofDegeneratedPolygons.insert(Current);
|
---|
| 3915 | Current = NULL;
|
---|
[262bae] | 3916 | }
|
---|
| 3917 |
|
---|
[fad93c] | 3918 | const int counter = ListofDegeneratedPolygons.size();
|
---|
[262bae] | 3919 |
|
---|
[47d041] | 3920 | if (DoLog(0)) {
|
---|
| 3921 | std::stringstream output;
|
---|
| 3922 | output << "The following " << counter << " degenerated polygons have been found: ";
|
---|
| 3923 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++)
|
---|
| 3924 | output << " " << **PolygonRunner;
|
---|
[ce7bfd] | 3925 | LOG(3, "DEBUG: " << output.str());
|
---|
[47d041] | 3926 | }
|
---|
[856098] | 3927 |
|
---|
[262bae] | 3928 | /// 4. Go through all these degenerated polygons
|
---|
[fad93c] | 3929 | for (UniquePolygonSet::iterator PolygonRunner = ListofDegeneratedPolygons.begin(); PolygonRunner != ListofDegeneratedPolygons.end(); PolygonRunner++) {
|
---|
[6613ec] | 3930 | stack<int> TriangleNrs;
|
---|
[856098] | 3931 | Vector NormalVector;
|
---|
[262bae] | 3932 | /// 4a. Gather all triangles of this polygon
|
---|
[856098] | 3933 | TriangleSet *T = (*PolygonRunner)->GetAllContainedTrianglesFromEndpoints();
|
---|
[262bae] | 3934 |
|
---|
[125b3c] | 3935 | // check whether number is bigger than 2, otherwise it's just a simply degenerated one and nothing to do.
|
---|
[b998c3] | 3936 | if (T->size() == 2) {
|
---|
[ce7bfd] | 3937 | LOG(4, "DEBUG: Skipping degenerated polygon, is just a (already simply degenerated) triangle.");
|
---|
[6613ec] | 3938 | delete (T);
|
---|
[b998c3] | 3939 | continue;
|
---|
| 3940 | }
|
---|
| 3941 |
|
---|
[125b3c] | 3942 | // check whether number is even
|
---|
| 3943 | // If this case occurs, we have to think about it!
|
---|
| 3944 | // The Problem is probably due to two degenerated polygons being connected by a bridging, non-degenerated polygon, as somehow one node has
|
---|
| 3945 | // connections to either polygon ...
|
---|
| 3946 | if (T->size() % 2 != 0) {
|
---|
[47d041] | 3947 | ELOG(0, " degenerated polygon contains an odd number of triangles, probably contains bridging non-degenerated ones, too!");
|
---|
[125b3c] | 3948 | performCriticalExit();
|
---|
| 3949 | }
|
---|
[6613ec] | 3950 | TriangleSet::iterator TriangleWalker = T->begin(); // is the inner iterator
|
---|
[262bae] | 3951 | /// 4a. Get NormalVector for one side (this is "front")
|
---|
[273382] | 3952 | NormalVector = (*TriangleWalker)->NormalVector;
|
---|
[ce7bfd] | 3953 | LOG(4, "DEBUG: \"front\" defining triangle is " << **TriangleWalker << " and Normal vector of \"front\" side is " << NormalVector);
|
---|
[856098] | 3954 | TriangleWalker++;
|
---|
| 3955 | TriangleSet::iterator TriangleSprinter = TriangleWalker; // is the inner advanced iterator
|
---|
[262bae] | 3956 | /// 4b. Remove all triangles whose NormalVector is in opposite direction (i.e. "back")
|
---|
[856098] | 3957 | BoundaryTriangleSet *triangle = NULL;
|
---|
| 3958 | while (TriangleSprinter != T->end()) {
|
---|
| 3959 | TriangleWalker = TriangleSprinter;
|
---|
| 3960 | triangle = *TriangleWalker;
|
---|
| 3961 | TriangleSprinter++;
|
---|
[ce7bfd] | 3962 | LOG(4, "DEBUG: Current triangle to test for removal: " << *triangle);
|
---|
[273382] | 3963 | if (triangle->NormalVector.ScalarProduct(NormalVector) < 0) { // if from other side, then delete and remove from list
|
---|
[ce7bfd] | 3964 | LOG(5, "DEBUG: Removing ... ");
|
---|
[856098] | 3965 | TriangleNrs.push(triangle->Nr);
|
---|
[262bae] | 3966 | T->erase(TriangleWalker);
|
---|
[856098] | 3967 | RemoveTesselationTriangle(triangle);
|
---|
| 3968 | } else
|
---|
[ce7bfd] | 3969 | LOG(5, "DEBUG: Keeping ... ");
|
---|
[262bae] | 3970 | }
|
---|
| 3971 | /// 4c. Copy all "front" triangles but with inverse NormalVector
|
---|
| 3972 | TriangleWalker = T->begin();
|
---|
[6613ec] | 3973 | while (TriangleWalker != T->end()) { // go through all front triangles
|
---|
[ce7bfd] | 3974 | LOG(4, "DEBUG: Re-creating triangle " << **TriangleWalker << " with NormalVector " << (*TriangleWalker)->NormalVector);
|
---|
[856098] | 3975 | for (int i = 0; i < 3; i++)
|
---|
| 3976 | AddTesselationPoint((*TriangleWalker)->endpoints[i]->node, i);
|
---|
[f07f86d] | 3977 | AddTesselationLine(NULL, NULL, TPS[0], TPS[1], 0);
|
---|
| 3978 | AddTesselationLine(NULL, NULL, TPS[0], TPS[2], 1);
|
---|
| 3979 | AddTesselationLine(NULL, NULL, TPS[1], TPS[2], 2);
|
---|
[fad93c] | 3980 | if (TriangleNrs.empty())
|
---|
[47d041] | 3981 | ELOG(0, "No more free triangle numbers!");
|
---|
[856098] | 3982 | BTS = new BoundaryTriangleSet(BLS, TriangleNrs.top()); // copy triangle ...
|
---|
| 3983 | AddTesselationTriangle(); // ... and add
|
---|
| 3984 | TriangleNrs.pop();
|
---|
[273382] | 3985 | BTS->NormalVector = -1 * (*TriangleWalker)->NormalVector;
|
---|
[262bae] | 3986 | TriangleWalker++;
|
---|
| 3987 | }
|
---|
[856098] | 3988 | if (!TriangleNrs.empty()) {
|
---|
[47d041] | 3989 | ELOG(0, "There have been less triangles created than removed!");
|
---|
[856098] | 3990 | }
|
---|
[6613ec] | 3991 | delete (T); // remove the triangleset
|
---|
[262bae] | 3992 | }
|
---|
[c15ca2] | 3993 | IndexToIndex * SimplyDegeneratedTriangles = FindAllDegeneratedTriangles();
|
---|
[ce7bfd] | 3994 | LOG(2, "DEBUG: Final list of simply degenerated triangles found, containing " << SimplyDegeneratedTriangles->size() << " triangles:");
|
---|
[c15ca2] | 3995 | IndexToIndex::iterator it;
|
---|
[856098] | 3996 | for (it = SimplyDegeneratedTriangles->begin(); it != SimplyDegeneratedTriangles->end(); it++)
|
---|
[ce7bfd] | 3997 | LOG(2, "DEBUG: " << (*it).first << " => " << (*it).second);
|
---|
[6613ec] | 3998 | delete (SimplyDegeneratedTriangles);
|
---|
[262bae] | 3999 | /// 5. exit
|
---|
[856098] | 4000 | UniquePolygonSet::iterator PolygonRunner;
|
---|
[fad93c] | 4001 | while (!ListofDegeneratedPolygons.empty()) {
|
---|
| 4002 | PolygonRunner = ListofDegeneratedPolygons.begin();
|
---|
[6613ec] | 4003 | delete (*PolygonRunner);
|
---|
[fad93c] | 4004 | ListofDegeneratedPolygons.erase(PolygonRunner);
|
---|
[262bae] | 4005 | }
|
---|
| 4006 |
|
---|
| 4007 | return counter;
|
---|
[6613ec] | 4008 | }
|
---|
| 4009 | ;
|
---|