1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * BaseShapes_impl.cpp
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10 | *
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11 | * Created on: Jun 18, 2010
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12 | * Author: crueger
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "CodePatterns/MemDebug.hpp"
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21 |
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22 | #include "Shapes/BaseShapes.hpp"
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23 | #include "Shapes/BaseShapes_impl.hpp"
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24 | #include "Shapes/ShapeExceptions.hpp"
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25 | #include "Shapes/ShapeOps.hpp"
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26 |
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27 | #include "Helpers/defs.hpp"
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28 |
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29 | #include "CodePatterns/Assert.hpp"
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30 | #include "LinearAlgebra/Vector.hpp"
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31 | #include "LinearAlgebra/Line.hpp"
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32 | #include "LinearAlgebra/Plane.hpp"
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33 | #include "LinearAlgebra/LineSegment.hpp"
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34 | #include "LinearAlgebra/LineSegmentSet.hpp"
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35 |
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36 | #include <cmath>
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37 | #include <algorithm>
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38 |
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39 | bool Sphere_impl::isInside(const Vector &point) const{
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40 | return point.NormSquared()<=1.;
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41 | }
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42 |
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43 | bool Sphere_impl::isOnSurface(const Vector &point) const{
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44 | return fabs(point.NormSquared()-1.)<MYEPSILON;
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45 | }
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46 |
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47 | Vector Sphere_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){
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48 | if(!isOnSurface(point)){
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49 | throw NotOnSurfaceException() << ShapeVector(&point);
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50 | }
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51 | return point;
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52 | }
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53 |
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54 | Vector Sphere_impl::getCenter() const
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55 | {
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56 | return Vector(0.,0.,0.);
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57 | }
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58 |
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59 | double Sphere_impl::getRadius() const
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60 | {
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61 | return 1.;
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62 | }
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63 |
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64 | double Sphere_impl::getVolume() const
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65 | {
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66 | return (4./3.)*M_PI; // 4/3 pi r^3
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67 | }
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68 |
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69 | double Sphere_impl::getSurfaceArea() const
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70 | {
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71 | return 2.*M_PI; // 2 pi r^2
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72 | }
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73 |
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74 |
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75 | LineSegmentSet Sphere_impl::getLineIntersections(const Line &line) const{
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76 | LineSegmentSet res(line);
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77 | std::vector<Vector> intersections = line.getSphereIntersections();
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78 | if(intersections.size()==2){
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79 | res.insert(LineSegment(intersections[0],intersections[1]));
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80 | }
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81 | return res;
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82 | }
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83 |
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84 | std::string Sphere_impl::toString() const{
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85 | return "Sphere()";
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86 | }
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87 |
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88 | enum ShapeType Sphere_impl::getType() const
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89 | {
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90 | return SphereType;
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91 | }
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92 |
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93 | /**
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94 | * algorithm taken from http://www.cgafaq.info/wiki/Evenly_distributed_points_on_sphere
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95 | * \param N number of points on surface
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96 | */
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97 | std::vector<Vector> Sphere_impl::getHomogeneousPointsOnSurface(const size_t N) const
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98 | {
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99 | std::vector<Vector> PointsOnSurface;
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100 |
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101 | double PI=3.14159265358979323846;
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102 | double a=4*PI/N;
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103 | double d= sqrt(a);
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104 | int Mtheta=int(PI/d);
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105 | double dtheta=PI/Mtheta;
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106 | double dphi=a/dtheta;
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107 | for (int m=0; m<Mtheta; m++)
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108 | {
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109 | double theta=PI*(m+0.5)/Mtheta;
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110 | int Mphi=int(2*PI*sin(theta)/dphi);
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111 | for (int n=0; n<Mphi;n++)
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112 | {
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113 | double phi= 2*PI*n/Mphi;
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114 | Vector point;
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115 | point.Zero();
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116 | point[0]=sin(theta)*cos(phi);
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117 | point[1]=sin(theta)*sin(phi);
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118 | point[2]=cos(theta);
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119 | PointsOnSurface.push_back(point);
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120 | }
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121 | }
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122 | /*const double dlength = M_PI*(3.-sqrt(5.));
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123 | double length = 0;
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124 | const double dz = 2.0/N;
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125 | double z = 1. - dz/2.;
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126 | Vector point;
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127 | for (size_t ka = 0; ka<N; ka++){
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128 | const double r = sqrt(1.-z*z);
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129 | point.Zero();
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130 | point[0] = cos(length)*r;
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131 | point[1] = sin(length)*r;
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132 | point[2] = z;
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133 | PointsOnSurface.push_back(point);
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134 | z = z - dz;
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135 | length = length + dlength;*/
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136 |
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137 | // ASSERT(PointsOnSurface.size() == N,
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138 | // "Sphere_impl::getHomogeneousPointsOnSurface() did not create "
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139 | // +::toString(N)+" but "+::toString(PointsOnSurface.size())+" points.");
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140 | return PointsOnSurface;
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141 | }
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142 |
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143 | std::vector<Vector> Sphere_impl::getHomogeneousPointsInVolume(const size_t N) const {
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144 | ASSERT(0,
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145 | "Sphere_impl::getHomogeneousPointsInVolume() - not implemented.");
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146 | return std::vector<Vector>();
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147 | }
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148 |
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149 | Shape Sphere(){
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150 | Shape::impl_ptr impl = Shape::impl_ptr(new Sphere_impl());
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151 | return Shape(impl);
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152 | }
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153 |
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154 | Shape Sphere(const Vector ¢er,double radius){
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155 | return translate(resize(Sphere(),radius),center);
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156 | }
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157 |
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158 | Shape Ellipsoid(const Vector ¢er, const Vector &radius){
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159 | return translate(stretch(Sphere(),radius),center);
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160 | }
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161 |
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162 | bool Cuboid_impl::isInside(const Vector &point) const{
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163 | return (point[0]>=0 && point[0]<=1) && (point[1]>=0 && point[1]<=1) && (point[2]>=0 && point[2]<=1);
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164 | }
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165 |
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166 | bool Cuboid_impl::isOnSurface(const Vector &point) const{
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167 | bool retVal = isInside(point);
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168 | // test all borders of the cuboid
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169 | // double fabs
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170 | retVal = retVal &&
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171 | (((fabs(point[0]-1.) < MYEPSILON) || (fabs(point[0]) < MYEPSILON)) ||
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172 | ((fabs(point[1]-1.) < MYEPSILON) || (fabs(point[1]) < MYEPSILON)) ||
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173 | ((fabs(point[2]-1.) < MYEPSILON) || (fabs(point[2]) < MYEPSILON)));
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174 | return retVal;
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175 | }
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176 |
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177 | Vector Cuboid_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){
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178 | if(!isOnSurface(point)){
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179 | throw NotOnSurfaceException() << ShapeVector(&point);
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180 | }
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181 | Vector res;
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182 | // figure out on which sides the Vector lies (maximum 3, when it is in a corner)
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183 | for(int i=NDIM;i--;){
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184 | if(fabs(fabs(point[i])-1)<MYEPSILON){
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185 | // add the scaled (-1/+1) Vector to the set of surface vectors
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186 | res[i] = point[i];
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187 | }
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188 | }
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189 | ASSERT(res.NormSquared()>=1 && res.NormSquared()<=3,"To many or to few sides found for this Vector");
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190 |
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191 | res.Normalize();
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192 | return res;
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193 | }
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194 |
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195 |
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196 | Vector Cuboid_impl::getCenter() const
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197 | {
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198 | return Vector(0.5,0.5,0.5);
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199 | }
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200 |
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201 | double Cuboid_impl::getRadius() const
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202 | {
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203 | return .5;
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204 | }
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205 |
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206 | double Cuboid_impl::getVolume() const
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207 | {
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208 | return 1.; // l^3
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209 | }
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210 |
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211 | double Cuboid_impl::getSurfaceArea() const
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212 | {
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213 | return 6.; // 6 * l^2
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214 | }
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215 |
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216 | LineSegmentSet Cuboid_impl::getLineIntersections(const Line &line) const{
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217 | LineSegmentSet res(line);
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218 | // get the intersection on each of the six faces
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219 | std::vector<Vector> intersections;
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220 | intersections.resize(2);
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221 | int c=0;
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222 | int x[2]={-1,+1};
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223 | for(int i=NDIM;i--;){
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224 | for(int p=0;p<2;++p){
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225 | if(c==2) goto end; // I know this sucks, but breaking two loops is stupid
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226 | Vector base;
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227 | base[i]=x[p];
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228 | // base now points to the surface and is normal to it at the same time
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229 | Plane p(base,base);
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230 | Vector intersection = p.GetIntersection(line);
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231 | if(isInside(intersection)){
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232 | // if we have a point on the edge it might already be contained
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233 | if(c==1 && intersections[0]==intersection)
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234 | continue;
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235 | intersections[c++]=intersection;
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236 | }
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237 | }
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238 | }
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239 | end:
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240 | if(c==2){
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241 | res.insert(LineSegment(intersections[0],intersections[1]));
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242 | }
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243 | return res;
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244 | }
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245 |
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246 | std::string Cuboid_impl::toString() const{
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247 | return "Cuboid()";
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248 | }
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249 |
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250 | enum ShapeType Cuboid_impl::getType() const
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251 | {
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252 | return CuboidType;
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253 | }
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254 |
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255 | /**
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256 | * \param N number of points on surface
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257 | */
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258 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsOnSurface(const size_t N) const {
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259 | std::vector<Vector> PointsOnSurface;
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260 | ASSERT(false, "Cuboid_impl::getHomogeneousPointsOnSurface() not implemented yet");
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261 | return PointsOnSurface;
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262 | }
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263 |
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264 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsInVolume(const size_t N) const {
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265 | ASSERT(0,
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266 | "Cuboid_impl::getHomogeneousPointsInVolume() - not implemented.");
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267 | return std::vector<Vector>();
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268 | }
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269 |
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270 | Shape Cuboid(){
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271 | Shape::impl_ptr impl = Shape::impl_ptr(new Cuboid_impl());
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272 | return Shape(impl);
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273 | }
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274 |
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275 | Shape Cuboid(const Vector &corner1, const Vector &corner2){
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276 | // make sure the two edges are upper left front and lower right back
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277 | Vector sortedC1;
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278 | Vector sortedC2;
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279 | for(int i=NDIM;i--;){
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280 | sortedC1[i] = std::min(corner1[i],corner2[i]);
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281 | sortedC2[i] = std::max(corner1[i],corner2[i]);
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282 | ASSERT(corner1[i]!=corner2[i],"Given points for cuboid edges did not define a valid space");
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283 | }
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284 | // get the middle point
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285 | Vector middle = (1./2.)*(sortedC1+sortedC2);
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286 | Vector factors = sortedC2-middle;
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287 | return translate(stretch(Cuboid(),factors),middle);
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288 | }
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